On the 15th day of Nightal in the year of 1354 to be exact, the military garrison of Nashkel, overseen by a magistrate from Athkatla, sees to the posting of ordinances decreed by Mayor Berrun Ghatskill and ratified by the Council of Six of Athkatla for Nashkel and the new Border Region. As bystanders are ordered to "stand aside, citizen," bold and easily read script replaces any previous documentation and verbal decrees, with large posters tacked at every approach in which to enter the lands that the glorious nation of Amn has claimed, which are occupied by the Amnian military or local Amnian militia and law enforcement.
The laws read as the following:
The Ordinances of Nashkel and the Border Regions
The following ordinances are those enrolled by Berrun Ghatskill and enforced by the Amnian military garrison of Nashkel, and the local militia and law enforcement.
1.
Breaches of the Peace - Though actions in self-defense will be judged by the appropriate authority, all other behavior which may disrupt daily life and commerce within Nashkel itself will result in fines, banishment, or jail time depending on the severity, as determined by the Mayor. In some cases, a death penalty may be employed. Breaches of the Peace include but are not limited to:
- Unlawful gathering
- Disruption to commerce and trade
- Disobedience
- Brandishing a weapon
- Visible arcane magical wards
- Disruption of an official business
- Religious strife
- Violence
- Assault with magic
2.
Impersonation - Impersonation will result in a penalty befitting the severity of the crime, from hefty fines to the beheading of the individual in question. This includes, but is not limited to:
- Impersonating a member of the Council of Six
- Impersonating Amnian officials, military, or law enforcement
- Impersonating foreign dignitaries
- Forging of false identity
3.
Withheld Identity - Individuals must present their full appearance to any and all Amnian officials, soldiers, militia, or law enforcement when requested. The Amnian authorities in Nashkel will always ask to see the full appearance of individuals upon the individuals entering the town. Failure to do so shall result in imprisonment or banishment from Nashkel.
4.
Treason - Treason against and while in service to the Council of Six is punishable up to a sentence of death. This includes but is not limited to:
- Espionage against Amn
- Sabotage of Amn
- Revealing the identity of a member of the Council of Six
5.
Sedition - Incitement against the Council of Six, their servants, and their agents will result in incarceration and punishment fitting the crime.
6.
Smuggling - The smuggling of goods proclaimed to be prohibited by the Council of Six will result in heavy fines or banishment from the limits of the city.
7.
Slavery - Slavery, though a rare and outdated practice, will nevertheless be penalized by fine or imprisonment, depending on the severity of the offense. While foreign slaves brought legally into Amn are permitted and respected as property, the following is considered illegal in Amn:
- The act of enslaving someone within Amnian territory.
- Holding an Amnian citizen as a slave.
- Smuggling slaves.
8.
Financial Crime - Crimes financial in nature will result in imprisonment, with further punishment of the loss of fingers or even death in cases of repeated or severe offenses. All cases will be met with public shaming and include but are not limited to:
- Theft
- Embezzlement
- Tax Fraud
- Forgery of Coin
9.
Property Damage - Any act of vandalism will result in imprisonment with further punishment of the loss of fingers or even death in cases of repeated or severe offenses. These acts include but are not limited to:
- Damage to registered personal property, livestock, dwellings, and objects determined as owned by any said individual
- Defacement
10.
Public Blasphemy - Public blasphemy against any of the gods will be met with a fine.
11.
Unsanctioned Use of Magical Energy - All practitioners of Arcane magic must register themselves and obtain a license from the Amnian Inquisition. All licensed practitioners must make an oath of fealty to the adamantine nation of Amn and must submit to examinations and inquiries as required. Licensed practitioners of the arcane must obey any and all commands from the Inquisition.
Foreign practitioners of arcane magic must submit their itinerary to the Inquisition and will at all times be in the company of an Inquisitor while in Amn.
For the avoidance of doubt, a license is not required for the use of magical items, or divine magic deriving from the gods or related religious rituals.
Unlicensed arcane casting is strictly prohibited, with punishment ranging between fines, imprisonment, exile or death depending on severity. The following are forbidden, even by those who hold the license:
- Summons and familiars
- Arcane necromancy
- Eldritch magic
- Fiendish magic
- Blood Magic
12.
Races hostile, violent, wicked, and evil by nature - Races that meet this criterion are hereby banned from Nashkel without special dispensation from the Council of Six and are to be hunted in the Border Regions, with the exception of Orcbloods who are citizens of Amn; harm to them will be treated as harm to any other citizen.
Let it be known throughout the lands surrounding the Amnian town of Nashkel, that the esteemed Council of Six, in the Council House in Athkatla, has authorized Mayor Berrun Ghatskill to enact and enforce the above local ordinances, subject to the restrictions detailed thereof. These ordinances govern both citizen and visitor of Amn.
The esteemed Council of Six reserves the right to itself, and its deputized servants or agents, to administer the Council's edicts directly in case of emergency or threats to security. The Council of Six and its deputized servants or agents reserve the right to arrest, seize, apprehend and detain any person or persons that violate Council edicts and the will of the Council of Six. Failure to respect Council edicts will be met with any penalty as seen fit by the presiding Magistrate.
The Council of Six honors petitions for the judicial process, should a citizen or visitor find an unfair complaint or crime alleged against them they may submit a request for magisterial review. Should the petition be successful the accused will represent themselves or appoint a single representative, to appear in front of an Amnian magistrate. Failure to convincingly represent oneself in front of a magistrate does not equal a retrial or excuse from the offense.
All punishments deemed appropriate by the Council of Six or the Amnian authorities deputized by them, shall be final and swift.
For the Glory of Amn!
[[ OOC-Notes:
- These laws are in effect for Nashkel and its environs, or maps with Amnian military, militia, or law enforcement present.
- Council of Six edicts may also apply to Amnian territory as a whole as and when they are made. This constitutes the Trade Way South of Beregost, the Xvart village, the Nashkel mines, and the Cloudpeaks. It does NOT include Uldoon Trail.
- Punishments for crimes may only be given to Player Characters by Dungeon Masters.
- Execution that results from crime is a perma-strike against the guilty character. (Three perma-strikes results in a character's permanent death).
- Do not roleplay criminal activity unless you are willing to accept the consequences as crimes will most likely result in punishment.
- By committing a crime in front of witnesses or fleeing from a crime scene, you auto consent to the crime. This equates to no trial and punishment as seen fit by Dungeon Master(s).
- You are expected to roleplay the consequences of your actions if brought to the authorities.
- Aside from perma-strikes, consequences are only temporary and will not render a character unplayable in the long term.
- Dungeon Masters may increase or decrease the severity of consequences at their discretion.
- Multiple infractions and repeat offenses may result in heavier punishments or perma-strike. ]]
///Credit to DM Golem, ADM Warden & The DM Team - 04/15/2019 Changes to reflect the IC state of affairs.