In the sewer maintenance area, I found that the only exit from the room connected to the one way door is no longer connected. Due to the very high dc on the door I entered through, and the other two doors either being behind a barricade or someone's guild key, it was impossible to escape without the help of another player who rescued me with a dimension door wand.
I hope the exit can be reconnected to somewhere, or better yet the guild door removed as it does not block off any actual guild areas and only serves to trap and frustrate non guild members in a lower level area.
Lots of love for all the work going in! I was just surprised to end up in this situation!
These have duplicate elsewhere also. Ferryman is probably just fine having a duplicate since it's a big harbor.
Captain Deudermont (near the ship in the harbor)
Ferryman
Cliff Jones "Town guide"
Street Kid at X (Green name, no quest circle) - 1: walks to where Stewart Hipp used to stand but the closest now is Jones who is behind the wall at the yellow X spot.
2. Points out the Ferryman but after that doesn't go anywhere. Does say Let's move on.
There is also bench used as a "flower pot" on each side of the arch. There's also an actual bench nearby both.
The location of the Kid is actually on the left side of the X marked building, the side between the brown and red roof.
Street Kid (this kid has the "quest circle", but the name is plain white) - 1: is for a "busy fellow" but there's noone at the spot
2: Fist HQ which is kinda true
After 2 the kid doesn't go anywhere even though the kid said " Let's move on." Eventually the kid runs off unless you use the conversation option to tell him to run off.
1. Ferryman. (This one could be there)
2. Cliff Jones (Does have a working conversation, no quest pointer)
3. Captain Deudermont (Captain is awfully far from his ship, does have a convo)
Just DM on Discord if you need anything clarified.
All the 'newer' druidic epic armors are missing from Kalehir's store.
Seems his most actual inventory was not taken for the revamp.
Also, this would be a good opportunity to fix the druidic tigerskin armor - it should be light (not medium) armor again.
and please could an epic druidic heavy armor (8/x) be added also to the store?
Would it be possible to move the bulletin board closer to a more visited place? For example in front of the main gate. It's currently so far away that nobody is posting anything on it.
In lore, news and everything related to information occures around Baldur's Mouth... So it should stay there. The lore states that it's near the harbor, but in Heapside (which would be even less visited), so I placed it on the edge of Eastway near the docks. I can't see how it could be changed against lore, sadly...
I can try to make it more visible on the map marker, if that helps,
Steeps
The area transition from Wide to Steep worked but there doesn't seem to be an area transition back. The gates are static. When hovering mouse high enough along the gate there seems to be a gate somewhere behind but you cannot touch/reach it.
I'm wondering if there is something that can be adjusted here.
When transitioning from the Lower City, Seatower District to the Manorborn District, Upper City areas, 9/10 times my game crashes. It also always crashes on the "Phase 2" part of the file loading.
Is there anything going on in the Manorborn District design or graphic load that is so different than all the other districts, that would consistently keep crashing the game? I mean, I can deal because I do not enter BG that often anymore—thought that might change soon after some IG events—but it would be nice to actually know what is going on...for sciences sake! lol.
Ashenie wrote: ↑Sun Mar 19, 2023 12:29 pmHello there,
I am not sure what would cause this, and I never had the issue myself.
There is no reason for Manorborne District to be any different than other districts.
I am unsure to know how to correct it... I would need more information.
There are a few attempts I can try, though they might be long, so not live tomorrow. But I will keep that in mind.
I am sorry I can't do much more. I hope it might not cause too much troubles.
Cheers,
Ashenie
Thanks for considering!! Like I said, I can deal, though annoying. If nothing east and fast comes to mind, please dont use your time on it.
As a side note, I have the same exact problem with entering the Frost Giant Castle in the Cloud Peaks.
It is a consistent error always just as “Phase 2” is mentioned being loaded. I always just figured there is some graphic or network aspect loaded on Phase 2 that my computer setup just can’t handle.
I believe the stairs were walkable at some point but I happened to stumble upon them and seems you can no longer get to the platform. But it looks like the platform is not walkable either.