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 Post subject: 1354DR - The Northern Sword Coast [DM Posts]
Unread postPosted: Wed Jan 17, 2018 8:21 pm 
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Soulpedia, Campaign Coordinator
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Early time in this year already brings dire news that slowly spread among the Sword Coast. As recently several adventurers have discovered, the Dragonspear Castle appears to overrun with fiends from lower planes, laying claim to the once-ruined and now fortificated fortress. It's rumoured that a large warband of adventurers came together to try to quickly push back the infernal hordes before they may lay further claim on the castle, but alas they have failed against the small battalion of devils that they've met in field.

Minstrels and sages recount stories of Dragonsprear Castle anew- century old ones. Few very old soldier veterans remember how it's not the first time the Dragonspear Castle has been taken over by evil creatures or monsters, but hardly anyone listens to them at the moment. What is clear, though, is that everyone's glad the Castle is far away and in middle of nowhere- as such it still does not pose any immidiate threat to any settlement, and dismiss the entire matter to be solved by brave adventurers that yearn to earn glory.

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 Post subject: Re: 1354DR - The Northern Sword Coast [DM Posts]
Unread postPosted: Sun Jan 21, 2018 5:42 pm 
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Zhentarim Law Now Enforced in the Vale Around Corm Orp


Unchallenged for over a year, the Zhentarim Outrider patrols of Darkhold around Corm Orp have begun to enforce the laws of the Zhentarim around the general vale regional area surrounding Corm Orp, but not within or immediately next to the settlement or upon its associated rural residences.

///For more:

Subject: THE LAWS OF THE LANDS (IC) ///

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Campaign State of Affairs - 1353 - Year of the Arch

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 Post subject: Re: 1354DR - The Northern Sword Coast [DM Posts]
Unread postPosted: Sun Mar 11, 2018 3:50 pm 
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A War Approaches?!


Word arrives to Baldur's Gate from the North that Daggerford was under four day siege by an army of assorted monsters: Bugbears, orcs, goblins, ogres and trolls, led by strange looking, tall orcs. The siege was eventually broken with help of adventurers from Waterdeep, and the monstrous army retreated from Daggerford for now, however the situation remains dire. Runners say that the Trade Way experiences increased attacks of orcs and other monsters upon caravans and merchants began hiring larger numbers of guards, as well as the more experienced ones to travel from Waterdeep towards Western Heartlands.

The general population of Baldur's Gate has mixed feelings about those news, as well as nobility of the city. Word reaches commoners, though, that Khelben "Blackstaff" Arunsun has made a sudden appearance at the Palace and requested immidiate audience with the Council of Four, which was granted to him right away. The purpose of his appearance remains a mystery.

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