The Farmlands Refugee Camp

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Steve
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Re: The Farmlands Refugee Camp

Unread post by Steve » Mon Nov 26, 2018 10:28 am

DM Golem wrote:OOC: Approved by DM Golem

IC: Seeing a knight in action does draw a crowd of youth. Turnout is good from militia and have a go heroes at first, although the Tyrran slant and manner turns some off. The ones that remain, however, are committed to learning from the paladin, and progress is made in bettering their skills.

IC: The presence of paladins, watchmen and the militia - including the presence of Hynryk -
are keeping the camp surprisingly orderly. In fact, Hynryk's attempts to keep the peace are well received.

He does have to deal with a couple of the children following him, wanting to play "Squires" until their parents chase them away and apologise.

IC: The training continues, the group having ten active members who are benefitting from the intensive lessons Hynryk offers.

The lesson with the children goes down very well with the children (so much so, Sister Rachel comes by to help keep order among the throng), and with their parents. It does much to soften the paladin's image to the people of Tymount, and they seem a shade more receptive to his sermons after this.

IC: The training lessons continue, and Henryk's core of trainees are progressing day by day.

[/i]
DM Golem wrote:...the camp remains somewhat threadbare, a tent city rather than something more permanent...It does not take an expert to deduce that food and the coming winter are both problems facing the camp.
The knight-errant in service to the New Church of Tyr in Baldur's Gate, Henryk, continues his focus of training for the milita of Tymount, of whom he now affectionately refers to as The Tymount Ten of Tyr's Justice—it is a mouthful, but like most statements that come from verbal interaction with the crusader in the name of the Just God.

Though great focus is placed in his "work," Henryk does not remain blind to the conditions that arrive in the Refugee Camp, now that the population has swelled to such a great amount it becomes a greater and greater difficulty to oversee with adequate care. As the weather changes toward the upcoming winter season, those that understand conditions of suffering imposed upon the poor and homeless, may well realize that a troubling time is yet to come...unless more is done to reverse this situation, to better establish conditions in the Farmlands, or, make move to return the Tymountians to their true home...a thought that may give Henryk in particular, added urgency in his training of The Tymount Ten, for should this latter action happen, the Tymountians will need a greater devoted defense, with a greater military mind and better skill in swordsmanship.

And, Henryk is well aware that the New Church of Tyr within Baldur's Gate operates with the most minimal of personal and faithful, both in prayer and in military force, thus he can little ask of it to spare much...taking upon himself a burden to provide as much as he can, beyond his own bare sustenance in these times. Henryk remains strict, focused, yet charitable, and...cheerful...as much as such staunch "militancy" of Faith in lawfulness and pride in faith, is interpreted by others.

And so at one point, in the last Tenday, in the small encampment within the Camp from which Henryk trains the Ten and at times entertains the children who dream of an empowered future of knightly actions and moral guidance in Faith, he offers a new calendar of sorts, to his trainees:

"You of the Tymount Ten rise in skill and soon shall make a choice in which to take Faith into your training, your position to state in which you allow the grace and divinity of the Gods to enter into your prowess...for if you do, you will be given a gift, and with that gift, you may give back in return by protecting your people, under all that is Lawful, under all that is Good.

So to this I will also offer you a gift, if it is the will of the Even Handed, and I am graced with success. It will be this, then: each Tenday, I will train your for two days back-to-back, then, I will keep to my course and wander the land for three days, and re-take from the Wilds and the chaotic beings that have contributed to the looting and terror that is known embedded up and down the Sword Coast. With this success, and from what I may acquire, besides what is to be granted in small percentage to the New Church first, the rest shall be given to you, The Tymount Ten of Tyr's Justice, so that you will become equipped and empowered for what will be your eventual return to your Home.

But until that time, you will train daily, and offer your newfound knowledge and higher morality to the balancing of peace and calm within this Refugee Camp, and keep your people's mood high, positive, and within Faith that all wrongs will be righted, as it is preached by the Church of the Just God."


And so Henryk of house Urde, knight-errant of the Swords of Holy Judgement, continued held fast to his promise as best he could, training and adventuring, to push for balance between those that have suffered from evil acts, and growth in goodness and faith through training and dedication.

((OOC: Approved by DM Golem))


IC: The Tymount Ten are taking shape. They are in effect receiving a concentrated course in swordsmanship and even the worst of them are significantly improved. Not all of them seem to be as keen on Tyrran faith, perhaps, but perhaps the seeds of justice are being planted.
mrm3ntalist wrote:You will have to nerf everything

Storybuilding

|> Henryk UrdeSword of Justice
|> Simsae OrcslayerStonesinger of the Telormar Gultor & citizen of the Kingdom of Kraak Helzak
|> Preceptor Phasorin ZauPurification through Fire

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Re: The Farmlands Refugee Camp

Unread post by PlayerDrivenRP » Mon Nov 26, 2018 1:56 pm

DM Golem wrote:
PlayerDrivenRP wrote:Subject: The Farmlands Refugee Camp
PlayerDrivenRP wrote:Image


Elegantly clad figures move through the crowd of refugees handing out bread and some copper coins to each able bodied person they see encouraging them that work would soon to be had for any who wished. It would be hard work they would say but pay would be good and they would be allowed to start a township around the mine if they wished as well. Brandishing silver weaponry they assured the refugees they would be protected as well. A smallish man dressed in fine midnight purple clothing with bright red hair and ash colored skin could be seen directing the figures. A small hint of sulphur followed him as he went.

The Tymount refugees are a community and generally not looking for permanent relocation that breaks up their community, and many have not given up the dream of returning home. However, the fact the mine is likely to be somewhat remote, and thus a similar life to that they knew, gets the company men a hearing. Five people seem interested in mining. Two of those have families, so it amounts to fifteen people in total. Of course, they need to hear more about specific proposals.

Of course, its clear that the reason many others reject it is the lack of desire to breakup the Tymount community. One of those interest suggests that taking something formal to the mayor and the people at large might help.

A couple of kids were following them around.

Image

Remmy returns with his men time and again. This time he starts talking to the five who seem interested in the mine work. He would encourage them to talk to others and start to help sway others to join them and the company.

Each time they come they would hand out more bread and coin to the refugees. Always trying to gather more to them for work in the Golden Arrow.

This time Remmy would keep an eye for the kids who followed them if he would see them he would have on him some sweet breads for them talking with them for a moment to see if they were orphans once he was satisfied only then finally moving on.
(((OOC: Approved by DM Golem)))

IC: The five are slowly swayed by gifts of food and coin. Eventually that five becomes seven; and the talk comes to when, and where, the work will be.

The kids, when asked if they were orphans, would spin a long story about having lost their parents to trolls! The girl would weep; the boy would console her. Its very tragic.


(((sense motive welcome on that last part!)))

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Re: The Farmlands Refugee Camp

Unread post by DM Spartacus » Mon Nov 26, 2018 4:49 pm

Matilda Creighton travelled to the Farmlands on behalf of the Everwatch and was seen to hand over 50 bags of gold to the Radiant heart to help camp.

//gold taken by DM Spartacus at scene

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Re: The Farmlands Refugee Camp

Unread post by Steve » Tue Nov 27, 2018 7:53 am

Rumor may pass through the Farmlands Camp, that after an attempt at a rousing speech to the Tymountians and the militia training under him, the knight-errant Henryk had left camp bearing north, along the Tradeway toward the lands called Thunder’s Ride...yet strangely, nay a day later, the knight-errant was seen again listlessly walking the Camp, as in a daze, or...simply looking for something he could not find, a Being he could not find?!?

It was an oddity to be sure, and some may conclude the rumor that one or another persons, perhaps it was one or few from the Tymount Ten, that confronted Henry’s in his malaise, and through direct interaction, sharing words on purpose, place and Faith, that the Crusader in Tyr’s Name, fully returned...to this Plane.

Whether this event would have future affect on his tutelaries or the refugees in relation to Henryk in general, into the Just Faith he proselytizes...would remain unknown....


(((OOC: Approved by DM Golem)))

IC: The Tymount Ten are rather concerned by the knight being in this state. If lessons resume, they are reassured, somewhat, but its clear they want to know what happened, and what Henryk can say about it.
mrm3ntalist wrote:You will have to nerf everything

Storybuilding

|> Henryk UrdeSword of Justice
|> Simsae OrcslayerStonesinger of the Telormar Gultor & citizen of the Kingdom of Kraak Helzak
|> Preceptor Phasorin ZauPurification through Fire

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Re: The Farmlands Refugee Camp

Unread post by DM Spartacus » Tue Nov 27, 2018 5:59 pm

Received 25000 from Kiran, and 10,000 from sane for aid, (will let them post rp)

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Re: The Farmlands Refugee Camp

Unread post by predrag » Tue Nov 27, 2018 7:08 pm

*After talking to one of the Ilmater volunteers in the refugee camp and showing him some strange letters , Sane Fensen has given a sum of 10 bags to the man intended to help the refugees in the name of the Elder Circle .
The forest folk are obviously not as rich as the merchants and other orders but still offer what they can to help the needy.*


((OOC: Approved as per Spartacus above))
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Re: The Farmlands Refugee Camp

Unread post by Darradarljod » Tue Nov 27, 2018 11:28 pm

As the scarcity of winter drew nearer, Zhentarim agents from Darkhold had arrived and erected several tents among the throng. Small teams of recruiting agents, answerable to the occasionally present Bueroza, advance the offer of an immediate escape for refugee men and women of fighting age: a 10 year contract with the Zhentilar proposes to station the applicants at Thargate Keep in the Moonsea - well out of harm's way, prospects are reminded, from the cruel events that ruined their livelihoods and threaten still their very souls.

((OOC: Approved by DM Golem))

IC: The intimidating presence of the Zhentarim agents is greeted warily by most of the refugees. The Ilmatari at least are polite but avoid them, while also warning the refugees about the nature of these recruiters.

The Tymount refugees seem unwilling to take up any such offers; the Zhentarim recruiting agents explaining to their master that Tymount's men of fighting age remain in the militia or have taken up work with House Darius.

However, the newer refugees seem more open to easy escape. Ten of those approach the recruiters....but in the end, after the speeches of paladins, Northern Watchmen and Ilmatari, only two end up signing any form of contact: a pair of young, rough looking brothers.
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Re: The Farmlands Refugee Camp

Unread post by Fury_US » Wed Nov 28, 2018 11:45 am

In response to the sudden increase of Zhentarim recruitment, the Northern Watch Commander, Wren Di’Corvi, would begin to make her presense within the refugees known, moving about and offering for any who would listen what insights she could upon what, exactly, a ten year tenure in the Zhentilar branch of the Zhentarim would possibly entail- including the brutal discipline, the fact that those soldiers who underperformed could well be taken and sacrificed to Bane as being “unworthy”, the possibility of forced conversions, her own witnessing of floggings to the point of flaying a man alive, and the fact that the slave trade was alive and well in the Moonsea’s- so should they survive their tenure in the Zhentilar, there was every likelihood that they would be taken and sold as slaves long before they could get away.

(((OOC: Approved by DM Golem. IC results above)))
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Re: The Farmlands Refugee Camp

Unread post by Steve » Wed Nov 28, 2018 5:13 pm

Image
// 2 RL hours RPing at the Camp
Last edited by Steve on Fri Dec 07, 2018 11:25 am, edited 1 time in total.
mrm3ntalist wrote:You will have to nerf everything

Storybuilding

|> Henryk UrdeSword of Justice
|> Simsae OrcslayerStonesinger of the Telormar Gultor & citizen of the Kingdom of Kraak Helzak
|> Preceptor Phasorin ZauPurification through Fire

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Re: The Farmlands Refugee Camp

Unread post by kitteninablender » Thu Nov 29, 2018 6:21 am

Occasionally Desmodu could be seen mingling with the refugees, telling them bawdy jokes to keep their spirits uplifted and feeding them an almost ENDLESS supply of Bear meat that he has seemed to accumulate over Gods-knows how long.

With the recent Snowfall, Desmodu has brewed an entire BARREL's worth of coffee, taking it to the Refugees piping hot and putting it on tap as one would a keg of beer to keep them warm.


(((OOC: Approved pending clarification by DM Golem)))
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Re: The Farmlands Refugee Camp

Unread post by DM Golem » Fri Nov 30, 2018 9:05 am

(((Placeholder for update at this point. I am doing weekly updates, approximately, so expect some timelag! )))

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Re: The Farmlands Refugee Camp

Unread post by ValerieJean » Mon Dec 03, 2018 2:10 pm

Darradarljod wrote:
Tue Nov 27, 2018 11:28 pm
As the scarcity of winter drew nearer, Zhentarim agents from Darkhold had arrived and erected several tents among the throng. Small teams of recruiting agents, answerable to the occasionally present Bueroza, advance the offer of an immediate escape for refugee men and women of fighting age: a 10 year contract with the Zhentilar proposes to station the applicants at Thargate Keep in the Moonsea - well out of harm's way, prospects are reminded, from the cruel events that ruined their livelihoods and threaten still their very souls.
A small frown marred the Grand Master's lips after overhearing the recruitment. His gaze drifted over the men, women, and children who harbored in the tents and all as his thumb drifted over the red ribbon upon the hilt of his blade to which his hand rested upon the pommel of. He moved through the crowds as he spoke to the refugees.

"Goodly people, I beseech you all to not take up this offer and find work that your crafted hands have touched in times past. There is much work here within the Gate as well as other villages not far off. A few of your own are making Greenest their home, I aim to send word to Beregost as well if any work and housing are available, they will need more hands in want of pursuing prosperity for Beregost. But please I ask that ye seek elsewhere than under a tenure of blood and pain, for though your own may be strong at this time, times become better when we work towards it as our own and by our own. As we of the Radiant often say, the Courage of One can change the Destiny of many!"

Which the call was likely reverberated out through those of the other Radiants near by.

(((OOC: Approved by DM Golem. IC results above)))
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Re: The Farmlands Refugee Camp

Unread post by Kiran » Mon Dec 03, 2018 4:29 pm

A man with a glorious mustache and brown robes would have been seen in the camp often, scurrying vials and potions from the gate to the camps, no more than a bagful at the time, though he arrived often and would speak with the folk of the camp, including one Erik of Illmater who shared some of the mans concern with the cold setting in. The man would sit some nights in the camp itself labeling the various potions he had brought, some being handed over instantly to those in need, whether it be a cold or questionable rash, the man did not judge nor care, continuing his work night by night.

Each vial and potion would be labeled with what they did, and in turn, there would also be a mark on the label of a small golden wheel with eight spokes.


(In response to 25k taken by DM Spartacus from Golden Wheel)
Player of:

Damian Pascal, Healer for hire - Run away/dead. - Background - Corruption from Within
Amenthes Serb, Thayan Knight - Gone missing/Supposed dead Background
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Kiran, Golden Wheel

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Re: The Farmlands Refugee Camp

Unread post by VDub » Mon Dec 03, 2018 11:34 pm

The Luckbringer of Tymora, known as Solomon, can be seen visiting with the refugees. He offers healing and sermons to those that are in need. Trying to lift the spirits of those that stay within the camp. He lingers a little longer with six of the families that are there. Assuring them that plans are being made and the move would take place soon.

(((OOC: Approved by DM Golem)))

IC: Solomon's example inspires the Baldurian Temple to undertake the same; it also pays for housing for nearly twenty people in the city from its own coffers - taking care for this to go to the most in need. A lucky moment for them, so its said.
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Re: The Farmlands Refugee Camp

Unread post by chad878262 » Tue Dec 04, 2018 11:23 am

After tallying up the collections from around Baldur's Gate a total of 200,000 gold was donated by the generous citizenry. True to their word, the Sword Coast Commercial Exchange matches this amount from their own coffers and makes a grand show of delivering wagons loaded with gold to the caretakers of the refugee camp. Any gold which is not currently needed is returned to the secure vaults within the SCCE building and documented as in holding (free of charge) for the care and relocation/training of the refugee's and the defense effort against the devil incursion. Executive Officer Finneaus Du'Veil is seen personally overseeing the delivery and signing off on any forms to ensure tracking of the gold being held in the coffers of SCCE. Mr. Du'Veil, along with retainers from SCCE are seen making a grand show of interacting with the refugee's and offering support and well wishes.

///200K in gold given to DM Soulcatcher in game as per his indication that SCCE collected this amount from citizenry (approximately 1,000 donors giving an average of 200gp each). Thus 400K can be documented as added to the refugee support and war effort.\\\

chad878262 wrote:
Tue Nov 06, 2018 9:11 am
Seeing the needs of the many refugee's, Finneaus organizes the Sword Coast Commercial Exchange to set up collection posts within Baldur's Gate, indicating the SCCE will match all donations given for the support of the refugee's. Funds are to be utilized to purchase additional food and medicine to combat disease that tends to crop up when so many are so condensed without the amenities found within the city walls. He would also utilize the funds to hire on skilled trainers to assist in providing the refugee's with skills for those wishing to change their future paths. He would be seen making his way through the throngs of refugee's, ignoring any odd, fearful or hateful looks at his Tiefling heritage (cat-like yellow eyes and shadow stuff that sometimes 'leaks' from him like mist off water in the early morning). During his walks he would stop to talk to many refugee's, especially children. Those who aren't overly fearful of him would be given a few coins from his own pouches as well as words of encouragement. He would attempt to cheer them, offering a silver lining that perhaps now they might consider a future path that they dreamed about, but were never given the chance to pursue. The city has great need of metal workers, alchemists and farmers in order to support the coming war efforts against the vile devil threat and these men and women (and in the future children) have the opportunity to lend a hand in that support.

IC Response: Given the devilish fate these people had just escaped from, and the fiendish aspect of the tiefling, Finneas is welcomed by a fearful reaction. Very few will approach him, although the glint of coin does join some of the poorest.

(((OOC: DM Golem approved! )))
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