General Changes
Skills and Abilities* New tintable versions of various outfits.
* AsuraKing appearances should now be available from the appearance kit.
* Some new outfits.
* Added feature which allows disabling the 100 cap for EFFECT_TYPE_DAMAGE_INCREASE and EFFECT_TYPE_DAMAGE_DECREASE.
* New NPC portraits.
* As the Time of Troubles continues, wild magic is getting more wild. Wild magic weather should finally work, increased duration of wild magic earthquakes, many new effects when triggering wild magic while casting spells.
- Darkhold Bane shrine no longer has its magical effect, due to Bane's death. In addition, Zhentarim Elite have been replaced with Storm Watch soldiers, due to Fzoul being replaced by Manshoon. Several banners also updated with new Asura banners.
- New DM NPCs.
- New Antras armor hak added to module.
* Names fixed on two items.
Bug Fixes* Removed Tenser's transformation unequipping weapons on PC after spell ends since it's no longer needed. Every weapon is equippable by default.
* Bigby Interposing Hand will no longer stack with itself when cast by the same caster. This only applies to the spell as cast by mobs, as player ones do not have this issue.
* Sewer quest fix.
* Bugfixing springboard, was applying fortitude save to wrong target.
* Adjustments to programmed image spells to get them to not use their abilities or items, hopefully.
* Texture fixes for various appearances.
* Fix for a misaligned door in the lower mausoleum.
There were also a few updates over the last few months with other content, but no news posts were made for them, sorry. Copy pasting the SVN logs here:
Hidden: show
Resources
BOT
— 07/19/2022
Revision: 1422
Author: Oarthias
Message: MP texture issue fix
Resources
BOT
— 07/19/2022
Revision: 754
Author: planehopper
Message: CaPiTaLiZaTiOn matters. Door & more fix for player housing keys
Revision: 1710
Author: planehopper
Message: Player housing storage fix
Resources
BOT
— 07/19/2022
Revision: 755
Author: planehopper
Message: Various housing updates - seating, walkmesh, and convo
Revision: 1711
Author: planehopper
Message: Commit stable convo S2
Resources
BOT
— 07/19/2022
Revision: 1423
Author: DaloLorn
Message: The Nightwalker shape's creature skin now correctly grants the new Light Sensitivity feat. (As do any other items granting Light Sensitivity.)
Resources
BOT
— 07/19/2022
Revision: 1424
Author: DaloLorn
Message: Once again setting Feint to correctly require 13 INT instead of 13 DEX.
Resources
BOT
— 07/19/2022
Revision: 1712
Author: Ewe
Message:
infrastructure: Removed SET NAMES utf8; that was prepended to every query. This will lower the cost of queries slightly.
It is no longer needed because the new xp_mysql provides a charset option in the xp_mysql.ini where we've set utf8mb4. In older versions of this plug-in the charset was erroneously hardcoded to latin1 which was not the correct charset for NWN2.
Revision: 1713
Author: Ewe
Message:
infrastructure: Removed unneeded SET NAMES from library system.
Resources
BOT
— 07/20/2022
Revision: 1425
Author: Rhifox
Message: Tlk update.
Resources
BOT
— 07/20/2022
Revision: 1426
Author: Rhifox
Message: Sound sfx files for custom combat manoeuvres, since sound ninjas aren't being cleaned up properly.
Also fixing some typos in weaponsounds 2da.
Resources
BOT
— 07/20/2022
Revision: 1714
Author: Rhifox
Message: Script changes sound changes.
Resources
BOT
— 07/20/2022
Revision: 1716
Author: Rhifox
Message: Fix for springboard saving throw.
Resources
BOT
— 07/20/2022
Revision: 1717
Author: Endelyon
Message: Recommitting Hakken's updated conv to s2 so it isn't overriden.
Revision: 756
Author: Endelyon
Message: Automated sync and commit of changed script source to server 1.
Revision: 757
Author: Endelyon
Message: Automated sync and commit of compiled scripts to server 1.
Revision: 758
Author: Endelyon
Message: Automated sync and commit of changed script source to server 1.
Resources
BOT
— 07/20/2022
Revision: 759
Author: Endelyon
Message: Automated commit of latest valid moduledownloaderresources.xml / module.ifo.
Revision: 1718
Author: Endelyon
Message: Automated commit of latest valid moduledownloaderresources.xml / module.ifo.
Resources
BOT
— 07/20/2022
Revision: 1719
Author: Ewe
Message:
Updated create table statement to current and verified count query uses index.
Resources
BOT
— 07/20/2022
Revision: 1720
Author: Ewe
Message:
Updated create table statement. Changed drop to truncate and combined query.
Resources
BOT
— 07/20/2022
Revision: 1721
Author: Ewe
Message:
Updated create table to latest. Verified select is uses index.
Resources
BOT
— 07/20/2022
Revision: 1722
Author: Ewe
Message:
Updated create table to latest. Got rid of full row scan table existence check.
Revision: 1723
Author: Ewe
Message:
Updated create table to latest. Got rid of full row scan table existence check.
Revision: 1724
Author: Ewe
Message:
Updated create table to latest. Got rid of full row scan table existence check.
Revision: 1725
Author: Ewe
Message:
Updated create table to latest.
Revision: 1726
Author: Ewe
Message:
Updated create table to latest. Got rid of full row scan table existence check.
Resources
BOT
— 07/20/2022
Revision: 1727
Author: Ewe
Message:
Updated create table to latest.
Resources
BOT
— 07/20/2022
Revision: 1728
Author: Ewe
Message: * Updated create table statements.
* Removed full table scans on every module load.
In total improves on_module_load script to ~350ms from ~3612ms and will prevent this time from growing as the database grows.
* Added missing create table for pwswaptimer.
* Fixed player pw empty string only being set for s1.
* Removed unnecessary includes.
Resources
BOT
— 07/20/2022
Revision: 1729
Author: Ewe
Message:
* Removed unused include.
Revision: 1730
Author: Rhifox
Message: RCR tree now supports withdrawing previous character's exact alignment value when withdrawing exp.
Note that this only allows adjustments within the same alignment range: You can't create a Lawful Neutral character and then change them into a Chaotic Good character when withdrawing exp.
Resources
BOT
— 07/20/2022
Revision: 1731
Author: Ewe
Message:
* Removed unused include.
Resources
BOT
— 07/20/2022
Revision: 1427
Author: Rhifox
Message: Fix for Techsmith checking for deprecated skill focus craft weapon instead of craft engineering.
Resources
BOT
— 07/20/2022
Revision: 1732
Author: Ewe
Message:
* Removed two includes from the includes list that were not used by this script.
Revision: 1733
Author: Ewe
Message:
* Removed include from the includes list that was not used by this script.
Revision: 1734
Author: Ewe
Message:
* Removed include from the includes list that was not used by this script.
Revision: 1735
Author: Ewe
Message:
* Removed include from the includes list that was not used by this script.
Resources
BOT
— 07/20/2022
Revision: 1736
Author: Ewe
Message:
* Removed include from the includes list that was not used by this script.
Revision: 1737
Author: Ewe
Message:
s2: Finally can delete this do-nothing include that was included by all those other scripts.
Revision: 760
Author: Ewe
Message:
s1: Finally can delete this do-nothing include that was included by all those other scripts.
Resources
BOT
— 07/21/2022
Revision: 1428
Author: EasternCheesE
Message: Fix for techsmith skill focus: engineering not counting for class requirements.
Resources
BOT
— 07/21/2022
Revision: 1429
Author: EasternCheesE
Message: Reverting my commit cause it was already fixed by Rhifox.
Resources
BOT
— 07/23/2022
Revision: 1740
Author: planehopper
Message: Set hive area to interior
Resources
BOT
— 07/23/2022
Revision: 1741
Author: Rhifox
Message: Programmed Image-type spells now use standard summoning code.
Resources
BOT
— 07/23/2022
Revision: 1742
Author: Rhifox
Message: Fixing compile errors.
Resources
BOT
— 07/23/2022
Revision: 1744
Author: Rhifox
Message: Fixing some compile errors.
Resources
BOT
— 07/24/2022
Revision: 1745
Author: EasternCheesE
Message: Toning down formian myrmarchs as i created them too strong for cr 22 zone.
Resources
BOT
— 07/24/2022
Revision: 1746
Author: EasternCheesE
Message: Making formian hive and forlorn ruins a bit more bright.
Resources
BOT
— 07/24/2022
Revision: 1430
Author: Rhifox
Message: Tlk updates.
Revision: 1431
Author: Rhifox
Message: 2da updates.
Resources
BOT
— 07/24/2022
Revision: 1747
Author: Rhifox
Message: Storage dialog no longer allows option to select deprecated kemo storage, only BG storage. Players have had 4+ years to withdraw anything they might have had in kemo storage, so we're removing the functionality. If anyone still has anything in the old storage system, please contact staff.
This doesn't affect BG storage, which is what most players use. So if you are not using the old storage, you can ignore this message.
Resources
BOT
— 07/24/2022
Revision: 1432
Author: Rhifox
Message: Tlk updates.
Revision: 1433
Author: Endelyon
Message: Illegal character feat name/description/icon updates.
Resources
BOT
— 07/24/2022
Revision: 1748
Author: Endelyon
Message: Fixing compile error.
Resources
BOT
— 07/24/2022
Revision: 761
Author: Endelyon
Message: Automated commit of latest valid moduledownloaderresources.xml / module.ifo.
Revision: 1749
Author: Endelyon
Message: Automated commit of latest valid moduledownloaderresources.xml / module.ifo.
Revision: 762
Author: Endelyon
Message: Automated sync and commit of changed script source to server 1.
Revision: 763
Author: Endelyon
Message: Automated sync and commit of compiled scripts to server 1.
Revision: 764
Author: Endelyon
Message: Automated sync and commit of utc files to server 1.
Revision: 765
Author: Endelyon
Message: Automated sync and commit of changed script source to server 1.
Resources
BOT
— 07/25/2022
Revision: 1434
Author: Oarthias
Message: Fixes to overlapping numbers in the MP clothing.
Resources
BOT
— 07/27/2022
Revision: 766
Author: Endelyon
Message: Automated sync and commit of changed script source to server 1.
Revision: 767
Author: Endelyon
Message: Automated sync and commit of compiled scripts to server 1.
Resources
BOT
— 07/27/2022
Revision: 1762
Author: EasternCheesE
Message: Removing debug messages from GlobalCooldown i forgot to remove.
Resources
BOT
— 07/28/2022
Revision: 1763
Author: EasternCheesE
Message: Fix for grapple not working from ui.
I accidentally wrote feat id as 2786 while it's 2876.
Resources
BOT
— 07/28/2022
Revision: 1765
Author: EasternCheesE
Message: Changed Jump DCs:
1) If jump is smaller than 11 feet, DC is static 5.
2) If jump is bigger than 10 feet, then DC is 10 + distance + height2.
3) Creatures can't jump up higher than their reach 1.5.
Height is only added in case it's bigger than half the creature reach (2 ft for tiny, 4 ft for small, 8 ft for medium, 16 ft for large, 32 ft for huge creature).
Thus, a medium sized creature will have 10 + distance DC in case their jump height doesn't exceed 4 feet. This doesn't apply to jumping down, DC is never added to such jumps, but PC can and will receive damage if jumping from too high ground.
Also, fixed unnecessary sanitation about negative damage bonus in northlander hewing i added before. The function does already return proper value even if passed parameter is less than 1.
EasternCheesE — 07/28/2022
My bad, i didn't expect discord to eat * sign. Please read formula as follows: 10 + distance + height * 2
Resources
BOT
— 07/28/2022
Revision: 768
Author: Lux
Message: A few area updates:
Toggled a sign to examinable in Beregost.
Nudged patrol waypoints in Outer City.
The former Halls of Inner Light don't need to smoke anymore.
Roaringshore Broken Goblet area upgrades.
Resources
BOT
— 07/28/2022
Revision: 1766
Author: EasternCheesE
Message: Added height limitation to tumble.
Creatures now can't tumble up for height bigger than half of their size reach.
(2 ft for tiny, 4 ft for small, 8 ft for medium, 16 ft for large, 32 ft for huge creature).
EasternCheesE — 07/28/2022
Just to clarify, it means that tumbling up is only possible if tumble height is <= 1 ft for tiny, 2 ft for small, 4 ft for medium, 8 ft for large, 16 ft for huge creatures.
Resources
BOT
— 07/28/2022
Revision: 1435
Author: Ewe
Message:
xp_bg work-in-progress.
Resources
BOT
— 07/29/2022
Revision: 770
Author: Lux
Message: Beregost player house interior fixes & put a floor back in Nashkel tavern.
Resources
BOT
— 07/29/2022
Revision: 1767
Author: Lux
Message: Blueprints sync.
Resources
BOT
— 07/29/2022
Revision: 1436
Author: Ewe
Message:
xp_bg: First pass on replacement finesse system to obsolete script based solution.
Resources
BOT
— 07/29/2022
Revision: 1768
Author: Ewe
Message:
Script update which will allow bgjegs item creator to let players remove item properties successfully without needing to be a DM.
Resources
BOT
— 07/29/2022
Revision: 1437
Author: Ewe
Message:
bg_soz_tools: Removed idelexpiretime="0.1" from jewelry case.
Resources
BOT
— 07/29/2022
Revision: 1769
Author: Ewe
Message:
Script update which will allow bgjegs item creator to let players add item properties successfully without needing to be a DM.
Resources
BOT
— 07/29/2022
Revision: 1438
Author: Ewe
Message:
Updated screens for item modifications (mostly for BG JEGS):
* Removed idleexpiretime
* Changed priority to SCENE_SCRIPT
* Added backoutkey so that you can hit ESC key to close these quickly
Revision: 1439
Author: Ewe
Message:
Repacked bg_soz_tools.hak
Resources
BOT
— 07/29/2022
Revision: 1440
Author: Ewe
Message:
Probably someone made a copy paste mistake, fixed name of UIButton on BG JEGS Change Desc. button.
Resources
BOT
— 07/29/2022
Revision: 1770
Author: Ewe
Message:
BG JEGS:
Change Desc. button on item creator now properly enables Make Changes button which is needed to complete item description change.
Changed feedback message for item description being changed.
Corrected an incorrect logging message on another script.
Resources
BOT
— 07/30/2022
Revision: 1441
Author: Ewe
Message:
xp_bg work-in-progress.
Resources
BOT
— 07/31/2022
Revision: 772
Author: planehopper
Message: Updates and fixes to player housing
Resources
BOT
— 08/02/2022
Revision: 1772
Author: Rad-Icarus
Message: Update and fixes to Winding Water shopping area.
- Added some new products and removed mundane armors from general stores
- removed duplicate item in clothing shop
- restored missing items to herb shop
- minor changes to appearance and tweaked lighting to area
Resources
BOT
— 08/03/2022
Revision: 1773
Author: DaloLorn
Message: Vampiric Touch now correctly interacts with Daggercast and Arcane Sneak Attack.
Resources
BOT
— 08/03/2022
Revision: 774
Author: Lux
Message: Player house & Nashkel exterior changes. Some walkmesh fixes, turned down night light a bit and added a few more street lamps. Fishing spots now give sweet water fish instead of salt and there are more of them.
Resources
BOT
— 08/03/2022
Revision: 1774
Author: Lux
Message: Sync. Also tweaking scripts two NPCs of the Eldath pools.
Resources
BOT
— 08/04/2022
Revision: 1775
Author: Lux
Message: Two conversation fixes.
Resources
BOT
— 08/04/2022
Revision: 1776
Author: EasternCheesE
Message: As it was told, Deneir followers can cast their magic freely in Candlekeep and it's interiors because Deneir mostly stays in Candlekeep during ToT.
Made it so. This only affects Divine spells of lvl 4+, Wild magic is still in place.
On technical side: added a check so when Deneir follower tries to cast a spell, it checks if they are inside any of CK-related areas (only castle and it's interiors are covered).
If you still can't cast after update, please ping me.
Resources
BOT
— 08/08/2022
Revision: 1777
Author: Ewe
Message:
Slight tweak to bg_storage to avoid some SQL errors from bad input.
Resources
BOT
— 08/08/2022
Revision: 1442
Author: Ewe
Message:
xp_bg work-in-progress
Resources
BOT
— 08/08/2022
Revision: 1778
Author: Ewe
Message:
Fixed incorrect spelling of the word "separate" in several NPC messages.
Resources
BOT
— 08/12/2022
Revision: 775
Author: Rad-Icarus
Message: Cliffside Keep - new area added! REV 0.0
- Cliffside Keep Epic Dungeon area added
- Updated Cloakwood NW to allow entry
- Added four new epic enemy types
- associated item/conversation/ encounter files
Resources
BOT
— 08/14/2022
Revision: 1443
Author: Rhifox
Message: Bane and Torm no longer grant divine powers.
Resources
BOT
— 08/14/2022
Revision: 1779
Author: Rhifox
Message: Programmed Image fix.
Resources
BOT
— 08/15/2022
Revision: 1444
Author: Rhifox
Message: Tlk update.
EasternCheesE — 08/17/2022
We had incorrect teleport DCs for formian hive, forlorn ruins, north of mist lake and forgotten city.
I changed our settings for game to treat them as proper UD areas in that regard. If you still can easily teleport from there to surface and back, please inform me (if DC is too low). Also, if you get super high DC for teleporting to these areas from UD, please report as well.
This change is effective immediately, no patch is needed.
Resources
BOT
— 08/19/2022
Revision: 776
Author: hakken
Message: Temple of Torm in Baldurs Gate is now empty and abandon after the death of Torm in ToT, both exterior and interior.
Resources
BOT
— 08/20/2022
Revision: 1780
Author: Endelyon
Message: - Latest compiled scripts (server 2)
Resources
BOT
— 08/20/2022
Revision: 777
Author: Endelyon
Message: - Server 1 file sync
Revision: 1781
Author: Endelyon
Message: - Latest valid MDL (server 2)
Resources
BOT
— 08/20/2022
Revision: 778
Author: Endelyon
Message: - Latest valid MDL / module IFO (server 1)
Resources
BOT
— 08/21/2022
Revision: 779
Author: Rad-Icarus
Message: Updated Cliffside Keep area, hopefully this fixes the central door unlocking issues and the invisible Phantom Sentry problem'
- fixed locking scripts for boss key doors
- fixed appearance issue with Phantom Sentry spawn not being visible
Resources
BOT
— 08/23/2022
Revision: 780
Author: Endelyon
Message: - Latest valid MDL (server 1)
Resources
BOT
— 08/23/2022
Revision: 1445
Author: Rhifox
Message: Torm turned back on for divine characters since he gets resurrected after ToT. Existing Torm characters should use the honor system with regards to not using divine abilities while he is dead.
Resources
BOT
— 08/23/2022
Revision: 1782
Author: Endelyon
Message: - Latest valid MDL (server 2)
Revision: 781
Author: Endelyon
Message: - Latest valid MDL (server 1)