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Screwy walkmesh in Nashkel mines.

Posted: Thu Oct 19, 2017 6:34 pm
by Snarfy
I had taken a screenshot... but it didn't work for some reason.

The bad walkmesh is at the end of the bridge where the fire demon spawns, right where the bridge meets the ground on the left hand side(opposite the ledge that takes you back to the sliding rock door). I basically became stuck right after stepping off the bridge, and had to ping the DM's to scoot my character off the bad spot.

Re: Screwy walkmesh in Nashkel mines.

Posted: Sun Aug 26, 2018 10:48 am
by Miasmata
Thanks for bringing this to our attention, Snarfy.

This is currently being looked into.

Re: Screwy walkmesh in Nashkel mines.

Posted: Sat Jan 05, 2019 12:19 am
by Miasmata
Thanks for bringing this to the DEV team’s attention. This post will be archived to denote the issue has been looked into.

Please be sure to start another thread and let us know if you find anything else like this in the future.