Developers are welcome to add their own upcoming projects to this thread on a purely voluntary basis, but others should not use this thread for comments.
Please note that this thread is not a complete accounting of all ongoing projects, and may not always be entirely up to date.
Items Being Worked (last updated 14 August 2016):
Classes
Class Kits
- Introducing additional customization and specialization to base classes
Favored Soul
- Discussing possible rebalancing (nerfing), restriction, or removal (http://bgtscc.net/viewtopic.php?f=10&t=53607)
PRCs
Shadow Adept
- Shield of Shadows cannot be clicked
- Shadow Adepts cannot pick epic spells on Shadow Adept levels
OOBI
BloodMagus
- Blood Walk and Awaken Blood/Burst Forth fixes
Red Wizards
- Second Opposing School Discussion
- DC Miscalculation
Master of Disguises
Hierophant
- Hierophants cannot pick Metamagic as regular feats
Spells
Spells
- Spells with incorrect CL regarding dispels
- Spells not working correctly
- Issues with healing spells
- The Bigby line of spells: Stats rebalance and reevaluation of them
Epic Spells
- Spellcasting prodigy to increase the DC
- Before the big update Shadow Adepts were getting a bonus from the Shadow Weave (+2DC on necromancy, illusion, enchancement)
Feats
- Ki Step (Balancing click-jump abilities (KiStep, S.Jump, O.Leap etc.))
- Skill Focus: Add Skill Focus for the new Knowledge categories
- One-Hander malfunctions
New Frameworks
- Appearance Changer - Releasing new appearance changer
- Disguise/Appraise Sytem - Working on making it more valuable/balanced for RP
- Skill Synergies
- DMFI: Add use-skill button on the DMFI GUI to more easily roll those new Knowledge categories
- Item Rebalance - An attempt to make little-used armors (e.g. half-plate) and weapons (e.g. shurikens) more mechanically viable for those who like their flavor
- New Content Changelogs - Working on gathering and publishing information on new spells, feats, and content to the wiki and the forums
- Persistent Storage - Basic framework in place, as yet unreleased
- Enchantment System - Basic framework in place, still developing system
Bugs
- Bug issue: The evasive every-NPC-hostile bug, sometimes after casting some spells from the new update
- Languages
- Closing a Few Exploits, details intentionally undisclosed
Area Maps
- Area Map Touch-Ups: tfunke's enhancing existing maps on the server, as well as adding some new ones (http://bgtscc.net/viewtopic.php?f=24&t=53547)
- Avernus, the first layer of Baator (http://bgtscc.net/viewtopic.php?f=12&t=52759)
- Some Underdark Expansions, details intentionally undisclosed
- An Epic Shop, to be introduced somewhere on the server
- Other projects, undisclosed for now