Smites Progression Idea

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Deragnost
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Smites Progression Idea

Unread post by Deragnost »

I don't know if it was already brought up recently here, but I was thinking about a way to progress the smites for both Blackguard, Paladin and Divine Champion. :think: To both allow Divine Champion and Blackguards to carry on with their smite progressions a little, and to allow the paladins to take prestige classes and still progress the smite a little. The idea is as follows:
  • Smite Evil:She adds her Charisma bonus (if any) to her attack roll and deals 1 extra point of damage per paladin level, and 1 extra point of damage every two Divine Champion and Anointed Knight level.

    Which translates as: 20 paladin / 10 Divine Champion will have +25 damage per smite. 10 paladin / 10 Divine Champion / 10 Anointed Knight will have +20 damage per smite. Full 30 paladin still gets +30 damage per smite. It's a good improvement if you don't want to go full 30 paladin but also dip in other classes.
  • Smite Infidel: the player can smite a creature of a different alignment than himself, adding his Charisma bonus to the attack roll 1 extra point of damage per Divine Champion and Blackguard level to damage, and 1 extra point every two Paladin level.

    Which translates as: 20 paladin / 10 Divine Champion, will have Smite Infidel doing +25 damage per smite (max 3). 10 anything / 10 Blackguard / 10 Divine Champion translates as +20 damage per smite (max 3). This way it gets a bit more of justice to the feat.
  • Smite Good: The blackguard adds their Charisma bonus to the attack roll and adds 1 extra point of damage per class level, and 1 extra point of damage every two Divine Champion and Warrior of Darkness level.

    Which translates as: 5 anything / 10 Divine Champion / 10 Blackguard / 5 warrior of darkness, +17 damage per smite (max 3). Which is really the maximum achievable to smite Good, and give a bit more respect/fear of the Blackguard class.

The full paladin still remains the strongest among the three variants, but this way it can give an edge for the others (which, mind, a Paladin can smite up to 9/day (if 30 paladin), whilst a Blackguard/Divine Champion can do a smite good or infidel 3/day.
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Tsidkenu
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Re: Smites Progression Idea

Unread post by Tsidkenu »

Don't forget that cleric with the destruction domain also gets smite iirc. Pretty sure that one is +30 for a full cleric too.
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AsuraKing
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Re: Smites Progression Idea

Unread post by AsuraKing »

Tsidkenu wrote: Fri Nov 18, 2022 12:55 pm Don't forget that cleric with the destruction domain also gets smite iirc. Pretty sure that one is +30 for a full cleric too.
It use to before the massive domain rework, destruction no longer gives smite infidel
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Ewe
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Re: Smites Progression Idea

Unread post by Ewe »

Smite calculations are hardcoded in the engine and would require quite some effort to implement in server binary.
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Deragnost
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Re: Smites Progression Idea

Unread post by Deragnost »

Well of course you decide if it is viable, but it would be great to give a bit of justice to those PrCs! :)
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Tsidkenu
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Re: Smites Progression Idea

Unread post by Tsidkenu »

AsuraKing wrote: Fri Nov 18, 2022 1:47 pmIt use to before the massive domain rework...
Been away to long! :doh:
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