This should help:
dzidek1983 wrote:Bear Warrior - as people stated above, you get gimped the Dragon Druid way, but dont have such bonuses and cool spellbook...
aaron22 wrote:it just does no damage. its like bringing twigs (not even knives or sticks) to a gun fight.
chad878262 wrote:It tends to taper off when you approach and then get in to epics. Many of the complaints about Bear Warrior are more around end game rather than early-mid game, but Valefort did make some changes a while back that gave it a much needed nudge.
Opinions obviously vary on if it was enough or not.
aaron22 wrote:Bear Warrior will make you quit the game... not RcR.. quit
Endelyon wrote:Bear Warrior - 33 (1.58%)
aaron22 wrote:In one of my forum built groups, a player had a bear warrior and hated it so much that he ended up quiting the game. I guess it was pretty bad. Complained a lot about it.
Rudolph wrote:If the 2d6 bear damage mentioned in the wiki can't get implemented, Valefort, but is replaced by a maximum of little more half that damage on gloves maximum, can I make another suggestion for a bonus feat to take the place of that lost damage (without which I doubt the class will become more popular than it is and players put up with the death threat that comes with shifting back to original form)?
chad878262 wrote:It might be beneficial as a slight bump to damage (since they are capped at 3 APR) to give the Bear Warrior progression of 1d4, 2d4, and 2d6 (at level 9 BW, 16 minimum total level) bonus damage to their attacks.