Halfling War Slinger
Posted: Tue Jan 01, 2019 2:21 pm
Hello! First off let me start by saying that I am new to the server but have been enjoying it thoroughly since I got here. A few classes struck me as interesting with the two at the forefront being Elemental Archer and Halfling Warslinger. I always thought slings had a bad wrap so seeing a class centered around enticed me.
I spent quite a while making a build focused around sling with the primary classes of my build being rogue/assassin. After getting around level 15 where I had a level in warslinger I began to notice how lackluster the build is if you're not going pure fighter with min/max strength.
This struck me as kind of a surprise since it is called HALFLING warslinger and halflings are, traditionally, rogues. The class even has stealth as class skills. I had an idea that it would be something like the Master Thrower PRC. The fact is, though, that fighter will do better each time with the class. For this I have a few suggestions.
https://wiki.bgtscc.net/index.php?title=Warsling_Sniper
As you can see from the link the class is rather underwhelming with big gaps in progression and some useless abilities that don't really help the strength of the build but are more just extra pickups.
Here is what I suggest:
- Hit Die: d6
- Base Attack Bonus: High
- High Saves: Reflex
- Weapon Proficiencies: A Halfling Warslinger gains no weapon proficiencies.
- Armor Proficiencies: A Halfling Warslinger gains no armor proficiencies.
- Skill Points: 2 + Int Modifier.
- Class Skills: Craft Armor, Craft Weapon, Hide, Listen, Move silently, Sense Motive, Spot.
- Spells per Day/Spells Known: This class offers no spell progression.
- Class Feats
1: Sniper's Vision, Choose DEX or STR for dmg
2: Weapon Spec sling
3: Ricochet Shot, Fighter Bonus Feat
4: Greater Weapon Spec sling
5: Improved Crit, Sling
6: Improved Ricochet, Fighter Bonus Feat
These suggestions allow for the class to be viable for not only fighters but dex based halfling builds which is the primary use of the halfling race. The weapon spec and bonus feats allows for ranged weapon mastery and a few other essential ranged feats to be picked up along the way while providing them with more options for other feats. This will also beef up the STR based fighter example of the build but it wasn't that great to begin with.
I believe these suggestions, or something along these lines will help make the class more viable! Thank you for reading.
I spent quite a while making a build focused around sling with the primary classes of my build being rogue/assassin. After getting around level 15 where I had a level in warslinger I began to notice how lackluster the build is if you're not going pure fighter with min/max strength.
This struck me as kind of a surprise since it is called HALFLING warslinger and halflings are, traditionally, rogues. The class even has stealth as class skills. I had an idea that it would be something like the Master Thrower PRC. The fact is, though, that fighter will do better each time with the class. For this I have a few suggestions.
https://wiki.bgtscc.net/index.php?title=Warsling_Sniper
As you can see from the link the class is rather underwhelming with big gaps in progression and some useless abilities that don't really help the strength of the build but are more just extra pickups.
Here is what I suggest:
- Hit Die: d6
- Base Attack Bonus: High
- High Saves: Reflex
- Weapon Proficiencies: A Halfling Warslinger gains no weapon proficiencies.
- Armor Proficiencies: A Halfling Warslinger gains no armor proficiencies.
- Skill Points: 2 + Int Modifier.
- Class Skills: Craft Armor, Craft Weapon, Hide, Listen, Move silently, Sense Motive, Spot.
- Spells per Day/Spells Known: This class offers no spell progression.
- Class Feats
1: Sniper's Vision, Choose DEX or STR for dmg
2: Weapon Spec sling
3: Ricochet Shot, Fighter Bonus Feat
4: Greater Weapon Spec sling
5: Improved Crit, Sling
6: Improved Ricochet, Fighter Bonus Feat
These suggestions allow for the class to be viable for not only fighters but dex based halfling builds which is the primary use of the halfling race. The weapon spec and bonus feats allows for ranged weapon mastery and a few other essential ranged feats to be picked up along the way while providing them with more options for other feats. This will also beef up the STR based fighter example of the build but it wasn't that great to begin with.
I believe these suggestions, or something along these lines will help make the class more viable! Thank you for reading.