New Language: Gurri
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- OMEGA
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New Language: Gurri
Is possible to add new language to existing list? Gurri, a language of Gur of Baldur's Gate, has reason to be on language list.
See: https://forgottenrealms.fandom.com/wiki/Gur
Okay thanks.
See: https://forgottenrealms.fandom.com/wiki/Gur
Okay thanks.
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Johannes Evermore the Golden, Knight
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Re: New Language: Gurri
I believe we already have Chondathan, is there a reason this isn't satisfactory to use? : o
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Bar, Thayvian Pupper // Cinnamon, Idealistic Heart // Chalk Hart, Sorceress of Amaunator // Joel, Emerald Commoner
Noa,
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Chalice, Underdark
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- Valefort
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Re: New Language: Gurri
If you provide a list of Gurri words and their translations, yes.
Mealir Ostirel - Incorrigible swashbuckler
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Re: New Language: Gurri
Hey Omega,
I play Gur as well. Gurri does not exist on the server, but as a stand in, I've used "Halardrim" being the largest influence to the language. I've heard in the past, other players and characters have done much the same. Not Gurri, but it's served its purpose. To each their own, however! Happy gaming.
I play Gur as well. Gurri does not exist on the server, but as a stand in, I've used "Halardrim" being the largest influence to the language. I've heard in the past, other players and characters have done much the same. Not Gurri, but it's served its purpose. To each their own, however! Happy gaming.
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- Planehopper
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Re: New Language: Gurri
Jumping in to second Requiem, I've done the same in the past.
I think Steve played a Gur in the past (maybe still), he may offer insight i to what he's done.
I think Steve played a Gur in the past (maybe still), he may offer insight i to what he's done.
- Steve
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Re: New Language: Gurri
I did once have a main Gur Character! I just settled for Chondathan, myself. Always did wish a Gurri option existed!
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- Valefort
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Re: New Language: Gurri
This is the content of the 2da file for aragrakh
2DA V2.0
Key Value
0 <VERSION> 2
1 ^a e
2 ^A E
3 ^b po
4 ^B Po
5 ^c st
6 ^C St
7 ^d ty
8 ^D Ty
9 ^e i
10 ^E I
11 ^f w
12 ^F W
13 ^g k
14 ^G K
15 ^h ni
16 ^H Ni
17 ^i un
18 ^I Un
19 ^j vi
20 ^J Vi
21 ^k go
22 ^K Go
23 ^l ch
24 ^L Ch
25 ^m li
26 ^M Li
27 ^n ra
28 ^N Ra
29 ^o y
30 ^O Y
31 ^p ba
32 ^P Ba
33 ^Q X
34 ^q x
35 ^r hu
36 ^R Hu
37 ^s my
38 ^S My
39 ^t dr
40 ^T Dr
41 ^u on
42 ^U On
43 ^v fi
44 ^V Fi
45 ^w zi
46 ^W Zi
47 ^x qu
48 ^X Qu
49 ^y an
50 ^Y An
51 ^z ji
52 ^Z Ji
53 My Veth
54 Sword Caex
55 Enemy Irlim
Change it to fit Gurri and it can be added, the more words as in the lines 53-55, the better.
2DA V2.0
Key Value
0 <VERSION> 2
1 ^a e
2 ^A E
3 ^b po
4 ^B Po
5 ^c st
6 ^C St
7 ^d ty
8 ^D Ty
9 ^e i
10 ^E I
11 ^f w
12 ^F W
13 ^g k
14 ^G K
15 ^h ni
16 ^H Ni
17 ^i un
18 ^I Un
19 ^j vi
20 ^J Vi
21 ^k go
22 ^K Go
23 ^l ch
24 ^L Ch
25 ^m li
26 ^M Li
27 ^n ra
28 ^N Ra
29 ^o y
30 ^O Y
31 ^p ba
32 ^P Ba
33 ^Q X
34 ^q x
35 ^r hu
36 ^R Hu
37 ^s my
38 ^S My
39 ^t dr
40 ^T Dr
41 ^u on
42 ^U On
43 ^v fi
44 ^V Fi
45 ^w zi
46 ^W Zi
47 ^x qu
48 ^X Qu
49 ^y an
50 ^Y An
51 ^z ji
52 ^Z Ji
53 My Veth
54 Sword Caex
55 Enemy Irlim
Change it to fit Gurri and it can be added, the more words as in the lines 53-55, the better.
Mealir Ostirel - Incorrigible swashbuckler
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Re: New Language: Gurri
If you shoot over or post the file for Haladrim I'd be willing to tweak it to make it look and feel similar, since they are root-related in lore?
Thanks!
Thanks!
- Valefort
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Re: New Language: Gurri
2DA V2.0
Key Value
0 <VERSION> 2
1 ^a m
2 ^b t
3 ^c i
4 ^d h
5 ^e r
6 ^f r
7 ^g d
8 ^h e
9 ^i r
10 ^j s
11 ^k a
12 ^l k
13 ^m l
14 ^n a
15 ^o e
16 ^p l
17 ^q h
18 ^r t
19 ^s c
20 ^t h
21 ^u a
22 ^v a
23 ^w r
24 ^x R
25 ^y T
26 ^z I
27 ^A E
28 ^B S
29 ^C R
30 ^D S
31 ^E M
32 ^F E
33 ^G A
34 ^H C
35 ^I J
36 ^J R
37 ^K O
38 ^L O
39 ^M R
40 ^N F
41 ^O M
42 ^P R
43 ^Q I
44 ^R Y
45 ^S L
46 ^T T
47 ^U I
48 ^V E
49 ^W T
50 ^X He
51 ^Y A
52 ^Z 'X
That's Haladrim, not even specific words for this one i'm afraid !
Key Value
0 <VERSION> 2
1 ^a m
2 ^b t
3 ^c i
4 ^d h
5 ^e r
6 ^f r
7 ^g d
8 ^h e
9 ^i r
10 ^j s
11 ^k a
12 ^l k
13 ^m l
14 ^n a
15 ^o e
16 ^p l
17 ^q h
18 ^r t
19 ^s c
20 ^t h
21 ^u a
22 ^v a
23 ^w r
24 ^x R
25 ^y T
26 ^z I
27 ^A E
28 ^B S
29 ^C R
30 ^D S
31 ^E M
32 ^F E
33 ^G A
34 ^H C
35 ^I J
36 ^J R
37 ^K O
38 ^L O
39 ^M R
40 ^N F
41 ^O M
42 ^P R
43 ^Q I
44 ^R Y
45 ^S L
46 ^T T
47 ^U I
48 ^V E
49 ^W T
50 ^X He
51 ^Y A
52 ^Z 'X
That's Haladrim, not even specific words for this one i'm afraid !
Mealir Ostirel - Incorrigible swashbuckler
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Re: New Language: Gurri
Only word I can find so far is a Halardrim word:
wychlaran = wise old women
wychlaran = wise old women
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Re: New Language: Gurri
It is altogether possible to add Rashemi words to Halardrim AND Gurri:
https://forgottenrealms.fandom.com/wiki ... dictionary
https://forgottenrealms.fandom.com/wiki ... dictionary
Halardrim...It was once spoken in the northlands of Rashemen, and some of its words were still present in the Rashemi language. It was considered an ancient dialect of Rashemi.
Scholars observed that Halardrim had had a strong influence on Gurri, the patois of the nomadic Gurs,[1] who were generally believed to be of Rashemi descent.[4]
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
- OMEGA
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Re: New Language: Gurri
Woa. Can this happen? Thank you very much.
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Johannes Evermore the Golden, Knight
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Re: New Language: Gurri
I take Aragrakh and Haladrim 2DA lines and mixmatch them to make a gurri language list, with extra words from Rashemi dictionary that have relation:
Gurri
2DA V2.0
Key Value
0 <VERSION> 2
1 ^a m
2 ^A E
3 ^b i
4 ^B Po
5 ^c r
6 ^C St
7 ^d d
8 ^D Ty
9 ^e r
10 ^E s
11 ^f w
12 ^F k
13 ^g k
14 ^G a
15 ^h ni
16 ^H l
17 ^i un
18 ^I t
19 ^j vi
20 ^J h
21 ^k go
22 ^K a
23 ^l ch
24 ^L R
25 ^m li
26 ^M I
27 ^n ra
28 ^N S
29 ^o y
30 ^O S
31 ^p ba
32 ^P E
33 ^q X
34 ^Q C
35 ^r hu
36 ^R R
37 ^s my
38 ^LS O
39 ^t dr
40 ^T F
41 ^u on
42 ^U R
43 ^v fi
44 ^V Y
45 ^w zi
46 ^W T
47 ^x qu
48 ^X E
49 ^y an
50 ^Y He
51 ^z ji
52 ^Z 'X
53 Wychlaran wise old woman
54 Bannik spirit of health
55 Cheznitznia shapeshifter
56 Dierneszkits zombies
57 Dvorovoi bad spirit
58 Morrigan being that moves between starlight and shadows
59 Prejhenovani one who summons evil
60 Vremyonni old ones
Can be added still?
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Re: New Language: Gurri
A few things to consider:
- Uppercase and lowercase characters should map to the same set of characters. For example: Either "a" should map to "e", or "A" should map to "M". "b" should map to "po", or "B" should map to "I", and so on.
- The left side is what gets translated, while the right side is the translation. Furthermore, spaces are word delimiters, so no translations can be made for multiple-word combinations.
- Rows 53, 54, 57, 58, 59, and 60 are right out.
- Rows 55 and 56 could be reformulated as "shapeshifter cheznitznia" and "zombies dierneszkits".
- "Dierneszkits" is possibly a singular, so "zombie". I'm guessing "zombies" would be "dierneszkitsi".
- With the exception of the uppercase cipher (^A, ^B, etc.), dictionary entries cannot contain uppercase letters. You could do "shapeshifter Cheznitznia" (not that I'd agree with that decision in this context), but "Shapeshifter Cheznitznia" will never be picked up by the translator.
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Re: New Language: Gurri
Unfortunately I took Chondathan on my Gur, so maybe if it becomes a real language I can get it switched out. Keep up the good work, all.