Commoners 2 U - Signup!

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Tsidkenu
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Commoners 2 U - Signup!

Unread post by Tsidkenu »

So I had this idea of creating a thread where interested players can sign up as volunteers to play commoners for a variety of PC interactions & DM events, including, but not limited to, partygoers, religious pilgrims, local farmers and targets for murders, abductions, blackmail and sacrifices.

Such characters are, by nature, throw-away and can be deleted once their purposes are fulfilled.

If you wish to volunteer your time to play such a character, sign up below!

If you wish to request the services of one of your fellow NPC-PCs, place your request in this thread (including your play times for co-ordination) and one of your interested commoner players will get back to you about helping you with your shenanigans!

Have fun now!
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Pimple
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Re: Commoners 2 U - Signup!

Unread post by Pimple »

I like this idea and would be up for it.
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scriver
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Re: Commoners 2 U - Signup!

Unread post by scriver »

Yeah, it could be fun.
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Steve
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Re: Commoners 2 U - Signup!

Unread post by Steve »

Why not volunteer to be a DM?

ARTHAYER ZORASTRYL — A Magistrati & Magefriend [Bio] * [The Wanderings of...]
PANLOS PAWFOOT — The Essential Nature of...
ERMMAR STONESORROW — Cavestalker of the Darkshard Deviants. Herb Trader.
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Valefort
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Re: Commoners 2 U - Signup!

Unread post by Valefort »

Probably because that's considerably different :P
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Incarnate
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Re: Commoners 2 U - Signup!

Unread post by Incarnate »

I had a similar idea, although its a bit different as the characters wouldn't be throw-away characters, and the characters would be characters the DM's would make, inluding their background, personality, alignment, build, etc. Basically PC's that would serve to fill out society in various roles and functions - obviously this wouldn't be for everyone as these wouldn't be the adventuring type of characters. Also such characters could assist in various events where it would make sense. These characters would also be able to create various roleplaying possibilities, intrigue, etc. These characters level of importancy would of course vary from being negligible to being very important, which of course would be at the DM's discretion who would be allowed to play such characters.
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Steve
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Re: Commoners 2 U - Signup!

Unread post by Steve »

Valefort wrote:Probably because that's considerably different :P
Yeah...and also more meaningful! 8-)

ARTHAYER ZORASTRYL — A Magistrati & Magefriend [Bio] * [The Wanderings of...]
PANLOS PAWFOOT — The Essential Nature of...
ERMMAR STONESORROW — Cavestalker of the Darkshard Deviants. Herb Trader.
scriver
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Re: Commoners 2 U - Signup!

Unread post by scriver »

There is absolutely no reason one couldn't have both put a "yes" to this and have applied for DMhood, you know. In fact, since it shows some willingness to dedicate oneself to the subside of the server, I would say that it's even likely...
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Steve
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Re: Commoners 2 U - Signup!

Unread post by Steve »

What is the "subside" of the server?

ARTHAYER ZORASTRYL — A Magistrati & Magefriend [Bio] * [The Wanderings of...]
PANLOS PAWFOOT — The Essential Nature of...
ERMMAR STONESORROW — Cavestalker of the Darkshard Deviants. Herb Trader.
Khazrak
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Re: Commoners 2 U - Signup!

Unread post by Khazrak »

"Subside?" What, as compared to the Domside?

Anyway, the issue with RPing commoners typically has to do with the lack of an ability to do things. You're not a mover in the world, nor even really filling a reaction role, not when most of the RP to be found will chiefly concern the investigation of odd events and the bopping in the head of ugly beasties.

Is it doable? Certainly. But make sure you have some sort of RP that will draw in and keep players before you begin doing this in a dedicated fashion. Elsewise, yeah, you get throw-away characters that are meant to be used for events and discarded, which DMs can already do handily themselves, typically.

Could be a useful idea for making plot ideas happen without the intervention of DMs being necessary I suppose.
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Valefort
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Re: Commoners 2 U - Signup!

Unread post by Valefort »

I think the idea here is for players to RP commoners as a commodity for other players, quasi-NPCs that you won't meet again in all likelyhood.
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aaron22
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Re: Commoners 2 U - Signup!

Unread post by aaron22 »

I would be willing to do a commoner. A good opportunity to improve my rp and scope as well as help flesh out another's rp. Send me a pm.
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scriver
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Re: Commoners 2 U - Signup!

Unread post by scriver »

Steve wrote:What is the "subside" of the server?
Khazrak wrote:"Subside?" What, as compared to the Domside?
Heh, that was supposed to say DM-side. Autocorrupt, you know.
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