I consider taking them with my monk.
+4 AB +4 dmg for 11 rounds = 66 seconds. Cooldown 3,5 min -1,1min = 2,5min.
But is it worth it?
Combat Focus, Combat Strike?
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Re: Combat Focus, Combat Strike?
I am wondering as well. The cooldown seems quite long... Have you tried it out in the meantime?
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Re: Combat Focus, Combat Strike?
The cooldown doesn't seem to get reduced at all - but other than that, it works. I have it on my wisdom based ranger archer.
The regeneration is fun occasionally and would have potentially saved me from few fugue trips, but because of the super long cooldown, I have ended up saving it for when I need it the most... 'Which translates to...' I never use it.
But on paper... It is brilliant, +4 damage on top of favored enemies, or against non-favored enemies. It kind of is worth it... I just wish the base duration of this ability was increased with wisdom.
Thus... if you have the feats to spare. Yeah, sure, go for it. More damage is more damage even if you have to chill a bit to make use of it every now and then. But if you are multiclassing with figher, you would be better off without and getting something else.
The regeneration is fun occasionally and would have potentially saved me from few fugue trips, but because of the super long cooldown, I have ended up saving it for when I need it the most... 'Which translates to...' I never use it.
But on paper... It is brilliant, +4 damage on top of favored enemies, or against non-favored enemies. It kind of is worth it... I just wish the base duration of this ability was increased with wisdom.
Thus... if you have the feats to spare. Yeah, sure, go for it. More damage is more damage even if you have to chill a bit to make use of it every now and then. But if you are multiclassing with figher, you would be better off without and getting something else.
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- Theodore01
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Re: Combat Focus, Combat Strike?
Yeah Combat Strike still has it awful long 5 min. countdown and its duration is much too short.
Combat strike adds piercing damage.
Today as i tested Strike again, i've seen messages about it's duration (for my first time).
Not sure how the duration is calculated, as they displayed activation times from 21sec, 41sec up to 72sec. ???
The occasional regeneration effect is nice to have.
(Focus + Vigor are now automatically triggering each time you enter combat, but with it's own 3.5 min cooldown.)
I am playing a CON-based Monk10,F4,FoF2,DC3 and have taken the C-Focus, C-Vigor and C-Strike feats.
As Combat Strike turned out not to be worth 3 feats for my build, i'm considering a RCR now.
Suggestion: At least triple the duration of Combat Strike, so that it is more useful during a boss fight and lower its cooldown.
(And add them to the Divine Champion bonus feat list.)
Combat strike adds piercing damage.
Today as i tested Strike again, i've seen messages about it's duration (for my first time).
Not sure how the duration is calculated, as they displayed activation times from 21sec, 41sec up to 72sec. ???
The occasional regeneration effect is nice to have.
(Focus + Vigor are now automatically triggering each time you enter combat, but with it's own 3.5 min cooldown.)
I am playing a CON-based Monk10,F4,FoF2,DC3 and have taken the C-Focus, C-Vigor and C-Strike feats.
As Combat Strike turned out not to be worth 3 feats for my build, i'm considering a RCR now.
Suggestion: At least triple the duration of Combat Strike, so that it is more useful during a boss fight and lower its cooldown.
(And add them to the Divine Champion bonus feat list.)
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Re: Combat Focus, Combat Strike?
I haven't personally used this feat line, but posted a link to this topic in QC. I captured the concern with the cool down and would like to hear about suggestions as to how the feat could be adjusted to be more useful without being OP. One thought I had instead of long cool down perhaps limiting uses per day (which might suck for auto triggered abilities). Possibly allowing for 1/4 or 1/2 WIS+ number of combat feats uses per day, for example.
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Tarent's Wands and Elixirs
A Wand Crafter's guide to using wands