Macabre experiments
Death attackType of Feat: Class
Prerequisites: Monk of the Long Death 4
Specifics: The Monk's knowledge of death, injury and bodily anatomy allows him to enhance his natural armor (skin). He gains a +2 bonus at level 4, and another +2 at levels 8 and 10. This is an enhancement bonus and will not stack with other enhancement effects.
Use: Automatic
- having MotD levels will properly remove G.Flurry and Adamantine Fists from any monk no matter what your leveling order isType of Feat: Class
Prerequisites: Monk of the Long Death 6
Specifics: At 6th level, the monk of the long death gains the ability to make a death attack. The target is paralyzed for three rounds if he fails a fortitude save DC 10 + (monk level)/2 + (assassin level)/2 + your intelligence modifier. Using this ability interrupts an ongoing attack flurry, to avoid this you have to use it at the end of your combat round, or sacrifice the remaining attacks in your flurry.
Use: Selected
Cooldown: 1 minute
- Death touch is now correctly based on monk's character (not class) level as per description. Once per day use is changed to 5 minute CD.
DISCLAIMER: You do not need to RCR your character for these changes to take effect.