Theodore01 wrote: ↑Thu Feb 17, 2022 1:42 pm
What about melee warlocks? - All I see is a big nerf (Dark Premonition, Retributive Invisibility, Dark One's Own Luck) for that type of warlocks without anything that could help them more.
Not even to speak of what that does to a warlock who used word of changing.
Spider-Shape was added and Hellspawned Grace was updated and both are very strong shapes. They're not as strong as Word of Changing, of course, but gives an option for earlier melee lock play and for freeing up a Dark invocation if someone would rather use that on a different defensive buff. In addition, you can get a 2 round / level 20% concealment least invocation, a 2 round / level 30% concealment against melee least invocation, and a 5 round 50% concealment greater invocation (if you also take Darkness). This gives lower-leveled options for concealment, which can free up Dark invocation slots for other things.
The Retributive Invisibility change largely does not affect pve to my understanding since I can't think of any mobs that use invis purge. Dark Premonition just needs to be recast if it gets breached.
The Dark Ones change is up in the air and one we can consider rolling back if it does not work out.
Tarina — Witch, Apothecary, Dealer in Spirits and Black Magic
Theodore01 wrote: ↑Thu Feb 17, 2022 1:42 pm
What about melee warlocks? - All I see is a big nerf (Dark Premonition, Retributive Invisibility, Dark One's Own Luck) for that type of warlocks without anything that could help them more.
Not even to speak of what that does to a warlock who used word of changing.
The Retributive Invisibility change largely does not affect pve to my understanding since I can't think of any mobs that use invis purge. Dark Premonition just needs to be recast if it gets breached.
Additionally, aside from the occasional Disjunction (mostly cast by bosses), I can't really think of any mobs that use breaching spells.
European player, UTC+1 (+2 during DST). Fixer of random bits. Active in Discord. Active characters:
If dark ones luck has to be changed and can't remain as normal, how about making it not stackable with black guard ability and still let it buff all saves?
Rhi answered that exact question in Discord, IIRC: It would break a lot of builds outright, instead of weakening them.
For my part, it's just added incentive not to take DOOL on Pixanie. Even with a +4 CHA item, a +3 boost to one save isn't worth the invocation slot. Don't think Mard's got a very charismatic build, either... I remember his backstory had him basically annoying his patron into giving him a pact, at the cost of getting all his words scrambled so bad that nobody ever understands what he's saying. Not a high-CHA thing to do.
European player, UTC+1 (+2 during DST). Fixer of random bits. Active in Discord. Active characters:
Wyatt wrote: ↑Thu Feb 17, 2022 9:12 am
This is an odd one. Has it ever been considered to remove the huge glowing graphic of hideous blow? Or have an option to toggle it? It'd be nice to play a subtle warlock but the huge glowing hands is kind of a dead giveaway.
The VFX is disabled through the ">hideousglow off" command.
Awesome news. I haven't had time to actually play in quite a while. I will definitely check this out when I do make it back in game though. Thanks Steve.
mrm3ntalist wrote: ↑Fri Feb 18, 2022 1:41 pmI have 5 warlocks. If for example one does not worth having because of the changes, can i use the 100% rcr,to rcr him in something other that warlock?
Yes. As with any RCR, what you decide to make with the RCR is up to you.
Tarina — Witch, Apothecary, Dealer in Spirits and Black Magic
mrm3ntalist wrote: ↑Fri Feb 18, 2022 1:41 pmI have 5 warlocks. If for example one does not worth having because of the changes, can i use the 100% rcr,to rcr him in something other that warlock?
Yes. As with any RCR, what you decide to make with the RCR is up to you.
mrm3ntalist wrote: ↑Fri Feb 18, 2022 1:41 pmI have 5 warlocks. If for example one does not worth having because of the changes, can i use the 100% rcr,to rcr him in something other that warlock?
Yes. As with any RCR, what you decide to make with the RCR is up to you.
Theodore01 wrote: ↑Thu Feb 17, 2022 8:21 am
Please change Firestride Exhalation also - so it can no longer hit allies and can be targeted on the ground. (currently, you have to aim at one enemy, which results in almost every time hitting your allies too)
Fixed the targeting for this. It will still hit allies (as this is a standard cone spell, rather than a eldritch blast shape like Eldritch Cone), but you should be able to aim it properly now.
Dreadful Word will now also show its actual radius.
Tarina — Witch, Apothecary, Dealer in Spirits and Black Magic
Beshadowed Blast blind/flatfooted now lasts 3 rounds, up from 1.
Cursing Blast (Bewitching) confusion now lasts 2 rounds, up from 1.
Cursing Blast (Noxious) daze now lasts 4 rounds, down from 10.
Forbidding Blast (Hindering) slow now lasts 6 rounds, up from 3.
Tenacious Plague lasts 6 rounds, and no longer hits allies.
Tarina — Witch, Apothecary, Dealer in Spirits and Black Magic
Question: would it be possible to allow a Warlock to use a higher-up Invocation slot to take a lower Invocation SLA? Like if you had a "spare" Greater slot, you could take a Least or Lesser invocation instead?