Seven Stars - S.a.S

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Moonsong
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Joined: Fri Sep 24, 2021 1:08 am

Seven Stars - S.a.S

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Seven Stars - Sales and Services
Save one soul - and you save the world.


A mystical poster, artfully painted shows a magical shop. It seems yet cozy and inviting as well, with its window showing the stars outside.
Under it there's a list, framed with seven blue stars, harps, clefs & musical notes, the letters are artfully written as if the writer used a pattern.


Services i offer:

* Sale of fine magical gear in various price ranges.
* Performances & Bard services.
* Bookable support on your adventures if available.
* Identification of magical items.
* Magical travelling: Payment according to previous agreement.
* Negotiations with trading partners in far places.
* Safe storage of your gold paid ahead.
* Safe delivery of your wares to you.
* Appraising the value of items for small fee.
* For prices, if you see anything from the shops around the coast, that is not in this list, please feel free to ask.

No exorbitant prices guaranteed!
Owner: Tiawyn Aleaneldeth




More or less usual wares
Haggling is allowed up to a degree!

For starters & Bargains

Weapons

Hidden: show
Terrance's Fell Axe
Axe, Extreme crit 1d4, DMG pierce 1d4, EB+2, STR+2
Price 4400 coins

Giantic Dwarven Waraxe
HP+2, EB+2
Price: 2200 Coins

Helpless Katana of Sin
Keen, Vamp. Rgeneration, Spell resistance 16
Price: 2 bags

Elven Longsword +2
EB+2
Price: 2200 coins

The Bronze Modern Flail
EB+2
Price: 2200 coins

The Spear of Thieves
EB+2, open Lock +2
Price: 2400 coins

Waraxe +2
EB+2
Price: 2200 coins

Longbow of Magic +2 (2 pieces)
EB+2, Mighty +3
Price: 2500 coins

Quarterstaff of Nature
Bonus Spell Druid 3
Spell resistance 30
Price: 1200 coins

Price 1000

Eagle Bow
Short bow, AB +3, Spot+2. Search+2
Price: 2800 coins

Light crossbow +2
AB+2
Price: 1200 coins

Heavy crossbow +2
AB+2
Price: 1200 coins


Armor

Hidden: show
Radiant heart Helmet
Bonus spells Paladin 1,2,3
Spell resistence 16
Price 2 bags

Prismatic Adept's Tunic
Bonus spell Sorcerer 2nd circle, AC vs. Neurtral +1
Price: 1 bag

Resilient Paladin Helmet
CON+2. Spell Immunity: Poison
Price: 2200 coins

Minor Circlet of Blasting
Helm, Searing light 1/day
Price: 1 bag

Salamander Full Plate
Full plate
AC1+
60% weight
Fire resistence 5
Bonus HP 5

Price: 1400 coins

Light Shield of Care
AC+2, ASF 0,1
Price: 2400 coins

Heavy Shield +2
AC+2
Price: 2200 coins

Imaskari Tower Shield
AC+2
Spell Resistanence 20
Price: 3 bags


Jewelry

Hidden: show
Haela Brightaxe's Elbow
Amulett, STR+2
Price: 2200 coins

Finder Wyvernspur's Amulett
Amulett, INT+2
Price: 2200 coins

Purity od Elysium
Amulett, Saving throws vs poison +3, Neutralize Poison 1 use/day
Price: 2 bags

Scholar's Ring
Ring, Lore arcana +5
Price: 1 bag

Lesser Mastery Amulet (two pieces)
Diplomacy +2, Lore Arcana +2, Disarm traps +2, Open Lock +2, Search +2, SR 22
Price: 2 bags


Others

Hidden: show
Cloak of Deflection +2
AC+2 (Deflection), Saving throws +2
Price: 2500 coins

Boots AC II
AC +2
Price: 2200 coins

Gloves of the Hin Fist +2
AB +2
Sonic Damge +2
Monk only or UMD
Price: 1400 coins

Torm's Black Splendor
Gloves
DMG Sonic +1
Vampiric Regeneration 1
Price: 1 bag

The Brave Hound
Bracers, AC+2, Immunity acid 5%
Price: 2200 coins

Deep Red Ioun Stone
Belt, DEX+2
Price: 2200 coins

Belt of Stealth (two pieces)
Belt, Move silenly +2, Hide 2
Price: 1 bag

Gloves of the Hin Fist
Monk or UMD
AB+2
Sonic DMG +2
Price: 2 bags

Rogue's Gloves
Set trap +2
Sleight of hand +2
Disarm trap +2
Open Locks +2
Price: 1400 coins

Boots of Elvenkind
Boots
AC+1, Move silently 6
Price: 2 bags


Creative Chest

Weapons

Hidden: show
Hammer of light
Warhammer
Light unlimited use
Damage vs Outsiders 1D6
+3 EB
Price: 5 bags

Rapier +3
+3 EB
Price: 3300 coins

Midnights' Victory
Dwarven Waraxe, EB+3
Price: 3300 coins

Bronze Early Whip
EB+3, Vamp Reg. 1, Buns Feat: Disarm
Price 4 bags

Kama of alive Bewilderment
EB+4
Price 7 bags

Heavy Basher
Quarter Staff, EB+4
Price 7 bags

Crimson Sickle
EB+2, Vamp. Reg. +1, Fire dmg 1D4
Price 4 bags

Beastlands Spear
EB+3
Price 3300 coins

Magic Shard
Scimitar, EB+3
Price 3300 coins


Armor

Hidden: show
Heart of the bold Half-elf
Leather Armor, AC+3
Price: 3300 coins

Allround Protector's Helm
Helm, AC+3 (Deflection), AC +1 vs Neutral, Saving Throws vs fear +1
Lawful only or UMD
Price: 4 bags

Light Tower Shield +3
AC+3, 60% weight
Price: 3500 coins

Heavy Shield of Good Fortune
Heavy Shield +3
Price: 3300 Coins

Light Shield +3
AC+3
Price: 3300 coins

The Gold Pit Fiend
Breast Plate, AC+3
Price: 3300 coins

The Silver Deva
Helm, AC+3
Price: 3300 coins

The Shaman's pleasantness
Bonus spell Spirit Shaman 5
Price: 3 bags

Wyvern Full Plate, greater
+3 AC
+3 survival
80 % weight
saving throws vs, Poison +4
Price: 10 bags

Half Plate Armor of Immunity
Half Plate
AC+1, STR +1, WIS+3
Price 5 bags

Full plate Armor of Orglash Vility
Full plate
AC+3
Saves vs Electricity +1
Price: 3300 coins

Mithral Chain Shirt
AC 4, Allows DEX Bonus 6, ASF 10%, weight 12,5 kg
Price: 14 bags

Mithral Breast Plate
AC 5, Allows DEX Bonus 5, ASF 15%, weight 15 kg
Price: 20 bags

Mithral Full Plate
AC 8, Allows DEX Bonus 3, ASF 25%, weight 25 kg
Light Purple 20 m
Price: 170 bags

Tunic AC I +3
AC+3

Price: 3300 coins

Tunic of Protection (two Pieces)

Robes
AC +3
Price 3300 bags each


Jewelry

Hidden: show
Ring of Might
STR+2, Con+2
Price: 17 bags

Bone Ring
Saving throws vs Negative Energy & Detah +2, Bonus Spell Cleric Level 2 & 3
Price: 14 bags

Ring of Augury
Spot +2, Concentration+2, Listen +2, Appraise +2, Lore Arcana +5
Price 3 bags

The Green Gold Necklace
Amulet, AC+3 (natural), Bluff +1
Price: 3500 coins

Lucky coin of new Horizons
Amulet, WIS+2, CHA+2, Spell resistance 20
Good only or UMD
Price: 11 bags

Conventional Gold Necklace
Amulet, DEX +3
Price: 3300 coins


Others

Hidden: show

Bracers of Armor +3 (2 pieces)
Price: 3300 coins

Gloves of the Hin Fist +4
AB +4
Sonic Damge 1D4
Monk only or UMD
Price: 3 bags

Steps of teh Wizard
Boots
Dodge AC +3
Bons Spellslot: Wizard 5th Grade
Fortitude Saves +1
Price: 5 bags

Agility Boots
+3 AC Dodge
Immunity Power Word Stun
Price: 3500 coins

Grainstone Boots
AC+2, Dex+2
Move silenty 3, Haste 1 per day
Monk or UMD
Price: 4400 coins

Boots +4 CON
Price: 4 bags

Single Boots
AC+3 (dodge)
Price: 3300 coins

Baldhorie's Constant Hearth
Cloak
Deflection AC +3, Fire Immunity 10%
Acid Immunity 10%
Rogue Only or UMD
Price: 5 bags

Baldhorie's Eelskin Boots
Boots
Dodge AC +2, DEX+2
Haste 2 uses / Day
Rogue Only or UMD
Price: 3 bags

Wind Wrap of Pandemonium
Cloak, AC+3 (Deflection)
Price: 3300 coins


Dare & Make an offer:

Chainshirt +4
Chainshirt AC 4
AC +4

Ring of Fortitude +4 (2 pieces)

Hospitaler Conquest
AC+2 (Armor), CHA+2, Concentration+2

Halow of Charm
Helm, AC+4 (Deflection), Bonus Spell Cleric 1st circle
Lawful only or UMD
[/spoiler]

Wares from Near& Far
Codes are : DO = Dock / DR = Doron / EG = East Gate / NO = Northern / CO = Coastal / GU = Gullykin’s / CL = Cloud Peaks / BE = Beregost / EQ = Epic Quality / XX = exotic / MY = mystic / BGE = Gate Egil / UD = Uldoon / FAI = Friendly Arm Inn

Weapons

Longswords
Hidden: show
Elven longsword –- 24 bags -- DR
Type : longsword
+3 enhancement, 1d4 piercing, Mithral

Starsword -- 285 bags –- DR
Type : longsword
+4 enhancement, +1d4 magical damage, Mithral (only elf – half elf, or UMD)

Beautiful Blade -- 43 bags -- BE
Type : longsword
+2 enhancement, +2 charisma, +1 magical damage, made of alchemical silver

Nine Lives Stealer -- 258 bags (normal 400) -- EQ
Type : longsword
+4 enhancement, 1d4 massive criticals, +2 vampiric regeneration (only evil or UMD)

Sword of Virtue Beyond Reproach -- 273 bags (normal 425) -- EQ
Type : longsword
+4 enhancement, 1d4 vs evil, +2 vs mind affecting, 1 sunbeam/day (LG, LN, NG or UMD)

Baatorian Green Steel -- 256 bags (normal price 400) -- EQ
Type : longsword
+4 enhancement, improved crical longsword, power critical longsword (only evil, only lawful, or UMD)

Sword +4 -- 68 bags -- EQ
+4 enhancement

Longsword of the Lost Empire -- 404 bags -- MY
Type : longsword
+4 enhancement, +2 vampiric regeneration, made of silver


Rapiers, Falchions & scimitars
Hidden: show
Rapier of Shielding +3 -- 71 bags -- CO
Type : rapier
+3AC shield bonus, +3 enhancement

Ghost Blade -- 351 bags (normal 550) -- EQ
Type : rapier
+4 enhancement, +2 negative damage, 1x Displacement/day

Rapier of desperate measures -- 53 bags (normal 75) -- EQ
Type : rapier
+4 enhancement, bonus feat improved critical rapier, 1x Haste/day (neutral, any chaotic or UMD)

Viperblade -- 285 bags (normal 400) -- EQ
Type : scimitar
+4 enhancement, 1d4 acid bonus, on hit poison dc18 1d2 dexterity damage

Sylvan Scimitar -- 280 bags (normal 433) -- EQ
Type : Scimitar
+4 enhancement, 1d4 piercing, bonus feat cleave (chaotic or UMD)

Djinn's Banishment -- 85 bags -- EQ (normal 101) -- EQ
Type: Falchion
On use Dismissal 1 use/ day, Damage vs Outsiders 1D6, Electricity Damage +1, Enhancement +4

Falchion od Uneering Doom
Type : Falchion
On hit Doom DC = 20 - 25% for 3 rounds, Cold Damage 1D4, Enhancement +4

Maelstrom -- 169 bags (normal 236) -- FAI
Type: Falchion
Massive Crit 1D8, Electricity resistence 10, Electricity 1D4, Vulnerability vs Cold 25%, Enhancement +4

Wolframite Saber -- 199 bags (normal 281)
Type; Falchion
Piercing Damage 1W4, Saves vs Fore +4, Saves vs Cold +4, Wolframite


Bastard swords & katanas
Hidden: show
The Flaming Bastard -- 260 bags (normal 400) -- EQ
Type : bastard sword
+4 enhancement, 1d6 fire damage, on hit stun DC18 5% - 2 rounds

Bastard sword, or katana +4 -- each 68 bags -- EQ
+4 enhancement

Devil's Bane -- 98 bags (normal 150) -- EQ
Type : katana
+4 enhancement, 1d8 extra damage versus outsiders (normally incl tieflings), 1d6 massive criticals, made of silver

Barbaric Katana -- 170 bags (normal 234) -- FAI
Type Katana
Saving Throws -2, Fortitide Saves +2, +4 enhancement

Butterfly's Edge -- 244 bags (normal 343) -- FAI
Type: Katana
Massive crit 1D8, Escape Artist +4, Tumble +4, Weight 10%, Piercing Damage +1, Keen, Reflex Save +2, Enhancemnet +4, Alchemists Silver

Headhunter's Blade -- 293 bags (normal 419) -- FAI
Type: Bastardsword
Disguise +4, Intimidate +4, Lore Local +4, Damage vs elf +1, Damage vs Half-elf +1, Damage vs Human +1, Piercing Damage 1W4, Enhancement +4, Neutral / Evil only or UMD

Sword of Order -- x bags (normal x) -- FAI
Type: Bastardsword
Concentration 4, Sense Motive +4, Armor AC vs Chaotic +4, Damage vs Chaotic 1D4, Divine Damage +1, Enhancement +4 Cold Iron, Lawful only or UMD


Greatswords
Hidden: show
Manticore Greatsword -- 259 bags (normal 400) -- EQ
Type : greatsword
+4 enhancement, 1d6 piercing damage, +4 diplomacy, +4 intimidate, 1 manticore spikes/day

Divine Wrath -- 229 bags (normal 350) -- EQ
Type : greatsword
+4 enhancement, bonus feat divine might

Empowered Greatsword -- 60 bags -- EQ
Type : greatsword
Bonus Feat Power Attack, Enhancement +4

Shifter's Sorrow -- 59 bags -- EQ
Type : greatsword
Damage vs Shifters 1D6, Enhnacement Bonus vs Shifters +4, Enhancement +3

Greatsword +4 -- 68 bags -- EQ
+4 enhancement


All sorts of axes
Hidden: show
Handaxe, battle axe, dwarven waraxe, or greataxe +4 -- each 68 bags -- EQ
+4 enhancement

Stonereaver -- 226 bags (normal 350) -- EQ
Type : Greataxe
+4 enhancement, 1d4 damage v construct, 1d4 damage vs elemental, 1d6 electrical damage

Axe of Ancestral Virtue -- 353 bags (normal 550) -- EQ
Type : Dwarven waraxe
+4 enhancement, 1d4 magical damage, +4 intimidate, +4 lore dungeon, power critical dwarven waraxe

Earthrender Axe -- 310 bags -- GU
Type : handaxe
+3 enhancement, +1d6 piercing damage, wounding DC = 20

Slicer of Slime -- 44 bags -- NO
Type: Dwarven Waraxe
Acid Reistence +5, Damage vs Slimes 1D6, Keen, Enhancement +3

Battlemage's Battleaxe -- 70 bags (normal 93) -- FAI
Type: Battle Axe
Concentration +4, Lore Arcana +4, Lore Planes 4, Spellcraft 4, Piercing Damage +1, Enehancement +2, Alchemists Silver

Burglar's Hatchet -- 229 bags (normal 326) --FAI
Type: Handaxe
Bluff +3, Move Silently +2, Disable Divice +4, Open Locks +4, Hide +2, Enhancement +4

Galdiator's Handaxe -- 317 bags (normal 441) -- FAI
Type: Handaxe
Parry+3, Taunt +4, Tumble +4, Bludgeoning 1D4, Saves vs Fear +4, Enhancement +4

Hordeland's Wrath -- 154 bags (normal 204) -- FAI
Type: Battle Axe
Elecritcity Damage 1D4, Spell Resistence 20, Enhancement +4


Hammers
Hidden: show
Maul of the Titans -- 47 bags (normal 70) -- EQ
Type : warhammer
+4 enhancement, 1d8 massive criticals, 1d10 damage vs constructs, +4 intimidate

Golemcrafter's Tools -- 107 bags (normal 148) -- FAI
Type: Light Hammer
Craft Armor +4, Craft Weapon +4, Lore Arch Enigneering +4, Fire resistence 5, Fire Damage 1D4, Enhancement+4

Hammer of Chaos --130 bags (normal 187) -- FAI
Type: Light Hammer
On hit Confusion 10% DC=20 for 2 rounds, Arnor AC +4 vs Lawful, Damage vs Lawful 1D6, Enhancement+4, Darksteel, Chaotic only or UMD


Spears, halberds & Scythes
Hidden: show
Utghardt Warspear -- 95 bags -- NO
Type : spear
+4 enhancement, +3 strength, +2 slashing damage

Pole Axe, greater -- 79 bags -- CL
Type : Halberd
+3 enhancement, +1 extra damage slashing, +3AC (deflection)

Glaive of the Butcherer -- 72 bags -- NO
Type : Halberd
Deflections AC vs Beasts 4, Bludgeoning Damage 1D4, Enhamcement +4

Short Spear, Spear, or halberd +4 -- each 68 bags -- EQ
+4 enhancement

Forceful Skyspear -- 164 bags (normal 250) -- EQ
Type : spear
+4 enhancement, 1d4 magical damage, 3x magical missile (9) / day, made of cold iron

Blazing Skyspear -- 194 bags (normal 300) --EQ
Type : spear
+4 enhancement, 1d6 fire damage, 1x day dragon breath, made of silver

Uthgardt Warspear -- 97 bags -- NO
Type: Spear
Slashing Damage +2, STR+3, Enhancement +4

Chilling Short Spear -- 66 bags -- EQ
Type: Short spear
Dragon's Breath Cold 1 use / day, Cold Damage 1D4, Enhancement +4

Winged Shortspear +2 -- 88 bags (normal 158) -- CL / NO
Type: Shortspear
Defelction AC+1, Slashing Damage +1, Enhancement +2

Winged Shortspear +2 -- 28 bags (normal 58) -- CL / NO
Type: Shortspear
Defelction AC+2, Slashing Damage +2, Enhancement +4

Farmstead Defender -- 150 bags (normal 210) --FAI
Type: Scythe
Lore Nature +4, Survival +4, Damage vs Evil 1D4, Saved vs Fear +2, Vulnerabilitay vs Fire 25%, Good only or UMD

Palace Guardian -- 172 bags (normal 240) -- FAI
Type: Hellberd
Initmidate +4, Parry +4, Search +4, Enhanacement +4

Tainted Reaper -- 248 bags (normal 357) -- FAI
Type: Scythe
On hit Doom DC =20 - 10%, 4 rounds, Deflection AC -1, Negative Energy Damage +2, Enhabcement +4


Ballistics
Hidden: show
Elven Longbow -- 37 bags -- DR
Type : longbow
+3AC (deflection), +3 enhancement, mighty +3, Duskwood (elf, half-elf or UMD)

Reloading Heavy/Light Crossbow of ammunition -- 103 bags -- CO
Type : both light and heavy crossbow are available
+3 attack bonus, bonus feat rapid reload, mighty +4, unlimited ammo, +3 enhancement to damage

Bonecrusher longbow +3, the bow vs undead -- 38 bags -- BE
Type : longbow
+3 enhancement, extra ranged damage : bludgeoning, mighty +4

Shortbow, longbow, light crossbow, or longbow +4 -- each 68 bags -- EQ
+4 enhancement

Bow of the Wintermoon -- 263 bags (normal 403) -- EQ
Type : longbow
+4 enhancement, mighty +5, +1 cold damage, 1d6 damage vs elf, +4 listen, +4 spot, +4 survival

Bow of the Great Hunt -- 40 bags -- NO
Type: Shortbow
Massive Crit 1W6, Listen +2, Survival +4, Enhancemant +4

Raven's Bow -- 59 bags -- NO
Type: Short Bow
Bonus Feat: Improved Crit (Shortbow), Damage vs Human 1D4, Damage vs Beasts 1D4, Damage vs Animals 1D4, Enhancement +4

Bow of Songs -- 86 bags (normal 130) -- EQ
Type : shortbow
+4 enhancement, +3 strength, mighty +3, +4 perform

Swordbow -- 48 bags (normal 70) -- EQ
Type : longbow
+3 enhancement, +1d4 fire damage, +10 hitpoints, extra ranged damage : slashing

Stunshot Sling -- 42 bags (normal 60) -- EQ
Type : sling
+4 enhancement, +1 sonic damage, +1 piercing damage, +1 electrical damage

Bladed Crossbow -- 86 bags (normal 130) -- EQ
Type : heavy crossbow
+4 enhancement, +1d4 slashing damage, +2 wisdom, +2 saving throw will

Guard Annigan's Crossbow -- 76 bags -- CO
Type : heavy crossbow
+3 enhancement, extra ranged damage bludgeoning, +2 fortitude, -2 reflex (reduced), unlimited ammo +1d6 lightning

Light Crossbow Firetooth -- 317 bags -- UD
Type : light crossbow
+4 enhancement, +1d4 magical damage, +2 universal saves, mighty +2, unlimited ammo 1d6 fire

Light Crossbow Arbalest -- 230 bags -- UD
Type : light crossbow
+4 enhancement, +3 ac (deflection), 2d8 massive criticals, mighty +2, +4 listen, +4 spot

Boomstick -- 389 bags (normal 440)-- UD
Type : heavy crossbow
+4 enhancement, +1d6 sonic damage, -10 concentration, extra ranged damage bludgeoning, 1d10 massive criticals, mighty +2

The Guide -- 367 bags (normal 413) -- UD
Type : heavy crossbow
+6 attack bonus, +1d4 divine damage, mighty +2, +5 search, unlimited ammo +3 enhancement

Caveman' Sling -- 223 bags (normal 155) --FAI
Type: Sling
INT -2, Massive Crit 2W4, Intimidate +4, Survival +4, Bluff -8, Lore Local -8, Save Mind Effecting -2, Slahsing Damage 1D4, Negative Energy Damage +2, EB+3

Stalwart Legacy --144 bags (normal 201) -- FAI
Type: Sling
Craft Weapon +4, Craft Armor +4, Taunt +4, Damage vs Goblinoids 1D4, Damage vs Giants 1D4, Piercing Damage 1D4, Saves vs Fear +4, Enhancement +4, Halfling only or UMD


Maces, clubs & staves
Hidden: show
Doorsmasher -- 144 bags -- DO
Type : mace
+4 enhancement, +1d4 fire damage, +3 strength

Lichbane -- 144 bags -- DO
Type : mace
+4 enhancement, +1d4 vs. undead, +2 divine damage, +2 fortitude save

Wizard's focussing staff -- 77 bags -- EG
Type : staff
bonus slot sorcerer level 2, bonus slot sorcerer level 3, bonus slot wizard level 2, bonus slot wizardlevel 3, 1d4 electrical damage, +2 intelligence, +2 concentration, +2 spellcraft (only usuable by wizard, sorcerer, red wizard, arcane scholar or UMD)

Staff of magical missiles -- 24 bags -- EG
Type : staff
+4 concentration, unlimited uses magical missile (3), only by wizard, sorcerer or UMD)

Quarterstaff, club, or mace +4 -- each 68 bags -- EQ
+4 enhancement

Moonlight -- 40 bags -- NO
Type: Mace
20 % Weight, Light 10m white, Damage vs Neutral Evil 1W4, Enhancement +4

Mace of Disruption -- 67 bags (normal 100) -- EQ
Type : mace
+4 enhancement vs undead, +1 enhancement, 1d8 damage vs Undead, made of silver

Devasheen Warmace -- 298 bags -- EQ
Type : warmace
+4 enhancement, +1d6 magical damage, bonus feat power attack

Will of the Uthgardt -- 59 -- NO
Type : warmace
Deflections AC vs Beasts +4, Bludgeoning Damage 1D4, Enhamcement +4

Rod of the Viper -- 105 bags- EQ
Type : mace
+4 enhancement, +1d4 acid damage, neutralize poison 1x/day, poison 2x/day

Boomstick -- 257 bags -- GU
Type : mace
+3 enhancement, +1d4 sonic damage, daze dc20 25%/1round, made of cold iron

Blessing Rod of Vondalla -- 60 bags - GU
Type: Staff
Bonus spellslot Cleric 1 and 2, Consecrate unlimited use, Bless 2 uses/ day, Divine Damage +2, Enhancement +2

Gullykin Staff of Offense -- 26 bags -- GU
Type: Staff
Massive crit 2D4, Regeneration +1. Enhancement +3

Gullykin Wizard Staff -- 20 bags -- GU
Type: Staff
Attack Bonus +3, Bonus Spellslot Wizard 3, Blade weave one use / day

Staff of Earth and Stone -- 140 bags -- GU
Type: Quarterstaff
Caster Level 8, 50 charges: Earthquake 3 charges/use, Passwall 2 charge/use, Stome Grip 2 charges/use, Stoneskin 1 charge/use, Favord Soul, Cleric, Spirit Shaman or Druid only - or UMD

Staff Woodlands -- 62 bags -- GU
Type: Quarterstaff
Caster Level 8, Animate Plants - 4 charges / use, Summon Creature VI - 3 charges / use, Pass without Trace - 1 charge / use, Charm Person or Animal- 1 charge / use, Barkskin - 2 charges / use, Speak with Animals - 1 charge / use, Wall of Thorns - 3 charges / use, Enhancement +2, Spirit Shaman or Druid only - or UMD

Ember Cudgel -- 107 bags (normal 148) -- FAI
Type: Club
Fire restisitence 5, Fire Damage 1D4, Fortitude Saves +2, Enhancement +4

Grandmaster's Quarterstaff -- 288 bags (normal 405) -- FAI
Iron Will, Parry +4, Slahsing Damage 1D6, Enhancement +4, Lawful only or UMD

Headsmasher -- 110 bags (normal 148) -- FAI
Type: Club
On hit stun DC 18 - 10% - 1 round, Intimidate +4, Piercing Damage +1, Enhancement +4, Cold Iron



Morningstars & flails
Hidden: show
Star of the Greypeaks -- 106 bags -- DO
Type : morningstar
+4 enhancement, +1d4 cold damage, Resist fire 10/-

The Dark Heart -- 122 bags -- DO
Type : flail
+4 enhancement, +2 vampiric regeneration

Cavalier's Flail -- 43 bags -- BE
Type : flail
+2 enhancement, +1d4 piercing damage, +1d6 massive criticals

Crimson flail -- 72 bags -- BE
Type : flail
+2 enhancement, +2 fire damage, +2 strength, bonus feat power attack, +4 hitpoints

Morningstar, or flail +4 -- each 68 bags -- EQ
+4 enhancement

Dawnstar -- 177 bags (normal 270) -- EQ
Type : morningstar
+4 enhancment, +1d4 positive energy damage, +1 electric damage (CG, LG, neutral, NG or UMD)


Small arms
Hidden: show
Combat Knife +3 -- 49 bags -- DO
Type : Kama
+1d4 piercing damage, +3 enhancement, +1 will saves, +3 survival, +3 tumble

Rogue's stealth dagger -- 24 bags -- DO
Type : dagger
+3 enhancement, +3 hide, +3 move silently

Wyvern dagger -- 84 bags -- DO
Type : dagger
+3 enhancement, +1d4 acid damage, on hit : drain strength (rogue or UMD)

Burning cutter -- 22 bags -- GU
Type : kukri
+1 fire damage, +3 enhancement, +1 save vs fire

Dungeon Diver -- 34 bags -- GU
Type : dagger
+2 enhancement, Keen, 1 cure light wounds/day, 1 find traps/day, 1 identify/day, 1 knock/day, unlimited uses of 'light'/day

Jolt of Lightning -- 21 bags -- GU
Type : dagger
+2 enhancement, +1d6 electrical damage, Darksteel

Scouts Honor -- 21 bags -- GU
Type : dagger
+2 enhancement, +2 hide/move silent, +1 spot/listen

The Arcane Ally -- 148 bags -- GU
Type : dagger
bonus slot sorcerer level 2, bonus slot wizard level 2, +3 enhancement, +2 save mind affecting, spell resistance 20

Short sword, light hammer, or kama +4 -- each 68 bags -- EQ
+4 enhancement

Imbued Cold Iron Sword -- 168 bags (normal 260) -- EQ
Type : short sword
+4 enhancement, bonusfeat Improved Critical Shortsword, +1d4 vs evil, made of cold iron (only good, lawful or UMD)

Hellfire Sword -- 80 bags -- XX
Type : short sword
+3 enhancement, +2 fire damage, light dim orange, flame arrow (5) 1x/day (evil or UMD)

Kukri of Subtlety -- 75 bags (normal 110) -- EQ
Type : kukri
+4 enhancement, bonus feat +1d6 sneak, +3 hide, +3 move silently

Skybreaker Sword -- 275 bags -- GU
Type : shortsword
+3 enhancement, +1 divine damage, +1 electric damage, +1 magic damage, made of (alchemical) silver

Glass Gladius -- 230 bags (normal 321) -- FAI
Type: Shortsword
Wounding DC=20, Cold Damage 1D4, Vulnerability vs Slalshing 10%, Vulnerability vs Piercing 10%, Enhancement +4

Jungle Stalker -- 63 bags (normal 85) -- FAI
Type: Kukri
Escape Artist +4, Survival +4, Damage vs Beast 1D4, Damage vs Monsters 1D4, Damage vs Vermin 1D4, Piercing Damage +1, Enhancement +4


Sickles
Hidden: show
Blindsighted Sickle -- 100 bags -- EQ
Type : sickle
+4 enhancement, +1d4 negative energy damage, blindsight 1x/day

Grappling Hook -- 133 bags (normal 180) -- FAI
Type: Sickle
Bonus feat: Disarm, Disable Divice +3, Open Locks +3, Piercing Damage 1D4, Enhabcement +4

Keeper of the Grove 150 bags (normal 204) --FAI
Type: Sickle
Heal +3, Concentration +3, Lore Nature +4, Survival +4, Acid Damage +1, Bludgeoning Damage +1, Enhancement +4


Armors

Light
Hidden: show
Melodic chainmail -- 195 bags -- DR
Type : light armor
Base armor class : 6
Maximum dexterity bonus : 4
Weight : 20 lbs
+3 AC, +3 charisma, Dash, +3 perform, +2 tumble, Mithral (only elf - half elf or UMD)

Shadow of Silent Moves -- 48 bags (normal 71) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, +4 hide, +4 move silently

Shadow of Silent Moves -- 48 bags (normal 71) -- EQ
Type : light armor (AC1, DEX bonus 8)
+4AC, +4 hide, +4 move silently

Tigerskin Armor -- 55 bags (normal 84) -- EQ
Type : Light armor (AC4, DEX bonus 4)
+4AC, bonus feat improved critical unarmed strike, +4 hide, +4 move silently, +4 intimidate,
+4 parry, +4 spot, +4 taunt, 1x cat's grace/day

Foxhide Armor -- 35 bags (normal 52) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, +2 hide, +2 move silently, 1x fox's cunning/day, 1x pass without a trace/day

Bearskin Armor -- 75 bags (normal 113) -- EQ
Type : light armor (AC5, DEX bonus 5)
+4AC, +2 fortitude, +4 concentration, +4 intimidate, +2 nature lore, +4 survival, +4 taunt, 1x bear endurance/day, made of mithral

Leather Armor of Mysterious Focus -- 75 bags (normal 116) -- EQ
Type : light armor (AC1, DEX bonus 8)
+4AC, bonus feats Spell Focus Conjuration + Spell Focus Enchantment, 1x shadow conjuration/day, 1x charge summon monster VI (eldritch knight or UMD)

Owlfeather Armor -- 55 bags (normal 83) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, bonus feat Dash, +4 concentration, +4 heal, +4 move silently, +4 perform, +4 spot, 1x owls wisdom/day

Serpent Armor -- 82 bags (normal 125) -- EQ
Type : light armor (AC2, DEX bonus 6)
+4AC, bonus feat Lightning Reflexes, +4 saving throws vs poision, +2 reflex saving throw (total reflex saves +4)

Wight Armor -- 59 bags (normal 88) -- EQ
Type : light armor (AC3, DEX bonus 5)
+4AC, +4 bluff, +2 hide, +2 move silently, +4 intimidate, +4 lore dungeoneering, 1x greater invisibility (7)/day

Shirt of the Treant -- 52 bags (normal 78) -- EQ
Type : light armor (AC4, DEX bonus 4)
+4AC, resistance slashing /5, +3 hide, +3 move silently, +3 perform, made of iron

Shirt of Chains -- 52 bags (normal 78) -- EQ
Type : light armor (AC4, DEX bonus 4)
+4AC, resistance piercing /5, +3 hide, +3 move silently, +3 perform, made of iron

Any light armor +4 -- 35 bags -- EQ
+4AC


Medium
Hidden: show
Improved Armor of Command -- 95 bags (normal 148) -- EQ
Type : medium armor (AC5, DEX bonus 3)
+4AC, +3 charisma, +4 bluff, +4 diplomacy, +2 lore arcana, +2 lore history, +2 lore nobility, made of iron

Any medium armor +4 -- 35 bags -- EQ
+4AC

Zombie Hide Armor -- 46 bags (normal 70) -- EQ
Type : medium (AC3, DEX bonus 5)
+4AC, +10 hitpoints, +2 reflex saving throw, resistance slashing 5/-


Heavy
Hidden: show
Smooth Band Plate -- 54 bags -- BE
Type : full plate armor
+2AC, 10% fire immunity, +2 strength, light : red, +2 intimidate, +2 taunt

Any heavy armor (except full plate) +4 -- 35 bags -- EQ
+4AC

Full plate +4 -- 38 bags -- EQ
+4AC

Stoic Armor -- 53 bags (normal 78) -- EQ
Type : heavy (8AC, DEX bonus 0)
+4AC, bonus feat combat expertise, +4 taunt, 1x displacement(5) /day

Plate of Undead Controlling -- 72 bags (normal 111) -- EQ
Type : full plate
+4AC, 1x control undead(20) /day (evil or UMD)



Shields

Light
Hidden: show
Trader's companion, greater -- 57 bags -- CL
Type : light shield
+3 AC, +3 charisma, +3 appraise, +3 bluff, +3 diplomacy

Light shield +4 -- 35 bags -- EQ
+4 AC

Barricade Buckler -- 140 bags -- EQ
Type : light shield
Blade Barrier 1 use / day, Vulnerability Sonic 25 %, Shield AC +3

Light Bladed Buckler -- 65 bags -- EQ
Type : light shield
+3AC, +1d6 slashing damage, +4 open lock (rogue or UMD)


Heavy
Hidden: show
Campaigner's shield -- 158 bags -- DO
Type : heavy shield
+4 AC, +3 strength

Stout Hand Shield, greater -- 49 bags -- CL
Type : heavy shield
+3 AC, +3 constitution, +3 heal, +3 survival

Heavy shield +4 -- 35 bags -- EQ
+4 AC

Heavy Wraith Shield -- 83 bags -- EQ
Type : heavy
+3AC, +1d6 negative damage, intimidate +4 (fighter, evil or UMD)

Entropic Shield -- 44 bags (normal 66) -- EQ
Type : heavy
+3AC, +4 concentration, +4 heal, +4 parry, +4 perform, +4 taunt, 1x day entropic shield

Blinding Shield -- 114 bags -- EQ
Type : heavy
Diplomacy +4, Heal +4, Lauschen +4, Word of Faith 1 use / day, Shield AC +3, Favored Soul only, Cleric only, Paladin only or UMD

Shield of Mercy -- 99 bags -- EQ
Type : heavy
Heal +4, on use Heal 1 use / day, on use Cure critical wounds 1 use / day, CHA +2, Shiled AC +3

White Scale -- 24 bags -- BE
Type : heavy
+2AC, 10% cold immunity, blue light (low), 2x hypothermia/day

Mage Blocker -- 70 bags -- BE
Type: Heavy shield
Shield AC +2, Greater Disspell Magic one use/ day, Silence one use / day

Winged Shield +3 -- 124 bags -- EQ
Type: Heavy
Bluff +, Diplomacy +3, Spot +2, Heal +2, Concentration +2, Taunt +4, on use Haste 1 use / day, on use Mass Snake's Swiftness 1 use / day, Shield AC +3


Tower
Hidden: show
Riot Control shield -- 150 bags --DO
Type : tower shield
+4 AC, 2 damage reduction, adamantine

Beast Tower Shield -- 97 bags (normal 150) -- EQ
Type : tower shield
+3 AC, bonus feat Monkey Grip, +4 intimidate, +4 lore, +4 sense motive

Towershield +4 -- 35 bags -- EQ
+4 AC

Bashing Tower Shield -- 144 bags (normal 220) -- EQ
Type : tower shield
+4AC, bonus feat improved shield bash, +4 intimidate, +4 parry (fighter or UMD)

Beast Tower Shield -- 107 bags -- EQ
Type : tower shield
Bonus Feat Monkey Grip, Intimidate +4, Lore Nature +4, Sense Motive +4, Shield AC +3

Wrapped Tower -- 124 bags (normal 190) -- EQ
Type : tower shield
On use Remove Fear one use / day, Remove Paralysis one use / day, Deadly Armor one use / day, Saves vs Death +2, Shield AC +3

Tower Shield of Torms -- 90 bags -- EQ
Type : tower shield
+3AC, +1d6 piercing damage, survival +4 (fighter or UMD)



Jewelry

Amulets
Hidden: show
Commander's insignia -- 39 bags -- DO
Type : amulet
+3 AC, +2 wisdom, +3 diplomacy, +3 intimidate

Primal rage -- 28 bags -- NO
Type : amulet
+3 AC, bonus feats : extra rage + extend rage

Zendalure Amulet -- 33 bags -- NO
Type : amulet
Bonus spell slots spirit shaman level 3, level 4 and level 5, 10% acid immunity, 1 charge/use remove disease

Ninja Amulet, epic -- 402 bags (normal 620) -- EQ
Type : amulet
+4 AC (natural), bonus feat power crit katana, +4 bluff, +4 disguise, +4 escape artist, +1 lore nobility, +4 set trap, +4 survival, +4 tumble (assasin or UMD)

Amulet of Tears -- 325 bags (normal 500) -- EQ
Type : amulet
+4 AC (natural), +4 bluff, +4 lore arcana, +4 perform, 3x False Life/day

Gem of Glitterdepth -- 325 bags (normal 500) -- EQ
Type : amulet
+4 wisdom

Amulet of Wordtwisting -- 118 bags (normal 180) -- EQ
Type : amulet
+2 charisma, +3 intelligence, +4 bluff, +4 diplomacy, +4 intimidate, +4 sense motive, 1x tongues/day (gray orc, half orc or UMD)

Amulet of Second Chances -- 166 bags (normal 250) -- EQ
Type : amulet
+3 AC (natural), +3 universal saving throws

Cat's Eye Brooch -- 122 bags (normal 180) -- EQ
Type : amulet
+3 AC (natural), +2 dexterity, +1 universal saving throws, +4 saving throws vs disease

Contact Medallion -- 6,5 bags (normal 8) -- EQ
Type : amulet
3 sendings to use


Rings
Hidden: show
Ring of the Golden Lion -- 56 bags -- NO
Type : ring
+3 AC, +4 AC vs evil, 10% damage immunity electrical, -1 fortitude save

Dark ring of resistance -- 7 bags -- CO
Type : ring
+2 universal saving throws

Bone Ring -- 25 bags -- BE
Type : ring
Bonus spell slot cleric level 2, bonus spell slot cleric level 3, +2 saves vs death, +2 saves vs negative energy

Ironskin ring -- 20 bags -- BE
Type : ring
+2AC deflection, bonus feat toughness

Ring of the bard -- 11 bags -- BE
Type : ring
Bonus spell slot bard level 3, bonus spell slot bard level 4

Ring od Nature -- 6 bags -- BE
Type: Ring
Bonus spell slot druid 1 and 2

Lockpicking Ring -- 14 bags (normal 20) -- EQ
Type : ring
+4 disable device, +4 open lock

Archon's Ring of Protection -- 139 bags (normal 206) --EQ
Type : ring
+4AC deflection, damage vulnerability cold 50%, damage vulnerability negative energy 25%
(good, lawful, neutral or UMD)

Baator Ring of Protection -- 139 bags (normal 206) -- EQ
Type : ring
+4AC deflection, damage vulnerability electric 50%, damage vulnerability divine 25% (evil, neutral or UMD)

Abyssal Ring of Protection -- 139 bags (normal 206) -- EQ
Type : ring
+4AC deflection, damage vulnerability fire 50%, damage vulnerability divine 25% (chaotic, neutral or UMD)

Ring of Halo -- 157 bags -- MY
Type : ring
Bonus spell slot spirit shaman level 6, bonus spell slot sorcerer level 6, bonus spell slot wizard level 6, damage immunity magical 5%, +2 universal saving throws, +3 concentration

Nature's Vigil -- 47 bags -- MY
Type : ring
+2 wisdom, +1 universal saving throws, +2 hide, +2 move silently, +2 spot

Waterdhavian Ring of Endurance -- 155 bags -- BGE
Type : ring
Bonus feat toughness, +10 hp, +4 fortitude save, +2 universal saving throws



Other wearables

Robes
Hidden: show
Robe of Energy -- 16 bags -- CO
Type : clothing
+7 concentration, light : red, spell immunity magic missile, 1x magic missile (9) /day

Robes of Eyes -- 311 bags (normal 500) -- EQ
Type : robe/clothes
+4 AC, bonus feat uncanny dodge, +4 search, +4 spot (duelist, monk or UMD)

Ninja Robe of Stars, epic -- 212 bags (hot, normal 326) -- EQ
Type : robe/clothes
+4AC, bonus feat power critical shuriken, bonus feat improved critical shuriken, bonus spell slot assassin level 1, +4 disguise, +4 escape artist, +4 hide, +4 move silently, +4 lore nobility, +4 sleight of hand, +4 tumble (assassin or UMD)

Epic Robes of Blending -- 38 bags (normal 53) -- EQ
Type : robe/clothes
+4AC, +3 disguise, +3 hide, +3 move silently, 1x camouflage (5)/day

Fiery Tunic -- 58 bags (normal 86) -- EQ
Type : robe/clothes
On use Elemental Shield 1 use / day, On use Body of Sun 1 use / day, Saves vs Fire+ 2, Armor AC +4

Robe of Inferno 63 bags (normal 93) -- EQ
Type : robe/clothes
On use Elemental Shield 1 use / day, On use Globe of Fire 2 uses / day, Fore resistence 5, Armor AC +4

Ghost Shroud -- 41 bags -- EQ
Type : robe/clothes
Disguise +3, Escape Artist +3, Concentration +3, Lore Dungeoneering +3, on use Blindsight 1 use/ Day, Negative Energy Resistence 5, Armor AC +4

Robe of Eyes -- 217 bags -- EQ
Type : robe/clothes
Spot +4, Search +4, Armor AC +4, Duelist only, Monk only or UMD

Sociability Garb -- 27 bags -- BGE
Type : robes
+4 bluff, +4 diplomacy, +4 intimidate, +4 perform, +4 sense motive

Reader's Travel Robes -- 227 bags -- CO
Type : robes
+4AC, +3 constitution, +3 diplomacy, +3 lore geo & astro, +3 lore local


Cloaks
Hidden: show
Shimmering Cloak -- 82 bags -- DO
Type : cloak
Spell resistance 32

Cloak of the Charismatic Fool -- 99 bags (normal 150) -- EQ
Type : cloak
+3AC (deflection), +3 charisma, regeneration +1, +4 bluff, +4 diplomacy, +2 lore nobility & royalty

Ninja Backpack -- 319 bags (normal 495) -- EQ
Type : cloak
+4AC (deflection), bonus feat improved critical katana, +4 hide, +3 move silently, +4 set trap, 1x darkness/day

Greater Cloak of the Stalker -- 56 bags (normal 83) -- EQ
Type : cloak
+4 hide, +4 move silently, +4 listen, +4 spot, +4 search, +4 survival, regeneration +1

Cloak of the Predatory Vigor -- 259 bags (normal 400) -- EQ
Type : cloak
+4AC (deflection), regeneration +1, +4 intimidate, +4 lore nature, 2x lesser vigor/day (barbarian or UMD)

Greater Cloak of the Tombraider -- 56 bags (normal 83) -- EQ
Type : cloak
+4 hide, +4 move silently, +4 disable device, +4 open lock, +4 lore arcana, regeneration +1

Greater Piwafwi -- 259 bags (normal 400) -- EQ
Type : cloak
+4AC deflection, +4 improved saving throw vs fire, +4 hide, +1 regeneration (elf or UMD)

Greater Cloak of the Spellblade -- 52 bags (normal 77) -- EQ
Type : cloak
+2 saving throw vs fortitude, +4 concentration, +4 spellcraft, regeneration +1

Dragonscale Cloak -- 131 bags (normal 200) -- EQ
Type : cloak
+3AC deflection, acid resist 3/-, cold resist 3/-, electric resist 3/-, fire resist /3-, regeneration +1 (CN, CN, NE or UMD)


Helmets & hoods
Hidden: show
Headband of Intellect +4 -- 233 bags -- EG
Type : headband
+4 intelligence

Corsair's Eyepatch -- 62 bags (normal 92) -- EQ
Type : headwear
+3AC (deflection), bonus feat +1d6 sneak attack, +3 intelligence (swashbuckler or UMD)

Ninja Cowl Epic -- 175 bags (normal 265) -- EQ
Type : headwear
Bonus feat Dash, Bonus feat Stealthy, +4 disguise, +4 hide, +3 move silently, +1 lore nobility, 1x darkness/day, 1x poison/day (assassin or UMD)

Crystal Mask of Mind Armor -- 38 bags (normal 56) -- EQ
Type : headwear
+3AC (deflection), +3 will saves

Bullheaded Helm 37 bags (normal 53) -- EQ
Type: Headwear
Bonus HP 12, Bonus Feat Bullheaded, Perform +4, Diplomacy +2, Intimidate +2, Concentration +4, Deflection AC +3

Headband of the Lorebinder -- 37 bags (normal 53) -- EQ
Type : headwear
+3AC (deflection), bonus spell slot bard level 3, bonus spell slot bard level 4, +4 lore arcana, +4 lore history, +4 perform (bard or UMD)

Circlet of Mages -- 41 bags (normal 60) -- EQ
Type : headwear
+3 intelligence, bonus spell slot wizard level 2, bonus spell slot wizard level 3, bonus spell slot wizard level 4, +4 concentration, +4 spellcraft

Mask of Blood -- 28 bags (normal 41) -- EQ
Type : mask
Bonus feat extend rage, bonus feat extra rage, use of acid splash unlimited times (evil or UMD)

Mask of Fury -- 38 bags (normal 57) -- EQ
Type : mask
Use Rage (20) 1x/day

Mask of Menal Armor -- 38 bags (normal 57) -- EQ
Type: Mask
Bonus HP +10, Deflection AC +3, Saves vs Mind eefcting +4

Eyes of the Eagle -- 33 bags (normal 48) -- EQ
Type : glasses
+3AC deflection, +4 concentration, +4 nature lore, +4 search, +5 spot

Crystal Mask of Discernment -- 34 bags (normal 49) -- EQ
Type : mask
+3AC deflection, +10 hitpoints, +4 bluff, +4 diplomacy, +4 intimidate, +4 sense motive, +4 taunt

Helm of the Purple Plume 54 bags -- EQ
Type: Headwear
Diplomacy +4, Heal +4, Concentration +4, Listen +4, Lore Nobility & Royalty +4, Saves vs +3, CHA +3, Lawful Good only, Neutral Good only, Lawful Neutral only, or UMD

Blindfold or True Darkness -- 41 bags -- EQ
Type : helmet
+3 wisdom, -2 reflex save, spell immunity 'weird', blindsight 3x/day

Helm of Heroes -- 41 bags -- EQ
Type: Helmet
50 Charges, On use; Blessed Aim 3 charges/ use, Heriosm 3 charges/ use, Magic Vestment 1 charges/ use, Greater Magi Weapon 1 charge/use

Radiant Heart Helmet -- 5 bags -- NO
Type : helmet
Paladin spell slot level 1, paladin spell slot level 2, spell resistance 16

Natural Focus -- 15 bags -- NO
Type : helmet
Ranger spell slot level 1, ranger spell slot level 2, +2 wisdom, spell resistance 14

Spider Mask -- 48 bags -- EQ
Type: Mask
Deflection AC+3, Saved vs Poison +4, Constitution +2, Spell Immunity Web

Mind Vault -- 34 bags (normal 49) -- EQ
Type: Headwear
50 Charges. On Use: Lesser Mind Blank 3 charges/use, Deflection AC +2, Saves vs Mind effecting +2, Spell resistence 12

Circlet of Oghma's wisdom -- 504 bags -- CO
Type : helmet
+4 wisdom


Boots
Hidden: show
Campaigner's boots -- 125 bags -- DO
Type : boots
+3 AC, +5 hp, +3 constitution

Evereskan Wild Striders -- 153 bags -- DR
Type : boots
+3AC, +4 hide, +4 move silently

Ninja Boots, epic -- 296 bags (normal 454) -- EQ
Type : boots
+4AC, bonus feat circle kick, +4 hide, +4 move silently, +3 search, +3 spot (assassin or UMD)

Cold Respite -- 80 bags (normal 119) -- EQ
Type : boots
+3AC, bonus feat spring attack, bonus feat toughness, +15% cold immunity

Northlander Boots -- 33 bags -- NO
Type: Boots
On use Expeditious Retreat one use/ day, Cold Immunity 10%, Dodge +3 AC

Rock Boots -- 166 bags (normal 220) -- EQ
Type: Boots
Foundation of Stone 1 use/day, Deflection AC +3, Constitution +3

Rogues's Entitlement -- 202 bags (normal 300) -- EQ
Type: Boots
Move silently +4, Hide +4, Dodge AC +3

Emerald Boots -- 132 bags (normal 200) -- EQ
Type : boots
+3AC, bonus feat extra turning, +3 charisma, +10 hitpoints

The Wise Way -- 100 bags (normal 150)-- EQ
Type : Boots
+3AC, +3 wisdom, bonus feat circle kick


Belts
Hidden: show
Belt of Growth -- 85 bags (normal 125) -- EQ
Type : belt
+3 constitution, +3 strength, 3 enlarge person /day

Belt of Priestly Might -- 132 bags (normal 200) -- EQ
Type : belt
+3AC (deflection), bonus feat augment healing, +3 strength, +2 diplomacy, +2 heal

Belt of Ultimate Athleticism -- 125 bags (normal 196) -- EQ
Type: Belt
Spot +2, Escape Artist +4, Listen +2, Tumble +4, Deflection AC +3, Dexerty +3

Akromatic Belt -- 55 bags (normal 80) -- EQ
Type : belt
+3 hide, +3 move silently, bonus feat improved crit kukri, +1 save vs death

Fighter Evocation Barrier -- 86 bags -- EQ
Type: Belt
Deflection AC +3, Saves vs Electricity +4, Saves vs Cold +4, Saves vs Fire +4, Saves vs Acid +4, Saves Reflex +2, Fighter Only or UMD

Performer's Boon -- 107 bags -- EQ
Type: Belt
Bonus Feat Artist, Bluff +2, Diplomacy +2, Deflection AC +3, STR +3

Quick Wit -- 107 bags -- EQ
Type Belt
Bonus Feat Alertness, Bluff +4, Deflection AC +3. Dexerty +3

Mind over Body -- 107 bags -- EQ
Type: Belt
Bonus Feat Greater Toughness, Spellcraft +4, Deflection AC +3, INT+3

Focused Monk's Belt -- 101 bags -- EQ
Type : belt
+3AC (deflection), +3 wisdom, bonus feat extra stunning attacks, +4 taunt (monk or UMD)


Gloves & bracers
Hidden: show
Lieutenant's Bracers -- 72 bags -- DO
Type : bracers
+4AC (armor), +5 hitpoints

Bracers of the Peerless Archer -- 400 bags -- DR
Type : bracer
+4 dexterity

Gauntlet of Fury -- 59 bags -- CO
Type : gloves
+2AC deflection, 1x greater missile storm (15) /day, 1x magic missile (3) /day

Bracers of the Blinding Strike -- 86 bags -- CO
Type : bracers
+4AC (armor), 2x haste (10) /day

Balanced Hands -- 14 bags -- BE
Type : gloves
+2 dexterity, bonus feat two weapon fighting

Gauntlets of the Siegebreaker -- 357 bags (normal 550) -- EQ
Type : gloves
+4 enhancement, +3 strength, +2 electric damage, +1d4 damage vs constructs, 1x knock /day (monk or UMD)

Selfless Serf's Healing Hands -- 37 bags (normal 55) -- EQ
Type : gloves
3x cure critical wounds /day, 50% weight (cleric, favored soul or UMD)

Gloves of the Balanced Hand -- 54k (normal 80) -- EQ
Type : gloves
bonus feat two weapon fighting, bonus feat two weapon defense

Counterstrike Bracers -- 198 bags (normal 300) -- EQ
Type : bracer
+4AC deflection, +4 enhancement, bonus feat skill focus parry, +4 parry

Mithral Bells -- 13 bags (normal 17) -- EQ
Type : gloves
Bonus spell slot bard level 4, +4 perform, 3 uses orb of force, 3x soundburst(3) /day (bard or UMD)

Bracers of Entangling Grasp -- 60 bags -- EQ
Type : bracer
+3AC (deflection), +3 wisdom, caster level 15, entangle 3x/day (druid or UMD)

Wrappings of the Ninja -- 96 bags (normal 141) -- EQ
Type : gauntlet
Bonus feat deflect arrows, bonus feat improved initiative, +3 hide, +3 move silently, +4 parry,
+4 sleight of hand, +4 taunt, +4 tumble (assassin or UMD)

The Fist -- 52 bags -- EQ
Type: gloves
+4 enhancement, +1d4 pierce damage, +3 saving throw vs fire, +3 saving throw vs ice

Gloves of the Copper Elf Strength -- 504 bags -- MY
Type: gloves
+4 strength

Battlefield Scout's Gloves -- 76 bags -- BGE
Type : gloves
+3AC (deflection, +4 escape artist, +4 hide, +4 move silently

Gloves of Endless Appeal -- 309 bags -- BGE
Type : gloves
+4 charisma


Usables, Consumables & other
Hidden: show
Whetstones -– 6 bags -- DO
Keen Edge (50 charges)

Contact Medalion -- 6,5 bags -- EQ
Type : amulet
Sending (3 charges)

Skeleton Key -- 750 gold -- EQ
Thieves Tools +12

Spellsink Scarab -- 3 bags -- EQ
Type : amulet
Lesser spell mantle (9) (3 charges)

Brooch of Avoidance -- 3 bags -- EQ
Type : Amulet
Magic Vestment (20 = +5) (1 charge)

Sustaining Spoon -- 1 bag -- EQ
Lesser Vitality one use/ day

Canteen -- 1400 coins -- EQ
Lesser Vitality 2 uses/ day

Restorative Ointment -- 5 bags -- EQ
50 charges: Neutralize Poison 3 charges / Cure disease 3 charges, Cleric or Paladin only or UMD

Horn of Goodness - 7 bags -- EQ
50 charges: Magic Circle vs Evil 5 charges, Good only or UMD

Brooch of Shielding -- 9400 coins -- EQ
Shield one use / day

Chime of Interruption -- 2400 coins - EQ
50 charges: Silence 3 charges/ use

Doorbell -- 2 bags -- EQ
50 charges: Knock 1 charge/use , Bard only or UMD

Manual of Lore -- 14 bags --EQ
50 charges: Lore 3 charges/ Use

Bots of fire -- 15 bags for 10 sets (990 pieces) -- MY
Type : crossbow bolts
1d6 fire damage

Acid arrows -- 15 bags for 10 sets (990 pieces) -- MY
Type : arrows
1d6 acid damage

Deadly Caltrops -- 630 coins for 50 pieces (normal 875) -- FAI
Type: Shuriken
On Hit Slow 2 rounds 10%, Wounding SG 20, Shalshing Damage 1D4, Enchancement +4

Sniper Darts -- 500 coins for 50 pieces (normal 687) -- FAI
Type: Throwing Darts
Massive Crit 2, Bludgeoning Damage 1D8, Enhancement +4, Cold Iron

Edelgarde's Breakfast for Challenging days -- 50 coins -- FAI (normal 67)
Aid (Potion effect)

Yellow Orange Tea --24 coins (normal 31) -- FAI
Lesser Vitality (Potion Effect)


Seeking
Hidden: show
*A Laurel Crown for payable price without exorbitant requirements or inaccessible tickets
*A Ring, with 3rd or 4th tier deflection ((AC)), and if possible bard abilities or bard spell
*Exeptional Instruments, new or even used ones, that can be restored
*Boots and gloves with an appraise enchantment, 2nd tier or higher.
*Rare tales, poems or song, also gladly taken in book-form
Last edited by Moonsong on Sun Jun 26, 2022 2:44 am, edited 26 times in total.
Tiawyn Aleaneldeth - a different and yet easy going elf

Bio - Look to the stars, and inside your heart

Seven Stars - Sales & Services - Save one soul - and you save the world

Tiawyn's Artbook - From the innermost.
User avatar
DaloLorn
Posts: 949
Joined: Tue Mar 26, 2019 2:44 am
Location: Discord (Dalo Lorn#0171)

Re: Seven Stars - S.a.S

Unread post by DaloLorn »

In the days after the poster was put up, a young air genasi, speaking with an Amnian accent and prominently wearing a Selunite symbol around her neck, soon inquires about buying the clerical boots. Even if not pressed about it, the young acolyte, introducing herself as "Nelee", would quickly admit that she's not nearly powerful enough to fully benefit from them yet, but hopes to someday become capable of bringing out their full potential.
European player, UTC+1 (+2 during DST). Fixer of random bits. Active in Discord.
Notable characters:
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User avatar
Moonsong
Posts: 25
Joined: Fri Sep 24, 2021 1:08 am

Re: Seven Stars - S.a.S

Unread post by Moonsong »

A blue haired elf would be found at the Gate in the Wide to listen, introducing herself as Tiawyn. She can't be overlooked in the Outer City witth her also Blue tent blue painted counter.

She would listen and encourage the nice pristess, that she sure will get there one day with the help of her godess. In any case, the boots would be reserved for the next days.
Tiawyn Aleaneldeth - a different and yet easy going elf

Bio - Look to the stars, and inside your heart

Seven Stars - Sales & Services - Save one soul - and you save the world

Tiawyn's Artbook - From the innermost.
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Moonsong
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Re: Seven Stars - S.a.S

Unread post by Moonsong »

By now, the boots were handed over and other customers met satisfying requirements as well.

In the Beginners & Bargains Section, also in the Creative Chest, a few new items have been added.

At the buttom of the list, a new section was added, the Seeking-Section.
Tiawyn Aleaneldeth - a different and yet easy going elf

Bio - Look to the stars, and inside your heart

Seven Stars - Sales & Services - Save one soul - and you save the world

Tiawyn's Artbook - From the innermost.
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Moonsong
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Re: Seven Stars - S.a.S

Unread post by Moonsong »

New items have been added, please see the following sections:

Dare & make an Offer: Red Dragon Studded Leather +4
Chainshirt +4

Otherr : Bracers of Armor +3
Tiawyn Aleaneldeth - a different and yet easy going elf

Bio - Look to the stars, and inside your heart

Seven Stars - Sales & Services - Save one soul - and you save the world

Tiawyn's Artbook - From the innermost.
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NCrawler
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Re: Seven Stars - S.a.S

Unread post by NCrawler »

Taran notices the poster and listings and composes a note, "I will pay the 260 bags for the Flaming Bastard sword and the 144 bags for the Bashing Tower Shield."
Taran Seven - Divine Champion of Garagos
Lauren Seven - Sister, warrior in training
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NCrawler
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Re: Seven Stars - S.a.S

Unread post by NCrawler »

Taran returns to his note and scrawls on the bottom, "I would also like to purchase the Belt of Ultimate Athleticism for 125 bags, the Gauntlets of the Siegebreaker for 357 bags and the Dragonscale Cloak for 131 bags. I believe that would bring my total to 1017 bags for everything if that pleases you."
Taran Seven - Divine Champion of Garagos
Lauren Seven - Sister, warrior in training
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Moonsong
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Re: Seven Stars - S.a.S

Unread post by Moonsong »

Any customers were served these days gladly. Also the "seeking" section was expanded a little.
Tiawyn Aleaneldeth - a different and yet easy going elf

Bio - Look to the stars, and inside your heart

Seven Stars - Sales & Services - Save one soul - and you save the world

Tiawyn's Artbook - From the innermost.
User avatar
NCrawler
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Posts: 366
Joined: Wed Jan 19, 2011 1:05 pm
Location: Arkansas

Re: Seven Stars - S.a.S

Unread post by NCrawler »

A new note is penned and left at the Wide: "The two bastard swords that you have listed, Headhunter's Blade and Sword of Order, what is your price for both? I have come into possession of a Ring (AC +4, Disable Device +1, Lore: Arch-Engineering +1) that I can add to the deal for a fair price."
Taran Seven - Divine Champion of Garagos
Lauren Seven - Sister, warrior in training
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