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 Post subject: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Sun Jun 04, 2017 12:00 am 
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Black Claws Emporium


One of the illustrious trading houses out of Ched Nasad, the Black Claws Mercantile Company offers a wide range of magical merchandise, many of which are acquired by the negotiating powers of its alluring and sensual Sshamath representative, Jabress Schezalle.

It is reliably reported that the Jabress will accept gemstones as currency.



OOC: How to find your items!

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Enter your search parameter in the field, eg. Deflection Ring, Vampiric Regen, Spot

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Gem Values
NameValue (Plakla)
Malachite
6
Obsidian
12
Fluorspar
15
Bloodstone
35
Jade
35
Fire Agate
45
Tsavorite Garnet
65
Amethyst
90
Mandarin Garnet
90
Aventurine
115
Demantoid
135
Phenalope
135
Black Opal
135
Greenstone
180
Zircon
180
Garnet
270
Pearl
270
Alexandrite
450
Kunzite
450
Topaz
550
Ruby
625
Fire Opal
700
Emerald
800
Sapphire
850
Amber
950
Diamond
950
Ametrine
1,350
Jacinth
5,000
Canary Diamond
12,500
Star Sapphire
25,000
Blue Diamond
50,000
Rogue Stone
75,000
King's Tear
100,000
Beljuril
150,000

_________________
[New Player's Guide to Wizardry]
[BGTSCC Complete Arcane Spell List]

Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar
Unread postPosted: Sun Jun 04, 2017 1:13 am 
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Standard Stocklist

The following items are available in regular supply from the Black Claws goods acquisition network. Prices are not negotiable, although rumours abound that Jabress Schezalle will accept gems as currency at very reasonable exchange rates as listed above.

Weapons

Short Blades/Small Arms
NameTypeEnchantments & SpecificsPrice
Dagger of Defiance
Dagger
    +4 Enhancement
    +3 Will Saving Throws
    +3 Fear Saving Throws
57,000
Dagger of Denial
Dagger
    +4 Enhancement
    +1 Electrical
    Detect Magic 1/day
    Dispel Magic (10) 1/day
    Cold Iron
    Only Usable by N, LE, NE, CE
53,000
Ruby Blade
Dagger
    +4 Enhancement
    +1d4 vs Undead
    +1 Fire
    +4 Sense Motive
    Divine Favor (5) 1/day
    Only Usable by LE, LG, LN, N.
45,000
Spectral Dagger
Dagger
    +3 Enhancement
    +1d6 Negative
    +2 Divine Saving Throws
    +2 Positive Energy Saving Throws
    No Damage
50,000
Spider Fang
Dagger
    +4 Enhancement
    +1 Acid
    Spell Immunity: Web
    Web (3) 2/day
53,500
Pick of Piercing
Kama
    +3 Enhancement
    +1 Acid
    +2 Piercing
    +3 Disable Device
    +2 Open Lock
55,000
Hellcat Gauntlet (Left)
Kama
    +4 Enhancement
    +1 Acid
    +1 Bludgeoning
    On Hit: Poison DC 18 1d2 Dexterity
99,000
Hellcat Gauntlet (Right)
Kama
    +4 Enhancement
    +1 Fire
    +1 Piercing
    On Hit: Poison DC 18 1d2 Strength
99,000
Kukri of Subtlety
Kukri
    +4 Enhancement
    +1d6 Sneak Attack
    +3 Hide
    +3 Move Silently
73,000
Hellfire Sword
Short Sword
    +3 Enhancement
    +2 Fire
    Flame Arrow (5) 1/day
    Dim Orange Light 5m
    Only Usable by Evil
80,000
Imbued Cold Iron Sword
Short Sword
    +4 Enhancement
    +1d4 vs Evil
    Bonus Feat: Improved Critical Short Sword
    Only Usable by Good, Lawful.
171,000
Grafted Sickle
Sickle
    +3 Enhancement
    +1d4 Negative
    +1 Vampiric Regeneration
    -2 Saving Throws vs Disease
    -2 Saving Throws vs Poison
    Only Usable by Evil
55,000
Blidsighted Sickle
Sickle
    +4 Enhancement
    +1d4 Negative Energy
    Blindsight (3) 1/day
99,000
Long Blades
Grafted Sword
Bastard Sword
    +3 Enhancement
    +1d4 Massive Criticals
    +2 Will Saving Throws
    -2 Saving Throws vs Disease
    -2 Saving Throws vs Poison
    Only Usable by Evil
39,000
The Flaming Bastard
Bastard Sword
    +4 Enhancement
    +1d6 Fire
    On Hit: Stun DC 18 5%/2 rounds
262,500
Djinn's Banishment
Falchion
    +4 Enhancement
    +1d6 vs Outsiders
    +1 Electrical
    Dismissal (7) 1/day
79,500
Falchion of Uneering Doom
Falchion
    +4 Enhancement
    +1d6 Cold
    On Hit: Doom DC 20 25%/3 rounds.
230,000
Divine Wrath
Greatsword
    +4 Enhancement
    Bonus Feat: Divine Might
230,000
Empowered Greatsword
Greatsword
    +4 Enhancement
    Bonus Feat: Power Attack
53,500
Manticore Greatsword
Greatsword
    +4 Enhancement
    +1d6 Piercing
    +4 Diplomacy
    +4 Intimidate
    Manticore Spikes 1/day
262,500
Shifter's Sorrow
Greatsword
    +3 Enhancement
    +4 Enhancement vs Shapechanger
    +1d6 vs Shapechanger
    Alchemical Silver
53,500
Sword of the Mighty Thews
Greatsword
    +4 Enhancement
    +1d6 vs Dragon
    +1 Sonic
    +3 Reflex Saving Throws
    Only Usable by NG, CG, CN
66,500
Devil's Bane
Katana
    +4 Enhancement
    +1d8 vs Outsider
    +1d6 Massive Criticals
    Alchemical Silver
99,000
Ninja Darksteel
Katana
    +4 Enhancement
    +1 Electrical
    On Hit: Blindness DC 20 10%/2 rounds
    +4 Bluff
    +4 Parry
    +4 Tumble
    Only Usable by Assassin
332,500
Baatorian Green Steel
Longsword
    +4 Enhancement
    Bonus Feat: Improved Critical Longsword
    Bonus Feat: Power Critical Longsword
    Only Usable by Evil, Lawful
262,500
Mordenkainen's Sword
Longsword
    Mordenkainen's Sword (18) Single Use
3,750
Nine Lives Stealer
Longsword
    +4 Enhancement
    +1d4 Massive Criticals
    Vampiric Regeneration +2
    Only Usable by Evil
262,500
Sword of Life Stealing
Longsword
    +4 Enhancement
    On Hit: Level Drain DC 16
    Vampiric Regeneration +1
    Only Usable by Evil
262,500
Sword of Virtue Beyond Reproach
Longsword
    +4 Enhancement
    +1d4 vs Evil
    +2 Saving Throws vs Mind Affecting
    Sunbeam (13) 1/day
    Only Usable by LG, NG, LN
279,000
Blade of Chills
Rapier
    +3 Enhancement
    +1 Cold
    On Hit Stun DC 14 10%/1 round
    Only Usable by Elf, Evil
60,000
Blood Rapier
Rapier
    +3 Enhancement
    +1d4 Slashing
    Damage Vunerability Piercing -10%
34,000
Ghost Blade
Rapier
    +4 Enhancement
    +2 Negative Energy
    Displacement (9) 1/day
360,000
Heartseeker
Rapier
    +2 Enhancement
    Bonus Feat: Track
    +4 Survival
44,000
Rapier of Desperate Measures
Rapier
    +4 Enhancement
    Bonus Feat: Improved Critical Rapier
    Haste (5) 1/day
    Only Usable by CE, CG, CN, N
50,000
Dwarf Gouger
Scimitar
    +2 Enhancement
    +4 Enhancement vs Dwarf
    +1d6 vs Dwarf
37,500
Sylvan Scimitar
Scimitar
    +4 Enhancement
    +1d4 Piercing
    Bonus Feat: Cleave
    Only Usable by Chaotic
285,000
Viperblade
Scimitar
    +4 Enhancement
    +1d4 Acid
    On Hit: Poison DC 18 1d2 Dexterity
295,000
Maces, Hammers, Flails, Clubs
Rod of Defiance
Club
    +4 Enhancement
    +3 Charisma
    Bonus Feat: Extra Turning
    Consecrate (3) 1/day
86,000
Lesser Axiomatic Hammer
Light Hammer
    +4 Enhancement
    +1d6 vs Chaotic
    +3 Intimidate
    +3 Parry
    +3 Taunt
    +3 Tumble
    Cold Iron
53,500
Blackjack
Light Flail
    +4 Enhancement
    +1d4 Piercing
    +3 Hide
    +3 Move Silently
171,000
The Dark Heart
Light Flail
    +4 Enhancement
    +2 Vampiric Regeneration
233,000
Trollbane
Light Flail
    +4 Enhancement
    +1 Fire
    +1 Acid
    On Hit: Stun DC 20, 5%/1 round
192,000
Flail of Skulls
Medium Flail
    +1 Enhancement
    +4 Enhancement vs Goblinoid
    On Hit Fear DC 16 10%/3 rounds
30,000
Captain of the Guard
Medium Flail
    +4 Enhancement
    +1d4 Slashing
    +1 Will Saving Throws
    +2 Spot
171,000
The Iron Corporal
Medium Flail
    +4 Enhancement
    +1d4 Cold
    +3 Constitution
    Cold Iron
190,000
Rod of Flailing
Medium Flail
    +4 Enhancement
    +1d4 Slashing
    Bonus Feat: Two Weapon Fighting
    Death Armor (3) 1/day
    Only Usable by Evil
99,000
Binding Crystal
Mace
    +1d6 vs Undead
    Control Undead (13) 1/day
    Bright White Light 20m
22,500
Diviner Rod
Mace
    Spell Focus Divination
    +5 Lore Arcana
    Identify 1/day
    Dim Blue Light 5m
18,000
Doorsmasher
Mace
    +4 Enhancement
    +1d4 Fire
    +3 Strength
171,000
Kneecapper
Mace
    +4 Enhancement
    +1d4 vs Giants
    +2 Piercing
166,000
Lichbane
Mace
    +4 Enhancement
    +1d4 vs Undead
    +2 Divine
    +2 Fortitude Saving Throws
210,000
Mace of Disruption +4
Mace
    +1 Enhancement
    +4 Enhancement vs Undead
    +1d8 vs Undead
    Silver
66,500
Rod of Tentacles
Mace
    Evard's Black Tentacles (7) 3/day
    Only Usable by Evil
70,000
Rod of the Recluse
Mace
    +4 Enhancement
    On Hit: Poison DC 24 1d2 Strength
    Poison (5) 1/day
    Only Usable by CE, NE, CN, Elf
99,000
Rod of the Viper
Mace
    +4 Enhancement
    +1d4 Acid
    Poison (5) 2/day
    Neutralise Poison (5) 1/day
103,000
Chain of Obeisance
Morningstar
    +3 Enhancement
    Dominate Monster (17) 1/day
    Cold Iron
155,500
Chromatic Rod
Morningstar
    +4 Enhancement
    Elemental Shield (7) 1/day
    Lightning Bolt (5) 1/day
    Orb of Acid (7) 1/day
83,000
Dawnstar
Morningstar
    +4 Enhancement
    +1d4 Positive Energy
    +1 Electrical
    Only Usable by LG, NG, CG, N
177,000
Morningstar of the Night Watch
Morningstar
    +4 Enhancement
    +1d4 Slashing
    +2 Listen
    +2 Spot
163,000
Star of the Greypeaks
Morningstar
    +4 Enhancement
    +1d4 Cold
    10/- Fire Resistance
188,000
Galeb Durh Hammer
Warhammer
    +4 Enhancement
    +1 Electrical
    +2 Massive Criticals
    On Hit: Slow DC 18 5%/ 5 rounds
    Darksteel
79,500
Maul of the Titans
Warhammer
    +4 Enhancement
    +1d10 vs Constructs
    +1d8 Massive Criticals
    +4 Intimidate
47,000
Devasheen Warmace
Warmace
    +4 Enhancement
    +1d6 Magical
    Bonus Feat: Power Attack
295,000
The Great Mauler
Warmace
    +3 Enhancement
    +1d4 Piercing
    +3 Massive Criticals
    +4 Intimidate
    Only Usable by Fighter
45,000
Warmace of Terror
Warmace
    +4 Enhancement
    +1d6 Negative Energy
    On Hit: Fear DC 20 10%/2 rounds
328,000
Axes
Axe of Ancestral Virtue
Dwarven Waraxe
    +4 Enhancement
    +1d4 Magical
    +4 Intimidate
    +4 Lore: Dungeoneering
    Bonus Feat: Power Critical Dwarven Waraxe
361,000
Axe of Sea Reavers
Greataxe
    +4 Enhancement
    +4 Parry
    Shout (7) 3/day
    War Cry (7) 3/day
79,500
Stonereaver
Greataxe
    +4 Enhancement
    +1d6 Electrical
    +1d4 vs Constructs
    +1d4 vs Elementals
230,000
Polearms, Staves
Rod of Celestial Might
Quarterstaff
    +4 Enhancement vs Outsider
    +1d6 vs Outsider
    +1 Magical
    Dismissal (12) 1/day
    Only Usable by Good
53,500
Staff of Channelling
Quarterstaff
    +2 Intelligence
    +4 Concentration
    Only Usable by Wizard
17,500
Staff of Doom
Quarterstaff
    Bonus Feat Spell Penetration
    Bestow Curse (11) 1/day
    Doom (5) 3/day
    Only Usable by Chaotic Evil
65,000
Staff of Size Alteration
Quarterstaff
    Enlarge Person (5) 2 charges/use
    Reduce Person (1) 2 charges/use
    Reduce Person, Greater 2 charges/use
    Reduce Person, Mass 2 charges/use
    50 charges
    Only Usable by Bard, Sorcerer, Wizard
11,000
Staff of Transmutation
Quarterstaff
    Disintegrate (11) 3 charges/use
    Expeditious Retreat (5) 1 charge/use
    Polymorph Self (7) 2 charges/use
    Tenser's Transformation (11) 1 charge/use
    20 charges
78,000
Warlock's Sceptre
Quarterstaff
    +4 Enhancement
    +1d4 Negative Energy
    Bonus Feat Spell Penetration
    Flee the Scene 3/day
    -25% Vunerability Cold, Piercing
    Only Usable by Warlock
146,000
Grafted Scythe
Scythe
    +3 Enhancement
    -2 Saving Throws vs Disease
    -2 Saving Throws vs Poison
    Alchemical Silver
    Only Usable by Evil
39,000
Blazing Skyspear
Spear
    +4 Enhancement
    +1d6 Fire
    Dragon Breath: Fire 1/day
    Alchemical Silver
197,000
Death Spike
Spear
    +4 Enhancement
    +3 Charisma
    On Hit: Stun DC 20 10%/2 rounds
    Bonus Feat: Cleave
    Aid (3) 1/day
    Alchemical Silver
164,000
Forceful Skyspear
Spear
    +4 Enhancement
    +1d4 Magical
    Magic Missile (9) 3/day
    Cold Iron
164,000
Javelin of Lightning
Spear
    +1 Electrical
    Lightning Bolt (10) 1/day
31,000
Ranged Weapons
Bladed Crossbow
Heavy Crossbow
    +4 Enhancement
    +1d4 Slashing
    +2 Wisdom
    +2 Will Saving Throws
86,000
Bow of Songs
Shortbow
    +4 Enhancement
    +3 Mighty
    +3 Strength
    +4 Perform
86,000
Bow of Wintermoon
Longbow
    +4 Enhancement
    +5 Mighty
    +1 Cold
    +1d6 vs Elf
    +4 Listen
    +4 Spot
    +4 Survival
264,000
Swordbow
Longbow
    +3 Enhancement
    +1d4 Fire
    Extra Ranged Damage: Slashing
    Bonus Hitpoints +10
47,000
Explosive Sling
Sling
    +4 Enhancement
    +1d4 Fire
    Fireball (10) 2/day
131,500
Stunshot Sling
Sling
    +4 Enhancement
    +1 Electrical
    +1 Piercing
    +1 Sonic
40,000
Seeking Shuriken
Shuriken
    +4 Enhancement
    +1d4 Bludgeoning
    +1 Electrical
1,400 per 50
Cryptrunner Axe
Throwing Axe
    +4 Enhancement
    +1d4 vs Undead
    +2 Divine
    Alchemical Silver
800 per 50
The Mad Sorcerer
Throwing Axe
    +4 Enhancement
    +1d8 Bludgeoning
    On Hit: Silence DC 20, 50%/ 1 round
600 per 50
Trollbane
Throwing Axe
    +4 Enhancement
    +1d8 Fire
    On Hit: Drain Constitution, DC 20
600 per 50
Velvet Darts
Darts
    +4 Enhancement
    +1d4 Slashing
    On Hit: Poison, DC 30 1d2 Constitution
650 per 50

_________________
[New Player's Guide to Wizardry]
[BGTSCC Complete Arcane Spell List]

Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


Last edited by Tsidkenu on Sun Jun 04, 2017 5:51 am, edited 5 times in total.

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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar
Unread postPosted: Sun Jun 04, 2017 1:55 am 
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Joined: Tue May 27, 2014 12:04 am
Posts: 3538
Location: Terra Australis
Armour & Shields

Clothing
Epic Robe of Blending
Cloth
    +4 Armour AC
    +3 Disguise
    +3 Hide
    +3 Move Silently
    Camouflage (5) 1/day
35,500
Fiery Tunic
Cloth
    +4 Armour AC
    +2 Saving Throws vs Fire
    Body of the Sun (5) 1/day
    Elemental Shield (7) 1/day
51,000
Ghost Shroud
Cloth
    +4 Armour AC
    Damage Resistance Negative 5/-
    +3 Concentration
    +3 Disguise
    +3 Escape Artist
    +3 Lore: Dungeoneering
    Blindsight 1/day
37,000
Impervious Vestment
Cloth
    +4 Armour AC
    Blade Barrier (11) 3 charges/use
    50 charges
32,000
Magistrate's Robe
Cloth
    +3 Armour AC
    +3 Charisma
    +2 Listen
    +2 Spot
52,000
Mantle of Faith
Cloth
    +4 Armour AC vs Evil
    Damage Reduction 3/-
    +4 Hide
    +4 Move Silently
    +4 Taunt
    +4 Tumble
    Only Usable by Good
34,000
Ninja's Robe of Stars
Cloth
    +4 Armour AC
    Bonus Feat: Improved Critical Shuriken
    Bonus Feat: Power Critical Shuriken
    Bonus Spell Slot: Assassin 1
    +4 Disguise
    +4 Escape Artist
    +4 Hide
    +2 Lore: Nobility & Royalty
    +4 Move Silently
    +4 Sleight of Hand
    +4 Tumble
214,000
Robe of Bones
Cloth
    +4 Armor AC
    Create Greater Undead (15) 1/day
    Create Undead (11) 1/day
    Detect Undead (1) Unlimited Uses
    Only Usable by Blackguard, Pale Master
91,500
Robe of Eyes
Cloth
    +4 Armour AC
    Bonus Feat: Uncanny Dodge
    +4 Search
    +4 Spot
    Only Usable by Duelist, Monk
281,000
Robe of the Inferno
Cloth
    +4 Armour AC
    Damage Resistance Fire 5/-
    Elemental Shield (7) 1/day
    Orb of Fire (7) 2/day
37,000
Robes of Necromancy
Cloth
    Spell Focus: Necromancy
    Animate Dead (5) 3 Charges/ Use
    50 Charges
    Only Usable by Evil, Undead, Wizard
40,000
Robe of Slime Protection
Cloth
    Damage Immunity Acid +20%
    5/- Acid Resistance
    Dim Green Light 5m
23,000
Light Armour
Greater Slick Armour
Padded (1/8)
    +4 Armour AC
    +4 Escape Artist
    +4 Tumble
35,000
Leather of Mysterious Focus
Padded (1/8)
    +4 Armour AC
    Bonus Feat: Spell Focus Conjuration
    Bonus Feat: Spell Focus Enchantment
    Shadow Conjuration (7) 1/day
    Summon Creature VI (11) 1 charge/use
    50 charges
    Only Usable by Eldritch Knight
77,000
Shadow of Silent Moves
Padded (1/8)
    +4 Armour AC
    +4 Hide
    +4 Move Silently
48,000
Foxhide Armour
Leather (2/6)
    +4 Armour AC
    +2 Hide
    +2 Move Silently
    Fox's Cunning (3) 1/day
    Pass Without Trace 1/day
    Scent 1/day
35,500
Ghoul Shell Armour
Leather (2/6)
    +4 Armour AC
    Create Undead (11) 1/day
    Ghoul Touch (3) 3/day
    Only Usable by Evil
51,000
Owlfeather Armour
Leather (2/6)
    +4 Armour AC
    Bonus Feat: Dash
    +4 Concentration
    +4 Heal
    +4 Move Silently
    +4 Perform
    +4 Spot
    Owl's Wisdom (3) 1/day
55,000
Serpent Armor
Leather (2/6)
    +4 Armour AC
    Bonus Feat: Lightning Reflexes
    +4 Saving Throws vs Poison
    +2 Reflex Saving Throws
83,000
Shadow of Silent Moves
Leather (2/6)
    +4 Armour AC
    +4 Hide
    +4 Move Silently
48,000
Hawkfeather Armor
Studded Leather (3/5)
    +4 Armour AC
    Bonus Feat: Dash
    +4 Concentration
    +4 Heal
    +4 Search
    +4 Spot
    Eagle's Splendor (3) 1/day
43,500
Vestments of Ebonsillk
Studded Leather (3/5)
    +4 Armour AC
    Damage Reduction 3/Evil
    +2 Universal Saving Throws
    Spell Immunity: Web
    Only Usable by CN, NE, CE
75,000
Wight Armor
Studded Leather (3/5)
    +4 Armour AC
    +4 Bluff
    +2 Hide
    +4 Intimidate
    +4 Lore: Dungeoneering
    +2 Move Silently
    Greater Invisibility (7) 1/day
    Only Usable by CN, NE, CE
59,000
Shirt of Chains
Chain Shirt (4/4)
    +4 Armour AC
    Damage Resistance Piercing 5/-
    +3 Hide
    +3 Move Silently
    +3 Perform
    Iron
52,000
Shirt of the Treant
Chain Shirt (4/4)
    +4 Armour AC
    Damage Resistance Slashing 5/-
    +3 Hide
    +3 Move Silently
    +3 Perform
    Iron
52,000
Tigerskin Armor
Chain Shirt (4/4)
    +4 Armour AC
    Bonus Feat: Improved Critical Unarmed Strike
    +4 Hide
    +4 Intimidate
    +4 Move Silently
    +4 Parry
    +4 Spot
    +4 Taunt
    Cat's Grace (3) 1/day
    Iron
56,000
Trapper's Delight
Chain Shirt (4/4)
    +4 Armour AC
    Bonus Feat: Dodge
    +5 Set Trap
    +3 Survival
    +4 Tumble
    Iron
52,000
Bearskin Armor
Mithral Breastplate (5/5)
    +4 Armour AC
    +2 Fortitude Saving Throws
    +4 Concentration
    +4 Intimidate
    +2 Lore: Nature
    +4 Survival
    +4 Taunt
    Bear's Endurance (15) 1/day
75,000
Medium Armour
Armor of the Fallen Leaves
Hide (3/5)
    +4 Armour AC
    +4 Concentration
    +2 Disguise
    +2 Escape Artist
    +4 Lore: Nature
    +4 Survival
    Greater Invisibility (7) 3 charges/use
    Orb of Force (5) 1/day
    50 charges
66,000
Electric Eel Hide
Hide (3/5)
    +4 Armour AC
    +10 Hitpoints
    +2 Saving Throws vs Electricity
    Damage Resistance Electrical 5/-
    +3 Lore: Arcana
    Orb of Electricity (7) 1/day
49,500
Zombie Hide Armor
Hide (3/5)
    +4 Armour AC
    +10 Hitpoints Universal Saving Throws
    +2 Reflex Saving Throws
    Damage Resistance Slashing 5/-
47,000
Banded Mail of Invunerability
Breastplate (5/3)
    +4 Armour AC
    Damage Resistance Magical 3/-
    +4 Concentration
    Iron
54,000
Ched Nesad Armor
Breastplate (5/3)
    +2 Armour AC
    +1 Universal Saving Throws
    Bonus Feat: Dodge
    Only Usable by Elf
24,999
Exoskeleton Armor
Breastplate (5/3)
    +4 Armour AC
    Damage Resistance Bludgeoning 5/-
    +4 Concentration
    +4 Diplomacy
    +4 Intimidate
    +4 Parry
    +4 Perform
57,000
Improved Armor of Command
Breastplate (5/3)
    +4 Armour AC
    +3 Charisma
    +4 Bluff
    +4 Diplomacy
    +2 Lore: Arcana
    +2 Lore: History
    +2 Lore: Nobility & Royalty
97,500
Millennial Scale Mail
Scale (5/3)
    +4 Armour AC
    +2 Dexterity
    +3 Listen
    +3 Spot
    Regenerate (13) 3 charges/use
    Iron
    Only Usable by NG, CG, CN
57,000
Tabbard of the Disembodied
Scale (5/3)
    +4 Armour AC
    +4 Appraise
    +4 Concentration
    +4 Intimidate
    +4 Lore: Dungeoneering
    Ethereal Visage (9) 1/day
    Iron
    Only Usable by N, LE, NE, CE
63,500
Tabbard of the Great Crusade
Scale (5/3)
    +4 Armour AC
    Damage Reduction 3/Evil
    +4 Appraise
    +4 Concentration
    +4 Diplomacy
    +4 Lore: Dungeoneering
    Iron
    Only Usable by LG, LN, N, LE
70,000
Heavy Armour
Banded Rainbow Mail
Banded Mail (7/1)
    +4 Armour AC
    Damage Resistance Acid 5/-
    Damage Resistance Cold 5/-
    Damage Resistance Electrical 5/-
    Damage Resistance Fire 5/-
    Protection from Energy (3) 2/day
65,000
Gorge's Endurance
Banded Mail (7/1)
    +4 Armour AC
    Bonus Feat: Toughness
    +1 Fortitude Saving Throws
    +4 Intimidate
    +4 Listen
    +4 Search
    +4 Spot
    +4 Taunt
    Iron
55,000
Stoic Armor
Half Plate (8/0)
    +4 Armour AC
    Bonus Feat: Combat Expertise
    +4 Taunt
    Displacement (5) 1/day
    Iron
52,000
Aurilite Armor
Full Plate (8/1)
    +3 Armour AC
    +25% Cold Immunity
    Weight Reduction -50%
    Iron
    Only Usable by Evil
95,000
Earth Plate Armor
Full Plate (8/1)
    +4 Armour AC
    +2 Saving Throws vs Acid
    Damage Resistance Acid 5/-
    Shield (5) 1/day
    Iron
49,000
Plate of Undead Controlling
Full Plate (8/1)
    +4 Armour AC
    Control Undead (20) 1/day
    Iron
    Only Usable by Evil
73,500
Light Shields
Barricade Buckler
Light Shield
    +3 Shield AC
    Damage Reduction 2
    25% Vunerability Sonic
    Blade Barrier (11) 1/day
134,000
Wight Hide Shield
Light Shield
    +3 Shield AC
    +2 Hide
    +4 Intimidate
    +4 Lore: Dungeoneering
    +2 Move Silently
    +4 Taunt
    50% Vunerability Divine & Positive Energy
    Bestow Curse (11) 3/day
    Only Usable by Evil, Chaotic
104,000
Heavy Shields
Blinding Shield
Heavy Shield
    +3 Shield AC
    +4 Diplomacy
    +4 Heal
    +4 Listen
    Word of Faith (13) 1/day
    Only Usable by Cleric, Favored Soul, Paladin
106,000
Campaigner's Shield
Heavy Shield
    +4 Shield AC
    +3 Strength
213,000
Entropic Shield
Heavy Shield
    +3 Shield AC
    +4 Concentration
    +4 Heal
    +4 Parry
    +4 Perform
    +4 Taunt
    Entropic Shield (5) 1/day
44,000
Shield of Mercy
Heavy Shield
    +3 Shield AC
    +2 Charisma
    +4 Heal
    Cure Critical Wounds Others 1/day
    Heal (11) 3 charges/use
    50 charges
94,000
Shield of the Severed Hand
Heavy Shield
    +3 Shield AC
    +3 Strength
    +10 Hitpoints
    +4 Heal
    +4 Intimidate
    +4 Taunt
    Only Usable by CE, NE, CN
116,000
Spined Shield
Heavy Shield
    +3 Shield AC
    +4 Intimidate
    +4 Lore: The Planes
    Manticore Spikes 3/day
    Thorn Skin (10) 1/day
85,000
Winged Shield
Heavy Shield
    +3 Shield AC
    +3 Bluff
    +2 Concentration
    +3 Diplomacy
    +2 Heal
    +2 Spot
    +4 Taunt
    Haste (10) 1/day
    Mass Snake's Swiftness 1/day
113,000
Tower Shields
Bashing Tower Shield
Tower Shield
    +4 Shield AC
    Bonus Feat: Shield Bash
    +4 Intimidate
    +4 Parry
    Only Usable by Fighter
147,000
Beast Tower Shield
Tower Shield
    +3 Shield AC
    Bonus Feat: Monkey Grip
    +4 Intimidate
    +4 Lore: Nature
    +4 Sense Motive
99,000
Riot Control Shield
Tower Shield
    +4 Shield AC
    2/- Damage Reduction
    Adamantine
195,000
Wrapped Tower
Tower Shield
    +3 Shield AC
    +2 Saving Throws vs Death
    Death Armor (3) 1/day
    Remove Fear (2) 1/day
    Remove Paralysis (3) 1/day
120,000

_________________
[New Player's Guide to Wizardry]
[BGTSCC Complete Arcane Spell List]

Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar [W
Unread postPosted: Fri Jul 20, 2018 5:16 am 
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Location: Terra Australis
Equipment

Helmets
Angelhelm
Helm
    +3 Deflection AC
    +10% Negative Energy Immunity
    Cure Critical Wounds (15) 2 charges/use
    Dispel Magic (10) 2 charges/use
    Protection from Energy (10) 2 charges/use
    50 charges
    Only Usable by Good
36,000
Artificer's Glasses
Helm
    +4 Appraise
    +4 Lore: Arcana
    +2 Search
    +2 Spot
    Identify (3) 5 charges/use
    50 charges
14,500
Blighter's Hex Eye
Helm
    +3 Deflection AC
    +4 Deflection AC vs Elf
    +4 Deflection AC vs Half-Elf
    +4 Bluff
    +4 Intimidate
    +4 Lore: Religion
    Only Usable by Gray Orc, Half-orc
42,000
Blindfold of True Darkness
Helm
    +3 Wisdom
    -2 Reflex Saving Throws
    Spell Immunity: Weird
    Blindsight (4) 3/day
39,000
Bullheaded Helm
Helm
    + Deflection AC
    Bonus Feat: Bullheaded
    +12 Hitpoints
    +4 Concentration
    +2 Diplomacy
    +2 Intimidate
    +4 Perform
29,500
Circlet of Mages
Helm
    +3 Intelligence
    Bonus Spell Slot: Wizard 2, 3, 4
    +4 Concentration
    +4 Spellcraft
41,000
Circlet of Persuasion
Helm
    +3 Deflection AC
    +3 Bluff
    +3 Diplomacy
    +3 Intimidate
    +3 Perform
    +3 Taunt
29,000
Corsair's Eyepatch
Helm
    +3 Deflection AC
    +3 Intelligence
    Bonus Feat: Sneak Attack +1d6
    Only Usable by Swashbuckler
61,000
Crown of Malevolent Sorcery
Helm
    Bonus Spell Slot Sorcerer 4
    Bonus Spell Slot Wizard 4
    Infestation of Maggots (5) 2/day
    Only Usable by Sorcerer, Wizard, Evil
31,000
Crystal Mask of Detection
Helm
    +3 Deflection AC
    +1 Saving Throws vs Divine
    +4 Search
    Detect Magic (1) 3 charges/use
    Detect Poison (1) 3 charges/use
    Detect Undead (1) 3 charges/use
    Find Traps (3) 1/day
    50 charges
30,000
Crystal Mask of Discernment
Helm
    +3 Deflection AC
    +10 Hitpoints
    +4 Bluff
    +4 Diplomacy
    +4 Intimidate
    +4 Sense Motive
    +4 Taunt
33,000
Crystal Mask of Dread
Helm
    +3 Deflection AC
    +3 Saving Throws vs Death
    +4 Intimidate
37,000
Crystal Mask of Knowledge
Helm
    +2 Lore: Arcana
    +2 Lore: Archtitecture & Engineering
    +2 Lore: Dungeoneering
    +2 Lore: Geography & Astronomy
    +2 Lore: History
    +2 Lore: Local
    +2 Lore: Nature
    +2 Lore: Nobility & Royalty
    +2 Lore: Religion
    +2 Lore: The Planes
    Only Usable by Evil
28,500
Crystal Mask of Languages
Helm
    +3 Deflection AC
    +3 Saving Throws vs Mind Affecting
    +4 Lore: Geography & Astronomy
    Comprehend Languages 1/day
41,000
Crystal Mask of Mindarmor
Helm
    +3 Deflection AC
    +3 Will Saving Throws
38,000
Death Knowledge Symbiote
Helm
    Spell Focus: Necromancy
    +3 Saving Throw vs Death
    -1 Intelligence
19,000
Death Mask
Helm
    +5 Intimidate
    Fear (5) 2/day
    Only Usable by Neutral or Evil
24,000
Eyes of Charming
Helm
    Charm Person (10) Unlimited Uses
41,000
Eyes of Doom
Helm
    Doom (5) Unlimited Uses
14,000
Eyes of the Eagle
Helm
    +3 Deflection AC
    +4 Concentration
    +4 Lore: Nature
    +4 Search
    +5 Spot
32,500
Fiendhelm
Helm
    +3 Deflection AC
    +4 Deflection AC vs Good
    Inflict Critical Wounds (12) 1/day
    Resist Elements (3) 1/day
47,500
Fire Knowledge Symbiote
Helm
    Spell Focus: Evocation
    +3 Saving Throws vs Fire
    -1 Intelligence
17,500
Gate Guard's Helmet
Helm
    +3 Deflection AC
    +3 Intimidate
    +2 Spot
40,000
Goggles of Minute Seeing
Helm
    +3 Deflection AC
    +4 Parry
    +4 Search
    +4 Spot
    Find Traps (3) 2/day
34,000
Goggles of the Ebon Hunter
Helm
    Bonus Feat: Weapon Focus Light Crossbow
    Bonus Feat: Weapon Focus Shortbow
    Bonus Feat: Weapon Focus Sling
20,000
Hat of Annonymity
Helm
    +4 Disguise
    +4 Hide
6,000
Headband of Conscious Effort
Helm
    +4 Fortitude Saving Throws
    Bonus Spell Slot: Wizard 3, Sorcerer 3
    Only Usable by Wizard, Sorcerer
32,000
Headband of Intellect
Helm
    +4 Intelligence
257,000
Headband of the Lorebinder
Helm
    +3 Deflection AC
    Bonus Spell Slot: Bard 3, 4
    +4 Lore: Arcana
    +4 Lore: History
    +4 Perform
    Only Usable by Bard
36,000
Helmet of Survival
Helm
    +2 Dexterity
    Damage Resistance Cold 5/-
    +4 Survival
23,000
Helm of Brilliance
Helm
    Damage Resistance Fire 5/-
    Fireball (10) 2 charges/use
    Flame Weapon (10) 2 charges/use
    Prismatic Spray (13) 1 charge/use
    Wall of Fire (9) 2 charges/use
    Light (5) Single Use
    50 charges
68,000
Helm of Glorious Recovery
Helm
    Cure Serious Wounds (5) 1/day
    Only Usable by LG
6,000
Helm of Heroes
Helm
    Blessed Aim (10) 3 charges/use
    Greater Magic Weapon (15) 1 charge/use
    Heroism (4) 3 charges/use
    Magic Vestment (20) 1 charge/use
    50 charges
47,000
Helm of Telepathy
Helm
    Sending 3 charges/use
    12 charges
7,000
Helm of the Purple Plume
Helm
    +3 Charisma
    +3 Saving Throws vs Fear
    +4 Concentration
    +4 Diplomacy
    +4 Heal
    +4 Listen
    +3 Lore: Nobility & Royalty
    Only Usable by LG, NG, LN
50,000
Lore Gem
Helm
    +2 Lore: Arcana
    +2 Lore: Archtitecture & Engineering
    +2 Lore: Dungeoneering
    +2 Lore: Geography & Astronomy
    +2 Lore: History
    +2 Lore: Local
    +2 Lore: Nature
    +2 Lore: Nobility & Royalty
    +2 Lore: Religion
    +2 Lore: The Planes
    Only Usable by Good
22,000
Mask of Blood
Helm
    Bonus Feat: Extend Rage
    Bonus Feat: Extra Rage
    Acid Splash (1) Unlimited Uses
    Only Usable by Evil
28,000
Mask of Lies
Helm
    +3 Deflection AC
    +4 Bluff
    +4 Disguise
15,500
Mask of Mental Armor
Helm
    +3 Deflection AC
    +10 Hitpoints
    +4 Saving Throws vs Mind Affecting
31,000
Mindvault
Helm
    +2 Deflection AC
    +2 Saving Throws vs Mind Affecting
    Spell Resistance 12
    Lesser Mind Blank (9) 3 charges/use
    50 charges
38,500
Monocle of Perusal
Helm
    +4 Appraise
    Legend Lore (5) 3 charges/use
18,000
Negative Crown
Helm
    +3 Deflection AC
    Negative Energy Ray (7) 3/day
    Moon Bolt (?) 1 charge/use
    Ray of Enfeeblement (2) 1 charge/use
    50 charges
36,000
Ninja Cowl
Helm
    Bonus Feat: Dash
    Bonus Feat: Stealthy
    +4 Disguise
    +4 Hide
    +1 Lore: Nobility & Royalty
    +3 Move Silently
    Darkness (3) 1/day
    Poison (5) 1/day
175,000
Platinum Helm
Helm
    +3 Deflection AC
    +4 Deflection AC vs Dragon
    +1 Saving Throws vs Acid, Cold, Electrical, Fire, Sonic
    Dragon Breath: Fear 1/day
    Only Usable by LG, NG, LN
51,000
Psychic Tick Symbiote
Helm
    5/- Negative Energy Resistance
    +5 Saving Throw vs Disease
    Dominate Person (7) 1/day
    Feeblemind (9) 1/day
    -3 Bluff
    -3 Diplomacy
    -1 Constitution
    Only Usable by Evil
25,000
Shadow Knowledge Symbiote
Helm
    Spell Focus: Illusion
    +3 Saving Throw vs Mind Affecting
    -1 Intelligence
13,000
Spider Mask
Helm
    +3 Deflection AC
    +2 Constitution
    +4 Saving Throws vs Poison
    Spell Immunity: Web
46,000
Thought Feeder Symbiote
Helm
    +3 Intelligence
    Bonus Spell Slot Wizard 4
    -2 Constitution
45,000
Veil of Allure
Helm
    Bonus Feat: Spell Focus Enchantment
    Bonus Feat: Spell Focus Illusion
67,000
Cloaks
Black Sailcloth Cloak
Cloak
    +3 Hide
    +3 Move Silently
30,000
Burnoose of 1001 Thorns
Cloak
    +3 Deflection AC
    +3 Saving Throws vs Disease, Poison
    +1 Regeneration
    +4 Intimidate
    Thorn Skin (10) 1/day
99,000
Cape of the Shapechanger
Cloak
    Polymorph Self (7) 1/day
    Shapechange (17) Single Use
18,000
Cloak of Predatory Vigor
Cloak
    +4 Deflection AC
    +1 Regeneration
    +4 Intimidate
    +4 Lore: Nature
    Lesser Vigor (1) 2/day
    Only Usable by Barbarian
262,500
Cloak of the Charismatic Fool
Cloak
    +3 Deflection AC
    +3 Charisma
    +1 Regeneration
    +4 Bluff
    +4 Diplomacy
    +2 Lore: Nobility & Royalty
99,000
Cloak of the Salamander
Cloak
    +3 Deflection AC
    +1 Regeneration
    Damage Resistance Fire 3/-
    -10% Cold Vunerability
    Body of the Sun (5) 1/day
    Elemental Shield (12) 1/day
100,000
Dragonscale Cloak
Cloak
    +3 Deflection AC
    +1 Regeneration
    Damage Resistance Acid, Cold, Electrical, Fire 3/-
    Only Usable by CN, NE, CE
131,500
Fur of the Beast
Cloak
    Damage Immunity Slashing +10%
    +1 Fortitude Saving Throws
    -1 Intelligence
    -2 Hide
67,000
Greater Cloak of the Alchemist
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Craft Alchemy
    +4 Heal
51,000
Greater Cloak of the Alert
Cloak
    +2 Constitution
    +1 Regeneration
    +4 Listen
    +4 Spot
56,000
Greater Cloak of the Blacksmith
Cloak
    +2 Constitution
    +1 Regeneration
    +4 Craft Armor
    +4 Craft Weapon
56,000
Greater Cloak of the Deceiver
Cloak
    +2 Charisma
    +1 Regeneration
    +4 Bluff
    +2 Use Magic Device
55,000
Greater Cloak of the Deft
Cloak
    +2 Constitution
    +1 Regeneration
    +4 Parry
    +4 Tumble
56,000
Greater Cloak of the Diplomat
Cloak
    +2 Charisma
    +1 Regeneration
    +4 Bluff
    +4 Diplomacy
56,000
Greater Cloak of the Fence
Cloak
    +2 Charisma
    +1 Regeneration
    +4 Appraise
    +4 Bluff
56,000
Greater Cloak of the Diplomat
Cloak
    +1 Regeneration
    +4 Bluff
    +4 Diplomacy
    +4 Intimidate
    +4 Lore: Arcana
    +4 Perform
    +4 Taunt
56,000
Greater Cloak of the Healer
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Heal
    +4 Lore: Arcana
51,000
Greater Cloak of the Hearty
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Heal
    +4 Survival
51,000
Greater Cloak of the Mighty
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Intimidate
    +4 Taunt
51,000
Greater Cloak of the Outdoorsman
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Search
    +4 Survival
51,000
Greater Cloak of the Performer
Cloak
    +2 Charisma
    +1 Regeneration
    +4 Bluff
    +4 Perform
56,000
Greater Cloak of the Scholar
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Lore: Arcana
    +4 Spellcraft
51,000
Greater Cloak of the Silent
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Hide
    +4 Move Silently
51,000
Greater Cloak of the Spellblade
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Concentration
    +4 Spellcraft
51,000
Greater Cloak of the Stalker
Cloak
    +1 Regeneration
    +4 Hide
    +4 Listen
    +4 Move Silently
    +4 Search
    +4 Spot
    +4 Survival
56,000
Greater Cloak of the Tinker
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Disable Device
    +4 Open Lock
51,000
Greater Cloak of the Tomb Raider
Cloak
    +1 Regeneration
    +4 Disable Device
    +4 Hide
    +4 Lore: Arcana
    +4 Move Silently
    +4 Open Lock
    +4 Search
56,000
Greater Cloak of the Trapper
Cloak
    +2 Fortitude Saving Throws
    +1 Regeneration
    +4 Craft Trap
    +4 Set Trap
51,000
Greater Piwafwi
Cloak
    +4 Deflection AC
    +1 Regeneration
    +4 Saving Throws vs Fire
    +4 Hide
    Only Usable by Elf
262,500
Ninja Backpack, Epic
Cloak
    +4 Deflection AC
    Bonus Feat: Improved Critical Katana
    +4 Hide
    +3 Move Silently
    +4 Set Trap
    Darkness (3) 1/day
    Only Usable by Assassin
325,000
Piwafwi
Cloak
    +3 Deflection AC
    5/- Fire Resistance
    +2 Hide
    Only Usable by Chaotic Evil
20,000
The Mindflayer's Insurance
Cloak
    +2 Constitution
    +3 Will Saving Throws
    +2 Survival
27,500
Shimmering Cloak
Cloak
    Spell Resistance 32
93,500
Sylvan Cowl
Cloak
    +3 Deflection AC
    +4 Saving Throws vs Cold, Fire
    +1 Regeneration
    +4 Escape Artist
197,000
Vanisher Cloak
Cloak
    Invisibility Sphere (5) 3 charges/use
    20 charges
6,000
Bracers & Gloves
Arachnida Bracelet
Bracer
    +2 Dexterity
    +4 Saving Throws vs Poison
    +1 Reflex Saving Throws
17,000
Hellspawn Roach Symbiote
Bracer
    +10 Hit Points
    +2 Dexterity
    +4 Tumble
    Damage Vunerability Fire -5%
    -3 Bluff
    -3 Diplomacy
    Only Usable by Evil
12,000
Lieutenant's Bracers
Bracer
    +4 Armour AC
    +5 Hit Points
93,000
Sewer Patrol Gloves
Bracer
    +3 Armour AC
    +3 Saving Throws vs Disease
    +3 Disable Device
    +3 Search
26,000
Skin Crawler Symbiote
Bracer
    Damage Reduction 2/-
    +2 Fortitude Saving Throws
    -2 Charisma
    -3 Bluff
    -3 Diplomacy
    Only Usable by Evil
35,000
Arcanist's Gloves
Gauntlet
    Bonus Feat: Spell Penetration
    +10 Hitpoints
    Only Usable by Sorcer, Warlock, Wizard
67,000
Armband of Augmented Healing
Gauntlet
    Bonus Feat: Augment Healing
    Only Usable by Cleric, Druid, Favored Soul
50,000
Armband of Elusive Action
Gauntlet
    +3 Deflection AC
    +2 Reflex Saving Throws
    +4 Tumble
25,000
Armbands of Might
Gauntlet
    Bonus Feat: Power Attack
    +2 Strength
    Only Usable by Fighter
50,000
Bands of the Iron Monkey
Gauntlet
    Bonus Feat: Deflect Arrows
    Bonus Feat: Improved Initiative
    +4 Parry
    +4 Taunt
    +4 Tumble
83,000
Bloodstone Gauntlet
Gauntlet
    Vampiric Touch (5) 5/day
    Only Usable by LE, NE, CE
50,000
Bracers of Blast Barrier
Gauntlet
    +4 Concentration
    Wall of Dispel Magic (?) 3 charges/use
    Wall of Fire (9) 3 charges/use
    50 charges
    Only Usable by Sorcerer, Wizard
14,500
Bracers of Dawn
Gauntlet
    +3 Deflection AC
    +3 Charisma
    Searing Light (5) 3/day
67,000
Bracers of Entangling Grasp
Gauntlet
    +3 Deflection AC
    +3 Wisdom
    Entangle (15) 3/day
    Only Usable by Druid
59,000
Brawler's Gauntlets
Gauntlet
    +4 Attack Bonus
    +3 Enhancement
    Bonus Feat: Improved Critical Unarmed Strike
    Bonus Feat: Power Critical Unarmed Strike
    +2 Search
    +2 Spot
    +2 Tumble
190,000
Consecration Gloves
Gauntlet
    Consecrate (3) 1/day
    Only Usable by Cleric, Paladin
4,000
Counterstrike Bracers
Gauntlet
    +4 Deflection AC
    +4 Enhancement
    Bonus Feat: Skill Focus Parry
    +4 Parry
197,000
Deathguardian Bracers
Gauntlet
    +2 Saving Throws vs Death
    Damage Resistance Bludgeoning, Piercing, Slashing 2/-
53,500
Druid's Friend
Gauntlet
    Bonus Spell Slot: Druid 2, 3, 4
    Heal Animal Companion (9) 1/day
48,000
Gauntlets of Gruumsh
Gauntlet
    +4 Attack Bonus
    +4 Enhancement Bonus vs Elf
    On Hit: Blindness DC 16 5%/5 rounds
    Only Usable by Gray Orc, Half-Orc
28,000
Gauntlets of Heartfelt Blows
Gauntlet
    +4 Enhancement
    +1d4 Fire
    +2 Charisma
262,500
Gauntlets of Lassitude
Gauntlet
    Slow (5) 5 charges/use
    50 charges
    Only Usable by Bard, Pale Master, Harper Agent, Sorcerer, Wizard
14,500
Gauntlets of Mindfire
Gauntlet
    +4 Enhancement
    +3 Wisdom
    +10 Hitpoints
    +2 Saving Throws vs Mind Affecting
    Dragon Breath: Weaken 1/day
197,000
Gauntlets of Throwing
Gauntlet
    Bonus Feat: Improved Critical Dart
    Bonus Feat: Improved Critical Shuriken
    Bonus Feat: Improved Critical Throwing Axe
    Bonus Feat: Power Critical Dart
    Bonus Feat: Power Critical Shuriken
    Bonus Feat: Power Critical Throwing Axe
    Only Usable by Assassin, Barbarian, Dread Pirate, Ranger, Stormlord
44,000
Gauntlets of Blazing Arc
Gauntlet
    +4 Enhancement
    +2 Fire
    +4 Concentration
    +4 Intimidate
    +4 Perform
    Dragon Breath: Fire 1/day
197,000
Gauntlets of the Blood-Lord
Gauntlet
    +4 Enhancement
    +1d4 Piercing
    On Hit: Wounding DC 24
    +4 Heal
    +4 Intimidate
    Only Usable by LN, LE, NE
328,000
Gauntlets of the Siegebreaker
Gauntlet
    +4 Enhancement
    +2 Electrical
    +1d4 vs Constructs
    +3 Strength
    Knock (3) 1/day
    Only Usable by Monk
361,000
Gauntlets of the Talon
Gauntlet
    +3 Enhancement
    +1d4 Acid
    +1 Piercing
    Only Usable by Monk
131,500
Gloves of Bane
Gauntlet
    Bonus Feat: Combat Casting
    +4 Concentration
    Bane (5) 2/day
    Only Usable by Neutral, Chaotic, Evil
21,000
Gloves of Blessing
Gauntlet
    Bonus Feat: Combat Casting
    +4 Concentration
    Bless (2) 2/day
    Only Usable by Good, Lawful, Neutral
18,000
Gloves of the Balanced Hand
Gauntlet
    Bonus Feat: Two-Weapon Defense
    Bonus Feat: Two-Weapon Fighting
53,500
Gloves of the Uldra Savant
Gauntlet
    Frost Breath (5) 3 charges/use
    Ray of Frost (1) Unlimited Uses
14,000
Greater Gloves of Lightning
Gauntlet
    Lightning Bolt (10) 5/day
50,000
Ki Straps
Gauntlet
    Bonus Feat: Circle Kick
    Bonus Feat: Extra Stunning Attacks
    Only Usable by Assassin, Bear Warrior, Druid
24,000
Mithral Bells
Gauntlet
    Bonus Spell Slot: Bard 4
    +4 Perform
    Orb of Force (5) 3 charges/use
    Sound Burst (3) 3/day
    Only Usable by Bard
13,000
Nimblefingers
Gauntlet
    Bonus Feat: Niblefingers
    +3 Disable Device
    +4 Escape Artist
    +3 Open Lock
    +4 Sleight of Hand
14,500
Restorative Hands
Gauntlet
    Lesser Restoration (3) 1/day
    -50% Weight Reduction
    Only Usable by Cleric, Favored Soul, Paladin
4,000
Selfless Serf's Healing Hands
Gauntlet
    Cure Critical Wounds Others (?) 3/day
    -50% Weight Reduction
37,000
Slighty's Sleight of Hand
Gauntlet
    +4 Hide
    +4 Move Silently
    +4 Sleight of Hand
    Only Usable by Rogue
21,000
The Fist
Gauntlet
    +4 Enhancement
    +1d4 Piercing
    +3 Saving Throws vs Cold, Fire
50,000
True Strike Gauntlets
Gauntlet
    +4 Enhancement
    +2 Sonic
    True Strike (5) 1/day
230,000
Wrappings of the Ninja
Gauntlet
    Bonus Feat: Deflect Arrows
    Bonus Feat: Improved Initiative
    +3 Hide
    +3 Move Silently
    +4 Parry
    +4 Sleight of Hand
    +4 Taunt
    +4 Tumble
    Only Usable by Assassin
93,000
Belts
Akromantic Belt
Belt
    Bonus Feat: Improved Critical Kukri
    +1 Saving Throws vs Death
    +3 Hide
    +3 Move Silently
54,000
Belt of Endurance
Belt
    +2 Constitution
    +10 Hit Points
6,500
Belt of Growth
Belt
    +3 Strength
    +3 Constitution
    Enlarge Person (5) 3/day
83,000
Belt of Many Favours
Belt
    Bonus Spell Slots Cleric 1, 2
    Bonus Spell Slots Druid 1, 2
    Bonus Spell Slots Ranger 1, 2
    Bonus Spell Slots Spirit Shaman 1, 2
    Bonus Spell Slots Sorcerer 1, 2
    Bonus Spell Slots Wizard 1, 2
34,000
Belt of One Mighty Blow
Belt
    True Strike (5) 3/day
    Only Usable by Sorcerer, Wizard
8,500
Belt of Priestly Might
Belt
    +3 Deflection AC
    +3 Strength
    Bonus Feat: Augment Healing
    +2 Diplomacy
    +2 Heal
131,500
Belt of Ultimate Athleticism
Belt
    +3 Deflection AC
    +3 Dexterity
    +4 Escape Artist
    +2 Listen
    +2 Spot
    +4 Tumble
120,000
Belt of the Champion
Belt
    +4 Deflection AC vs Dragon
    +3 Strength
    +4 Saving Throws vs Fear
34,000
Blooded Vital Statistics
Belt
    +3 Deflection AC
    +3 Constitution
    Bonus Feat: Blooded
    +4 Intimidate
99,000
Blood Mite Symbiote
Bracer
    +10 Hit Points
    +2 Saving Throw vs Poison
    +2 Saving Throw vs Disease
    +2 Universal Saving Throws
    Vampiric Touch 2/day
    -3 Bluff
    -3 Diplomacy
    Only Usable by Evil
62,500
Bronze Ioun Stone
Belt
    Bonus Spell Slot Wizard 1, 2
    Low Green Light 10m
10,000
Digestive Worm Symbiote
Belt
    Bonus Feat: Dash
    +3 Reflex Saving Throws
    -3 Bluff
    -3 Concentration
    -3 Diplomacy
    -5 Saving Throws vs Poison
    Only Usable by Evil
21,000
Fighter's Evocation Barrier
Belt
    +3 Deflection AC
    +2 Reflex Saving Throws
    +4 Saving Throws vs Acid, Cold, Electrical, Fire
    Only Usable by Fighter
131,500
Focused Monk's Belt
Belt
    +3 Deflection AC
    +3 Wisdom
    Bonus Feat: Extra Stunning Attacks
    +4 Taunt
99,000
Healing Belt
Belt
    +6 Heal
    Heal (11) 5 charges/use
    15 charges
18,000
Heart Prisoner Symbiote
Belt
    Damage Immunity Acid, Cold, Electrical, Fire, Sonic +10%
    Confusion (10) 1/day
    -3 Bluff
    -3 Diplomacy
    -2 Wisdom
    Only Usable by Evil
40,000
Infernal Maggot Symbiote
Belt
    Damage Immunity Fire +15%
    Spell Resistance 20
    Red Light 5m
    Spell Immunity: Infestation of Maggots
    -3 Bluff
    -3 Diplomacy
    Only Usable by Evil
3,500
Mind Over Body
Belt
    +3 Deflection AC
    +3 Intelligence
    Bonus Feat: Great Fortitude
    +4 Spellcraft
99,000
Pale Green Ioun Stone
Belt
    +20 Hit Points
    Low Green Light 10m
8,500
Pearly White Ioun Stone
Belt
    Vigor (5) 3/day
    Low White Light 10m
31,000
Performer's Boon
Belt
    +3 Deflection AC
    +3 Strength
    Bonus Feat: Artist
    +2 Bluff
    +2 Diplomacy
99,000
Quick Wit
Belt
    +3 Deflection AC
    +3 Dexterity
    Bonus Feat: Alertness
    +4 Bluff
99,000
Boots
Boots of Initiative
Boots
    +3 Dodge AC
    Bonus Feat: Improved Initiative
    +3 Listen
    +3 Search
    +4 Spot
87,000
Boots of Sidestepping
Boots
    +3 Dodge AC
    +2 Dexterity
    +4 Escape Artist
    +2 Hide
    +2 Move Silently
    +4 Tumble
115,000
Bound Woodland Boots
Boots
    Bonus Feat: Dash
    +4 Reflex Saving Throws
    +2 Listen
    +4 Move Silently
    +2 Spot
    Camouflage (5) 5 charges/use
    50 charges
83,000
Campaigner's Boots
Boots
    +3 Dodge AC
    +3 Constitution
    +5 Hit Points
175,000
Cold Respite
Boots
    +3 Dodge AC
    Bonus Feat: Spring Attack
    Bonus Feat: Toughness
    +15% Cold Immunity
79,000
Emerald Boots
Boots
    +3 Dodge AC
    +3 Charisma
    +10 Hitpoints
    Bonus Feat: Extra Turning
131,500
Evasive Boots of the Yellow
Boots
    +3 Dodge AC
    Bonus Feat: Dodge
    -1 Saving Throws vs Fear
99,000
Ninja Boots, Epic
Boots
    +4 Dodge AC
    Bonus Feat: Circle Kick
    +4 Hide
    +4 Move Silently
    +3 Search
    +3 Spot
    Only Usable by Assassin
299,000
Rock Boots
Boots
    +3 Dodge AC
    +3 Constitution
    Foundation of Stone (3) 1/day
165,000
Rogue's Entitlement
Boots
    +3 Dodge AC
    +4 Hide
    +4 Move Silently
197,000
Sandals of Harmonious Balance
Boots
    +2 Dodge AC
    +2 Constitution
    +2 Dexterity
    +4 Reflex Saving Throws
    +4 Tumble
60,000
The Wise Way
Boots
    +3 Dodge AC
    +3 Wisdom
    Bonus Feat: Circle Kick
99,000
Velvet Boots
Boots
    +4 Hide
    +4 Move Silently
60,000

_________________
[New Player's Guide to Wizardry]
[BGTSCC Complete Arcane Spell List]

Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar [W
Unread postPosted: Sun Jul 22, 2018 2:24 am 
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Location: Terra Australis
Jewellery

Amulets
Amulet of Arcane Protection
Amulet
    Bonus Feat: Arcane Defense Evocation
    Bonus Feat: Arcane Defense Necromancy
    Spell Resistance 20
48,000
Amulet of Boons
Amulet
    +3 Natural AC
    +10 Hitpoints
    +4 Bluff
    +4 Lore: Arcana
    +4 Perform
    Aid (3) 3/day
    Only Usable by Good, Neutral
93,000
Amulet of Pure Darkness
Amulet
    +2 Natural AC
    Spell Immunity: Searing Light, Sunbeam, Sunburst
    Darkness (3) 2/day
    Only Usable by Evil
25,000
Amulet of Retributive Healing
Amulet
    Vigorous Cycle (11) 5 charges/use
    50 charges
4,000
Amulet of Second Chances
Amulet
    +3 Natural AC
    +3 Universal Saving Throws
185,000
Amulet of Tears
Amulet
    +4 Natural AC
    +4 Bluff
    +4 Lore: Arcana
    +4 Perform
    False Life (3) 3/day
369,000
Amulet of the Circle Mages
Amulet
    Spell Immunity: Level 1 or Lower
    +1 Hide
32,000
Amulet of Wordtwisting
Amulet
    +2 Charisma
    +3 Intelligence
    +4 Bluff
    +4 Diplomacy
    +4 Intimidate
    +4 Sense Motive
    Tongues (5) 1/day
    Only Usable by Gray Orc, Half-Orc
133,000
Badge of the Svirfneblin
Amulet
    +3 Dexterity
    +2 Wisdom
    Bonus Feat: Darkvision
    +4 Hide
    +4 Intimidate
    +4 Lore: Dungeoneering
    Displacement (5) 1/day
185,000
Brooch of Avoidance
Amulet
    Magic Vestment (20) Single Use
3,250
Cat's Eye Brooch
Amulet
    +3 Natural AC
    +2 Dexterity
    +1 Universal Saving Throws
    +4 Saving Throws vs Disease
133,000
Commander's Insignia
Amulet
    +3 Natural AC
    +2 Wisdom
    +3 Diplomacy
    +3 Intimidate
43,500
Contact Medalion
Amulet
    Sending 3 charges/use
    50 charges
6,500
Desperation Chain
Amulet
    Spell Immunity: Level 1 or Lower
    +4 Saving Throws vs Death
    Remove Blindness/Deafness (5) 1/day
    Remove Paralysis (3) 1/day
    Only Usable by Sorcerer, Wizard
90,000
Fireflower Pendant
Amulet
    +2 Natural AC
    +4 Saving Throws vs Fire
    Damage Resistance Fire 10/-
57,000
Gem of Glitterdepth
Amulet
    +4 Wisdom
369,000
Githborn Talisman
Amulet
    +3 Natural AC
    +4 Natural AC vs Abberation, Magical Beast, Monstrous
    +4 Will Saving Throws
111,000
Hand of the Oak Father
Amulet
    Damage Resistance Acid, Cold, Electrical, Fire, Sonic 1/-
    Barkskin (12) 2 charges/use
    Entangle (5) 2 charges/use
    Mark Plant (1) 1 charge/use
    Travel By Plant Single Use
    50 charges
    Only Usable by Druid
12,000
Medal of Gallantry
Amulet
    +3 Charisma
    +4 Diplomacy
    -4 Bluff
    Bright Light Yellow 20m
    Haste/Slow (10) 1/day
75,000
Necklace of Adaption
Amulet
    +4 Natural AC
    +4 Saving Throws vs Poison
369,000
Ninja Amulet, Epic
Amulet
    +4 Natural AC
    Bonus Feat: Power Critical Katana
    +4 Bluff
    +4 Disguise
    +4 Escape Artist
    +1 Lore: Nobility & Royalty
    +4 Set Trap
    +4 Survival
    +4 Tumble
459,000
Periapt of Health
Amulet
    +4 Natural AC
    +4 Saving Throws vs Disease
    +4 Concentration
    +4 Heal
406,000
Periapt of Proof against Poison
Amulet
    +3 Natural AC
    +4 Bluff
    +4 Concentration
    +4 Heal
    Restoration Other (?) 1/day
45,000
Spellsink Scarab
Amulet
    Lesser Spell Mantle (9) 5 charges/use
    20 charges
3,500
Talisman of Curses
Amulet
    Curse of Impending Blades (3) 5 charges/use
    50 charges
    Only Usable by Neutral, Chaotic, Evil
3,800
Rings
Abyssal Ring of Protection +4
Ring
    +4 Deflection AC
    -50% Fire Vunerability
    -25% Divine Vunerability
    Only Usable by Chaotic, Neutral
152,000
Archon's Ring of Protection +4
Ring
    +4 Deflection AC
    -50% Cold Vunerability
    -25% Negative Vunerability
    Only Usable by Good, Lawful, Neutral
152,000
Baator Ring of Protection +4
Ring
    +4 Deflection AC
    -50% Electrical Vunerability
    -25% Divine Vunerability
    Only Usable by Evil, Neutral
152,000
Djinn Ring
Ring
    +4 Appraise
    +4 Diplomacy
    +4 Lore: Arcana
    Summon Djinni 1/day
38,000
Friend Ring
Ring
    Shield Other (?) 3 charges/use
    50 charges
4,500
Lockpicking Ring
Ring
    +4 Disable Device
    +4 Open Lock
152,000
Matron Mother's Last Word
Ring
    Bonus Spell Slot: Cleric 4
    Bestow Curse (11) 1/day
35,000
Power Ring
Ring
    Burning Hands (2) 2/day
    Combust (3) 1/day
    Fireball (5) 1 Charge/Use
    25 Charges
30,000
Ring of Antivenom
Ring
    Neutralise Poison (5) 3 charges/use
    50 charges
3,800
Ring of Arcane Might
Ring
    Bonus Feat: Spell Penetration
38,000
Ring of Blessed Aim
Ring
    Blessed Aim (10) 1/day
    Rejuvenation Cocoon (9) Single Use
13,000
Ring of Elemental Command (Earth)
Ring
    Stoneskin (7) 1 charge/use
    Foundation of Stone (1) 1 charge/use
    Flesh to Stone (5) Single Use
    50 charges
77,000
Ring of Elemental Command (Fire)
Ring
    Burning Hands (5) Unlimited Uses
    Flame Arrow (5) 1 charge/use
    Flame Strike (7) 1 charge/use
    50 charges
93,000
Ring of Elemental Command (Air)
Ring
    Gust of Wind (10) 1 charge/use
    Ice Darts (7) 1 charge/use
    Ice Storm (9) 1 charge/use
    Whirlwind (15) 1 charge/use
    50 charges
91,000
Ring of Entropic Protection
Ring
    Entropic Shield (5) 3 charges/use
    50 charges
3,750
Ring of Gust of Wind
Ring
    Gust of Wind (10) 2/day
3,750
Ring of Shielding
Ring
    +2 Deflection AC vs Piercing
    Shield (5) 1/day
30,000
Ring of Spell Battle
Ring
    +6 Spellcraft
    -6 Concentration
    Only Usable by Bard, Sorcerer, Wizard
3,750
Ring of the Fire Brigade
Ring
    Bonus Feat: Dash
    10/- Fire Resistance
    Expeditious Retreat 2/day
27,000
Ring of the Icy Soul
Ring
    +15% Cold Immunity
    -25% Fire Vunerability
    +1 Saving Throws vs Cold
39,000
Ring of Toughness
Ring
    +3 Fortitude Saving Throws
    +5 Hit Points
35,000
Ring of Vanishing
Ring
    Invisibility (3) 1 charge/use
    Greater Invisibility (7) Single Use
    50 charges
74,000
Spell Turning Ring
Ring
    Lesser Spell Mantle (9) Single Use
7,500

_________________
[New Player's Guide to Wizardry]
[BGTSCC Complete Arcane Spell List]

Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar
Unread postPosted: Sun Jul 22, 2018 2:27 am 
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Posts: 3538
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Other Miscellany

Potions
Potion of Heal
Potion
    Heal (11) Single Use
625 ea
Potion of Greater Heroism
Potion
    Greater Heroism (11) Single Use
600 ea
Potion of Blurry Eyes
Potion
    Displacement (9) Single Use
250 ea
Potion of Spiderskin
Potion
    Spiderskin (9) Single Use
250 ea
Potion of Speed
Potion
    Haste (5) Single Use
150 ea
Potion of Lesser Restoration
Potion
    Lesser Restoration (3) Single Use
95 ea
Potion of Heroism
Potion
    Heroism (4) Single Use
80 ea
Potion of Invisibility
Potion
    Invisibility (3) Single Use
65 ea
Arcane Wands
All wands start with 50 charges.
4,000 plakla surcharge applies unless bone wand provided.
Wand
Acid Splash (1) 1 charge/use.
875
Wand
Assay Resistance (7) 1 charge/use.
22,250
Wand
Balagarn's Iron Horn (7) 1 charge/use
11,250
Wand
Bear's Endurance (3) 1 charge/use
5,000
Wand
Blindsight (3) 1 charge/use
5,000
Wand
Bull's Strength (15) 1 charge/use
23,750
Wand
Cat's Grace (15) 1 charge/use
23,750
Wand
Caltrops (3) 1 charge/use
5,000
Wand
Clairaudience/Clairvoyance (15) 1 charge/use
35,500
Wand
Cloud of Bewilderment (3) 1 charge/use
5,000
Wand
Combust (3) 1 charge/use
5,000
Wand
Confusion (10) 1 charge/use
30,000
Wand
Darkness (3) 1 charge/use
5,000
Wand
Detect Undead (1) 1 charge/use
1,250
Wand
Dimension Door (12) 1 charge/use
38,000
Wand
Dispel Magic (10) 1 charge/use
23,750
Wand
Displacement (9) 1 charge/use[/b][/color]
21,500
Wand
Eagle's Splendor (15) 1 charge/use[/b][/color]
23,750
Wand
Elemental Shield (12) 1 charge/use
37,000
Wand
Enervation (7) 1 charge/use
22,250
Wand
Enlarge Person (5) 1 charge/use
4,250
Wand
Evard's Black Tentacles (15) 1 charge/use
46,000
Wand
Flame Arrow (18) 1 charge/use
42,000
Wand
Fox's Cunning (15) 1 charge/use
23,750
Wand
Gemdian's Paralytic Missile (3) 1 charge/use
5,000
Wand
Ghostly Visage (15) 1 charge/use
23,750
Wand
Gust of Wind (10) 1 charge/use
15,750
Wand
Grease (2) 1 charge/use
2,000
Wand
Haste (10) 1 charge/use
23,750
Wand
Heroism (4) 1 charge/use
9,500
Wand
Ice Storm (9) 1 charge/use
28,000
Wand
Identify (3) 1 charge/use
2,750
Wand
Invisibility (3) 1 charge/use
5,000
Wand
Greater Invisibility (7) 1 charge/use
22,250
Wand
Invisibility Sphere (5) 1 charge/use
12,000
Wand
Isaac's Lesser Missile Storm (13) 1 charge/use
41,000
Wand
Keen Edge (5) 1 charge/use
12,000
Wand
Knock (3) 1 charge/use
5,000
Wand
Light (5) 1 charge/use[/b][/color]
2,375
Wand
Mage Armor (2) 1 charge/use
2,000
Wand
Improved Mage Armor (10) 1 charge/use
24,000
Wand
Magic Circle Against Alignment (5) 1 charge/use
12,000
Wand
Melf's Acid Arrow (9) 1 charge/use
14,250
Wand
Mirror Image (12) 1 charge/use
19,000
Wand
Owl's Wisdom (15) 1 charge/use
23,750
Wand
Polymorph Self (7) 1 charge/use
22,250
Wand
Protection from Alignment (5) 1 charge/use
2,000
Wand
Ray of Enfeeblement (2) 1 charge/use
2,000
Wand
Reduce Person (1) 1 charge/use
1,250
Wand
Greater Resistance (7) 1 charge/use
22,250
Wand
See Invisibility (3) 1 charge/use
5,000
Wand
Shield (5) 1 charge/use
4,250
Wand
Lesser Spell Breach (7) 1 charge/use
22,250
Wand
Least Spell Mantle (7) 1 charge/use
22,250
Wand
Spiderskin (9) 1 charge/use
21,500
Wand
Stoneskin (7) 1 charge/use
22,250
Wand
Summon Creature I (2)
2,000
Wand
Summon Creature II (3)
8,250
Wand
Summon Creature III (5)
12,000
Wand
Summon Creature IV (7)
22,500
Wand
Tongues (12) 1 charge/use
28,750
Wand
Wall of Fire (9) 1 charge/use
28,500
Wand
Web (3) 1 charge/use
5,000
Wand
Whisper Wind (10) 1 charge/use
15,750
Divine Wands
All divine wand orders require provision of the relevant spell.
4,000 plakla surcharge applies unless bone wand provided.
Wand
Aid (3) 1 charge/use
5,000
Wand
Bane (5) 1 charge/use
4,250
Wand
Bless (2) 1 charge/use
2,000
Wand
Conviction (1) 1 charge/use
8,000
Wand
Cure Critical Wounds (7) 1 charge/use
22,500
Wand
Cure Light Wounds (5) 1 charge/use
4,250
Wand
Cure Minor Wounds (1) 1 charge/use
875
Wand
Cure Moderate Wounds (10) 1 charge/use
16,250
Wand
Cure Serious Wounds (15) 1 charge/use
35,000
Wand
Death Ward (7) 1 charge/use
22,500
Wand
Doom (5) 1 charge/use
4,250
Wand
Find Traps (3) 1 charge/use
5,000
Wand
Freedom of Movement (7) 1 charge/use
22,500
Wand
Glyph of Warding (5) 1 charge/use
12,000
Wand
Hammer of the Gods (20) 1 charge/use
62,000
Wand
Invisibility Purge (5) 1 charge/use
12,000
Wand
Lesser Restoration (3) 1 charge/use
5,000
Wand
Lesser Vigor (1) 1 charge/use
1,250
Wand
Mass Lesser Vigor (5) 1 charge/use
12,000
Wand
neutralise Poison (5) 1 charge/use
12,000
Wand
Prayer (5) 1 charge/use
12,000
Wand
Remove Blindness/Deafness (5) 1 charge/use
12,000
Wand
Remove Curse (5) 1 charge/use
16,000
Wand
Remove Disease (5) 1 charge/use
12,000
Wand
Remove Fear (2) 1 charge/use
2,000
Wand
Remove Paralysis (3) 1 charge/use
5,000
Wand
Restoration (7) 1 charge/use
22,500
Wand
Searing Light (5) 1 charge/use
12,000
Wand
Shield of Faith (5) 1 charge/use
4,250
Wand
Vigor (5) 1 charge/use
12,000
Miscellany
Wrist Sheath
Bracer
    +4 Sleight of Hand
20,000
Manacles
Bracer
    RP Object
8,000
Skeleton Key
Lockpicks
    +12 Open Lock
800ea
Lute of Conjuration
Lute
    Acid Splash (1) 3/day
    Cure Serious Wounds (10) 1/day
    Melf's Acid Arrow (6) 2/day
    Summon Creature IV (7) 1/day
16,000
Lute of Evocation
Lute
    Chain Lightning (11) 1/day
    Combust (3) 3/day
    Gedlee's Electric Loop (3) 1/day
    Scorching Ray (3) 1/day
39,000
Lute of Transmutation
Lute
    TBA
18,000
Lyre of Building
Lute
    RP Item
189,000
Blackskull
Misc Object
    Desecrate 2/day
4,000
Brooch of Shielding
Misc Object
    Shield (5) 1/day
12,000
Lodestone
Misc Object
    Weapon of Impact (5) 1 Charge/Use
    50 Charges
6,500
Hollow Pommel
Misc Object
    RP Object
400
Orb of Storms
Misc Object
    Call Lightning Storm (9), Ice Storm (9), Firestorm (18), Isaac's Lesser Missile Storm (13), Storm of Vengeance (17) 1 charge/use.
87,500
Whetstone
Misc Object
    Keen Edge (5) 1 Charge/Use
    50 Charges
6,000
Beast Trap
Trap Kit
    Epic Trap: Spike
600

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Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar [W
Unread postPosted: Sun Jul 22, 2018 6:48 pm 
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Location: Terra Australis
Seasonal Stocklist
Doorsmasher
Mace
    +4 Enhancement
    +1d4 Fire
    +3 Strength
    SPECIAL
    149,000
Rod of the Viper
Mace
    +4 Enhancement
    +1d4 Acid
    Poison (5) 1/day
    Neutralise Poison (5) 2/day
    SPECIAL
    79,000
Blackforest Staff
Quarterstaff
    +1 Vampiric Regeneration
    Protection from Alignment (5) 3/day
    Evil VFX!
12,999
Gnomish Light Crossbow +2
Light Crossbow
    +2 Enhancement
    +5 Mighty
    Bonus Feat: Point Blank Shot
    Bonus Feat: Rapid Shot
7,999
Vampire's Last Bite
Dagger
    +4 Enhancement
    Alchemical Silver
19,999
Grafted Sickle
Sickle
    +3 Enhancement
    +1d4 Negative
    +1 Vampiric Regeneration
    -2 Saving Throws vs. Poison, Disease
    Only Usable by Evil
19,999
Blade of Chills +3
Rapier
    +3 Enhancement
    +1 Cold
    On Hit Stun DC 14 10%/1 round
14,999
Mageslayer
Dwarven Waraxe
    +1d10 Massive Criticals
    Spell Resistance 30
14,999
Alchemical Silver Rapier +3
Rapier
    +3 Enhancement
    Alchemical Silver
12,999
Drow-Forged Mithral Full Plate
Mithral Full Plate (8/3)
Only Usable by Evil
149,000
Githyanki Half Plate
Half Plate (8/0)
+4 Intelligence
Bonus Spell Slot: Sorcerer 3
Damage Resistance Acid 5/-
-2 Heal
Darksteel
Make an Offer!
Hunter' Chain Shirt, Epic
Chain Shirt (4/4)
    +4 Armor AC
    +10 Hitpoints
    +4 Spot
    +4 Survival
99,000
Mindguardian
Full Plate (8/1)
    +3 Armour AC
    +2 Charisma
    +4 Will Save vs. Mind Affecting
24,999
Armour of The Cause
Breastplate (5/3)
    +4 Armor AC
    +1 Will Saving Throws
    Only Usable by Lawful
14,999
Mithral Chain Shirt +1
Mithral Chain Shirt (4/6)
+1 Armour AC
12,999
Robes of Protection +4
Cloth
+4 Armor AC
14,999
Robes of Fortification
Cloth
    +3 Constitution
    +4 Hitpoints
    +10% Electrical Immunity
14,999
Robes of Fortitude
Cloth
+3 Fortitude Saving Throws
12,999
Tower Shield +4
Tower Shield
+4 Shield AC
19,999
Light Shield +4
Light Shield
    +4 Shield AC
19,999
Demonskin Buckler
Light Shield
    +1 Shield AC vs Chaotic
    Spell Resistance 30
19,999
Circlet of Intelligence +4
Helm
+4 Intelligence
    SPECIAL
    199,000
Greater Helm of Opposite Alignment
Helm
Protection from Alignment [5] 3/day
19,999
Helm of Dexterity
Helm
    +3 Dexterity
19,999
Helm of Great Fortitude
Helm
+3 Fortitude Saving Throws
19,999
Anagrys' Mindmaze
Helm
    +2 Intelligence
    Bonus Spell Slots Wizard 2, 3
    +4 Saving Throws vs. Mind-Affecting
14,999
Milagnor's Helm
Helm
    +1 Fortitude Saving Throws
    Spell Immunity: Magic Missile
9,999
Shukenja Helm
Helm
    +1 Concentration
    Bonus Spell Slots Sorcerer 0, 1, 2, 3
9,999
Indomitable Soul
Belt
    +1 Deflection AC
    Bonus Spell Slot: Favored Soul 3
    Spell Immunity: Dominate Person
3,999
Cloak of Displacement
Cloak
Displacement [9] 3/day
19,999
Boots of Hardiness +3
Boots
    +3 Dodge AC
    +3 Constitution
74,999
Boots of Speed
Boots
    Haste (10) 3/day
19,999
Boots of Dodging
Boots
+3 Dodge AC
9,999
Boots of Elvenkind
Boots
    +1 Dodge AC
    +6 Move Silently
4,999
Spidersilk Gloves
Gauntlet
    +3 Charisma
    Bright Light White 20m
9,999
Greater Gloves of Spellcraft
Gauntlet
+6 Spellcraft
2,999
Conduit of Divinity
Amulet
+3 Natural AC, Bonus Spell Slot Favoured Soul 1
19,999
Holy Symbol of Lolth
Amulet
+3 Natural AC
14,999
Mindboon
Amulet
+3 Intelligence
9,999
Talisman of Pure Evil
Amulet
    +2 Charisma
    +2 Wisdom
    Spell Resistance 20
9,999
Bone Ring
Ring
    Bonus Cleric Spell Slots 2, 3
    +2 Saving Throws vs. Death
    +2 Saving Throws vs. Negative Energy
19,999
Ring of Nine Lives
Ring
Heal [11] 1 charge/use. 9 charges
17,999
Heirloom of Asenath
Ring
    +2 Charisma
    +4 Concentration
9,999
Ring of Sorcery
Ring
    +1 Deflection AC
    Bonus Spell Slot Sorcerer 4
4,999
Wand of Displacement
Wand
    Displacement (5) 3 charges/use.
    30 charges.
2,999

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Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar
Unread postPosted: Tue Jul 24, 2018 11:38 pm 
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The negotiations for a stall in the Bazaar now complete, courteousy of no less than the 7th Circle, the Black Claws Mercantile Company is back in business!

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Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Black Claws Mercantile Company - Dark Weavings Bazaar
Unread postPosted: Sat Jul 28, 2018 12:36 am 
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The Black Claws Mercantile Company announces it will now accept gems as currency for all transactions made with its business.

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Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Sun Jul 29, 2018 7:38 am 
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Runners from the Black Claws Emporium scoot about the Bazaar with the message that they are searching for a ring that enhances one's ability with a rapier ((+3 DEX)). Any local merchants with such an item are encouraged to speak with Black Claws Jabress Schezalle for a negotiation on price at their earliest convenience.

The item was successfully retrieved.

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Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Tue Aug 07, 2018 9:03 pm 
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Sales at the Black Claw Emporium continue at a moderate pace.

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Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Wed Aug 08, 2018 11:11 am 
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Due to a sudden surge in supply from an unannounced source, the Black Claws Emporium notes a decrease in the amount they are willing to pay for gems. Most will still find the pricing more than reasonable, however.

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Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Thu Aug 09, 2018 11:15 am 
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Runners go out across the marketplace searching for a female drow some know as Mehbrien Dae'Antares. If any of them were to find her, it would be reported that her order was ready for collection, and most importantly, payment.

((Playername DarkestGott - got your ring!))

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Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Thu Aug 23, 2018 11:39 pm 
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The Black Claw Emporium announces it has now secured regular provision of magical wands, scrolls and alchemical products.

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Mae yr Machshikhah - ???? [Hiatus]
Schezalle - The Black Claws Baeqeshel [Bio] [Stocklist] [RP] [Active]
Aeili Azenci - Baelnorn of Mystra [Deceased]


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 Post subject: Re: Schezalle's Black Claws Emporium - Dark Weavings Bazaar
Unread postPosted: Sat Aug 25, 2018 12:15 am 
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An armored Ilythiiri Jalil approaches the stall within the bazaar, points out some items on display, and presents a hefty sack of coin.

"Vendui’, Usstan inbal isintol wun nindolen wares de' Dossta. Usstan shlu'ta yaith natha fei'ir rate, as Dos shlu'ta kyorl."


(OOC, what items she pointed out:)
Looking to buy:
Stoic Armor - 52,000 gp
Ring of Fire Brigade - 27,000
Mask of Blood - 28,000
Beast Tower Shield - 99,000


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