A large dwarf covered in metal except for his head stands at a stall. He as not gone as far as to put things out on display yet but will be considering it.
OOC :I will accept cash offers on all items that can be bought in game at vendors
Dral is looking for a +4eb +2vamp or +4eb +3vamp waraxe, +3 uni save helm with extras, spot gear, taunt gear, +4 deflection belt with extras, regen rings
Been a while since I have updated, I’ll have some better descriptions of items later but from memory here are some epic items I have for your consideration. some of these items are in use.
Epic silver tongue rapier +4 eb, 1d6 cold, +3 cha, +4 bluff and apprais
Epic stout shield +4 eb, +3 con, +4 survival/heal, 1/day lesser vigor
Epic Harpoon (not sure name) +4 eb, 1d6 cold, (other bonuses I cannot remember)
Epic black soul Kukri +4 eb, 1d4 pierce, +2vamp regen
Cloak +4deflect, +3 dex
Epic army cleave (battle axe) +4 eb, 1d6 bludgeoning
Epic Vilebite Axe +4 eb, 2neg damage, +2 vamp regen
+3uni save items
Cloak
Hand axe
Helm
Belt
Amulet
Armor
Hidden: show
Heavy Armor
Hidden: show
White Dragon Armor – Heavy Armor 7/1, AC bonus +3, Resistance: Cold 20/-, Weight Reduction: 80% (28lbs)
Black Dragon Plate +3 – Heavy Armor 8/1, AC bonus +3, Marerial: Creature (dragonhide), Resistance: Acid 5/-, Use: Dragon Breath, Acid 1 Use/Day (damage dice scales with character level), Weight Reduction: 60% of weight (30lbs)
Salamader Full Plate +2 – Heavy Armor 8/1, EB +2, Bonus HP +10, Material: Creature (Salamander), Resistance: Fire 5/-, Weight Reduction 60% (30lbs)
Elven Ceremonial Armor (x2) – Heavy Armor 8/1, AC bonus +1, Bonus Feat: Spell Focus (Conjuration), Bonus Feat: Spell Focus (Divinatin),Bonus Feat: Spell Focus (Enchantment),Bonus Feat: Spell Focus (Evocation)
Whitebone Armor +2 - Heavy Armor 8/0, AC bonus +2, Resistance: Bludeoning 10/-
Full Plate Armor of Shyness - Heavy Armor 8/1, Bonus HP +5, Spell Resistance: 14
Half Plate of Sacred Fist’s Consecration – Heavy Armor 8/0, Enhancement Bonus: Str +3, SR 28
Hanali Celanil's Fist - Heavy Armor 8/1, Bonus Spell Slot, Favored Soul lvl 6, Resistance: Acid 5/-
Rainbow Armor - Heavy Armor 8/1, AC +2, Damage Immunity : Cold 5%, Electrical 5%, Fire 5%
Medium Armor
Hidden: show
Poor Reaver – Medium Armor 5/3, AC bonus +2 (armor), Enhancement bonus +4 Cha, Enhancement bonus +1 Wis, Improved Saving Throw: Reflex +1
The Brown Dusty Mithral Full Plate – Medium Armor 8/3, AC bonus +3, Spell Immunity: Fireball
Chainmail +4 - Medium armor 6/2, +4 AC bonus
Dragon Armor - 5/3 Armor +4, Universal Saves: +2 (Material: Dragon)
The Boiling Scale Mail of Light - Medium Armor 5/3, AC +4, Damage Immunity: Electrical 10%, Improved Saving Throw: Fort +1, Spell Immunity: Cham Person
Light Armor/Cloth
Hidden: show
Adept's Tunic of Fear - Cloth -/-, AB +4, Enchancement Bonus: Dex+2, Spell Immunity: Fireball
Frenzied Berserker’s Armor – light armor 3/5, AC bonus +2, Bonus Feat: Dash, Bonus Feat: Improved Power Attack, Only Useable By: Frenzied Berserker
Swashbucklers Chain Shirt, Greater 4/6 - Bonus Feat :Dash, Bonus Hit Points: +5, Enhancement Bonus: Dex +2, Skill Bonus; Parry +3, Tumble +3
Hide Armor +4 - Medium Armor 3/5, +4 AC
Leather Armor of Sparkle – Light Armor 2/6, AC +4, Armor Bonus vs. Good +1, Improved Saving Throws: Reflex +4
Siamorphe’s Broken Gnome – Clothes, SR 32
The Orange Hurt Mithral Chain Shirt – Light Armor 4/6, AC bonus +2,
Weapon
Hidden: show
Berronar Truesilver’s Dedication – Dwarven Waraxe 1d10 x3, EB +3, Vamp Regen +1
Tiezca’s Combat – Dwarven Waraxe 1d10 x3, Damage Bonus fire +1, Vamp Regen +2
The Prismatic Creepy Dwarven Waraxe - Dwarven Waraxe 1d10 x3, EB +2, Vamp Regen +1
The Yellow Lord - Dwarven Waraxe 1d10 20/x3, EB +1, Vamp Regen +1
Dwarven Waraxe of Badger Gleam – Dwarven Waraxe 1d10 x3, EB +4, Enhancement Bonus: Wis +1, Vamp Regen +1
Shar’s Black Death – Dwarven Waraxe 1d10 x3, AC Bonus +1 (deflection), Bonus HP 2, Spell Resistance: 28
Mercenary Crossbow – Light Crossbow, AC bonus Deflection + 1, EB +2, Mass Crit 1d6, Mighty +3, Listen +3, Spot +3
Greater Bow of the Sylvanus - Shortbow - +3EB, +4 mighty, +3 listen, +3 spot, +4 survival, unlimited ammo: basic
Grummish's Copper Solemnity - short sword 1d6 19-20 x2, EB +2, Bonus Spell Slot: Ranger lvl 4, Damage Immunity: Cold 10%, Weight Reduction: 60% (1.2lbs)
Eye of the Regular Leopard – Light Crossbow, EB +4, Wis +1
Namarra (Neversleep) - Rapier, +1, 1d6 18-20 x2, EB +1, On HIt: Daze DC=14 75% / 1 round
Epic Militia Defender (shortsword) - +4 eb, +1 slashing, +2 spot, +2 listen (in use)
The Red Deafening Light Hammer - 1d4 x3, Damage Bonus: Acid 2, Spell Resistance: 32, Weight Reduction: 10% of weight (.2lbs) (in use)
Quarterstaff – Bonus spell slot: Pal lvl 4, Bonus spell slot: Sorcerer lvl 6
Quarterstaff - 2d4 x2, AC Bonus +2 (deflection), Bonus Spell Slot: Druid lvl 4, Improved Saving Throws: Universal +1
Quarterstaff of Care - quarterstaff 2d4 x2, EB +3, Enhancement Bonus: Int +1, Improved Saving Throws: Universal +1, Keen
Ice Reaver+1 – Handaxe 1d6 x3, EB +1, Damage Bonus cold 1, Resistance : Cold 15/-
Heavy Crossbow of Malar's Innocence - 1d10 19-20 x2, EB +3, Unlimited Ammo +3
(Handaxe0 Utility Axe – Handaxe 1d6 x3, EB +2, Damage bonus: Piercing 2, Skill Bonus Listen +1, Skill bonus: survival +1, Use: Angel Skin (10) 1 use/day, Use: Cure moderate wounds (10) 1 use/day
Feyduster +1 – Short Sword 1d6 19-20/X2, EB+1, On Hit: Daze DC=14 75%/ 1 round
Rogue’s Heavy Crossbow of Ammo +2 – EB +2, Bonus Feat: Rapid Reload, Mighty +3, Skill Bonus: Disable Device +2, Skill Bonus: Hide +2, Skill Bonus: Listen +2, Unlimited Ammo: +2 enhancement to damage
(Flail Dual) Starbright, Greater - EB +3, Damage Bonus vs. Chaotic 2, Damage Bonus vs. Evil 2, Light: Low (10m) Blue, Material: Cold Iron
Kama of Ghast Mischievousness – Kama 1d6 x2, EB +4
Gladiator's Club +1 - EB +1, On Hit: Daze DC=14 75% / 1 Round
Venom Halbred - EB +2, On Hit: Poison DC=16 1d2 con damage
Quarterstaff - AC bonus +1 (deflection), Bonus spell slot: Spirit Shaman lvl 3, Skill Bonus: UMD +2
Bone Rotter Greater - EB +4, Damage Bonus: Acid 1d4, Use: Contagion (5) 1 use/day, Use: Poison (5) 1 use/day
Plutoq's Blue Smile - Mace 1d6 x2, EB 4, Bonus Spell Slot: Sorc lvl 3
Rapier of Desperate Measures - 1d6 18-20 x2, EB +4, Bonus Feat: Improved Critical (rapier), Use: Haste (5) 1 use/day (in use)
Greater Wizards Ally - Dagger, +3 EB, Bonus Spell Slot Wizard 1/2/3, Skill Bonus: Concentration +1, Skill Bonus: Craft Alchemy: +1, Skill Bonus: Spellcraft +1
Kama - (cold iron) +3 vamp
Gloves of the Hin Fist - Attack Bonus +4, donus damage 1d4 sonic, Only usauable by: Monk
Bastard Sword of Encouragement - 1D10 19-20/x2, EB +4, Damage Bonus Piercing 1d4
Sickle of Shame - EB +4, Enhancement Bonus: Cha +3
Acidic Dwarven Waraxe, Greater - 1d10 20/x3, EB +3, Damage Bonus: Acid 1d4, Improved Saving Throws: Acid +2, Poision +2
Kukri of Balance - EB +2, bonus feat: Weapon Focus Kukri, Bonus Feat: Weapon Specialization Kukri, Keen
Quarter staff - SR 32, +4hps
Quaterstaff - Cleric Spell Slot 7
Eye of the Troubled Wander - Throwing Axe 1d6 x2, Enchancement Bonus: Dex +4, Vamp Regen +1
Warhammer - +3 EB, 1D4 electrical damage, Energy Immunity: Electrical 20%
Warhammer - +2 EB, 1D4 electrical damage, Energy Immunity: Electrical 15%
Helmets
Hidden: show
The Columninous Paladin Helmet of Fire – AC bonus +4 (deflection), Spell Immuninty: Slow
Helm of Gram the Mouse – AC bonus +3(deflection), Damage Immunity: Cold 10%, Damage Immunity: Fire 10%, only useable by Paladin
Anagrys’ Mindmaze – Bonus Spell Slot: Wiz lvl 2, Bonus Spell Slot: Wiz lvl 3, Enhancement Bonus: Int +2, Improved Saving Throw: Mind Affecting +4, Only useable by Wizard
Dragon Helm – AC Bonus +1, Damage Immunity: Cold 10%, Damage Immunity: Electrical 10%, Damage Immunity: Fire 10%
Beholder Crown – Use: Finger Of Death(13) 1 use/day, Use: Flesh to Stone (5) 1 use/day
Watchful Mind of Pim – Skill Bonus: Search +4, Skill Bonus: Spot +4, use: Invisability Purge (5) 1 use/day
Angelhelm – AC bonus +3, Damage Immunity: Negative Energy 10%, Use: Cure Critical Wounds (15) 2 charges/use (50 charges)
Mask of Death - Use: Death Armor ()3) 1 use/day, Use: Finger of Death (13) 1 use/day, Use: Vampiric Touch (5) 1 use/day
Paladin Helmet of Arcane Trickster's Slip - AC +4 (deflection), Skill Bonus: bluff +2, Spell Immunity: Charm Monster
Belts
Hidden: show
Greater Belt of Guiding Light – Improved saving throw: Death +2, Improved saving throw: Fear +2, Improved saving throw: Fort +1, Light Normal (15m) Purple, Skill Bonus: Listen +4, Skill Bonus: Lore Arcana +4, Skill Bonus: Search +4, Skill Bonus: Spot +4
Belt of Raumathar – Bonus Feat: Spell Bonus Feat: Spell Focus (evocation), Bonus Feat: Spell Penetration, Bonus Spell Slot: Sorc lvl 3, Bonus Spell Slot: Sorc lvl 4, Bonus Spell Slot: Wiz lvl 3, Bonus Spell Slot: Wiz lvl 4
Pale Green Ioun Stone - Bonus Hitpoints 20
Girdle of Holy Might - Bonus Spell Slot: Cleric 2/3/4, Skill Bonus: Heal +5, Only Useable by: Cleric
Belt of Agility - Enhancement Bonus: Dex +3, Improved Saving Throw: Reflex +3
Faraneyth's Redemption - AC Bonus +3 (deflection), improved saving throws; Will +4, use: Cure Critical Wounds (15) 1 use/day
Gloves
Hidden: show
Tyr's Divinity - Damage Bonus: Acid 2, Damage Bonus: Cold 2, Enhancement Bonus vs Good +3
Short Nightwalker – Vamp Regen +2
Gauntlet of Braveness – EB +1, Bonus HP +6, Damage Bonus: Piercing 1d4, Damage Immunity: Negative Energy 10%, Spell Immunity: Feeblemind
CON lll Gantelets – AC bonus +3 (deflection) , Enhancement Bonus : +3 con
Gauntlet of Vermin Loneliness – AC Bonus +3 (deflection), Damage Immunity: Acid 10%, Damage Immunity: Electrical 5%
Selvetarm’s Copper Distintness – Bonus spells slot: Ranger lvl 2, Damage immunity: Fire 10%, Skill bonus: Survival +2, Vamp Regen +1
Gloves of the Hin Fist - Attack Bonus +4, Damage Bonus: Sonic 1d4, Only Useable by: Monk
Gloves - Druid Bonus Spell Slot 6
Red Guard - Bonus Feat Arcane Defense: All schools of Magic
Bracers - Bonus spell slot Sorc lvl 5, Damage immunity: elec 10%, Charisma +1
Favor of Ilum Lura - Bonus Feat: Dash, Only Useable by : Ranger, Use: True Strike (5) 2 Uses/Day, Skill Bonus: Listen +3, Spot +3
Cloaks
Hidden: show
The Grey Cloak – AC bonus +4 (deflection), Enhancement Bonus: Dex +3
Cloak of Displacement – Use: Displacement (9) 3 uses/day
Boots
Hidden: show
The Wise Way - AC +3, Bonus Feat: Circle Kick, Enhancement Bonus: Wis +3
Hand Of the quick Orglash - AC bonus +4, Improved Saving Throw: Fear +1
Knee of the Victorious Erinyes – AC +4, Improved Saving Throws: Death +1, Spell Immunity: Fear
Grainstone Boots – AC bonus +2, Enhancement Bonus : Dex +2, Use: Haste (10) 1 use/day, Only useable by: Monk
Different Boots – Enhancement Bonus: Cha +4, Enhancement Bonus: Con +1, Spell Immunity : Burning Hands
Boots - AC bonus +1, AC bonus v Chaotic +4, Enhancement bonus: Charisma +1, Skill Bonus: Lore: Geography & Astronomy +2
Boots of trackless step +3- +3 Dodge AC, Bonus feat : Trackless step(+4 hide/MS outdoors), +2dex, +1 universal saves
Shields
Hidden: show
Hand of the Voiceless Enchantment - light shield, AB bonus +1, Arcane Spell Failure: -05%, Damage Immunity: Sonic 5%, Spell Resistance: 14
Heavy Shield of Rogue's Silk - Heavy Shield, Bonus Hitpoints +4, Bonus Spell Slot: Spirit Shaman lvl 6
Tower Shield +4 – Tower Shield +4
Hand of the Chubby Brain - Light Shield +4, UMD +1, spell resistance 18
Hamstring of the Powerful Shield - Tower Shield, Enhancement Bonus: Str +1, Improved Saving Throws: Universal +1, Cold +1
Rings
Hidden: show
Bone Ring - Spell Slot: CLeric lvl 2 & 3, Improved Saving Throw: Death, +2 Improved Saving Throw: Negative Energy +2
Gold Ring of Solid - +3 Charisma, Spell Immunity: Ray of Enfeeblement
Ring of the Frozen Falls - Bonus Feat: Dodge, Bonus Feat: Improved Initiative ,Bonus Feat: Lightning Reflexes, Damage Immunity: Cold 10%
Baracar Cloakshadow’s Swift Wrist – Bonus Spell Slot: Wiz lvl 6, Enhancement Bonus: Int +1
Ring of Sorcerous Power - Bonsu Spell Slot lvl 3 & 4, Enhancement bonus: Cha +3, Only Useable by Sorcerer
Purple Dragon Ring- Save: Poison +2, Save: Universal +1, Use: Light (6) unlimited uses
Ring of Arcane Power - Bonus Spell Slot: Wizard Level 5, Enhancement Bonus: Int +3, Only Useable by: Wizard, Spell Resisitance: 22
Amulet
Hidden: show
Gold Necklace of Glory - Bonus Spell Slot: Druid Level 5, Enhancement Bonus: Con +1, Enhancement bonus: Wis +2, Skill Bonus: Lore: Arch-Engineering +1