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 Post subject: Re: PVP Rules and Guidelines (MUST READ)
Unread postPosted: Wed Apr 26, 2017 1:04 am 
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25/05/17 - Minor edit in RP Outs, PvP Consent, Toggling Hostile. Updated section:

Quote:
RP "outs" are not determined by the aggressor. Aggressor-determined "outs" include anything that has the aggressor decide the manner of "out" the other party must comply to in order to avoid PvP, such as "X or die" demands. It is the challenged party's role to employ an appropriate RP "out" that does not escalate further hostilities (bargaining, walking away, etc.), and demonstrating hostility or hostile intent in the "out" will render it invalid and the aggressor may engage.


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 Post subject: Re: PVP Rules and Guidelines (MUST READ)
Unread postPosted: Sat Jun 24, 2017 2:48 am 
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23/06/17 - Update in PvP Aftermath. Updated section:
Quote:
- The victor decides if the victim is subdued or killed, but any actions done to the victim's body are done with the victim's clear consent. Keep any consequences tasteful and PG-13.
  • In PvP, a character is considered subdued/killed when they are reduced to 0 or less HP and fall to the ground, making groaning noises. A character who has fallen is considered to be out of the fight for the remainder of the PvP, and HP restoration methods (e.g. Regeneration, the server's post-PvP autohealing mechanic) are not considered valid methods to "bounce back" from being defeated in PvP.
  • After being killed in PvP, the losing character is considered to have lost all memory of the preceding 24 hours, including the events leading up to their death and the identity of their killer. Amnesia does not happen if the victor chooses to subdue the victim instead.


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 Post subject: Re: PVP Rules and Guidelines (MUST READ)
Unread postPosted: Wed Apr 18, 2018 3:50 am 
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Location: In Minsc's Pocket.
Updated to include the fact that beasts of burden count as companions.

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