DM Rulings: A Record of DM Decisions

Rules and Regulations, Custom Content, and Server Information

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DM Boo
Head DM
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Joined: Sat Feb 09, 2013 8:17 pm
Location: In Minsc's Pocket.

Re: DM Rulings: A Record of DM Decisions

Unread post by DM Boo »

Updated 30/7/2018

Vampiric Regeneration
For the purposes of staying true to alignment, vampiric regeneration on weapons is not considered to be evil. Paladins and other good-aligned characters can wield weapons with this enchantment without worry that they are betraying their alignment.

See also, the spell Vampiric Touch, which does not have the "Evil" spell descriptor.
2014, 2017 Campaign Coordinator
"Go for the eyes, Boo, go for the eyes!"
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DM Theophanies
Retired Staff
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Joined: Thu Feb 20, 2014 5:53 pm

Re: DM Rulings: A Record of DM Decisions

Unread post by DM Theophanies »

Updated 25/5/2019

Campfire Crashes and Item Loss
The DM Team will no longer be reimbursing items lost due to muling using campfires. Utilizing campfires for muling items is highly discouraged due to incidents of crashes and the possibility of theft. Relying on another player for muling is a far safer choice. Use campfires to mule items only at your own risk.
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Endelyon
Lead Programmer
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Joined: Sun Jul 06, 2014 4:24 am

Re: DM Rulings: A Record of DM Decisions

Unread post by Endelyon »

Posted a provisional ruling about alignment detection via spells/rolled it into the smite evil ruling.
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DM Boo
Head DM
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Joined: Sat Feb 09, 2013 8:17 pm
Location: In Minsc's Pocket.

Re: DM Rulings: A Record of DM Decisions

Unread post by DM Boo »

Updated 6/1/2020

Off-Server Roleplay
Only roleplay that occurs in game or on the forum will be regarded as legitimate. You may use Discord and other forums for your own personal character development, but this roleplay will not have any impact on the game world, NPCs, or DM Team decisions as to in-game influence or success.
2014, 2017 Campaign Coordinator
"Go for the eyes, Boo, go for the eyes!"
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DM Boo
Head DM
Posts: 4316
Joined: Sat Feb 09, 2013 8:17 pm
Location: In Minsc's Pocket.

Re: DM Rulings: A Record of DM Decisions

Unread post by DM Boo »

Updated 8/21/2020

Playing Multiple Characters in One Guild
Playing multiple characters in one guild should be avoided if there is any chance that they would know each other or interact with each other. Per the sharing-information-between-characters rules found here, any information your character has should be gained from IC sources that are not your alternate characters. Out-of-character information can be helpful to gain context as a player, but by no means should it be used to dictate any aspect of in-character behavior. If you do have multiple characters in one guild, avoid overlapping them in any way—including only using one character per plotline.

If you do have multiple characters in one guild, they will not be counted toward filling the activity requirements when applying for guild pages, applying for a guild hall, or when obtaining any guild assets. Activity requirements are fulfilled by number of active players, not active characters.
2014, 2017 Campaign Coordinator
"Go for the eyes, Boo, go for the eyes!"
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DM Boo
Head DM
Posts: 4316
Joined: Sat Feb 09, 2013 8:17 pm
Location: In Minsc's Pocket.

Re: DM Rulings: A Record of DM Decisions

Unread post by DM Boo »

Updated 4/28/2021

DM's use of Guild NPC's
Except for on special occasions, DM's will normally approach a guild and ask for permission to use their NPC's before using them in their plots. This does not apply to major lore NPC's associated with guilds. If this does not happen, report it to the HDM's.
2014, 2017 Campaign Coordinator
"Go for the eyes, Boo, go for the eyes!"
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