New Classes have also been implemented. View these under
.
| |
Arcane Archer | Assassin spellcasting can now qualify for this class. This class can cross-class the Perform Skill. The class has access to the Lore: Arcana and Local skills. |
Arcane Trickster | Requires 7 ranks in Lore: Arcana. Sneak Attack damage now applies to ranged touch attack spells when cast from a spellbook. The class has access to all the Lore skills. |
Assassin | This class can cross-class the Perform Skill. The class has access to the Lore: Local, Nobility and Royalty, Dungeoneering, and Arcana skills. Assassin now receives a spellbook and the use poison feat has been changed. Look these up under ADDITIONAL CHANGES. This replaces their spell-like abilities. Death Attack will now qualify for the Arcane Trickster Class. Any alignment will now qualify for the Assassin class. |
Barbarian | This class can cross-class the Perform Skill. The class now has access to the Lore: Local and Nature skills. Rage is instant. Iron will will stack with rage. Barbarians now gain a bonus feat at levels 10, 20 and 30, Evasion at level 18 and +2 AC at level 20. Base Rage duration has been increased by 5 rounds and Thundering Rage and Epic Rage STR requirements have been reduced. (See custom changes to Feats). Upon level 1, a barbarian can choose between normal rage or whirlwind frenzy. Whirlwind Frenzy is found under New Feats |
Bard | The class has access to all the Lore skills. Song of requiem can be activated together with an inspiration. Song of Requiem and Hymn of requiem has been changed. These changes are listed under New Feats. |
Blackguard | The class now has access to the Lore: Religion, The Planes, Local, History, Nobility and Royalty skills. Blackguards now receive a spellbook and the use poison feat has been changed. Look these up under ADDITIONAL CHANGES. This replaces their spell-like abilities. Blackguards now receive the Extra Smiting Feat at Level 10. The Summon Fiend ability has been replaced with a Hellhound Summon that varies in strength. It can be found under COMPANIONS. |
Cleric | This class can cross-class the Perform Skill. The class now has access to the Lore: Arcana, Religion, The Planes, History, and Local skills. Clerics must pick domains represented by their chosen deity. These are listed under RULES. Additional domains and changes to the current domains have taken place. These changes are listed under ADDITIONAL CHANGES. |
Divine Champion | Requires 3 ranks in Lore: Religion. The class now has access to the Lore: Religion, Local and History skills. Divine Wrath is now activated instantly and usable once every five minutes instead of once per rest and has a duration of half the characters Divine Champion levels + Charisma modifier (max 10 rounds). The bonus feat list now also include improved rapid shot, melee weapon mastery, weapon supremacy, heavy armor optimization, greater heavy armor optimization, heavy armor specialization, medium armor specialization, shield bash, shield charge, shield slam and powerful charge. The bonus feats for Warmace and Falchion are now also included |
Doomguide | This class has been renamed "Morninglord of Lathander". Now requires worship of Lathander instead of Kelemvor. The class now has access to the Lore: Arcana, Local, Religion, The Planes, and History skills. Exotic weapon proficiency has been removed, instead the class recieves Martial weapon proficiency. The class now requires any good alignment, instead of lawful good. |
Druid | This class can cross-class the Perform Skill. The class now has access to the Lore: Religion, Nature and Local skills. Wildshape have been changed. These changes can be found under ADDITIONAL CHANGES. Druids are not allowed to multiclass with monks, as listed under RULES. |
Duelist | This class can now cross-class the Perform Skill. The class now has access to the Lore: Local and History skills. Elaborate parry also grants +1 bonus to AC for every six ranks in the parry skill (maximum +5 Deflection at 30 base Parry skill points). This is a deflection bonus to AC, it doesn't stack with any other source of deflection AC. |
Favored Soul | Favored souls can now cross-class the Perform Skill. The class now has access to the Lore: Arcana, Local, and Religion skills. |
Fighter | Fighters can now cross-class the Perform Skill. The class now has access to the Lore: Local, History and Architecture and Engineering skills. The bonus feat list now include improved rapid shot, melee weapon mastery, weapon supremacy, heavy armor optimization, greater heavy armor optimization, heavy armor specialization, medium armor specialization and ranged weapon mastery. The bonus feats for Warmace and Falchion are now also included |
Frenzied Berserker | Frenzy is now instant. The Class now has access to the Lore: Local skill. |
Harper Agent | Requires 4 ranks in Lore: Local. Can now cross-class the Perform Skill. The class has access to all the Lore skills. |
Hellfire Warlock | Requires 12 ranks in Lore: The Planes. Class levels now stack with Warlock to determine Eldritch Blast Damage. RPGplayer's warlock fix has been added, which fixes issues relating to hellfire shield, Hellfire blast and constitution damage not being applied or dispellable. The class now has access to the Lore: Arcana, The Planes, Religion and Local skills. |
Neverwinter Nine | This class has been renamed to Bodyguard. The class can now cross-class the Perform Skill. The class now has access to the Lore: Local, Nobility and Royalty and History skills. |
Monk | The class now has access to the Lore: Arcana, Religion and Local skills. Monks are not allowed to multiclass with Druids. This is also mentioned under RULES. |
Paladin | Paladins receive full spellcasting progression, instead of 1/2 progression. Kaedrin's Lay on Hands has been added. The class now has access to the Lore: Local, Nobility and Royalty, Religion and History skills. |
Palemaster | The class has access to all the Lore skills.
Recieves an additional caster level at level 10.
Touch attack has the following DC: 10+Palemaster Level + Casting Attribute Modifier (CHA or INT).
The immunity to critical hits bug has been fixed by applying an undispellable effect at login.
The Palemaster Summons have been improved. View the improvements under COMPANIONS |
Ranger | Rangers receive full spellcasting progression, instead of 1/2 progression and may select any Deity. They can also cross-class the Perform Skill. The class now has access to the Lore: Dungeoneering, Geography, Nature, Local and Religion skills. |
Red Dragon Disciple | This Class has been disabled for player use |
Red Wizards of Thay | The class has access to all the Lore skills. Receives the custom feat Circle Magic at Level 1. This class requires DM Approval. Post your application HERE. This class must be taken as soon as the red wizard has 5 wizard levels, as listed under RULES. |
Rogue | Receives Perform as a Class Skill. The class now has access to the Lore: Dungeoneering, Arcana and Local skills.
Rogues now gain "Hide in the Shadows" at level 7 for free. This feat works somewhat similar to Hide in Plain Sight with the following differences.
- Only works if near an object. Unwalkable terrain such as cliffs, walls, rocks, etc. and some other environmental placeables such as doors will work. Certain placeables such as tree's will not.
- Does not activate instantly and the character is frozen during the hide attempt. This timer is reduced as the character gains more Rogue levels. 7 to 10 = 2, 11 to 15 = 1.5, 16 to 20 = 1, 21 and above = 0. Thus at level 21 Hide in the Shadows is activated instantly.
- If enemies are within 7m range, the Rogue must pass a Reflex saving throw in order for HitS to work. If no enemies are within 7m range HitS will work without this saving throw. The DC of the Reflex save is the enemy BAB if there is only 1. If there is more than one enemy the DC is double the highest BAB of all enemies. Thus if fighting 3 enemies, one with BAB 15, one with BAB 20, and one with BAB 25 the DC for the reflex save is 50. (i.e. you do not want to use HitS in melee if facing more than one enemy, get some distance and then use it.) |
Sacred Fist | Requires 8 ranks in Lore: Religion. The class now has access to the Lore: Religion skill. Sacred Fists lose their AC bonus when wearing light armor. |
.
Shadow Thief of Amn | This class has been renamed to Guild Thief. The class can now cross-class the Perform Skill. The class can take Skill Focus: Buff as a bonus feat. The class now has access to the Lore: Dungeoneering, Local and Arcana skills. |
Shadowdancer | This class has a prerequisite of 19 Dexterity. Receives Perform as a Class Skill. The class now has access to the Lore: Dungeoneering, Local, The Planes and Arcana skills. The class also receives the custom spell-like ability Shadow Jump at level 10. Shadow Daze now has a DC of 10+Shadowdancer level + Dexterity modifier. Shadow Evade now lasts 1 round/shadowdancer level. Summon Shadow has been improved and varies in strength. It can be found under COMPANIONS. |
Sorcerer | The class can now cross-class the Perform Skill. The class now has access to the Lore: Local, The Planes and Arcana skills. |
Spirit Shaman | Spirit shamans can now cross-class the Perform Skill. The class now has access to the Lore: Geography, History, Local, Nature, and The Planes skills. Spirit Shamans now receive Simple Weapon Proficiency at Level 1. Spirit Shamans can now access the Harper Agent class. |
Stormlord | Stormlords do not gain spellcasting progression on levels 2, 4, 6 and 8. Enhanced Weapons have been disabled. Stormlords that do not worship Talos will be unable to cast spells. The Electrical Immunity bug has been fixed. The class now has access to the Lore: Local and Nature skills. |
Swashbuckler | The class now has access to the Lore: Local skill. Insightful Strike is now given at level 5 instead of level 3. Swashbucklers now receive Disarm at level 8, Epic Precision at 12, and evasion at level 16. |
Thayan Knight | You may now take Weapon Focus in any weapon to qualify for this class. It used to be that you were required to take Weapon Focus (Longsword) to qualify for the class. |
Warlock | The class now has access to the Lore: Religion, Local, The Planes and Arcana skills. Kaedrins Warlock SR Fix has been applied, solving the Spell Resistance Bug with warlocks. Several invocations have been changed and added. These are listed under New Spells and SPELL CHANGES respectively |
Warpriest | Receives Spot as a Class Skill. The class now has access to the Lore: Local, History and Religion skills. Each level of Warpriest will advance turn undead progression from other classes. |
Wizard | Specialist wizards can now select their prohibited school of choice by using the opposed school feat granted upon taking the class. |