I'm going for that with my sneak as well. What is very important to understand is that being a shadowdancer has nothing to do with the shadow weave. Some people seem to have misunderstood this.shadowofnight wrote:Can anyone help me with any interesting of special lore on shadowdancers? Stuff I can use in RP. I'm going to end up with all 10 levels so I can use shadow jump which should be interesting in RP.
This is what PnP Dungeon Master's Guide 3.5 says:
I've coloured what I think is most worth noting about this.Operating in the border between light and darkness, shadowdancers are nimble artists of deception. They are mysterious and unknown, never completely trusted, but always inducing wonder when met.
Rogues, bards and monks make excellent shadowdancers. Fighters, barbarians, rangers and paladins also find that shadowdancer abilities allow them to strike at their opponents with surprise and skill. Wizard, sorcerer, cleric and druid shadowdancers employ the defensive capabilities inherent in the prestige class to allow them to cast their spells from safety and move away quickly. Despite their link with shadows and trickery, shadowdancers are as often good as evil.
Shadowdancers often work in troupes, never staying in one place too long. Some use their abilities to entertain. Others operate as thieves using their abilities to infiltrate past defenses and dupe others. All shadowdancer troupes maintain an aura of mystery among the common folk, who never know whether to think well or ill of them.
Further, the book states that the Shadow the shadowdancer can summon isn't an evil undead, but a reflection of the shadowdancers own alignment. I don't know if this is how it will be seen here, but that's the lore at least. And I like lore.
Can't find any Forgotten Realms specific lore on it, though. There's no NPCs with shadowdancer levels, for instance, except Mask, I think.