Make Warlock application only

For Guidance, Questions, or Concerns Relating to Server Rules and Forum Rules

Moderators: Moderator, Quality Control, Developer, DM

Salival
Posts: 154
Joined: Sat Mar 03, 2012 3:50 pm
Location: Detroit, Michigan

Re: Make Warlock application only

Unread post by Salival »

Thats a big post to qoute lordlp, so I just say this relates to your feat adding thing. Sounds about right for a rp server as long as this new must pick feat are pickable addon to feat picking and dont take up the feat/s you would get to normally get to pick.

Lets not make it app only, do it like LP said if anything. We habe too many app only class. And no rdd, cause it'll be op build world..... in a realm where aa/at/ea and fb/wm are allowed. There is no need to make it so there are less locks around. Just make the rp of pacts more required.
Sanguinary: Much more than a necromancer. Dead.

Perardua Adastra: The God-less Monk.
User avatar
Duster47
Retired Staff
Posts: 3726
Joined: Mon Nov 16, 2009 7:57 pm
Location: Florida, USA

Re: Make Warlock application only

Unread post by Duster47 »

A long while ago we discussed adding a "warlock school" for new PC warlocks. It would be dialog-based with an NPC. Once completed, the PC would receive a "contract" with whoever granted the warlock powers. Then DM's could use this information to appropriately coerce the PC stick to the contract. Or else.

Unfortunately, like crafting, this was only a discussion. I'm not sure it was actually settled as the something needed.
PC1 = Nerys, Emissary and Skald of the Greyfox tribe, roaming north near Secomber
PC2 = Valqis Sanejmeh; far away cartographer, Oracle of Nut at chaltin QulDaq, former navigator of the Sea Seeker, Reader of Candlekeep and sometime performer.
Azmodeth
Posts: 350
Joined: Thu Jan 03, 2013 12:12 am
Location: Montreal

Re: Make Warlock application only

Unread post by Azmodeth »

we need a TL:DR version of this thread...

why would warlock be application only?
Azmodeth - Retired Frostmage, Abandoned all she had and left without warning.

http://www.bgtscc.net/viewtopic.php?f=1 ... g&start=30
Hitman Hard
Posts: 555
Joined: Tue Jan 01, 2013 6:29 pm
Location: Grueling Projects Fill My Void

Re: Make Warlock application only

Unread post by Hitman Hard »

I'm not really sure Azmo, i played a warlock last summer, and sure there were alot of us running around but it seemed their numbers have significantly reduced since and stayed on that level.
Molder: Editor of The Tribune
Valiant: Shrewd, sadistic disguise-strategist; retiring


Good guys are such cliche clones, inevitably.
User avatar
CrimsonMist
Posts: 178
Joined: Fri Jun 07, 2013 2:57 pm
Location: England - GMT1

Re: Make Warlock application only

Unread post by CrimsonMist »

It looks more now like we're actually debating

"How can we make warlocks actually RP where their powers came from?"

I like the starting feat idea - I don't know a huge amount about warlocks but maybe as an option

Inherited Pact: The pact was made by a descendant or family member in times past. The power still flows in your veins, but has been slightly diluted by the passage of time: -1 to invocation DC. (this is intended to combat the "I'm a warlock but it's not my fault" excuse)
Characters
Amara Calder - Returned to Waterdeep
Elanatha Ariavel - Passed away quietly on the voyage to Evermeet

Maire Whitecrest - Untaken of Umberlee
ohboy007
Posts: 339
Joined: Thu Nov 15, 2012 5:30 pm
Location: Kansas City, Missouri

Re: Make Warlock application only

Unread post by ohboy007 »

Hm, no! As for expanding RP value and staying real to the class, I think duster47 has the best solution. Make a short term school so they can learn about what it is to play a warlock and problems solved.
Duster47 wrote:A long while ago we discussed adding a "warlock school" for new PC warlocks. It would be dialog-based with an NPC. Once completed, the PC would receive a "contract" with whoever granted the warlock powers. Then DM's could use this information to appropriately coerce the PC stick to the contract. Or else.

Unfortunately, like crafting, this was only a discussion. I'm not sure it was actually settled as the something needed.
The Red Sorceress Sabel Faeria

Tommy Slick-Boot Bones (Rumored bounty hunter)

"Shhh! Pay the shadows no mind."


Nomusa Nuru (The Druid from Chult with mysterious arcane powers)

"With Ubtao as my witness, I shall find the evil that plaques my land and put an end to it."
LordLP
Posts: 213
Joined: Wed Nov 10, 2010 5:01 am

Re: Make Warlock application only

Unread post by LordLP »

ohboy007 wrote:Hm, no! As for expanding RP value and staying real to the class, I think duster47 has the best solution. Make a short term school so they can learn about what it is to play a warlock and problems solved.
Duster47 wrote:A long while ago we discussed adding a "warlock school" for new PC warlocks. It would be dialog-based with an NPC. Once completed, the PC would receive a "contract" with whoever granted the warlock powers. Then DM's could use this information to appropriately coerce the PC stick to the contract. Or else.

Unfortunately, like crafting, this was only a discussion. I'm not sure it was actually settled as the something needed.
Issue with your 'school' idea is Warlocks aren't the only class not RPed 'correctly' as my elitist side says. Starting to add 'schools' to educate people is tedious, takes up space, and most will be ignored. Though adding a sign post about Warlocks in the nexus may be a good idea - didn't work for a lot of Grey Orcs, but at least it's there. Also giving them an inventory item is not the answer - hell I have trouble finding my sword in my inventory most of the time let alone a token.

The only true way to clamp down on it is to 'god' it or feat 'domain' it. Again, same as priests. You receive your power from X - X is giving you power because of Y. Because of that you're given a template: Follow what Y is, fear/worship/respect (choose) X. Now you can RP anything you wish outside of those bounds as long as they fit within the constraints of the template.

Feat will give you a base idea on how to proceed, like a cleric's god. Chances are DM's won't interfere with you unless you step WAY outside those bounds. But you're beholden to that template - don't like it don't play a warlock or a divine.
Arcon Anatox - Councilor of the Silver Shield
Lilly Underburrow - Not much other then scared
TheVoid
Retired Staff
Posts: 2107
Joined: Sat Aug 15, 2009 11:59 pm

Re: Make Warlock application only

Unread post by TheVoid »

Basically, the feat idea allows the DM team to intervene since obviously if you are not playing your chosen role in any way, shape, or form you will be asked to revise it.

1. This allows us to gauge whether or not a player character is adhering or at least coming close to what path they chose.

2. To correct them or offer them change if the path they chose is not working for them or conducive to the setting.

3. Gives them a brief education on what is expected of them via their pact because ALL warlocks in this setting and in this PW should have gotten their powers from a pact of some kind. I don't think heredity counts here at all since we deem the soul of a character as unique to the individual and cannot be bartered without consent/will/choice even before the player character was conceived.

4. It allows DMs to build more content around those that adhere to their character's choices and are very interested in pursuing a more thorough understanding of their pact, class, and place in the global setting as well as provides them an RP vehicle to bring more dimension to their character concepts.

I don't think we need to cut down on warlocks in general, this thread more or less says we need to cut down on UNKNOWLEDGABLE warlocks.
Savoth
Posts: 4
Joined: Wed May 29, 2013 1:06 pm

Re: Make Warlock application only

Unread post by Savoth »

A quick observation about the "commonness" of Warlockery.
It would be extremely uncommon for a group of adventurers over level 16 to be anywhere close to resembling walking distance from each other, and a level 20+ would be an awe inspiring event. To say nothing of a group of level 20+ adventurers running into ANOTHER group of level 20+ adventurers. What is common is very very relative to setting.
Allowances MUST be made due to the nature of the game setting.
Much like a Frenzied Berserker who, somehow, develops the disciple to master a single weapon, and can inexplicable be subtle enough to sneak up and attack people from behind.
Yet, this starkly contrasting contradiction is left unaccosted by claims of nonsensical.
Again, allowances must be made...
The real issue (that I'm seeing anyways) is that players don't take the time to expanded upon the innate back story that comes with simply BEING a Warlock.
Oh, and a Spellcraft check shouldn't be a free pass to metagaming and omnipotent knowledge. Glowing hands wouldn't be that terrifyingly rare in a world of flaming weapons and wizard invoked meteor strikes (Which would actually be meteorites since meteors don't reach the surface).
User avatar
Xanfyrst
Posts: 1274
Joined: Thu Jun 04, 2009 2:12 am
Location: In Sierante's naughty dreams

Re: Make Warlock application only

Unread post by Xanfyrst »

For the sake of believability and integrity of the setting and its lore, your class levels are considered half of what it actually is. If you're level 16 on your character sheet, you'll be treated like an 8th level in lore. Hence, level 30 characters is equal a level 15. So... no mages with power of Elminster and Blackstaff or diviners rivaling Chembryl.

And the possibility of the FB/WM combo has been explained elsewhere. It's possible. Go search for the thread!

Otherwise, yeah to the rest.
SANITY IS FOR THE WEAK.
Alistair the Red - Roaming Bounty Hunter and Underworld Contact.
Lord Eliphas Valkarian "the Deceiver" -Chosen Prophet of Bane, Autonomous Agent of the Zhentarim. Immortal? ×Returned from the Beyond×
Savoth
Posts: 4
Joined: Wed May 29, 2013 1:06 pm

Re: Make Warlock application only

Unread post by Savoth »

Possible? Sure. Common? Probably not.
User avatar
Lockonnow
Posts: 3105
Joined: Fri Oct 15, 2010 12:10 pm

Re: Make Warlock application only

Unread post by Lockonnow »

I just made a warlock that is takeing from the movie
User avatar
Xanfyrst
Posts: 1274
Joined: Thu Jun 04, 2009 2:12 am
Location: In Sierante's naughty dreams

Re: Make Warlock application only

Unread post by Xanfyrst »

Savoth wrote:Possible? Sure. Common? Probably not.
Well, that's the thing... our characters aren't common adventurers. They're made of the stuff that they'll talk and sing about 100s of years later, if ya get what I mean?
SANITY IS FOR THE WEAK.
Alistair the Red - Roaming Bounty Hunter and Underworld Contact.
Lord Eliphas Valkarian "the Deceiver" -Chosen Prophet of Bane, Autonomous Agent of the Zhentarim. Immortal? ×Returned from the Beyond×
Darksider_war
Posts: 873
Joined: Thu Feb 16, 2012 5:36 pm
Location: Atlantis

Re: Make Warlock application only

Unread post by Darksider_war »

Savoth wrote: Oh, and a Spellcraft check shouldn't be a free pass to metagaming and omnipotent knowledge. Glowing hands wouldn't be that terrifyingly rare in a world of flaming weapons and wizard invoked meteor strikes (Which would actually be meteorites since meteors don't reach the surface).
On this, I agree. I saw a certain lamer once (who, coincidentally, started on this server with a warlock, and he was one of those moronically played ones, so moronically played, in fact, that it was one of the main reasons for people opening this post and asking for a restriction on warlocks out of sheer exhaustion in the first place) rolling spellcraft as soon as he saw my own warlock using an invocation. Result? With a pathetic score of 15 (or was it 16?) he instantly recognized me for what I was. :lol:

Could we at least have official rules for similar situations? What would the DC for "discovering" a warlock's blasts or invocations would be?
Shamshir wrote:It seems that when coming to RPGs nowadays, common sense is like the Abominable Snowman: everyone knows what it is, but none has really seen it.
User avatar
Blame The Rogue
Posts: 653
Joined: Thu Apr 22, 2010 10:10 am

Re: Make Warlock application only

Unread post by Blame The Rogue »

unfortunately, none without dm overseeing the situation
"Before you die, you should know why you lived."
Post Reply

Return to “Rules”