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Obsidian has confirmed that iron golems will be included in NWN2.
The Iron Golem page from nwn2Screenshot
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Creature - Iron Golem
Large Construct
129 Hit Points, AC 30
Ability Scores: Str 33, Dex 9, Con -, Int -, Wis 11, Cha 1
CR Rating: 13
Special Abilities: Damage Reduction 15/adamantine, Darkvision, Magic Immunity, absorbs magic fire for health, Poisonous Breath, and does not speak.
Iron golems, as their name suggests, are made out of iron. Not ordinary iron, but sort of this magical, animated iron that allows them to move comfortably and stomp, crush, and mangle the hell out of anything in their path. Fortunately for most adventurers, these nigh-invulnerable guardians are often stationed as sentries and guards for wizards and powerful priests, usually to guard treasure hordes or else to simply guard the mage while he or she is sleeping or using the privy.
Iron golems are basically huge, powerful, well-armored thugs that stand around looking menacing. Oh, and they can breathe poisonous gas on opponents, which sucks, because they really didn't need that to kill intruders in the first place, and it took a lot of dead adventurers before someone took the time to record it and let everyone know to not only up your armor class before going into battle with these juggernauts, but make sure you have poison resistance, too.






Shamshir wrote:It seems that when coming to RPGs nowadays, common sense is like the Abominable Snowman: everyone knows what it is, but none has really seen it.
I totally would be a Scout. xD "Ey Doc! Fix me up!"Darksider_war wrote:My brother in law is the Heavy! I swear! He's Russian and is 2,05 meters tall!![]()
Too bad there isn't the TF2 demoman in the group, that would be me