What CR content is needed for the Underdark?
-
DMogorgon
- Posts: 2528
- Joined: Mon May 21, 2012 2:11 pm
-
Servin
- Posts: 431
- Joined: Sun Feb 12, 2012 8:48 am
- Location: UK
Re: What CR content is needed for the Underdark?
Why does the question assume the Underdark needs CR content?
Cake is a lie, there are only donuts
Through donuts, I gain happiness
Through happiness, I gain calories
Through calories, i gain fat
Through fat, my chains are broken
The donuts shall free me
Through donuts, I gain happiness
Through happiness, I gain calories
Through calories, i gain fat
Through fat, my chains are broken
The donuts shall free me
- Deathgrowl
- Recognized Donor
- Posts: 6580
- Joined: Thu Oct 20, 2011 6:10 pm
- Location: VIKING NORWAY!
- Contact:
Re: What CR content is needed for the Underdark?
It needs low level content. The current content is discouraging.
Laitae Lafreth, became Chosen of Mystra, former Great Reader of Candlekeep
Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
http://soundcloud.com/progressionmusic/sets/luna
Nëa the Little Shadow
Uranhed Jandinwed, Guide of Candlekeep
Free music:
http://soundcloud.com/progressionmusic/sets/luna
-
DM Mouse
- Posts: 1073
- Joined: Sat Dec 01, 2012 4:28 pm
Re: What CR content is needed for the Underdark?
My vote was for 1-5 and 20-25, although both are currently doable with great haste if you're a caster.
DM Mouse
Please be sure you are up to date with Server Rules & Information (updated Aug. 25th, 2014), these also apply to the forums!
Of particular interest are the Forum Rules which everyone posting here must know.
Please be sure you are up to date with Server Rules & Information (updated Aug. 25th, 2014), these also apply to the forums!
Of particular interest are the Forum Rules which everyone posting here must know.
- Passiflora
- Posts: 2232
- Joined: Mon Aug 15, 2011 9:47 pm
- Location: In the land of dreams which never happens.
Re: What CR content is needed for the Underdark?
DM Mouse wrote:My vote was for 1-5 and 20-25, although both are currently doable with great haste if you're a caster.
Same.
Somehow I managed to get a drow from 1 to 30 in a little less than two months, and I have trouble to get to 15 with my surfacers, but I agree that there's room for more 1-5 CR stuff down there.
There's already one epic area, but the problem is that there's just one. So you get everyone in there.
Go home and be a familly cat!
- Lautreamont
- Posts: 82
- Joined: Wed Sep 29, 2010 3:03 pm
Re: What CR content is needed for the Underdark?
Epic areas definitely! At low lvl areas I've had never any problems and in mid levels the variety is huge.
-
dzidek1983
- Posts: 1248
- Joined: Mon Sep 21, 2009 9:02 am
- Location: Poland
Re: What CR content is needed for the Underdark?
i voted 1-5 just cos i really dont like the current ones... the varallas is boring and the severs are a pain to play (i guess difficulty level shouldnt be discussed but its treally not doable at all for some builds)
Hey, I just lost it, And this is crazy, But here's my login, So PM me, maybe?
- Nyeleni
- Recognized Donor
- Posts: 1432
- Joined: Mon Dec 21, 2009 5:09 pm
- Location: Catalonia
Re: What CR content is needed for the Underdark?
I voted for 5-15 as that were the levels where my monk was stuck, as I still was playing her. And it got old quick doing the same areas over and over again. And those weren't exactly many either.
At epic lvls I am still no expert but I think 20-25 is never wrong.
At epic lvls I am still no expert but I think 20-25 is never wrong.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
-
Rainbow Prism
- Posts: 400
- Joined: Sun Jul 18, 2010 2:57 am
Re: What CR content is needed for the Underdark?
Not-mob area (city addition, fixes, temples) first, grinding later!
When someone calls you elitist, he automatically admits that your RP is superior to his.
- Nyeleni
- Recognized Donor
- Posts: 1432
- Joined: Mon Dec 21, 2009 5:09 pm
- Location: Catalonia
Re: What CR content is needed for the Underdark?
Totally agree with Prism's suggestion. Especially the misty lake or what it's name is, could use a merchant. Who would accept all items not like the illithid thrall.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
-
DMogorgon
- Posts: 2528
- Joined: Mon May 21, 2012 2:11 pm
Re: What CR content is needed for the Underdark?
Care to elaborate?Rainbow Prism wrote:Not-mob area (city addition, fixes, temples) first, grinding later!
- Passiflora
- Posts: 2232
- Joined: Mon Aug 15, 2011 9:47 pm
- Location: In the land of dreams which never happens.
Re: What CR content is needed for the Underdark?
Goblins then fire goblins. Quickest XP I got in the underdark was from 5-12.Nyeleni wrote:I voted for 5-15 as that were the levels where my monk was stuck, as I still was playing her. And it got old quick doing the same areas over and over again. And those weren't exactly many either.
Go home and be a familly cat!
- Nyeleni
- Recognized Donor
- Posts: 1432
- Joined: Mon Dec 21, 2009 5:09 pm
- Location: Catalonia
Re: What CR content is needed for the Underdark?
Not possible with all builds; those goblins hit quite hard, are good casters for their CR and explosions are still a problem, especially if you have a summon.
And some underdark areas without spawns would be nice too. They dont have to be big, but it seems just crowded sometimes, and those tunnels are more uninhabited most of the time. At least that is how I see it.
We could really use a small svirfneblin settlement somewhere. Or an outpost with a merchant a bit away from Sshamath, like the misty lake.Dmogorgon wrote:Rainbow Prism wrote:
Not-mob area (city addition, fixes, temples) first, grinding later!
Care to elaborate?`
And some underdark areas without spawns would be nice too. They dont have to be big, but it seems just crowded sometimes, and those tunnels are more uninhabited most of the time. At least that is how I see it.
Truman Capote, Breakfast At Tiffany's
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
"... - it's better to look at the sky than live there. Such an empty place; so vague. Just a country where the thunder goes and things disappear."
- Passiflora
- Posts: 2232
- Joined: Mon Aug 15, 2011 9:47 pm
- Location: In the land of dreams which never happens.
Re: What CR content is needed for the Underdark?
I don't remember any 'caster' goblins, and didn't find them hard at all. As for their explosion, you move away. (Though I don't remember them exploding).
Only real hard thing out there is the boss. You should outrun him as a monk though.
Only real hard thing out there is the boss. You should outrun him as a monk though.
Go home and be a familly cat!
- Empoweredfan
- Posts: 498
- Joined: Tue Jun 05, 2012 3:14 am
Re: What CR content is needed for the Underdark?
As it stands, the UD has a lot of grinding areas, which sees use. But areas that promote role play is rather fewer than what one would wish. Also, Nyeleni's request about more 'empty' areas is sort of valid. The UD is supposed to be very empty, with sudden dangers. As it is, there are no real road to follow, where the monster activity is noticeable less than the areas around it. A Network of empty tunnels could be the answer for that (Not totally empty, but with less monster activity than what is now).Nyeleni wrote:Not possible with all builds; those goblins hit quite hard, are good casters for their CR and explosions are still a problem, especially if you have a summon.
We could really use a small svirfneblin settlement somewhere. Or an outpost with a merchant a bit away from Sshamath, like the misty lake.Dmogorgon wrote:Rainbow Prism wrote:
Not-mob area (city addition, fixes, temples) first, grinding later!
Care to elaborate?`
And some underdark areas without spawns would be nice too. They dont have to be big, but it seems just crowded sometimes, and those tunnels are more uninhabited most of the time. At least that is how I see it.
I'm not so sure about the Svirfneblin village, as it would draw the population, that is already very thin, out of Sshamath. . . a Svirfneblin ghetto on the other hand would be very appreciated. The Darkwood district could finally have some use, and not be empty, unless some one gets curious.
Nawiel: Stubborn woodpecker from the deep.
- "Responsibility is a curse, importance, an illusion."
Deleniel Vanaer: Wood Elven Sor. . . cook.
If you put your foot in your mouth. . . don't start walking. . .
- "Responsibility is a curse, importance, an illusion."
Deleniel Vanaer: Wood Elven Sor. . . cook.
If you put your foot in your mouth. . . don't start walking. . .