
As a FYI, stealth does not work in Durlag's. Don't ask me why, I don't know.
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I don't know anyone who says differently.NeOmega wrote:any drow on the surface should expect auto-PK, and visa versa. drow on surface, or human in UD, should be an exercise in staying hidden.
its called an area modifier, there are several places with themThe Whistler wrote:As a FYI, stealth does not work in Durlag's. Don't ask me why, I don't know.
There are other ways to stay hidden, such as avoiding other people, finding places to hide, etc. I do it with my gray orc necromancer often.chad878262 wrote:On this server????NeOmega wrote:should be an exercise in staying hidden.![]()
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Had to laugh the other day in Durlags when my Ranger with hide/move silently of 76/80 got spotted by 3 out of 6 in an adventuring party that was there... "you there, reveal yourself!!!"
Too easy to see someone in stealth for 'staying hidden' to be any kind of goal... The only 'spotter' that doesn't spot is one that literally makes an effort to put no points in spot/listen.
that was my impression from this:I don't know anyone who says differently.
I ended up RCR'ing my level 20 Drow and made a Half-Drow instead just so they have the possibility of existing on the surface at some point, without automatically breaking lore or getting PK'ed.
What I am saying here is we already suspend belief when we go from when we go from, say, the Boarskyre bridge upriver to fight fire giants.... There is no prep for any amount of travel, no matter where you are going or what you are going through, because there is just a transition loading screen. If we already do this for literally everything else, why do we still cling to the idea that we have to treat the UD as special?Ivan38Rus wrote:History shows that if someone generates good RP, it attracts people to the UD
It could be DM plot, or players themselves.
Also,
whatBoddynock wrote:I understand that underdark treks in lore are supposed to be challenging, but no more so than the other ridiculous treks PCs make in the span of a loading screen.
I mean
what
I agree, they should expect it except the current in game rules and more do not call for it. I speak of surfacers down in the UD.NeOmega wrote:any drow on the surface should expect auto-PK, and visa versa. drow on surface, or human in UD, should be an exercise in staying hidden.
You were in Durlag's, that hardly counts. A blind cave fish could spot anything in there...chad878262 wrote:On this server????NeOmega wrote:should be an exercise in staying hidden.![]()
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Had to laugh the other day in Durlags when my Ranger with hide/move silently of 76/80 got spotted by 3 out of 6 in an adventuring party that was there... "you there, reveal yourself!!!"
Too easy to see someone in stealth for 'staying hidden' to be any kind of goal... The only 'spotter' that doesn't spot is one that literally makes an effort to put no points in spot/listen.
fixedBoddynock wrote:An old dying blind cave fish under the care of Steve (who would likely kill it with first aid) could spot anything in there...
There's plenty of Half-Drow that live on the surface. In fact there's an entire nation where they make up a significant minority.NeOmega wrote: that was my impression from this:
I ended up RCR'ing my level 20 Drow and made a Half-Drow instead just so they have the possibility of existing on the surface at some point, without automatically breaking lore or getting PK'ed.
Don't let me near your cave fish. You've been warned.Blackman D wrote:fixedBoddynock wrote:An old dying blind cave fish under the care of Steve (who would likely kill it with first aid) could spot anything in there...