coming crafting system *spoilers*
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- Blame The Rogue
- Posts: 653
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coming crafting system *spoilers*
20pts an item is not enough imo
4 ac and 3 con a set of armor, not possible. 4ac is the whole 20pts
4 eb, 1d4 damage, 1 vamp regen on a weapon. also not possible
i feel the above two examples should be the max possible enchantments
we have all waited 8yrs for this crafting system
some have characters already set up to use it
implementing it with a 20pt cap is likely not going to please the playerbase, myself included
if this is to be a money sink, it needs to be worth it
i understand that means it will not be cheap
please consider what i've posted above
thank you for your time
4 ac and 3 con a set of armor, not possible. 4ac is the whole 20pts
4 eb, 1d4 damage, 1 vamp regen on a weapon. also not possible
i feel the above two examples should be the max possible enchantments
we have all waited 8yrs for this crafting system
some have characters already set up to use it
implementing it with a 20pt cap is likely not going to please the playerbase, myself included
if this is to be a money sink, it needs to be worth it
i understand that means it will not be cheap
please consider what i've posted above
thank you for your time
"Before you die, you should know why you lived."
- Calodan
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Re: coming crafting system *spoilers*
I agree since you can buy better weapons than what you can make. Oh sure you can finally craft +4 which means we at least see more PCs with the full +4 gears for Dodge, Deflection, Natural AC and such but truth is WE THE PEOPLE WANT +4 with some +3 stats. Giving us a watered down jack and coke aint going to cut it bartender!
Kory Sentinel
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"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
- Akroma666
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Re: coming crafting system *spoilers*
Agreed 100%, buy make it an investment. Heavy gold cost to make gold actually useful again, and/or level requirements yo craft the higher gear. So a level 10 cmt just make an epic +4, +3 item. They have to advance their skills first.
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Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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kellendril
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Re: coming crafting system *spoilers*
I actually tend to think smart crafters will quickly become the richest people on the server when crafting is implemented, so instead of a money sink, this will possibly have the effect of focusing all the gold to, for lack of a better term, the 1%
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- Blame The Rogue
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Re: coming crafting system *spoilers*
crafting will cost gold to do
customer will pay crafter
crafter will charge a bit more than the cost, and make a profit
how much profit? that will depend upon the morals or greed of the character
customer will pay crafter
crafter will charge a bit more than the cost, and make a profit
how much profit? that will depend upon the morals or greed of the character
"Before you die, you should know why you lived."
- Akroma666
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Re: coming crafting system *spoilers*
And the market since everyone can do it presumably with 1 feat. Any wizard, druid, or cleric can also do it with little to no investment. I think that will set a pretty low market in general.Blame The Rogue wrote:crafting will cost gold to do
customer will pay crafter
crafter will charge a bit more than the cost, and make a profit
how much profit? that will depend upon the morals or greed of the character
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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Eclypticon
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Re: coming crafting system *spoilers*
We can discuss making changes, but I think it would be best to first implement what we have to see what kind of effect it has. We want to make sure everything is working properly before making more changes in my opinion. Additionally, we really do not want to have to nerf anything after it gets in. It is best to take a cautious approach.
- Blame The Rogue
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Re: coming crafting system *spoilers*
i'd like to politely begin those discussions, as also it seems are the others that have posted above
"Before you die, you should know why you lived."
- Akroma666
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Re: coming crafting system *spoilers*
I basically want to be able to make every single item AC81 has in his inventory... Because THAT is what's fair and balanced. Because that dudes items are insane by comparison to the loot table. 
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
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Karond
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Re: coming crafting system *spoilers*
Well...
The DM team won't let us make shop items that are even mid-epic, and just recently started to allow low epic. I very much doubt crafting will ever be high epic, in fact, it's always been meant as a customization tool at shop level. In the beginning, the crafting system didn't even plan to have +4!
The DM team won't let us make shop items that are even mid-epic, and just recently started to allow low epic. I very much doubt crafting will ever be high epic, in fact, it's always been meant as a customization tool at shop level. In the beginning, the crafting system didn't even plan to have +4!
- Blame The Rogue
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Re: coming crafting system *spoilers*
i've heard many speak of the crafting system
some who have their crafters ready to roll
the general expectation is 4ac 3 stat on a single item, and eb 4, 1d4 damage, 1 vamp regen on a weapon
how many "pts" is that? that's the amount of pts per item we seem to be looking for
that is the expectation. less than high epic dm reward items. about the same as epic store bought, maybe a tad less
anything less, and half the available enchantments wont even be used. folks will get their 4ac on all items and call it a day
we need to utilize the system, for it to be a true money sink
caution is good. overly cautious is not
karond, if what you say is true, about +4 not being in the original plan, then i fear the playerbase's desires have fallen on deaf ears. there seems to be some kind of disconnect/miscommunication between staff and players. this is something that needs to be rectified
maecius said in his speech, by the players, for the players. this would be a good opportunity to show that sentiment
some who have their crafters ready to roll
the general expectation is 4ac 3 stat on a single item, and eb 4, 1d4 damage, 1 vamp regen on a weapon
how many "pts" is that? that's the amount of pts per item we seem to be looking for
that is the expectation. less than high epic dm reward items. about the same as epic store bought, maybe a tad less
anything less, and half the available enchantments wont even be used. folks will get their 4ac on all items and call it a day
we need to utilize the system, for it to be a true money sink
caution is good. overly cautious is not
karond, if what you say is true, about +4 not being in the original plan, then i fear the playerbase's desires have fallen on deaf ears. there seems to be some kind of disconnect/miscommunication between staff and players. this is something that needs to be rectified
maecius said in his speech, by the players, for the players. this would be a good opportunity to show that sentiment
"Before you die, you should know why you lived."
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Karond
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Re: coming crafting system *spoilers*
That's because it's been "desires". If the general expectation actually is what you say it is, it's wishful thinking and dreaming.
Whenever the crafting system has been talked about by the developers or QC, it's been rebutted. In fact, I've myself posted what was then the most recent framework more than once. I think people expect too much from crafting, it's generally just a shop replacement. Think of it as thousands of shop items in a convenient package.
As for DM rewards, many of them aren't that epic either. DMs have to make their case to the HDMs for each epic reward they give out, and its always as a reward for longer commitments to storylines. It's good to have a review process, that shouldn't change, but it means less items are given out than previously. In fact, I bet most of AC81's stuff (or mine for that matter), come from a time when DMs showed really poor judgement and gave out items that are powerful, sometimes too much, for very little investment by the player.
But, I'm on your side with a more even distribution of items. I wish we all were more equal.
Whenever the crafting system has been talked about by the developers or QC, it's been rebutted. In fact, I've myself posted what was then the most recent framework more than once. I think people expect too much from crafting, it's generally just a shop replacement. Think of it as thousands of shop items in a convenient package.
As for DM rewards, many of them aren't that epic either. DMs have to make their case to the HDMs for each epic reward they give out, and its always as a reward for longer commitments to storylines. It's good to have a review process, that shouldn't change, but it means less items are given out than previously. In fact, I bet most of AC81's stuff (or mine for that matter), come from a time when DMs showed really poor judgement and gave out items that are powerful, sometimes too much, for very little investment by the player.
But, I'm on your side with a more even distribution of items. I wish we all were more equal.
- Akroma666
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Re: coming crafting system *spoilers*
And this is the problem kaarond, people like AC81 are rich beyond imagination here and that will never change unless the playing field is balanced. As you stated these items are from old poor judgment DMS.. If that's the case why are they allowed to exist. There really does need to be a standard and a cap for ALL items. New, old, grandfathered, EVERYTHING. This crafting system should be the standard. Nothing higher, if it exists, remove it, reduce it, and compensate the player accordingly. No stat item should be a +4, let alone a +4 with goodies like a the stuff AC81 has.Karond wrote:Well...
The DM team won't let us make shop items that are even mid-epic, and just recently started to allow low epic. I very much doubt crafting will ever be high epic, in fact, it's always been meant as a customization tool at shop level. In the beginning, the crafting system didn't even plan to have +4!
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
- Steve
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Re: coming crafting system *spoilers*
Haha. There IS even stuff AC81 wants, but can't trade for. LOL.
There are always going to exist disparities. Better to just accept it, and enjoy what you DO have.
There are always going to exist disparities. Better to just accept it, and enjoy what you DO have.
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Wyndam Wyndarr
- Akroma666
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Re: coming crafting system *spoilers*
What 99% of us vets with 3+ years under our belt or great RPers have.. Nothing.. Literally nothing to compare to just a fraction of the stuff AC has. Even with a mound of gold we are item poor.Steve wrote:There are always going to exist disparities. Better to just accept it, and enjoy what you DO have.
Bridge the gap
Storm - The Blade Flurry
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness
Druegar Grizzleclaw - The Mountain Ruin Tsar
Akroma Thuul - The Creepy Enchanter
Liliana Duskblade - The B*tch of Bane
Jamie Dawnbringer - The Light in the Darkness