Rapier Animations

Suggestions Should Be Posted in Their Respective Categories

Moderators: Moderator, Developer, Quality Control, DM

Post Reply
User avatar
Ambaryerno
Posts: 467
Joined: Tue Jun 15, 2010 1:32 am

Rapier Animations

Unread post by Ambaryerno »

Is it possible to replace all of the dramatic swings when fighting with a rapier so that they use the thrust animation instead? It's gotten kind of silly that I've NEVER seen my toon THRUST with her rapier, only ever making those big, broad, spinning swings.
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook

Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
User avatar
metaquad4
Posts: 1537
Joined: Wed Jul 04, 2012 12:51 pm

Re: Rapier Animations

Unread post by metaquad4 »

Its possible, just not feasible without a large amount of effort. Entirely new animation sets would need to be designed, tested, redesigned, etc. As far as I'm aware, its not exactly a cakewalk and its a bit of a lengthy process. Not sure if we have any animators on deck for this kind of project.
aka aplethoraof (on discord too)
User avatar
Ambaryerno
Posts: 467
Joined: Tue Jun 15, 2010 1:32 am

Re: Rapier Animations

Unread post by Ambaryerno »

There's already animations for thrusting attacks with one-handed weapons in the game, I see them on Lucia all the time (she uses short sword + shield). Wouldn't it just be possible to replace the cutting attacks by having it play that even if you don't have a shield in the off-hand?
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook

Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
User avatar
metaquad4
Posts: 1537
Joined: Wed Jul 04, 2012 12:51 pm

Re: Rapier Animations

Unread post by metaquad4 »

I never used a short sword before, never caught that. I suppose that might be doable, yeah? I don't know exactly about implementing animations, I only know a bit about the design after watching a friend do it.

Should be doable, though.
aka aplethoraof (on discord too)
User avatar
Theodore01
Recognized Donor
Posts: 2927
Joined: Wed Feb 16, 2011 5:32 pm

Re: Rapier Animations

Unread post by Theodore01 »

Consider that animations change, depending if you use a weapon one handed or with both hands. So a rapierwielding hin/gnome uses the twohanded animation.
User avatar
Ambaryerno
Posts: 467
Joined: Tue Jun 15, 2010 1:32 am

Re: Rapier Animations

Unread post by Ambaryerno »

Theodore01 wrote:Consider that animations change, depending if you use a weapon one handed or with both hands. So a rapierwielding hin/gnome uses the twohanded animation.
My toon is human, so that's not an issue (though even 2H a rapier ought to be used for thrusting, like maybe with the spear animation).
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook

Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
User avatar
Hoihe
Posts: 4720
Joined: Thu Nov 03, 2011 2:25 pm

Re: Rapier Animations

Unread post by Hoihe »

Ambaryerno wrote:
Theodore01 wrote:Consider that animations change, depending if you use a weapon one handed or with both hands. So a rapierwielding hin/gnome uses the twohanded animation.
My toon is human, so that's not an issue (though even 2H a rapier ought to be used for thrusting, like maybe with the spear animation).
2 handed thrusting sword:

http://www.kultofathena.com/product.asp?item=ALC04
Hidden: show
Image
For life to be worth living, afterlife must retain individuality, personal identity and  memories without fail  - https://www.sageadvice.eu/do-elves-reta ... afterlife/
A character belongs only to their player, and only them. And only the player may decide what happens.
User avatar
Ambaryerno
Posts: 467
Joined: Tue Jun 15, 2010 1:32 am

Re: Rapier Animations

Unread post by Ambaryerno »

Hoihe wrote:
Ambaryerno wrote:
Theodore01 wrote:Consider that animations change, depending if you use a weapon one handed or with both hands. So a rapierwielding hin/gnome uses the twohanded animation.
My toon is human, so that's not an issue (though even 2H a rapier ought to be used for thrusting, like maybe with the spear animation).
2 handed thrusting sword:

http://www.kultofathena.com/product.asp?item=ALC04
Hidden: show
Image
Yes, I know. It's called an estoc, which is effectively what a rapier wielded by a Halfling or Gnome would be.

My point is that 1H or 2H, rapiers should be set up to play a thrusting animation.
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook

Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
Atlas
Posts: 1289
Joined: Sat May 16, 2009 2:00 pm

-

Unread post by Atlas »

-
Last edited by Atlas on Tue Jul 17, 2018 6:56 am, edited 1 time in total.
Character Profile and The Battles of Sir Amalric of Germont aka Sir Arkaine Halforken Link:
viewtopic.php?f=153&t=18827&p=836119#p836119
User avatar
Ambaryerno
Posts: 467
Joined: Tue Jun 15, 2010 1:32 am

Re: Rapier Animations

Unread post by Ambaryerno »

Atlas wrote:It would be great if there was a custom menu created where you could select the combat animation set for your character.

A fencing stance with thrusts and so forth could be one animation set you can choose for one handed weapons for instance, and two handed weapons would have their own animation sets to choose from as well.


A menu with different non-combat posture animation sets to choose from would be great as well.
That would be kind of cool, a way to give each character a distinctive fighting style if we had enough animations.
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook

Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
Post Reply

Return to “Suggestions and Discussion”