New Update Bug Reports Thread
Moderators: Moderator, Quality Control, Developer, DM
- Calodan
- Posts: 2032
- Joined: Fri Apr 19, 2013 12:21 pm
- Location: Missoula Montana BIG SKY COUNTRY
New Update Bug Reports Thread
Thread for post update bugs and issues found.
Upperdark areas are spawning only rats currently. Not sure but I am pretty sure that is not right........
Upperdark areas are spawning only rats currently. Not sure but I am pretty sure that is not right........
Kory Sentinel
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
"We should take the army head on!"
"... it sounds like a terrible idea, but look at that smile."
"And he just sounds so confident ... he is a favored soul."
"Even if we don't survive, he will, and isn't that what matters?" -Red Lancer
- Ambaryerno
- Posts: 467
- Joined: Tue Jun 15, 2010 1:32 am
Re: New Update Bug Reports Thread
Appearance Kit doesn't work. The item activates, but the dialog box never appears.
I was told to send a PM to the DM team about this one, but that was before the thread, I think. My Rapier of Shielding hasn't applied the AC bonus since the update. I've tried unequipping/reequipping which usually fixes it when the script is ornery, but this time it's not working.
I was told to send a PM to the DM team about this one, but that was before the thread, I think. My Rapier of Shielding hasn't applied the AC bonus since the update. I've tried unequipping/reequipping which usually fixes it when the script is ornery, but this time it's not working.
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook
Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
Julia's Songbook
Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
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ARHicks00
- Posts: 559
- Joined: Wed Dec 28, 2016 11:28 am
Re: New Update Bug Reports Thread
Not able to repeatedly cast spells on people who are not invisible or blocked off.
- Snarfy
- Posts: 1430
- Joined: Sun Jun 12, 2011 12:14 pm
Re: New Update Bug Reports Thread
While warding my sorcerer, I had 2 instances of "Spell Failure!". That's about all it gave me in the combat log, and my sorcerer has no ASF to deal with. The first spell was extended shadow shield, the second protection from evil, both of which worked fine on their second casts.
There are no level 30's, only level 20's with benefits...
- Exrodie
- Posts: 19
- Joined: Wed Jun 08, 2011 10:53 pm
Re: New Update Bug Reports Thread
The following paladin class abilities are missing from character sheet:
Lay Hands
Smite Evil
Turn Undead (and because it is missing all turning-related feats like DM are greyed out and unusable)
Lay Hands
Smite Evil
Turn Undead (and because it is missing all turning-related feats like DM are greyed out and unusable)
- Ambaryerno
- Posts: 467
- Joined: Tue Jun 15, 2010 1:32 am
Re: New Update Bug Reports Thread
Appearance Kit is working again now.
Julia "la Belle" - Duelist, singer, and shameless flirt. Currently deciding whether she wants to fight you or @$%& you.
Julia's Songbook
Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
Julia's Songbook
Lucia Kayla - If her parents find out she left the Island she'll likely be grounded until she's 500.
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RedLancer
- Posts: 240
- Joined: Mon Mar 28, 2016 4:58 pm
Re: New Update Bug Reports Thread
Confirmed, same issue.Exrodie wrote:The following paladin class abilities are missing from character sheet:
Lay Hands
Smite Evil
Turn Undead (and because it is missing all turning-related feats like DM are greyed out and unusable)
- Snarfy
- Posts: 1430
- Joined: Sun Jun 12, 2011 12:14 pm
Re: New Update Bug Reports Thread
Three more spell failures for me, this time with extended shield, immunity to acid, and extended shadow shield(again). There really doesn't seem to be any particular rhyme or reason to the casting failures... I certainly hope this random spell failure isn't one of the updates new "features"Snarfy wrote:While warding my sorcerer, I had 2 instances of "Spell Failure!". That's about all it gave me in the combat log, and my sorcerer has no ASF to deal with. The first spell was extended shadow shield, the second protection from evil, both of which worked fine on their second casts.
There are no level 30's, only level 20's with benefits...
- Lockonnow
- Posts: 3105
- Joined: Fri Oct 15, 2010 12:10 pm
Re: New Update Bug Reports Thread
I feel i walk in turns
- Blackhorizon
- Recognized Donor
- Posts: 436
- Joined: Wed Mar 16, 2011 4:26 pm
- Location: Finland
Re: New Update Bug Reports Thread
My cleric received some unexpected things upon login.
Solar channeler

Bladesinger feats:
Bladesong style - expecting it to work as song of celerity seems to do something (not longsword or rapier to test)

Song of celerity

Resist disease

Solar channeler

Bladesinger feats:
Bladesong style - expecting it to work as song of celerity seems to do something (not longsword or rapier to test)

Song of celerity

Resist disease

Fierlith Silverglade | Light of Sehanine Moonbow
Tara Leafheart | Hayley Aers
~~UTC+2 (+3 DST)~~
Tara Leafheart | Hayley Aers
~~UTC+2 (+3 DST)~~
- Valefort
- Retired Admin
- Posts: 9779
- Joined: Thu Apr 28, 2011 5:07 pm
- Location: France, GMT +2
Re: New Update Bug Reports Thread
Aaah I see for the bladesinger feats being added lol, small fix sorry
Resist disease is not resist disease per se but the feat that is added to your character upon entering an area and removed, it fixes the cooldown issue. I just picked the resist disease description because it was fitting.
Regarding the spell failure I'll lower the duration of spell failure between spells a bit then, duration worked fine with one player but I guess I'll have to lower it a bit when there are many players.
Resist disease is not resist disease per se but the feat that is added to your character upon entering an area and removed, it fixes the cooldown issue. I just picked the resist disease description because it was fitting.
Regarding the spell failure I'll lower the duration of spell failure between spells a bit then, duration worked fine with one player but I guess I'll have to lower it a bit when there are many players.
Mealir Ostirel - Incorrigible swashbuckler
- Steve
- Recognized Donor
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Re: fighter 30?
Random spell failure?!?!
Dudes, we are NOT YET in the Spellplague!
Dudes, we are NOT YET in the Spellplague!
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
- Valefort
- Retired Admin
- Posts: 9779
- Joined: Thu Apr 28, 2011 5:07 pm
- Location: France, GMT +2
Re: New Update Bug Reports Thread
lol, no it's to fix an exploit where you could speed up spellcasting.
Mealir Ostirel - Incorrigible swashbuckler
- Steve
- Recognized Donor
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- Joined: Wed Jul 08, 2015 5:42 am
- Location: Paradise in GMT +1
Re: fighter 30?
Ha! Could be a fun, new Metamagic feat...wink wink.Valefort wrote:lol, no it's to fix an exploit where you could speed up spellcasting.
Talsorian the Conjuransmuter - The (someTIMEs) Traveler
The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]
Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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Brother Bruce
- Posts: 96
- Joined: Sat Nov 07, 2015 10:46 pm
Re: New Update Bug Reports Thread
EDIT: I just noticed you said you'd lower the duration of the debuff later, hopefully that works. Guess this post wasnt necessary.
though quickened spells were more affected by this so I hope they work afterward too
I have been getting a lot of spell failures so far. I see theres a small debuff when you cast spells, but too often it's just long enough that it interrupts the next spell you cast and wastes it. I've tested casting quickened spells on myself (recasting greater heroism and other buffs on myself as well as some quickened orbs) and I lost spells half the time. As it is currently, casting quickened spells is not good. Not sure if lowering the time of the spell failure debuff slightly would fix it or bring back the problem this was meant to fix, but its current duration is a problem.
I have been getting a lot of spell failures so far. I see theres a small debuff when you cast spells, but too often it's just long enough that it interrupts the next spell you cast and wastes it. I've tested casting quickened spells on myself (recasting greater heroism and other buffs on myself as well as some quickened orbs) and I lost spells half the time. As it is currently, casting quickened spells is not good. Not sure if lowering the time of the spell failure debuff slightly would fix it or bring back the problem this was meant to fix, but its current duration is a problem.