


Bonus Hitpoints +7, Charisma +3, Spell Resistance: 20.
Epic Robe of Blending (Armor)
AC Bonus +4 (Armor), Disguise +3, Hide +3, Move Silently +3, Use: Camoulage (5) 1 Use/Day
Elven Ceremonial Armor (Heavy Armor)
Material: Metal (Iron). Bonus Feat: Spell Focus (Conjuration), Spell Focus (Divination), Spell Focus: (Enhancement), Spell Focus (Evocation).
Shoulder of the Obnoxious Bone (Full Plate Armor)
AC Bonus +4 (Armor), Heal +1.
Corellon Larethian's Copper Heart (Boots).
AC Bonus +3 (AC Dodge Modifier)
Encircling Scale (Belt).
Bonus Feat: Darkvision, Fortitude +1, Poison +2, Use: Poison (5) 3 Charges/Use
Girdle of King Violos (Belt).
AC Bonus +2 (Deflection), Use: Bears Endurance 1 Use/Day
The Prismatic Curved Gauntlet
Enhancement Bonus +3, Light Dim (5) Red, On Hit: Daze DC=14 5% / 2 Round

Bonus Feat: Cleave, Enhancement Bonus +1, Enhancement Bonus: Strength +2
Mithral Scimitar of Plainess
Material: Mithral, Move Silently +3, Weight Reduction: 60& of Weight.
Cold Iron Katana of Jergal's Homeliness
Enhancement Bonus +3, Material (Cold Iron)
Mystra's Palm (Katana).
Bonus Spell Slot: Favored Soul Level 5, Damage Immunity: Negative Energy 10% Immunity Bonus, Enhancement Bonus +1, Massive Criticals: 2d8, Material: Metal (Mithral), Weight Reduction: 80% of Weight.
Golden Sickle +2.
Bonus Spell Slot: Druid Level 0 & 1, Enhancement Bonus +2, Survival +3
(Longsword) Frost Long Sword +4
Damage Bonus: Cold 1d4, Enhancement Bonus +4

Charisma +2, Wisdom +2, Only Useable By: Good, Spell Resistance: 20
Standard Lizard (Amulet).
Bonus Hitpoints +4, Bonus Spell Slot: Sorcerer Level 7
Ring. Trade for another item only.
+4 AC, 10% Electric Immunity,+2 Bluff.

+2 AC, +1d6 Sneak Attack.

Charges: 46, Only Usable By: Sorcerer, Wizard, Use: Gemidan's Paralytic Missile 1 Charge/Use.


