Spell / Scroll / Feat Bugs

It Does What It Says on the Tin: Resolved Issues
BioWareFan37
Posts: 1
Joined: Mon May 28, 2018 3:08 pm

Augment Summoning Feat Does Not Work

Unread post by BioWareFan37 »

I took the Augment Summoning Feat on my Druid and summoned a Fire Elemental with Summon Creature IX. The Strength and Constitution bonus from the feat applied to the summon for about 5 seconds, but then deactivated after about 5 seconds. The bonus to Strength and Constitution was also only +1, not +4, as the feat states.

If this feat is not fixed, I'd like a DM to roll me back to level 18 so I can take a different feat.
User avatar
Steve
Recognized Donor
Posts: 7894
Joined: Wed Jul 08, 2015 5:42 am
Location: Paradise in GMT +1

Re: Augment Summoning Feat Does Not Work

Unread post by Steve »

BioWareFan37 wrote:I took the Augment Summoning Feat on my Druid and summoned a Fire Elemental with Summon Creature IX. The Strength and Constitution bonus from the feat applied to the summon for about 5 seconds, but then deactivated after about 5 seconds. The bonus to Strength and Constitution was also only +1, not +4, as the feat states.

If this feat is not fixed, I'd like a DM to roll me back to level 18 so I can take a different feat.
viewtopic.php?f=25&t=65589

ARTHAYER ZORASTRYL — A Magistrati & Magefriend [Bio] * [The Wanderings of...]
PANLOS PAWFOOT — The Essential Nature of...
ERMMAR STONESORROW — Cavestalker of the Darkshard Deviants. Herb Trader.
User avatar
DiceyCZ
Quality Control
Posts: 453
Joined: Tue Feb 12, 2013 11:18 pm
Location: Czech Republic

Re: Spell / Scroll / Feat Bugs

Unread post by DiceyCZ »

The item from Beregost misc shop "Periapt of Proof Agains Poison" lists that it has "Restoariation - other 1/day" but after using it, it does nothing.

Also the description isn't really matching the effects.

Image
Niyressa Dawncrow (bio) - Head Magus, Bladestone Foundation
"Magic is Chaos, Art, and Science. It is a curse, a blessing, and progress. It all depends on who uses magic, how they use it, and to what purpose. And magic is everywhere. All around us.” - Yennefer
User avatar
Slunko
Posts: 242
Joined: Wed Oct 12, 2011 12:23 pm

Re: Spell / Scroll / Feat Bugs

Unread post by Slunko »

Can we fix where we think orcs have eyes?

Image
Image

All-seeing eyes (Warlock invocation)
Galean, Rock and Gale Enterprises
Goth Dar'gul Eye of Ruin
Remus the Marauding Malarite
User avatar
Pan-some
Recognized Donor
Posts: 78
Joined: Mon Feb 15, 2010 4:42 am

Re: Spell / Scroll / Feat Bugs

Unread post by Pan-some »

Protection from Petrification dont work with sorcerer spellz...just tested it twice ...my toon likes to roll 1s......
User avatar
Slunko
Posts: 242
Joined: Wed Oct 12, 2011 12:23 pm

Re: Spell / Scroll / Feat Bugs

Unread post by Slunko »

Awaken Blood, Blood Walk (burst forth), Blood Walk (normal) and Mark Person all seem to share the one use per day instead of a 1h cooldown for Blood Walks and no CD for mark person. They are also considered "mind influencing" for some reason.
Galean, Rock and Gale Enterprises
Goth Dar'gul Eye of Ruin
Remus the Marauding Malarite
User avatar
Valefort
Retired Admin
Posts: 9783
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Blood walk burst forth and blood walk normal do share the one use per day but not blood mark, and I can't find any "mind influencing" descriptor either, are you sure ? :think:
Mealir Ostirel - Incorrigible swashbuckler
MrPsion
Posts: 149
Joined: Sat Mar 11, 2017 11:30 am

Re: Spell / Scroll / Feat Bugs

Unread post by MrPsion »

Casting Teleport with Blood Magic active costs 850 gp. Expected cost was 1 dmg
User avatar
Valefort
Retired Admin
Posts: 9783
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Why would cost change because of blood magic ? :?
Mealir Ostirel - Incorrigible swashbuckler
Hydrocarbonated
Posts: 1870
Joined: Sat May 16, 2009 1:15 pm

Re: Spell / Scroll / Feat Bugs

Unread post by Hydrocarbonated »

The wording on Blood Magus' Blood Component feat begins with "Specifics: A blood magus may use a drop of his own blood as a spell's material component."

I can sort of see the confusion, but the Teleport spell isn't actually taking 850g off you in the same way that a wizard uses a constant supply of eyelashes and bat guano. It also doesn't explicitly state that it replaces the material component with blood, so...

Feature, not bug. If it continues to be a problem you could adjust the wording on the feat for clarification.
Arivain - A man of guts and bravery, after all.
Ward Williamson - "(expletive) insane."
User avatar
Valefort
Retired Admin
Posts: 9783
Joined: Thu Apr 28, 2011 5:07 pm
Location: France, GMT +2

Re: Spell / Scroll / Feat Bugs

Unread post by Valefort »

Oh right .. yeah the gold cost is not a material component, consider it an extradimensional tax by ethereal filchers :

Image

It's a purely OOC tax to limit people from teleporting everywhere all the time, a half success :lol:
Mealir Ostirel - Incorrigible swashbuckler
User avatar
Tekill
Recognized Donor
Posts: 902
Joined: Wed Jun 18, 2014 10:12 am
Location: BC, Canada

Re: Spell / Scroll / Feat Bugs

Unread post by Tekill »

Druid Spell Frost Weapon stopped working after one of the last updates. The spell is cast, it appears in your list of spells you can dismiss. But the damage effect is not added to the weapon. The spell affect (glowing blue) does not appear on the weapon.
Malodia - Bae'qeshel - The Dark Minstrel - https://www.bgtscc.net/viewtopic.php?f=20&t=76945

Gilthisanthilas - Pryat of Helm - Everwatch Knight

Skagrot Skullsplitter - Mountain Orc Warrior - The Last Skullsplitter https://www.bgtscc.net/viewtopic.php?f=20&t=79740
MrPsion
Posts: 149
Joined: Sat Mar 11, 2017 11:30 am

Re: Spell / Scroll / Feat Bugs

Unread post by MrPsion »

I'd encourage team to remove the wording about material components in the blood mage feat description since material components aren't in use. Yeah as Hydrocarbonated suggested I construed the cost in gp to represent spell components ie material components and the feat to be something similar to Eschew Materials from tabletop.

I can accept that my gold is being stolen by interdimensional aberration tax collectors but tbh taxes are wgah'nagl fhtagn

Thanks anyway
User avatar
Theodore01
Recognized Donor
Posts: 2927
Joined: Wed Feb 16, 2011 5:32 pm

Re: Spell / Scroll / Feat Bugs

Unread post by Theodore01 »

Dervish dance getting dispelled !
(happened from the 'deceiving devour worm @ wyrm lair.)
User avatar
izzul
Posts: 954
Joined: Wed Jun 23, 2010 8:12 pm

Re: Spell / Scroll / Feat Bugs

Unread post by izzul »

Theodore01 wrote:Dervish dance getting dispelled !
(happened from the 'deceiving devour worm @ wyrm lair.)
how can someone dispel a dance? :teasing-nutkick:
Azzizuleia Tyrielmrande-[Permadeath PC]
Eilondruil Eldanyar-Corellon Larethian[Battle Historian]
Iz Azul-Red Knight[Active]
Krueger-Trader viewtopic.php?f=55&t=56617
Mystera Electra-Mystra[Goat Girl]

"give to yourself, took from others-Integrity and Justice"
Post Reply

Return to “Solved Problems”