Double-sided Weapons

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Oda Nobunaga
Posts: 5
Joined: Sat Apr 18, 2020 6:03 am

Double-sided Weapons

Unread post by Oda Nobunaga »

Image

See that thing up there? That's a quarterstaff, and- believe it or not- it's got two ends!




Some of you may be aware and others unaware that in the v3.5 edition of Dungeons & Dragons, there are several single weapons that functionally serve in the same manner as two weapons being dual-wielded, usually referred to as double-sided; however, in Neverwinter Nights 2, this mechanic is notably lacking altogether.

By default the quarterstaff (highlighted above!) is one such weapon, however both NWN2 and its predecessor miss out on coding it as such: in the case of the first game it was likely an outright mistake in the final product, as several manuals and toolkits classify it as double-sided. More likely than not, this mistake was copy&pasted over to the next game.

I recognize this is a lot of text to draw out a fairly small oversight, but this could go on to reel in the inclusion of all existing double-sided weapon types into the server and make a lot of previously nonviable builds wholly viable. I'd like to hear some thoughts on this.

I've even found a few existing pieces in the Neverwinter Vault that were eager to address this issue in one way or the other.

https://neverwintervault.org/project/nw ... rterstaffs

https://neverwintervault.org/project/nw ... words-nwn2
Last edited by Oda Nobunaga on Wed Apr 22, 2020 12:34 am, edited 1 time in total.
Rakosi
Posts: 24
Joined: Tue Oct 25, 2011 8:00 pm

Re: Double Weapons

Unread post by Rakosi »

I am offended and triggered by even the suggestion of this tbh

I mean, I agree completely
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Richard
Posts: 12
Joined: Thu Feb 15, 2018 5:24 am

Re: Double-sided Weapons

Unread post by Richard »

as someone that plays a monk this would actually be kind of rad because it would mean i could use a staff effectively
MY GOD, WHAT HAVE I DONE?
Tanlaus
Quality Control
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Joined: Thu Jul 18, 2019 8:15 pm

Re: Double-sided Weapons

Unread post by Tanlaus »

I don’t personally use double sided weapons, but I’d love to see them in game just for the coolness factor.
yyj

Re: Double-sided Weapons

Unread post by yyj »

How hard would it be to implement them from an actual coding perspective?
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AsuraKing
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Re: Double-sided Weapons

Unread post by AsuraKing »

If I remember right, Realm of Trinity has double sided swords and axes (maybe others) with models and the like IG. Not certain if they function the correct way, but I know I've seen them. The more options for stuff the better in my opinion.
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