"...ward in your vicinity...." in UD Areas

Suggestions for Improving Existing Area Maps or for Altering Area Maps to Reflect In-Game Plots

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Steve
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Re: "...ward in your vicinity...." in UD Areas

Unread post by Steve »

Hello!

With the new year now here, I thought maybe this request/suggestion can get revisited by Staff. Thanks.

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Re: "...ward in your vicinity...." in UD Areas

Unread post by Green Monster »

I don't mind the teleportation blockages, but what I DO mind is the fact that those same radiation areas / wards don't stop you from making runes / leaves. It's rather annoying to make a rune, think you're all set for a quick return, only to find out when you try to use it that it won't work. Every area that blocks teleportation should also block the mark rune and mark plant spells.
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Steve
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Re: "...ward in your vicinity...." in UD Areas

Unread post by Steve »

I saw work on Passwall spell, and it reminded me to BUMP BUMP BUMP this.

Especially getting clear on Teleportation use versus Travel by Plant versus Master Earth.

Even if they DO use the same engine mechanics, they ARE different.

Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

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DaloLorn
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Re: "...ward in your vicinity...." in UD Areas

Unread post by DaloLorn »

And I'll bump bump bump the relevant staff topic in turn, but this isn't as cut-and-dry as Stormlord (or Passwall) was. There's some pretty big lists that need to be debated on first (namely which areas deserve what kind of warding), before we can begin to implement any changes.
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Steve
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Re: "...ward in your vicinity...." in UD Areas

Unread post by Steve »

DaloLorn wrote: Thu Apr 25, 2024 7:24 am And I'll bump bump bump the relevant staff topic in turn, but this isn't as cut-and-dry as Stormlord (or Passwall) was. There's some pretty big lists that need to be debated on first (namely which areas deserve what kind of warding), before we can begin to implement any changes.
Thank you Dalo!

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

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RoseMiriel
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Re: "...ward in your vicinity...." in UD Areas

Unread post by RoseMiriel »

Green Monster wrote: Wed Jan 10, 2024 9:26 pm I don't mind the teleportation blockages, but what I DO mind is the fact that those same radiation areas / wards don't stop you from making runes / leaves. It's rather annoying to make a rune, think you're all set for a quick return, only to find out when you try to use it that it won't work. Every area that blocks teleportation should also block the mark rune and mark plant spells.
Only problem with blocking it means whispering wind would get blocked?
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Re: "...ward in your vicinity...." in UD Areas

Unread post by Steve »

Hello!

Any movement on this?? Cheers.

Talsorian the Conjuransmuter - The (someTIMEs) Traveler

The half-MAN, the MYrchanT(H), the LEGENDermaine ~ Jon Smythe [Bio]

Brinn Essebrenanath — Volamtar, seeking wisdom within the earth dream [Bio]
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