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Re: Elder Circle Role-Play

Posted: Mon Feb 22, 2016 11:54 am
by SeedsOfDoubt
* After a few days of rest while Simon the Lion rests and recovers his teeth and claws as well as his health, Nai begins her lessons as promised. *

First lesson...
Stalking Prey:

* She shifts into her Lioness form while keeping Simon at a safe distance and begins her lesson on Stalking prey. With her ears back and tail down she slips through the grass and brush as silent as a whisp of wind. In a series of starts and stops she shows him, stalking slowly as her profile melts into the grass and brush. *

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Re: Elder Circle Role-Play

Posted: Wed Feb 24, 2016 12:26 pm
by Tempist
Tyn can be seen traveling the lands, moving from village to village and city to city stopping at each to inquire at the Temple of Chauntea if there is one.

He speaks to Temple/Church Elders explaining to them that he is looking to rebuild the Shrine to Chauntea in Triel. He feels now the land is starting to heal, that reestablishing her presence in the land by rebuilding the shrine will only aid in the recovery, perhaps even speeding it up.

Later he can be see examining the shrine, asking Masons and Smiths from Kraak Helzak to come and see what might be able to be done to salvage what can be, and then build anew where needed.

Tyn would stay in contact with Celduil all this time, as to coordinate any efforts he was working on, as well as checking in with the rangers the Circle has tasked to watch over the land and keep tabs on anyone trying to settle.

Re: Elder Circle Role-Play

Posted: Tue Mar 01, 2016 6:10 pm
by Touri
The people who vist the shrines of nature along the Tradeway would notice a message

"Rangers, druids and other protectors of nature

we ask for your help. The Elder Circle will perform a ritual to clean the farmlands around the town of Baldur's Gate from the remains of the undead plaque. Any cleric, ranger, paladin or druid can be of great help to remove disease from the soil with divine or natural energy. Everyone else and especially the farmers are welcome to help with the work that has to been done to clean the land. That will be removing parts of tainted soil, burnig down tainted wood and prepare the cleaned soil for the sowing.

We will meet at the end of this Tenday.

Nature guides you

Vendor Xon, High Ranger of the Elder Circle"
///Event will start on Saturday, 5th of March, 2100 gmt//

Re: Elder Circle Role-Play

Posted: Sat Mar 05, 2016 9:50 am
by Touri
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Some miles away from the town in the parts of the farmlands that haven't suffered by the Blight.......
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......the Foresters of the Gate lead by Vendor Xon are looking for saplings.....
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....of different kind of trees. The young trees, of course only those that can be rooted out without taking damage, will be planted at the destroyed farlmlands around Baldur's Gate.

Re: Elder Circle Role-Play

Posted: Sun Mar 06, 2016 1:41 pm
by Touri
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Many people met at the farmlands to join the ritual which the High Druidess Nai would lead. The Call of Oak, Ash and Thorn is a prayer to Silvanus, wherein a priest gathers leaves of the three named sorts of trees, floats them on water, and entreats Silvanus to hear a prayer.
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After Nai and the rangers from the Elder Circle had handed out the sacred leaves to everyone, they made their way to the Water Cave in the Thundars Ride. There the feral elven druidess began the ritual with her prayer to the Oak Father.
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One after another placed the leaves to the source of the water that feeds the farmlands. Many prayers to the Oak Father and to many other deities were spoken before Nai asked the participants to leave. For to complete the Call of Oak, Ash and Thorn she had to speak to Silvanus all alone.
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The High Ranger Vendor Xon lead the company back to the Farmlands where saplings waited for them. As they arrived he asked everyone to plant a tree. He told them that they have to take care for the sapling as they would grow to a great tree. They had to look for places that were tainted badly, speak a prayer, use a remove disease, a heal spell or a blessed potion to clean the soil, dig a hole and plant the tree.
So they divided into small groups, and all around the farmlands people where seen planting their tree. Prayers were spoken and some even gave names to their new fosterlings or sit by them for a while.
Than Nai returned with many seeds after she had finished the ritual. More Sowing in the fields was done, and the High Druidess planted her tree as well. After everything was fine she shifted into a water elemental and watered the young trees and the fields.
Nai and Vendor Xon thanked everyone for the help and told them that it was only a push to the land as nature will recover itself. Now it would be up to the farmers to cultivate the fields and begin the sowing for the incoming harvest.

Re: Elder Circle Role-Play

Posted: Tue Apr 12, 2016 5:27 pm
by Touri
In the dusty Troll Claws somewhere north west of Kraak Helzak a dwarf and a ranger follow the tracks of trolls.
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After a short hunt and a heavy fight, the two continue their plan. Carefully they sneak further north to get closer to the Keep of Kheldrivver.
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In the shadow of the night and hidden by heavy rain the two invisible stalkers try to get as close as possible. The information they gather will be important for Reine's plan.

Re: Elder Circle Role-Play

Posted: Tue May 17, 2016 11:22 am
by TarnishedSoul
An envelope containing several parchments makes its way to the Grove. The package is addressed to "Forester of the Gate Vendor Xon" and bears the sending address of "Seekers' Quarters, Candlekeep."

Re: Elder Circle Role-Play

Posted: Sat May 21, 2016 11:20 am
by Touri
After a long patrol through the Troll Claws the rangers set up a camp by a waterfall.
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Enjoying the peaceful spot they sit and speak until another day is dawning.
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Re: Elder Circle Role-Play

Posted: Sat May 21, 2016 1:40 pm
by TarnishedSoul
A missive addressed to "The Elder Circle" makes its way to the Grove. The sending address is marked as "Seekers' Quarters, Candlekeep."

Re: Elder Circle Role-Play

Posted: Wed Jun 15, 2016 4:03 pm
by Lambe
Posted at the Friendly Arm, amongst other notices both new and old, is a rough parchment that seems to have been stepped on. The note itself was written carefully to be legible.

"Fellow rangers and woodsmen,

Join us in the next tenday ((June 24th, Friday, starting 17:00 GMT)) in the Reaching Woods for a few days of camping, camaraderie and simply getting together. Bring your own booze.

Rangers of the Elder Circle"

A few more identical notes can be seen in other places.

Re: Elder Circle Role-Play

Posted: Sat Jun 18, 2016 8:18 pm
by Lambe
The Uldoon Trail. A road that stretches for miles through fairly desolate plains to the east. He thought it quite unremarkable. The good thing was that this part of the Trail provided at least some variety. The bad was the constant howling he could hear from afar, in all directions it seemed. But for what he intended to do there, hearing none at all would be a very bad thing, indeed.

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Re: Elder Circle Role-Play

Posted: Fri Jun 24, 2016 5:14 pm
by Touri
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The Rangers set up a camp in the Reaching Woods.

Re: Elder Circle Role-Play

Posted: Sun Jun 26, 2016 10:08 am
by Touri
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Rangers moved out from the Reaching Woods to scout the surrouding areas to the south-west.

Re: Elder Circle Role-Play

Posted: Sun Jun 26, 2016 11:21 am
by mixafix
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Admorin, Druid of Cloakwood, left the Ranger camp and searched along the river.

(cool pictures not available due to lack of technical skills) We interrupt this text to bring you live pictures, courtesy of those smarter than I.

But I can see them (we can all surely see now, what a Druid!) and Admorin is looking pretty good!

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Re: Elder Circle Role-Play

Posted: Sun Jun 26, 2016 11:40 am
by Legofsalmon
Touri wrote:
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The Rangers set up a camp in the Reaching Woods.
As the rangers set up their camp, a young female hin in bright hot pink and pea green attire watches them from above, a baby stag and a rabbit at her side, she somehow blends in with the bright colors of the Reaching Woods. She wouldn't conceal herself and would instead just wave when a ranger notices her. After a day keeping an eye on their camp she makes her way to exit the woods stops at the shrine of Eldath and prays for their safe harbour and that the woods stay untarnished from their stay.
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