As far as i know Hierophant is only available for clerics/Spirit Shamans/DruidsTheodore01 wrote:Hierophant forum description says the class is available for Favored souls - is that really intended?
19MAR2016 BUG REPORT THREAD
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Re: 19MAR2016 BUG REPORT THREAD
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Re: 19MAR2016 BUG REPORT THREAD
In regards to Hierophant yes, it is intended. Essentially FS cannot qualify for Hierophant if they take more than one non-spellcasting progression class before 20. Therefore, if you want Hierophant you have to give up either Rogue or Cleric/BG/Paladin. If you want your FS/Paladin/Rogue there is no way to qualify for Hierophant...Theodore01 wrote:Rogue's new Hide in the Shadow is still only once per rest.
Ghost faced killers additional ghost steps are not mentioned in the class description (forum/ingame/wiki), but the actual feat descrition it is updated.
Hierophant forum description says the class is available for Favored souls - is that really intended?
The only benefit to Hierophant for a melee FS is Spell Power 1-3 which would really only help if you had 2 non-spell progression classes...which you can't get if you want Hierophant. All other Hierophant abilities are much more benefit to DC casters, healers, etc. FS makes a TERRIBLE DC caster (or at least there are far better options) and even with the healing feat the heal spells are not the greatest focus to have on a character. Therefore there was no balance issue with FS taking Hierophant. The DM team didn't come up with any issue lore wise so the PRC is available to FS (as well as SS, though you will need to cross-class with Druid, Cleric or FS for access to Lore - Religion in order to get enough ranks to open the class up).
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Re: 19MAR2016 BUG REPORT THREAD
Hierophant is not open to Favored Souls ingame. Like Chad said, it is up to the DMs whether they open it or not.chad878262 wrote:In regards to Hierophant yes, it is intended. Essentially FS cannot qualify for Hierophant if they take more than one non-spellcasting progression class before 20. Therefore, if you want Hierophant you have to give up either Rogue or Cleric/BG/Paladin. If you want your FS/Paladin/Rogue there is no way to qualify for Hierophant...Theodore01 wrote:Rogue's new Hide in the Shadow is still only once per rest.
Ghost faced killers additional ghost steps are not mentioned in the class description (forum/ingame/wiki), but the actual feat descrition it is updated.
Hierophant forum description says the class is available for Favored souls - is that really intended?
Blast infidel can work great for Favored souls as well. That means 150negative energy damage on a failed save.The only benefit to Hierophant for a melee FS is Spell Power 1-3 which would really only help if you had 2 non-spell progression classes...which you can't get if you want Hierophant. All other Hierophant abilities are much more benefit to DC casters, healers, etc. FS makes a TERRIBLE DC caster (or at least there are far better options) and even with the healing feat the heal spells are not the greatest focus to have on a character. Therefore there was no balance issue with FS taking Hierophant. The DM team didn't come up with any issue lore wise so the PRC is available to FS (as well as SS, though you will need to cross-class with Druid, Cleric or FS for access to Lore - Religion in order to get enough ranks to open the class up).
Spirit shamans can multiclass also with Warpriest and/or Hospitaler for access to lore religion
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Re: 19MAR2016 BUG REPORT THREAD
Hide in shadows (should) reset when you use it.Theodore01 wrote:Rogue's new Hide in the Shadow is still only once per rest.
Ghost faced killers additional ghost steps are not mentioned in the class description (forum/ingame/wiki), but the actual feat descrition it is updated.
Hierophant forum description says the class is available for Favored souls - is that really intended?
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Re: 19MAR2016 BUG REPORT THREAD
Hawke wrote:They are following you, because your move silently or hide is not high enough.AstralisAdept wrote:After using HIPS hostile npcs are following. Does not take an imagination to cook up abuse of this.
Luring to traps...grouping for aoes...baiting into other players....
This is normal.
This is wrong.
They are following you because of Bugsidian.
You see, HiPS would normally break target lock. However, NPCs' script has been scripted to go to your location which they metagame.
If you stop moving after HiPSing, letting them catch up, they won't attack you and after you start moving again, they won't follow either. Basically, allowing them to reach you and stop clears their AI of "follow that dude/ette" and they start trying to detect you, failing.
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Re: 19MAR2016 BUG REPORT THREAD
Spell: Searing light
Makes a ranged touch attack roll though the description says nothing of such. Pretty sure it didn't use to. Intended change in the new update? If so, *sadface*.
Searing Light
Caster Level(s): Cleric 3, Sun 2
Innate Level: 3
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect: / Target: Single
Duration: Instant
Save: None
Spell Resistance: Yes
You direct a beam of white-hot light at a single target. The beam deals divine damage based on the target's racial type:
Undead: ...
Construct: ...
Other: ...
What is the requirement for a spell to have a ranged touch attack? There are several attack spells that don't have for example.
Makes a ranged touch attack roll though the description says nothing of such. Pretty sure it didn't use to. Intended change in the new update? If so, *sadface*.
Searing Light
Caster Level(s): Cleric 3, Sun 2
Innate Level: 3
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect: / Target: Single
Duration: Instant
Save: None
Spell Resistance: Yes
You direct a beam of white-hot light at a single target. The beam deals divine damage based on the target's racial type:
Undead: ...
Construct: ...
Other: ...
What is the requirement for a spell to have a ranged touch attack? There are several attack spells that don't have for example.
Last edited by Blackhorizon on Sat Mar 26, 2016 6:02 am, edited 1 time in total.
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Re: 19MAR2016 BUG REPORT THREAD
Aka about 250 points less damage they make with a full round of melee attacks. . . .mrm3ntalist wrote: Blast infidel can work great for Favored souls as well. That means 150negative energy damage on a failed save.
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Re: 19MAR2016 BUG REPORT THREAD
I've been trying out the spell Righteous Smite. In theory, it sounds pretty cool and you get a feat to use every 30 seconds. The biggest issue, which I believe applied to many other implementation for feats, is that the double that is summoned to execute the maneuver has none of the buffs of the caster so what should do more damage for the round actually does MUCH less. Is that something that can fixed because if not, I don't think anyone would ever take up a 7th level slot for it. Another issue is the DC. It appears to be calculating wrong. It is coming up at 21 but should be by my calculation a 32 (10+9 wis+7 lvl spell+3 epic lvl bonus+3 epic spell focus evocation).
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Re: 19MAR2016 BUG REPORT THREAD
The spell Spell Resistance looks like it is bugged sometimes when using divine spell power/advanced divine spell power. Sometimes it works right (although advanced spell power still doesn't take caster level bonus above 4) with the right CL but sometimes it gives me spell resistance much higher than it should. Like I currently have a 52 spell resistance at lvl 26 (CL 29 with spell power 3 not including bonus from advanced divine spell power). A 52 SR would mean a 40 CL which I don't think is possible even if I rolled max that I could for advanced divine spell power.
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Re: 19MAR2016 BUG REPORT THREAD
It does not ! How long is the reset timer ?Rasael wrote:Hide in shadows (should) reset when you use it.Theodore01 wrote:Rogue's new Hide in the Shadow is still only once per rest.
bump.Theodore01 wrote:When a FS uses his Haste(3/day) feat - he instantly becomes fatigued.
If he uses it again - it gets worse - 'Bad Streff' and even more fatigued - walks very slowly.
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Re: 19MAR2016 BUG REPORT THREAD
- monks fiery fist (d6 fire dam.) applies with kama/shurican/staff.
on a second thought, that isn't a bad thing at all - as monk weapons (other than fists) need some love
on a second thought, that isn't a bad thing at all - as monk weapons (other than fists) need some love

Last edited by Theodore01 on Sun Mar 27, 2016 9:20 am, edited 1 time in total.
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Re: 19MAR2016 BUG REPORT THREAD
That'll follow on from the stunning Fist bug I expect...Theodore01 wrote:- monks fiery fist (d6 fire dam.) applies with kama/shurican/staff.
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Re: 19MAR2016 BUG REPORT THREAD
Use poison feat seems to be gone from Blackguards, and from what Mac tells me it's gone from general feat selection as well. I'm guessing assassins have lost it too.
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Re: 19MAR2016 BUG REPORT THREAD
Use Poison is till on the general feats list for assassin (I checked).
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Re: 19MAR2016 BUG REPORT THREAD
Bard spell Nixie's Grace duration still bugged, should be one minute per caster level, but lasts perhaps 1-2 rounds per caster level.
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