Minimum Lvl Requirement gone?
- Moridin
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Re: Minimum Lvl Requirement gone?
For if one cannot have someplace to store ones items that they do not want to sell to the merchant due to value, then what are they to do with them?
- Thorsson
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Re: Minimum Lvl Requirement gone?
It's their choice. I don't see there being an inalienable right to store infinite items.Moridin wrote:For if one cannot have someplace to store ones items that they do not want to sell to the merchant due to value, then what are they to do with them?
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- Moridin
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Re: Minimum Lvl Requirement gone?
So you are saying that even though some characters belong to groups with areas for storage, that they should not be able to store their items inside them? My faction tends to use a few mules to simulate our armoury and personal storage(rooms), which we are unable to put anything in due to how the server is.Thorsson wrote:It's their choice. I don't see there being an inalienable right to store infinite items.Moridin wrote:For if one cannot have someplace to store ones items that they do not want to sell to the merchant due to value, then what are they to do with them?
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chad878262
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Re: Minimum Lvl Requirement gone?
To give some level of understanding from my point of view as to this change.
I liked the item level requirements. However, I did not like the various bugs associated with them. My thoughts were basically that with items occasionally requiring a level higher than 30 to use, items that increase level requirement after using the appearance changer causing illegal characters and the fact that some of the best items you can get have a LR under 10, yet some of the less beneficial, but easier to acquire items had LR 19+.
Say what you want about twinking, pvp, or any of the various other issues, but the bugs associated with level requirements took up a fair amount of time to deal with by admin and DM staff. By removing LR all those hours can be put to use elsewhere, which I think we can all agree is probably a good thing.
I liked the item level requirements. However, I did not like the various bugs associated with them. My thoughts were basically that with items occasionally requiring a level higher than 30 to use, items that increase level requirement after using the appearance changer causing illegal characters and the fact that some of the best items you can get have a LR under 10, yet some of the less beneficial, but easier to acquire items had LR 19+.
Say what you want about twinking, pvp, or any of the various other issues, but the bugs associated with level requirements took up a fair amount of time to deal with by admin and DM staff. By removing LR all those hours can be put to use elsewhere, which I think we can all agree is probably a good thing.
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- Moltrazahn
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Re: Minimum Lvl Requirement gone?
Quicky question/thought!
... I am left to understand that certain people got items that were from DM events. Mythical weapons or armor that was very powerful, but could not be used duo requiring level 31+. Some had these items just because it was a sentimental item, others because the plot in question died of, or the item was never reclaimed.
If the level requirement is removed, does this affect all items universally. Like you click a button and all items with requirements are now usable, or was each item with requirements on the current loot table?
My only worry is that any of these mythical items of godhood would fall into the hands of people whom now had some holy avenger +50
.
Ofcause I realize that staff will notice such things and remove said item, and to use them in any situation when you could get cought (pvp, events etc) would be avoided by said people. But still.
There has been a real effort to narrow the difference between gear currently available and "grandfathered" gear from days past. And it is a great initiative, which I support. However I'd advise staff and players to keep an eye out for any Spoons with 1d10 to all elements or stuff like that!
Just my 5 cent
... I am left to understand that certain people got items that were from DM events. Mythical weapons or armor that was very powerful, but could not be used duo requiring level 31+. Some had these items just because it was a sentimental item, others because the plot in question died of, or the item was never reclaimed.
If the level requirement is removed, does this affect all items universally. Like you click a button and all items with requirements are now usable, or was each item with requirements on the current loot table?
My only worry is that any of these mythical items of godhood would fall into the hands of people whom now had some holy avenger +50
Ofcause I realize that staff will notice such things and remove said item, and to use them in any situation when you could get cought (pvp, events etc) would be avoided by said people. But still.
There has been a real effort to narrow the difference between gear currently available and "grandfathered" gear from days past. And it is a great initiative, which I support. However I'd advise staff and players to keep an eye out for any Spoons with 1d10 to all elements or stuff like that!
Just my 5 cent
Last edited by Moltrazahn on Mon Jul 25, 2016 9:31 am, edited 1 time in total.
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- Thorsson
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Re: Minimum Lvl Requirement gone?
Does not item storage use system resource? Maybe less mules = better performance.Moridin wrote:So you are saying that even though some characters belong to groups with areas for storage, that they should not be able to store their items inside them? My faction tends to use a few mules to simulate our armoury and personal storage(rooms), which we are unable to put anything in due to how the server is.
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- Thorsson
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Re: Minimum Lvl Requirement gone?
Bugs are definitely bad. Was this the only solution? Could the solution have been made better by making other changes in tandem?chad878262 wrote:Say what you want about twinking, pvp, or any of the various other issues, but the bugs associated with level requirements took up a fair amount of time to deal with by admin and DM staff. By removing LR all those hours can be put to use elsewhere, which I think we can all agree is probably a good thing.
And should there have been community discussion BEFORE it was implemented.
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- Thorsson
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Re: Minimum Lvl Requirement gone?
Were these people in QC?Moltrazahn wrote:... I am left to understand that certain people got items that were from DM events. Mythical weapons or armor that was very powerful, but could not be used duo requiring level 31+.
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- Moltrazahn
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Re: Minimum Lvl Requirement gone?
No ideaThorsson wrote:Were these people in QC?Moltrazahn wrote:... I am left to understand that certain people got items that were from DM events. Mythical weapons or armor that was very powerful, but could not be used duo requiring level 31+.
However I recall seeing a bow a few years back that could one-shot a dm through the screen, into their actual head, and murderkill them. Items like that... I dont want to come across in any shape or form
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- Ithilan
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Re: Minimum Lvl Requirement gone?
You forget us that easilly? Oh Molt, all the precious memories
I had hoped items of such properties were long gone and deleted. This is a reoccuring theme that is utterly demoralizing for many people and also begins the debate of favorism etc. which is derailing this topic
Im not sure if there are any unsaid reasons this change was made, but I can see from Chad's perspective that the maintenance part on our staff must have been frustrating and I think that alone makes it a valid change.
On the personal front I associate games in the FR setting with this gradual rise to power through both items and build progression, removing one of the factors does take something away from that and I agree with Thorsson that it is dumbing down the server.
If the argument is making it easier on lower leveled characters or new players, would it not be possible to make some of the more vital leveling gear like regen cloaks have no level requirment? Forgive my ignorance on how these things actually work, I am utterly clueless.
I had hoped items of such properties were long gone and deleted. This is a reoccuring theme that is utterly demoralizing for many people and also begins the debate of favorism etc. which is derailing this topic
Im not sure if there are any unsaid reasons this change was made, but I can see from Chad's perspective that the maintenance part on our staff must have been frustrating and I think that alone makes it a valid change.
On the personal front I associate games in the FR setting with this gradual rise to power through both items and build progression, removing one of the factors does take something away from that and I agree with Thorsson that it is dumbing down the server.
If the argument is making it easier on lower leveled characters or new players, would it not be possible to make some of the more vital leveling gear like regen cloaks have no level requirment? Forgive my ignorance on how these things actually work, I am utterly clueless.
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- Blackman D
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Re: Minimum Lvl Requirement gone?
that would not be possible because of how item restrictions work no, there are properties that are valued way higher than others even tho they may not be too great, like SR is worth a fortune in its smallest available setting which gives it a high ILR but in terms of usefulness the level where it would actually be good is below the restriction and by the time you can use it now its useless
SR items is actually what finally set off the conversation, someones item bugged out with the lvl 61 requirement and had to get fixed, originally SR was just gonna get tweaked to cost less but the bug with the 61 ILR is not restricted to only SR items - so when the suggestion to remove them was made it kinda had the ground it needed to actually be followed through with
but so far nothing else that has been brought up in this thread aside from the pricing issue was left out in the discussion
SR items is actually what finally set off the conversation, someones item bugged out with the lvl 61 requirement and had to get fixed, originally SR was just gonna get tweaked to cost less but the bug with the 61 ILR is not restricted to only SR items - so when the suggestion to remove them was made it kinda had the ground it needed to actually be followed through with
but so far nothing else that has been brought up in this thread aside from the pricing issue was left out in the discussion
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- Moltrazahn
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Re: Minimum Lvl Requirement gone?
Ithilan wrote:You forget us that easilly? Oh Molt, all the precious memories![]()

And I said some! I remember some people! I'm not lost yet!
Demoralizing stopped! - And as for the above... I know that the staff in general are very careful not to pick favorites given the ethics involved... and nobody wants the can of worms that is the forum to explodeIthilan wrote:I had hoped items of such properties were long gone and deleted. This is a reoccuring theme that is utterly demoralizing for many people and also begins the debate of favorism etc. which is derailing this topic![]()
Also, If we forget the matter of how powerful items came into the possession of said characters, and rather focus on the point of levels vs. power... the point still stands that people should help the staff uphold the rules of the server. If you see an illegal item, you report it. If you see a questionable item, you ask (Alternatively, you can ask the person with said item).
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- mrm3ntalist
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Re: Minimum Lvl Requirement gone?
Do you want me to waste one of my days to level a character with no epic items ( following the item level requirements ) to reach level 16 in a day or two? To prove you that the claims that this change made the levelling easier are baseless? Before one could choose to mule level appropriate items to have higher AC than the mobs, SR20 from lvl2, or use consumambles and level really fast, or not do that and enjoy the levelling using items as they come.
Same thing now. One can choose to level really fast, or not do that and enjoy the levelling using items as they come.
Then in the course of this thread we heard claims that the QC does not represent the opinions of the playebase( ??? ), or that there should be a discussion first, because this affects the RP ( while in fact it is in the exact same state like before ) or even read comments about QC making desicions in order to gain an advantage for their characters - like the one post that was asking if it was qcers that had lvl31 level weapons... That is what you get to read in these discussions unfortunately. Nothing about the issue at hand.
I would like tio take this opportunity and inform you ( sic ) that the QC is not about representing the players opinions, nor being influenced by the dms/devs/players-that-would-like-to-have-a-say. We are given a problem or a suggestion, we put the numbers down, we identify the negatives and positives and based on those we try to make balanced desicions.
The QC team is very effective. Desicions are made every day through testing and thinking and discussions. Dont ask us to waste our time waiting for something. Sure, have your public discussions - you can do it even now - and after a month ( at best ) if you have made a desicion based on facts we will have no problem taking any changes back. We did it in the past, it will happen again.
Same thing now. One can choose to level really fast, or not do that and enjoy the levelling using items as they come.
Then in the course of this thread we heard claims that the QC does not represent the opinions of the playebase( ??? ), or that there should be a discussion first, because this affects the RP ( while in fact it is in the exact same state like before ) or even read comments about QC making desicions in order to gain an advantage for their characters - like the one post that was asking if it was qcers that had lvl31 level weapons... That is what you get to read in these discussions unfortunately. Nothing about the issue at hand.
I would like tio take this opportunity and inform you ( sic ) that the QC is not about representing the players opinions, nor being influenced by the dms/devs/players-that-would-like-to-have-a-say. We are given a problem or a suggestion, we put the numbers down, we identify the negatives and positives and based on those we try to make balanced desicions.
The QC team is very effective. Desicions are made every day through testing and thinking and discussions. Dont ask us to waste our time waiting for something. Sure, have your public discussions - you can do it even now - and after a month ( at best ) if you have made a desicion based on facts we will have no problem taking any changes back. We did it in the past, it will happen again.
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- Moltrazahn
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Re: Minimum Lvl Requirement gone?
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- Thorsson
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Re: Minimum Lvl Requirement gone?
There's been a lot of major mechanical changes on BGTSCC in a short time. This is a new approach - normally one change gets a chance to be bedded in and tweaked before another comes along. I prefer it like that. I don't know why there's such a rush at present.
Also I prefer significant changes to be discussed in open forum rather than behind closed doors. No amount of justification is going to change my mind on that. How this has been handled annoys me a great deal.
Also I prefer significant changes to be discussed in open forum rather than behind closed doors. No amount of justification is going to change my mind on that. How this has been handled annoys me a great deal.
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