Feats/skills etc you are in doubt? EC can try and tell if it works.

Suggestions or Mechanical Requests for Classes, Feats, Races, Etc.

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yyj

Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by yyj »

DaloLorn wrote: Wed Aug 04, 2021 5:47 am I guess the question here would be "do classes that provide IUD still count towards IUD levels if you don't have enough levels to get IUD from them?"

For instance, a Rogue 7/Barbarian 15/Guild Thief 4/Assassin 4, as absurd as that combination would be, might be immune to level 19 flanking sneak attacks, or they might be immune to level 34 flanking sneak attacks, depending on how you look at the rules.
They all stack, I tested this many years ago and it even worked with Kaedrin Pack prestige classes, since they use the same vanilla entry for the feat but if they have a custom one it won't stack.

And it would be just level 30.
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YYA
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by YYA »

The wiki mentions how non-Ranger Cavestalkers can use those bonus feats earned at levels 3 and 7 to pick up Combat Expertise and Improved Combat Expertise. I do not think I spotted such mention in the in game description, so I am just wondering if I can grab those two feats with the Cavestalker Bonus Feats or not.
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Theodore01
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by Theodore01 »

you can.
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YYA
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by YYA »

Thanks.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
EasternCheesE
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by EasternCheesE »

I so much like it when i see the question and then see it's already answered, thank you, ladies and gentlemen for teamwork! :)
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YYA
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by YYA »

EasternCheesE wrote: Sat Aug 14, 2021 3:22 am I so much like it when i see the question and then see it's already answered, thank you, ladies and gentlemen for teamwork! :)
Makes a poke about some Spirit Shaman question that remains unanswered... :P
YYA wrote: Tue Aug 03, 2021 11:30 am There used to be a bug on this server, namely that when you cast an AoE effect, and if you cast another spell, the DC of the AoE effect will now match the spell level of the recently cast spell.

Which, leads to the following question: If a Spirit Shaman cast Storm of Vengeance, followed by an Acidic Splatter reserve feat, does the Storm of Vengeance DC still change? If it does, is the increase in DC based on character's Wisdom or Charisma ability scores? Is the reserve feat considered as a 0th level spell, or 9th level spell?

I ask, because, a long time ago on a Wisdom based Spirit Shaman casting that reserve feat did boost the DC of Storm of Vengeance based on Owl's Insight buffed high Wisdom ability score instead of much lower Charisma ability score of my Spirit Shaman. Which at the time explained why my Spirit Shaman was doing much better than what I had expected.

So yeah, I am curious to know if these bugs still exist on this server.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
EasternCheesE
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by EasternCheesE »

From my testing, acidic splatter didn't change the DC of my QC SS storm of vengeance. it was 24 before i used acidic splatter and it remained 24 after it (23 wis, 14 CHA).
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YYA
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by YYA »

EasternCheesE wrote: Mon Aug 16, 2021 4:47 am From my testing, acidic splatter didn't change the DC of my QC SS storm of vengeance. it was 24 before i used acidic splatter and it remained 24 after it (23 wis, 14 CHA).
Thank you for clearing it up, which means that I should be able to play an Acidic Splatter throwing wisdom based Spirit Shaman without any guilty consciousness.

10 (Base) + 9 (Spell Level) + 2 (Ability Modifier) + 3 (Epic Spell Caster Bonus) = 24

But if my memory servers, the bug was that Acidic Splatter would boost the spell DC as if a Spirit Shaman only had wisdom as his primary spellcasting attribute. Thus, you did get that +6 bonus from Owl's Insight to spell DCs. But at the same time, if you played a charisma based Spirit Shaman, the use of Acidic Splatter would actually drop Storm of Vengeance DC to match your wisdom modifier. So if you could just try the same with a heavy charisma Spirit Shaman build.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
EasternCheesE
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by EasternCheesE »

YYA wrote: Mon Aug 16, 2021 11:23 am
EasternCheesE wrote: Mon Aug 16, 2021 4:47 am From my testing, acidic splatter didn't change the DC of my QC SS storm of vengeance. it was 24 before i used acidic splatter and it remained 24 after it (23 wis, 14 CHA).
Thank you for clearing it up, which means that I should be able to play an Acidic Splatter throwing wisdom based Spirit Shaman without any guilty consciousness.

10 (Base) + 9 (Spell Level) + 2 (Ability Modifier) + 3 (Epic Spell Caster Bonus) = 24

But if my memory servers, the bug was that Acidic Splatter would boost the spell DC as if a Spirit Shaman only had wisdom as his primary spellcasting attribute. Thus, you did get that +6 bonus from Owl's Insight to spell DCs. But at the same time, if you played a charisma based Spirit Shaman, the use of Acidic Splatter would actually drop Storm of Vengeance DC to match your wisdom modifier. So if you could just try the same with a heavy charisma Spirit Shaman build.
Sure, i will try tomorrow.
blacksoft
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by blacksoft »

EasternCheesE wrote: Tue Jul 20, 2021 2:11 am
blacksoft wrote: Mon Jul 19, 2021 5:50 pm
blacksoft wrote: Tue Jul 13, 2021 1:15 pm Does Epic Precision work for OOTBI? THANKS!
I see you may have misunderstood this question. I know that epic precision works with ranged (sneak attacks) attacks. The question is whether it works with the special damage of OOTBI since per description, this damage does not apply on crit or sneak attack immune enemies.

I would also want to know if you get full damage against sneak attack immune, half damage, or no damage for a character that has epic precision and OOTBI levels.

Thanks!
1) You get half damage for SA, as of ranged precision, it's hard to tell because:
2) I have explained OoBI mechanics a bit earlier and, from it, it's quite clear that SA + OoBI renders OoBI useless because it doesn't kick in immediately. I believe, you will shoot 2 out of 3 of your arrows in first turn before that +10 dmg actually kicks in. Also, please keep in mind that the only way QC has to test things is by rolling a PC and manually checking. Thus, when we speak of dice damage, it's long and not reliable process. Say, i roll a 4d6 SA OoBI. it's average is 14 dmg, but, in fact, it's anything from 4 to 28 on top of weapon damage dice randomness. Combined with OoBI ranged precision mechanics where i hardly can say whether attack get boost or not in first place, it'd take quite a time to investigate. Dmg roll randomness, sneak dice randomness - many variables that make things hard to test. The only way i can do is just hitting enemies long enough to make sure the roll goes over regular damage.

Long story short, without OoBI ranged precision being reworked, i won't recommend using it because even if it works, you won't get +10 Dmg bonus for sneak in 70% cases because it doesn't kick in immediately after you press "attack".
Is OOTBI on a dev docket to be reworked any time soon?
EasternCheesE
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by EasternCheesE »

blacksoft wrote: Mon Aug 16, 2021 5:23 pm
EasternCheesE wrote: Tue Jul 20, 2021 2:11 am
blacksoft wrote: Mon Jul 19, 2021 5:50 pm

I see you may have misunderstood this question. I know that epic precision works with ranged (sneak attacks) attacks. The question is whether it works with the special damage of OOTBI since per description, this damage does not apply on crit or sneak attack immune enemies.

I would also want to know if you get full damage against sneak attack immune, half damage, or no damage for a character that has epic precision and OOTBI levels.

Thanks!
1) You get half damage for SA, as of ranged precision, it's hard to tell because:
2) I have explained OoBI mechanics a bit earlier and, from it, it's quite clear that SA + OoBI renders OoBI useless because it doesn't kick in immediately. I believe, you will shoot 2 out of 3 of your arrows in first turn before that +10 dmg actually kicks in. Also, please keep in mind that the only way QC has to test things is by rolling a PC and manually checking. Thus, when we speak of dice damage, it's long and not reliable process. Say, i roll a 4d6 SA OoBI. it's average is 14 dmg, but, in fact, it's anything from 4 to 28 on top of weapon damage dice randomness. Combined with OoBI ranged precision mechanics where i hardly can say whether attack get boost or not in first place, it'd take quite a time to investigate. Dmg roll randomness, sneak dice randomness - many variables that make things hard to test. The only way i can do is just hitting enemies long enough to make sure the roll goes over regular damage.

Long story short, without OoBI ranged precision being reworked, i won't recommend using it because even if it works, you won't get +10 Dmg bonus for sneak in 70% cases because it doesn't kick in immediately after you press "attack".
Is OOTBI on a dev docket to be reworked any time soon?
That's a bit hard to tell. It's not in the scope for nearest updates, but things can change fast. There are some pressing issues we have that need to be fixed, we do also try to organize our bug tracking to work more efficiently, which takes time and efforts.
blacksoft
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by blacksoft »

EasternCheesE wrote: Mon Aug 16, 2021 5:26 pm
blacksoft wrote: Mon Aug 16, 2021 5:23 pm
EasternCheesE wrote: Tue Jul 20, 2021 2:11 am

1) You get half damage for SA, as of ranged precision, it's hard to tell because:
2) I have explained OoBI mechanics a bit earlier and, from it, it's quite clear that SA + OoBI renders OoBI useless because it doesn't kick in immediately. I believe, you will shoot 2 out of 3 of your arrows in first turn before that +10 dmg actually kicks in. Also, please keep in mind that the only way QC has to test things is by rolling a PC and manually checking. Thus, when we speak of dice damage, it's long and not reliable process. Say, i roll a 4d6 SA OoBI. it's average is 14 dmg, but, in fact, it's anything from 4 to 28 on top of weapon damage dice randomness. Combined with OoBI ranged precision mechanics where i hardly can say whether attack get boost or not in first place, it'd take quite a time to investigate. Dmg roll randomness, sneak dice randomness - many variables that make things hard to test. The only way i can do is just hitting enemies long enough to make sure the roll goes over regular damage.

Long story short, without OoBI ranged precision being reworked, i won't recommend using it because even if it works, you won't get +10 Dmg bonus for sneak in 70% cases because it doesn't kick in immediately after you press "attack".
Is OOTBI on a dev docket to be reworked any time soon?
That's a bit hard to tell. It's not in the scope for nearest updates, but things can change fast. There are some pressing issues we have that need to be fixed, we do also try to organize our bug tracking to work more efficiently, which takes time and efforts.
No worries. Was only curious if I can expect to see a fix in the near future.
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YYA
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Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by YYA »

Does Ranger still get Programmed Image or something similar as a fourth level spell? It used to, at least.
If you are offended by what I said have said above, I have recieved my last warning, I have discussed Intuitive Attack, so report - for I do not mind. Getting me banned is nothing special, it happens every week. But you could also choose not to be offended, this place needs more banter, your choice.
EasternCheesE
Posts: 1947
Joined: Sat Jul 28, 2018 8:51 am

Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by EasternCheesE »

EasternCheesE wrote: Mon Aug 16, 2021 5:17 pm
YYA wrote: Mon Aug 16, 2021 11:23 am
EasternCheesE wrote: Mon Aug 16, 2021 4:47 am From my testing, acidic splatter didn't change the DC of my QC SS storm of vengeance. it was 24 before i used acidic splatter and it remained 24 after it (23 wis, 14 CHA).
Thank you for clearing it up, which means that I should be able to play an Acidic Splatter throwing wisdom based Spirit Shaman without any guilty consciousness.

10 (Base) + 9 (Spell Level) + 2 (Ability Modifier) + 3 (Epic Spell Caster Bonus) = 24

But if my memory servers, the bug was that Acidic Splatter would boost the spell DC as if a Spirit Shaman only had wisdom as his primary spellcasting attribute. Thus, you did get that +6 bonus from Owl's Insight to spell DCs. But at the same time, if you played a charisma based Spirit Shaman, the use of Acidic Splatter would actually drop Storm of Vengeance DC to match your wisdom modifier. So if you could just try the same with a heavy charisma Spirit Shaman build.
Sure, i will try tomorrow.
I found no difference in DC, be it wis or cha based SS. So, it seems, it has been fixed.
EasternCheesE
Posts: 1947
Joined: Sat Jul 28, 2018 8:51 am

Re: Feats/skills etc you are in doubt? EC can try and tell if it works.

Unread post by EasternCheesE »

YYA wrote: Wed Aug 18, 2021 2:49 am Does Ranger still get Programmed Image or something similar as a fourth level spell? It used to, at least.
They have it as lvl 3 spell.
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