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Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 22, 2019 5:13 am
by Theodore01
Athktatlan Triparite grants 1 AC bonus without any attacks reduced. (taken on a lv1 char.)

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 22, 2019 3:55 pm
by Valefort
Ty, feat will only work when you have more than 1 attack per round now.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Mar 16, 2019 12:46 pm
by Rekov
The spell Icelance can be Empowered, but it doesn't actually deal more damage.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Mar 16, 2019 5:16 pm
by Valefort
Woops my bad, fixing that.

Re: Spell / Scroll / Feat Bugs

Posted: Mon Apr 01, 2019 1:57 pm
by SyntheticRose
Icelance has the same problem with Maximize. Maximized Icelances should deal 30 piercing and 30 cold, but they roll damage normally instead. I'm also going to go out on a limb here and say it's probably not going to properly function with the Frost Mage's Piercing Cold ability, but I'm still some levels away so I can't test that.

In fact, I'm pretty sure all the most recently-added spells with cold damage portions need to be updated to work with Piercing Cold. Tiramael's Energy Spheres, Ice Darts, Snilloc's, etc.

Re: Spell / Scroll / Feat Bugs

Posted: Mon Apr 08, 2019 5:50 pm
by Calodan
While grinding out the Vault I noticed a bug with Expose Weakness and Holy Sword. When you have holy sword active Expose weakness will not fire and occasionally if it is firing correctly then the HOly Sword dispel on hit will not work.....

Re: Spell / Scroll / Feat Bugs

Posted: Wed Apr 24, 2019 11:53 am
by roke42
  • Conjure Spiders: The spiders scale to your level, up to a limit of 14, with the first animal to be summoned instead limited to level 15. This spell is common among priests with the spider domain. Spider domain priests always conjure the maximum amount of spiders.
    This is not exactly the case. My spider domain cleric summons after casting 0-3 spiders instead of 3, and all of them are level 14, instead the first being level 15 (the spell is casted with CL 27)
  • Spider Shape:
    The transformed caster always appears as a semi-transparent spider. Is this intended? I personally would prefer a full visible spider.
    Also, something seems to be off with this spell, as I seem to get different stats after transformation. But I wasn't able to figure this one out. So far that I can tell when I transform fully equipped from 49 AC, I once ended up with 47 AC, another time with 44 AC. Will investgate a bit more about that.
Edit:
  • Summon Creature VIII:
    Also appears to be bugged on my cleric. Always summons a snoring dire cow, without even showing the pop up to choose a summon. The other summon creature spells seem to work just fine. Although I skipped Summon Creature VII.

Re: Spell / Scroll / Feat Bugs

Posted: Sat May 04, 2019 1:01 am
by Wyatt
The new "Neutralize Poison" that is supposed to prevent a character from being poisoned for 10 min/level does not prevent any of the spiders from poisoning said character in Kro's Labyrinth. I don't know if this is an issue with the spell or the poison script.

Re: Spell / Scroll / Feat Bugs

Posted: Sat May 04, 2019 3:58 am
by Theodore01
It never was supposed to do that.
https://nwn2.fandom.com/wiki/Neutralize_Poison

Re: Spell / Scroll / Feat Bugs

Posted: Sat May 04, 2019 7:34 am
by Glowfire
Wyatt wrote: Sat May 04, 2019 1:01 am The new "Neutralize Poison" that is supposed to prevent a character from being poisoned for 10 min/level does not prevent any of the spiders from poisoning said character in Kro's Labyrinth. I don't know if this is an issue with the spell or the poison script.
Theodore01 wrote: Sat May 04, 2019 3:58 am It never was supposed to do that.
https://nwn2.fandom.com/wiki/Neutralize_Poison
Some spells were changed, including Death Ward.


Revision: 2559
Author: Endelyon
Date: Wednesday, March 06, 2019 12:33:58 AM
Message:
- Neutralize Poison now grants Poison Immunity for 10 minutes per caster level
----
Modified : /trunk/nw_s0_neutpois.ncs
Modified : /trunk/nw_s0_neutpois.NSS

Re: Spell / Scroll / Feat Bugs

Posted: Fri May 10, 2019 2:49 pm
by Theodore01
Dimitrys final flare pushes friend and foe away from the caster - even thru closed doors and walls :lol:
One was even pushed thru 2 walls...........

Re: Spell / Scroll / Feat Bugs

Posted: Sat May 18, 2019 12:25 pm
by Glowfire
Theodore01 wrote: Fri May 10, 2019 2:49 pm Dimitrys final flare pushes friend and foe away from the caster - even thru closed doors and walls :lol:
One was even pushed thru 2 walls...........
This spell doesn't seem to be able to be scribed into a spellbook from what I gather. It says "You don't find any magic on the selected item".

Re: Spell / Scroll / Feat Bugs

Posted: Fri May 24, 2019 5:04 pm
by Valefort
For Dimitry's final Flare, I know, but I'v yet to find anything better. It checks if there's a line of sight but it doesn't seem to work all the time, might be related to how areas were built.

Re: Spell / Scroll / Feat Bugs

Posted: Fri May 31, 2019 9:35 pm
by MrPsion
Snilloc's Snowball Swarm and Grease both have a Medium AoE in spell descriptions. When casting, Grease has the Medium AoE radius indicator that appears before casting the spell while SSS has the small AoE radius indicator. SSS is functioning as if it has a Medium AoE so this is making SSS difficult to cast without causing friendly fire. The requested fix is to make the AoE that appears in the game engine before casting be one step larger to match both the spell description and the spell script.

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jun 04, 2019 3:04 am
by Pan-some
Seem Like Divine Power last 1 round even extended...??