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Re: Spell / Scroll / Feat Bugs
Posted: Tue Jul 14, 2020 5:21 pm
by Rhifox
Reduce Animal scrolls have no 'cast' function, and so cannot be used.
Re: Spell / Scroll / Feat Bugs
Posted: Mon Jul 27, 2020 11:37 am
by Skalden
Planar cohort.
got my level 5 as thaumaturge today and tested a few summons but all disapear at resting.
my char mage conjurer 5 lev, olin gisir 7 lev thaumaturge 5 lev cleric 1 lev
so is it a bug or what?, last time i had this form of char it didnt disapear at rest
Re: Spell / Scroll / Feat Bugs
Posted: Mon Jul 27, 2020 1:24 pm
by Lockonnow
I belive the spell lvl 8 Greater extension do not work for lvl 3 spell i dont know if others on lvl 4 or 5 but lvl 3 spell do not work
Re: Spell / Scroll / Feat Bugs
Posted: Tue Jul 28, 2020 1:30 pm
by Rhifox
TitanMachine wrote: ↑Sat Jul 04, 2020 4:06 pm
Improved critical (whip) is still missing. I have exotic weapon proficiency, and weapon focus whip. Other exotic weapon Improved critical feats are available to my character. Is the improved critical (whip) feat missing by design, or is it on the to do list? Thanks.
This has been fixed.
Re: Spell / Scroll / Feat Bugs
Posted: Tue Jul 28, 2020 9:01 pm
by Lockonnow
every time i learn a new spell i from 229 to 230 and even a log out and in then i stil have a 229 and i have the last new spell i learn but what spell have been remove i have look at up?
Re: Spell / Scroll / Feat Bugs
Posted: Thu Jul 30, 2020 3:54 pm
by jpetticolas
Seems like i cant mark an area for plant teleport any where in eastern farmlands. And the new maltz quest where it has you kill mephits and get that bag for him. At the end there is no option to turn it in. I tested it out in thunder ride and mark plant doesnt even work on there right on a tree. I cant mark anything.
Re: Spell / Scroll / Feat Bugs
Posted: Sat Aug 01, 2020 9:26 am
by Rhifox
Familiars can't cast Halo of Sand or Camouflage, even though they are personal, self-only spells.
Re: Spell / Scroll / Feat Bugs
Posted: Sat Aug 01, 2020 9:37 am
by Rhifox
Scroll of Angelskin is called scroll of Angleskin. Its Use property is also spelt Angleskin. I am not sure if the actual spell itself is misspelled too.
Re: Spell / Scroll / Feat Bugs
Posted: Fri Aug 14, 2020 9:59 pm
by jpetticolas
I made a new druid and mark plant is still not working. My list is empty still. Need help.
Re: Spell / Scroll / Feat Bugs
Posted: Thu Aug 20, 2020 4:07 pm
by Kitunenotsume
Teleport mishaps appear to deal damage to passengers twice.
I know this applies to [Teleport], as @safo can attest, but might apply to other teleport spells as well if it's the script being bugged.

Re: Spell / Scroll / Feat Bugs
Posted: Wed Aug 26, 2020 2:46 am
by Kitunenotsume
Visage of the Deity [neutral] provides SR 18 and does not provide any noticeable stat boosts.
Per the wiki page, it should be flat SR 25 and +4 to all stats.
The in-game text for the spell is also incorrect, but lists a minimum SR 20.
I have not tested the energy resistances.
Re: Spell / Scroll / Feat Bugs
Posted: Sun Aug 30, 2020 4:05 pm
by Valefort
TY, bug spotted for Teleport but no bugs for Greater visage of the deity as far as I can tell. Just tested in game on the server to be sure on a neutral aligned cleric 20 and all the listed benefits are added. Any special circumstance on your test ?
Re: Spell / Scroll / Feat Bugs
Posted: Thu Sep 03, 2020 4:16 pm
by Kitunenotsume
[Gaseous Form] is listed as target: Single or Party, but cannot be used to target the caster and making it impossible to make a useful Elixir.
The description clearly states that you alter yourself, so self-target is suggested.
Details on Visage sent via PM.
Re: Spell / Scroll / Feat Bugs
Posted: Thu Sep 03, 2020 4:33 pm
by Rhifox
To add on to the above, once again pointing out that Gaseous Form has many bugs:
1) Its elemental immunities don't work, and
2) It cannot be dismissed or removed in any way after a certain period of time. While dismissing it does work if you try right after casting, a number of factors cause this option to disappear. I'm not sure what, it might be zoning, and I've heard people say combat also locks it in.
Re: Spell / Scroll / Feat Bugs
Posted: Thu Sep 03, 2020 6:19 pm
by Valefort
Might have to do with the VFX applied, I fixed a number of things, please check it next update.