Re: JEGs Training Module
Posted: Fri Feb 28, 2020 3:28 am
1.: Firstly, many thanks for the files.
2.: Secondly, in many respects I agree with the post above, because as soon as I started testing, I immediately found a lot of differences from the original BG server of the current version, starting from skills, and even to feats, and even more so spells for spells-casters, which, unfortunately, not all work in the training, test module...
3.: Third, it is certainly a good idea to create a separate area on the main server for creating and testing builds, especially for beginners, but if you implement this, it is best to do this on a separate test module with a different IP, in order to there was no load on the main server and in order not to be distracted, and not to distract others...
Ideally, it would be nice to develop and create a separate test module-server for creating and testing builds under a separate IP (I don’t want to advertise, I’ll just say by type, or analogy with some other servers that in NWN1, in NWN2, for beginners players(Especially for foreign) such a test module would be very useful so as not to be mistaken when creating their builds, and not to be upset, sometimes you can make totally mistakes your build without knowles, and preliminary tests, and if you are can’t rebuild\relevel your "mistake build", then you can even stop playing at all...
Although, on the other hand, you can lose interest if you see everything at once... But, for builders and testers who like to create and test their builds, this would be very interesting, and perhaps vice versa would only attract even more attention from new and old players(Because there will be a new interest, and possible, new goals even for them)to this server...
Here 50 to 50...
P.S.:
Sorry my bad english.
2.: Secondly, in many respects I agree with the post above, because as soon as I started testing, I immediately found a lot of differences from the original BG server of the current version, starting from skills, and even to feats, and even more so spells for spells-casters, which, unfortunately, not all work in the training, test module...
3.: Third, it is certainly a good idea to create a separate area on the main server for creating and testing builds, especially for beginners, but if you implement this, it is best to do this on a separate test module with a different IP, in order to there was no load on the main server and in order not to be distracted, and not to distract others...
Ideally, it would be nice to develop and create a separate test module-server for creating and testing builds under a separate IP (I don’t want to advertise, I’ll just say by type, or analogy with some other servers that in NWN1, in NWN2, for beginners players(Especially for foreign) such a test module would be very useful so as not to be mistaken when creating their builds, and not to be upset, sometimes you can make totally mistakes your build without knowles, and preliminary tests, and if you are can’t rebuild\relevel your "mistake build", then you can even stop playing at all...
Although, on the other hand, you can lose interest if you see everything at once... But, for builders and testers who like to create and test their builds, this would be very interesting, and perhaps vice versa would only attract even more attention from new and old players(Because there will be a new interest, and possible, new goals even for them)to this server...
Here 50 to 50...
P.S.:
Sorry my bad english.