Re: The Draconomicon Quest (the Story Unfolds)
Posted: Sat Jul 21, 2012 1:03 am
Along with the others, Smythe leaves the Friendly Arms Inn with a slight swagger in his step. It was good to celebrate, for each member from the company had kept their heads, and something had been gained...alas, it remained unidentified.
With that thought in his head, Smythe lightly wrapped a few fingers upon the lid of his bookseller's valise. Standing there in the Inn's courtyard, amongst the sellers and the buyers of so many powerful artifacts, Smythe felt a twinge of paranoia take hold.
"How many knew about this tome," Smythe thought to himself. "How many that I cannot—for practical reasons alone—trust? The dwarf, mysteriously appearing then vanishing, plus...the leopard that dogged our trail throughout the maze. They both seemed particularly odd AND interested in this acquisition..." These silent thoughts did not help to sooth Smythe's growing paranoia.
It was then that Smythe saw Dart walking towards the gate of the Friendly Arms Inn courtyard. "Yes," thought Smythe, "Dart is returning to the Gate...I had better take this journey in good company."
Catching up to Dart was easy enough. "Not so fast scout," said Smythe as he put his hand on Dart's shoulder. The mercenary stopped a tad too rigid for Smythe's initial liking, but as Dart turned to face Smythe, he seemed to relax a bit.
"Not finished with me yet, eh bookseller?," said Dart. "Nay, Dart...if you're headed back north, let us take the journey together...I have heard that wilder and larger beasts now walk the Tradeway these days...some say there are even a roaming pack of Gray Orcs that pass through, from time to time."
Dart considered the offer, then laid out into the air an open palm. "A guard for your back is gonna be extra mate," said Dart quickly. "Bolts aren't free, and neither is Dart!" The scout's expression was a mix of seriousness and play, which put Smythe in a lighter mood....or, maybe the wine from the Inn had finally taken hold. "No need to fret, Dart...this bookseller has made a few sales...I'll make sure you have plenty to spend on old Gerty back at the gate...."
The two walked out the gate together, and, as they met with the road, a few caravans seemed to be making there way north as well. Approaching the drivers, Smythe used his usual method of getting what he wants—coin—to secure the two a faster ride to the Gate. "Coin is the great ambassador....," said Smythe as he gingerly tossed up his valise to the wagon he and Dart would ride. As they sat together and the caravan moved on, the both watched as the Friendly Arms faded into the past....
-------
Returning to the Gate as quick as the wagon wheel goes, Smythe and Dart parted ways...after Smythe landed a few coins into Dart's waiting hand. Dart quickly pocketed the coin, and with a smirk, made haste to his hideout in the docks...or wherever it seemed a mercenary with a girl would end up.
There, in the main open plaza, the paranoia that eyes might be fixed on Smythe—if not the contents of his valise—took hold again. "Well," thought Smythe to himself, "half the Sword Coast knows I've been holdin' court at the Blade & Stars...best I be findin' a better place to take some time with this tome...aye..."
Smythe made a motion to get closer to the bear fur trader's stall, where there seemed to be some commotion over the price of bear furs versus rat tails...or something...and when surrounded by many, Smythe took off his tall black hat, and brought up a low hanging hood—and Smythe's otherwise usual form started to blend in more with the other's around him. With haste, Smythe moved carefully through the streets towards the Palace District. It seemed Smythe has chosen another destination...and when he reached it, it seemed a somewhat obvious place to go to not seem the odd-man-odd, staring at a large tome: the Shelf of Many Books. Taking one more look around the street to check for spying eyes, Smythe opened the door, and quickly made his way inside.
Within seconds, Smythe was convinced this had been the right choice: nearly deserted, the Shelf had only it's attendants milling about...and that left plenty of alcoves to disappear into...if one kept things quiet. And so, Smythe did just that, finding a table amongst the shelves that was just enough for one man, and one book. Laying his valise down upon the ground, he opened the top and pulled out the mysterious tome, still wrapped in cloth, a cloth that had a powerful smell of age...mixed in with something else more repugnant: minotaur.
Now on the table, the tome which had pulled from the tomb in the minotaur's maze still remain locked. Even a layman in the arcane arts could tell that the locks on its side held a powerful charge. "Immensely powerful," thought Smythe to himself. For a second, Smythe thought to pull out his set of picks...but then his knowledge of magical devices—and the moments when using an odd magic had backfired on him—set him straight and he let the idea of attempting to pick the lock go. "Probably should have hired Dart to try!," said Smythe aloud, accompanied by a hearty laugh.
So Smythe sat there, at the back of the Shelf of Many Books, staring for some time at the face of the locked tome. There was nothing significant there, that he could see. He cocked his head this way, then that, tried standing above the book, then to the side...but nothing to be gained from any angle. "Would a book of any importance be so blank!", questioned Smythe out of frustration. Thinking he would have to share the book with another, a wizard or loremaster, in order to finally identify the book, Smythe laid his hands down upon the cover, slowly pulling them along the tome's face.
It was then that Smythe felt something. Yes, something bumpy on the tome's surface. Odd, thought Smythe, for he didn't see anything bumpy. Smythe then rubbed his hands slowly from top to bottom and left to right against the tome's face, and from this control, he could determine that the bumps were grouped in small forms in 3 long lines, one atop another. "It is like writing...but not!," thought Smythe to himself.
A surge of excitement gripped him. To himself, he spoke: "I cannot see it, but it is there. This tome has many secrets it does...and it has been wisely protected."
This was the angle Smythe was looking for—he could proceed...but wait, how? Smythe was himself a polyglot, but not in this form of language...for yes, it must be language in some form of code. Smythe thought to himself, and remembered hearing once something from his mother—"The Drow use hands to speak, so that they can coordinate in silence to kill our people." But speaking with one's hands and reading with them were two different things, realized Smythe. No, he would need to locate one that used their hands to make their way through this world, someone with a refined sense of touch so that whatever code these bumps were made of, at least that language could be transcribed...and from there, Smythe would push forward to unlock this tome, and learn whether it truly was the Draconomicon he was after.
-------
Refocused, Jon Smythe began to wrap up the locked tome in its cloth, preparing to place it again in his bookseller's valise. But then, he paused. "No," said Smythe to himself, "it is not wise to carry this on my person." Where best to hide it? Smythe looked across the room, at the many shelves of books, and began to run through a list of safe houses, loose bricks and other spots within the Gate that served as excellent hiding places for contraband. "Who knows who can detect this book...and it would seem out of place to any sensitive to the charms that hold it's locks fast," realized Smythe.
It was then, staring across the room at shelf after shelf of beautiful, old and unused books, that Smythe grinned...widely.
Picking up the locked tome in his hands, he slowly took away the cloth covering, and walked down the hall past shelf after shelf...until one shelf stopped him...a shelf, that up until that time, had been just short of one book, full.
------
Outside, on the streets of the Gate, in the Palace District, Smythe wandered alone, thinking.
"Aha!", he exclaimed aloud and a little too loud, as at least two proper Ladies on an afternoon walk became quite startled at Smythe's outburst.
"The blind man in Roarinshore! Exactly!"
Smythe began walking with haste towards the bulletin board in the East District, hastily pulling out a parchment and charcoal stick...and as he walked, he began to scribble down a new call...
With that thought in his head, Smythe lightly wrapped a few fingers upon the lid of his bookseller's valise. Standing there in the Inn's courtyard, amongst the sellers and the buyers of so many powerful artifacts, Smythe felt a twinge of paranoia take hold.
"How many knew about this tome," Smythe thought to himself. "How many that I cannot—for practical reasons alone—trust? The dwarf, mysteriously appearing then vanishing, plus...the leopard that dogged our trail throughout the maze. They both seemed particularly odd AND interested in this acquisition..." These silent thoughts did not help to sooth Smythe's growing paranoia.
It was then that Smythe saw Dart walking towards the gate of the Friendly Arms Inn courtyard. "Yes," thought Smythe, "Dart is returning to the Gate...I had better take this journey in good company."
Catching up to Dart was easy enough. "Not so fast scout," said Smythe as he put his hand on Dart's shoulder. The mercenary stopped a tad too rigid for Smythe's initial liking, but as Dart turned to face Smythe, he seemed to relax a bit.
"Not finished with me yet, eh bookseller?," said Dart. "Nay, Dart...if you're headed back north, let us take the journey together...I have heard that wilder and larger beasts now walk the Tradeway these days...some say there are even a roaming pack of Gray Orcs that pass through, from time to time."
Dart considered the offer, then laid out into the air an open palm. "A guard for your back is gonna be extra mate," said Dart quickly. "Bolts aren't free, and neither is Dart!" The scout's expression was a mix of seriousness and play, which put Smythe in a lighter mood....or, maybe the wine from the Inn had finally taken hold. "No need to fret, Dart...this bookseller has made a few sales...I'll make sure you have plenty to spend on old Gerty back at the gate...."
The two walked out the gate together, and, as they met with the road, a few caravans seemed to be making there way north as well. Approaching the drivers, Smythe used his usual method of getting what he wants—coin—to secure the two a faster ride to the Gate. "Coin is the great ambassador....," said Smythe as he gingerly tossed up his valise to the wagon he and Dart would ride. As they sat together and the caravan moved on, the both watched as the Friendly Arms faded into the past....
-------
Returning to the Gate as quick as the wagon wheel goes, Smythe and Dart parted ways...after Smythe landed a few coins into Dart's waiting hand. Dart quickly pocketed the coin, and with a smirk, made haste to his hideout in the docks...or wherever it seemed a mercenary with a girl would end up.
There, in the main open plaza, the paranoia that eyes might be fixed on Smythe—if not the contents of his valise—took hold again. "Well," thought Smythe to himself, "half the Sword Coast knows I've been holdin' court at the Blade & Stars...best I be findin' a better place to take some time with this tome...aye..."
Smythe made a motion to get closer to the bear fur trader's stall, where there seemed to be some commotion over the price of bear furs versus rat tails...or something...and when surrounded by many, Smythe took off his tall black hat, and brought up a low hanging hood—and Smythe's otherwise usual form started to blend in more with the other's around him. With haste, Smythe moved carefully through the streets towards the Palace District. It seemed Smythe has chosen another destination...and when he reached it, it seemed a somewhat obvious place to go to not seem the odd-man-odd, staring at a large tome: the Shelf of Many Books. Taking one more look around the street to check for spying eyes, Smythe opened the door, and quickly made his way inside.

Now on the table, the tome which had pulled from the tomb in the minotaur's maze still remain locked. Even a layman in the arcane arts could tell that the locks on its side held a powerful charge. "Immensely powerful," thought Smythe to himself. For a second, Smythe thought to pull out his set of picks...but then his knowledge of magical devices—and the moments when using an odd magic had backfired on him—set him straight and he let the idea of attempting to pick the lock go. "Probably should have hired Dart to try!," said Smythe aloud, accompanied by a hearty laugh.

It was then that Smythe felt something. Yes, something bumpy on the tome's surface. Odd, thought Smythe, for he didn't see anything bumpy. Smythe then rubbed his hands slowly from top to bottom and left to right against the tome's face, and from this control, he could determine that the bumps were grouped in small forms in 3 long lines, one atop another. "It is like writing...but not!," thought Smythe to himself.
A surge of excitement gripped him. To himself, he spoke: "I cannot see it, but it is there. This tome has many secrets it does...and it has been wisely protected."
This was the angle Smythe was looking for—he could proceed...but wait, how? Smythe was himself a polyglot, but not in this form of language...for yes, it must be language in some form of code. Smythe thought to himself, and remembered hearing once something from his mother—"The Drow use hands to speak, so that they can coordinate in silence to kill our people." But speaking with one's hands and reading with them were two different things, realized Smythe. No, he would need to locate one that used their hands to make their way through this world, someone with a refined sense of touch so that whatever code these bumps were made of, at least that language could be transcribed...and from there, Smythe would push forward to unlock this tome, and learn whether it truly was the Draconomicon he was after.
-------
Refocused, Jon Smythe began to wrap up the locked tome in its cloth, preparing to place it again in his bookseller's valise. But then, he paused. "No," said Smythe to himself, "it is not wise to carry this on my person." Where best to hide it? Smythe looked across the room, at the many shelves of books, and began to run through a list of safe houses, loose bricks and other spots within the Gate that served as excellent hiding places for contraband. "Who knows who can detect this book...and it would seem out of place to any sensitive to the charms that hold it's locks fast," realized Smythe.
It was then, staring across the room at shelf after shelf of beautiful, old and unused books, that Smythe grinned...widely.
Picking up the locked tome in his hands, he slowly took away the cloth covering, and walked down the hall past shelf after shelf...until one shelf stopped him...a shelf, that up until that time, had been just short of one book, full.
------
Outside, on the streets of the Gate, in the Palace District, Smythe wandered alone, thinking.
"Aha!", he exclaimed aloud and a little too loud, as at least two proper Ladies on an afternoon walk became quite startled at Smythe's outburst.
"The blind man in Roarinshore! Exactly!"
Smythe began walking with haste towards the bulletin board in the East District, hastily pulling out a parchment and charcoal stick...and as he walked, he began to scribble down a new call...











