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Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 17, 2012 7:20 am
by PeeHell
To me it took like 2-3 mins until the spell ended.. but I'll test it again, if you say its now instant

Re: Spell / Scroll / Feat Bugs

Posted: Tue Jan 17, 2012 7:37 am
by Rasael
(I used a scroll if that matters, may have cut the castin time but it still worked ok)

The problem might have been related to a busy server otherwise but the spell hasn't been changed since we finished introducing it.

Re: Spell / Scroll / Feat Bugs

Posted: Wed Feb 08, 2012 5:36 am
by kewell1000
I've experienced some problems with the duration on the Magic Circle Against Alignment spell.
The Duration is 1 hour/level but it's been very unstable for me to say the least.

Sometimes it vanishes after a minute and sometimes several minutes but never according to the actual spell description.

Re: Spell / Scroll / Feat Bugs

Posted: Wed Feb 08, 2012 6:02 am
by dzidek1983
Level 9 spell Shades.. it should give premonition+protectionfromspells+shield
now it gives magic armor instead of shield... could this be changed?

Re: Spell / Scroll / Feat Bugs

Posted: Thu Feb 09, 2012 3:37 am
by Luna
dzidek1983 wrote:Level 9 spell Shades.. it should give premonition+protectionfromspells+shield
now it gives magic armor instead of shield... could this be changed?
Your 100% sure. I looked at this spell and the spell shield.
They both apply the same effect.

Shades applies this which should go to your shield AC.

//Shield
effect eMA_AC = EffectACIncrease(4, AC_SHIELD_ENCHANTMENT_BONUS);
eLink = EffectLinkEffects(eMA_AC, eLink);

Re: Spell / Scroll / Feat Bugs

Posted: Thu Feb 09, 2012 3:49 am
by dzidek1983
sorry i may be wrong then.... :?

Re: Spell / Scroll / Feat Bugs

Posted: Thu Feb 09, 2012 1:08 pm
by Considerate_
Just checked in game, it does seem to apply the Shield effect and not the Mage Armour effect - as stated in the description, so all good! =)

Re: Spell / Scroll / Feat Bugs

Posted: Fri Feb 10, 2012 7:21 am
by Jamess14
Battle Tide is an abomination, a blight upon the Realms. Ends in a few rounds tops, and sucks hard for a level 5 spell.

Useless, can't even use it as Expeditious Retreat since it ends way too soon.

Re: Spell / Scroll / Feat Bugs

Posted: Sat Feb 11, 2012 9:41 am
by Sharra
"See the unseen" doesn't grant a warlock darkvision like it's meant to.

Re: Spell / Scroll / Feat Bugs

Posted: Sun Feb 12, 2012 11:49 pm
by tausoldier
Scrolls of Eagle's Splendor cannot be used by clerics.

Re: Spell / Scroll / Feat Bugs

Posted: Wed Mar 21, 2012 12:13 pm
by Darksider_war
for some reason, with my cleric I am unable to cast assay resistance upon myself, being capable of casting it only upon other toons.

Re: Spell / Scroll / Feat Bugs

Posted: Thu Mar 22, 2012 12:21 pm
by Aelcar
Darksider_war wrote:for some reason, with my cleric I am unable to cast assay resistance upon myself, being capable of casting it only upon other toons.
I believe the "some reason" is: casting it on you, would mean you have +10 spell penetration against yourself. I'd suggest you to pick an enemy target (I know on wiki it says "target: caster" but if you think about it, how the heck would that work then? Against which enemy would it boost your SP, since it's only one and only for you?)...you'll see a sudden improvement :P

Re: Spell / Scroll / Feat Bugs

Posted: Tue Mar 27, 2012 3:02 pm
by Pyro_Valgrave
Problem with "hideous blow".

After crash or relog with enabled hideous blow, this invocation stop working correctly (stop apply after 1st hit). Got only one solution.. wait for server restart..

Re: Spell / Scroll / Feat Bugs

Posted: Tue Mar 27, 2012 3:25 pm
by Rasael
I've fixed that issue with Hideous Blow for the coming update :mrgreen:

I haven't been able to replicate other reported issues though (besides DC's)

Re: Spell / Scroll / Feat Bugs

Posted: Sun Apr 01, 2012 1:19 pm
by Pyro_Valgrave
Hideous blow.. again problem, now work like nothing was change (one round cast, next round one hit and dont apply after).