Re: Spell bugs compilation list
Posted: Sun Oct 14, 2018 1:30 am
This might be a problem with cleric marked runes in general as I have the identical issue with Mirror Walking. Inventory runes still work fine, though.
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Not only do you have to use the rune stones, you can't cast teleport from a scroll either as a cleric with the Travel Domain.VDub wrote:I rolled up a cleric with the travel domain. When I cast Mark Rune on the ground, then cast teleport, the list just says "No Choice". I tried to do it several times. Rested and relogged. Still nothing on the list.
Should be fixed next update.
That one puzzles me completely o_OIthilan wrote: ↑Thu Dec 13, 2018 11:55 am There is a very niche and odd bug occuring with the Tears of Selune ability and its interaction with bardic inspirations. Basically a rough 9/10 times you try and active an inspiration with the Tears of Selune spell active, it will not activate. Often times it will display the appropriate buffs on the character sheet, like a +X amount of magic damage, but it is not in effect at all and after a brief period of time, it will update appropriately on your sheet, while the "mode" button of said inspiration remains high lighted.
I can completely avoid any issues by dispelling the tears of selune effects first, but I thought id let you lot know theres some issues between the interaction of these two mechanics.
Peace
Yes it auto-targets the equipped melee weapon on right hand, switch weapons around to apply the spell on multiple weapons.SyntheticRose wrote: ↑Thu Nov 15, 2018 5:47 pm Flame Weapon cannot target items in your inventory, it can only target creatures. Attempting to target an item wastes a charge from your wand (or presumably the spell slot if you're casting it from a spellbook), but does not apply the buff.
Yeah me too, if it was only the skill inspiration I could understand it, but its all of them. Its very weird and ive just routinely begun cancelling my tears of selune before changing inspirations.Valefort wrote: ↑Sun Dec 16, 2018 7:59 pmThat one puzzles me completely o_OIthilan wrote: ↑Thu Dec 13, 2018 11:55 am There is a very niche and odd bug occuring with the Tears of Selune ability and its interaction with bardic inspirations. Basically a rough 9/10 times you try and active an inspiration with the Tears of Selune spell active, it will not activate. Often times it will display the appropriate buffs on the character sheet, like a +X amount of magic damage, but it is not in effect at all and after a brief period of time, it will update appropriately on your sheet, while the "mode" button of said inspiration remains high lighted.
I can completely avoid any issues by dispelling the tears of selune effects first, but I thought id let you lot know theres some issues between the interaction of these two mechanics.
Peace
I'm aware of that workaround, but shouldn't the spell function in consistency with other item-targeting buffs, like Greater Magick Weapon or Magick Vestment, in that clicking the spell down on an item in your inventory casts the spell on that item?Valefort wrote: ↑Sun Dec 16, 2018 7:59 pm ...Yes it auto-targets the equipped melee weapon on right hand, switch weapons around to apply the spell on multiple weapons.SyntheticRose wrote: ↑Thu Nov 15, 2018 5:47 pm Flame Weapon cannot target items in your inventory, it can only target creatures. Attempting to target an item wastes a charge from your wand (or presumably the spell slot if you're casting it from a spellbook), but does not apply the buff.