Scripting portal-like door-to-door movement in the same area

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Ivan38Rus
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Re: Scripting portal-like door-to-door movement in the same

Unread post by Ivan38Rus »

I just tested it with one of the cave entrances and a WP. It worked perfectly.

Image

You sure, you assigned options correctly in property list for your door?

EDIT: LOL, nevermind. You should "bake" your area if you haven't already. That causes all issues with walkmesh.
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Blackman D
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Re: Scripting portal-like door-to-door movement in the same

Unread post by Blackman D »

yea be sure to bake the areas, after you do if you want to save some time enable surface mesh and the bake options on the top menu bar, if you never seen what it looks like before it may take some getting use to but basically you can see if a place is walkable or not before you go to load a test run

if the area is riddled in a green spider web type design its walkable, if there is a giant gap of nothingness usually also surrounded by a think white boarder then thats not walkable

natural non walkable spaces that are suppose to be there, like from a tileset wall, or a ramp placeable will be outlined in yellow, walkmesh cutters (the blue box you can make areas non walkable with should also have the white boarder after a bake
everyone is evil till proven otherwise

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