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Re: The Adventurers' Guild
Posted: Sat Sep 24, 2011 2:24 am
by Rask
( This guild makes me want to make a character just for this.

Im going to end up overwhelming myself.)
Re: The Adventurers' Guild
Posted: Sat Sep 24, 2011 4:18 am
by Ivan38Rus
Bar'Guzin spots the announcement on his way to Nashkel. He rubs his forehead and shrugs slightly. "Might be worth a try!" He mutters to himself and walks towards the designited building to leave his contacts.
Re: The Adventurers' Guild
Posted: Sun Sep 25, 2011 10:48 am
by DM Protector
A few more burly men are seen making their way up and down the Trade Way. Those they meet they informed of the Adventurer's Guild "Open Hall", where those interested in becoming members of the guild are welcome to come and enjoy food and ale while signing themselves up for the guild. Those, they further say, that are interested should visit the Adventurer's Guild hall in Nashkel in five days time.
//This Friday, September 30th at 2:15pm EST.
Re: The Adventurers' Guild
Posted: Wed Sep 28, 2011 6:51 am
by Vailen007
///won't be able to play at that time I work until 6:00 pm est. But, I'm still interested in joining.
Re: The Adventurers' Guild
Posted: Fri Sep 30, 2011 2:28 pm
by DM RabidBadger
// we are online now for this. There will be of course other days coming up as well.
Re: The Adventurers' Guild
Posted: Fri Sep 30, 2011 11:52 pm
by DM Protector
Mathias can be seen standing at his podium, peering into the now empty room save for those of his mercenary company.
"Not too bad of a turnout there, huh Sammy?" He looks over at the Contractor with a slight grin creasing his lips. "The one fellow interested in killing... we'll need to keep an eye on him. Otherwise... looks like we managed to get a good crop out of this recruitment drive."
He pauses, looking around the room as he rises from his former slouched position.
"We'll send around the boys again next week, see who else is out there wanting to join in our company."
He steps down from his podium and retires to his room.
Re: The Adventurers' Guild
Posted: Fri Oct 07, 2011 7:34 pm
by DM RabidBadger
Thank you Oarthias for the artwork
A grouping of scantly clad and well equipped women travel along the Tradeway flirting and hanging the new batch of posters for the Adventurer's Guild in taverns and shops.
//Sunday, October 9, 2011 at 2:00pm EST is the next open house.
Re: The Adventurers' Guild
Posted: Fri Oct 07, 2011 7:35 pm
by mdchrist
*an elf looks at the post interestingly and begins marks down the time and place for the open house*
Re: The Adventurers' Guild
Posted: Sun Oct 09, 2011 9:57 pm
by mdchrist
///Bah missed it :<, a friends clutch went out and had to pick him up (and he failed to call a tow truck first so ended up waiting for 2-3 hrs X.x) missing it =(.
Re: The Adventurers' Guild
Posted: Sun Oct 09, 2011 10:28 pm
by DM RabidBadger
// We are more then happy to meet up with you in game on a different time and day; these are just pre-scheduled times in which we know for certain we will be available.
Re: The Adventurers' Guild
Posted: Sun Oct 09, 2011 10:48 pm
by mdchrist
Terayz arrives a several hours late after later after the appointed meeting time "Oh blast!"as she looks about "I knew i should'nt of tried taking that shortcut through the forest"... She looks about looking for any remaining members or guests through the hall "Hopefully someone is still around..."
Re: The Adventurers' Guild
Posted: Mon Oct 10, 2011 10:26 am
by DM Protector
//Apologies on my part. I was unable to make the time I scheduled yesterday. The next open house for this guild will take place next Sunday (16th) at 2:00pm EST.
Re: The Adventurers' Guild
Posted: Wed Oct 12, 2011 10:02 am
by Oarthias
The moon elf snorts as she watch the group hang their posters with a shake of her head. "The man must have run a performance ... as he seems to know what sells it." She then continues on her way.
Re: The Adventurers' Guild
Posted: Mon Oct 17, 2011 9:10 pm
by DM Protector
//Those who were present for the open house Sunday, you need to send either myself or DM RabidBadger a PM with the "contract" from the following link "signed":
http://bgtscc.net/viewtopic.php?f=16&t=19316
The next open house for the Adventurer's Guild will be Sunday, October 23rd at 2:00pm EST
Buurk gerz mercenary
Posted: Sat Oct 22, 2011 3:56 am
by narcaleptic
*walks in a gaint mace and axe swinging down from his back* Intell roll 7 *begins drooling, he grabs a hanky from his belt loop and wipes face*
Heyz! mez Buurk, BUURK RANGERZ! mez want join, mez stong! *strength roll 24* *flexes*
youz let mebz join huhz?! *hands the first person he see's a flyer, on the back in orcish is wrote* Mebz smartz orczes! *a rather good drawing of himself smiling is also on the back*
diz wut buurk look like youz find, mez work! *smiles and leaves*