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Re: Idea of end game armour for new player? Intel Monk/Assas

Posted: Tue Feb 04, 2014 1:24 am
by gallimar
Hey guys what do you think of this?

please ignore the order of levels, i will order them so they are fit for the rules

I get mass heal for lvl9 cleric spells so not sure if i should bother with epic mass heal over epic skill focus concentration? what do you think?

http://nwn2db.com/build/?175827

Re: Idea of end game armour for new player? Intel Monk/Assas

Posted: Tue Feb 04, 2014 9:27 am
by odyssey
classic build. You can take the first monk level (for skills) and change domains (possibly Earth, War, Darkness)

Re: Idea of end game armour for new player? Intel Monk/Assas

Posted: Tue Feb 04, 2014 1:13 pm
by Styxwash
gallimar wrote: I get mass heal for lvl9 cleric spells so not sure if i should bother with epic mass heal over epic skill focus concentration? what do you think?
There is no Epic Concentration feat available here, the only non social epic skill feat we have is Heal. For some reason the staff is unwilling to add more, although I don't see the big unbalancing factor there.

You should comb through the custom feats and changes to the server. Some is modified Kaedrin and some is home made by the staff.