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Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 2:21 am
by JCVD1
Lost 3 spells from my spell book ( i can't figure out witch one it is, I had 192 before reset, now 189)

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 2:42 am
by Hawke
Here is my list.

-Protection from Petrification... Stupid made up spell. Give other spellcasters Stone to Flesh if you must, but remove this abomination of a spell.

-If you Appraise an animal companion / familiar and they are dismissed, you will not be able to appraise anyone else except the master of the companion.

-Creating a new character with custom BGTSCC Backgrounds prevents the selection of a background trait, i.e. Luck of Heroes as it is in the Background Trait section of the Feats. It needs to be in the History Feat section. Check it out.

-I know a lot of work is done on the server, but someone needs to fix the Classes section in game. Put in the new skills like Sense Motive, Disguise, Escape Artist, etc.

-The new class Master of Disguise requires Sense Motive and Disguise, but they are not class skills.... What???

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 2:47 am
by burbles
Old char, has not selected bonus languages still, leveled, didn't get to choose languages.

"Exorcism" spell - can be chosen as extended, while having an Instant duration. Also has typo in description.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:12 am
by Snarfy
Hawke wrote:Put in the new skills like Sense Motive, Disguise, Escape Artist, etc.
Those skills are in but...
-The new class Master of Disguise requires Sense Motive and Disguise, but they are not class skills.... What???
... I don't think they are class skills for any class. Disguise and escape artist aren't listed in the rogue class skills(which would be the obvious base class for master of disguise you would think), although I haven't rolled up a new rogue to test that theory.

** Edit- These are available as class skills for rogue and bard during character creation, so it is very likely they will also be for Master of disguise.

On a completely different note, the DMFI bar is having some issues. Aside from the language selection being blank, you also cannot set someone hostile using the toggle in the DMFI, only via the player list.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:28 am
by thids
Speaking of Master of Disguise... Why is Master of Disguise open to all alignments? It is basically the Zhentarim Spy class if I'm not mistaken, stripping it of its lore basis is bad enough (especially when the lore is actually based in Forgotten Realms), but why change the alignment requirement? Also, why remove the 2d6 sneak attack from it? The class literally grants nothing on the mechanical side aside from slippery mind.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:37 am
by Hawke
Not sure what was done with the spell changes, but....

Cloakwood lizardman shamans, silence spell... does not always ping a save. I got hit by it as a target 5 times and only needing a 3 to make the save, but still silenced.

But that is not what is annoying. Spell is supposed to last 6 seconds per level... but when I got it cast on me, it was lasting like 5 minutes. Yes, minutes.

And if I run over the affected area, when it was not cast on me directly... Boom I am silenced, no save and again for minutes and not for 30 seconds, which would be doable.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:50 am
by YourMoveHolyMan
Silence can be cast on the ground, which causes a zone of silence that requires no will save.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:50 am
by Rhifox
Image

An empty feat appeared in my spellcasting feats list. Using it opens a dialogue box about removing spells.


I also have a new class feat called 'Spirit Shaman Substitution Levels'. It says that using it initiates a conversation about substitution levels, but it doesn't seem to work when I click it.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:52 am
by thids
YourMoveHolyMan wrote:Silence can be cast on the ground, which causes a zone of silence that requires no will save.
I think that was always the case, hence the popularity of silence wands.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 3:57 am
by YourMoveHolyMan
Agreed - but someone was posting it as a bug.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 4:02 am
by thids
uh sorry, I missed Hawkes post above :D I need some coffee ;_;

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 4:06 am
by Truthiness
When you extend spells, they show up metamagicked as (Extend Spell, Extend Spell)

More Spell Bugs:
Programmed Image (Rangers can cast the spell, but should not be able to) leaves a permanent, persisting after log-off, non-dismissable copy of the caster.

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 5:25 am
by Rasael
I have sent the first patch to Duster.

It looks like we hit a snafu converting from Server 2 to Server 1. Its causing a large number of the bugs reported here. Particularly things not working at all or working in very strange fashions.

Other bugs are new and we will work on fixing them. Please keep up the reports, thank you for taking the time. :)

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 5:54 am
by NeonAvenger
Probably shouldn't mention this one but...
I got murdered by trolls in the Western Troll Claws and when I visited Myrkul was told "Wait... you're actually alive" and sent me back without XP loss.
I was beaten to a pulp fair and square, and I was not carrying a corpse or anything odd like that.
If it helps with checking logs or anything it happened to William Ayleford and should have happened about 22:38 (GMT+13)

Re: 30JAN2016 - BIG UPDATE - BUG Thread

Posted: Sun Jan 31, 2016 6:01 am
by Rhifox
Hawke wrote:But that is not what is annoying. Spell is supposed to last 6 seconds per level... but when I got it cast on me, it was lasting like 5 minutes. Yes, minutes.
Heh, makes me feel actually justified in taking Silent Spell instead of Extend/Still. :)