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Re: Vampire Slayer / Witch Hunter Build

Posted: Thu Feb 11, 2016 3:37 pm
by Hrothgar
As I am playing an Aurilite outsider/undead/witch hunter along with Karond IC, I just want to add a few comments as well about the IC character motivations at work given Auril may initially seem to be an odd choice for a god of a hunter such as this. I hope that we are not hijacking your thread Mac, so if we are, please tell us to start a new one!

First, as Karond said, this is just so so so true:
Karond wrote:We've already done several hunts together through various areas, and just the other day for the first time all four of us happened to get together at the same time which was great. The roleplay is excellent. We're currently trying to setup contacts, like a specialized "spy" network, or finding recurring allies and foes. What I love about the roleplay is that it naturally lends purpose to everyday gameplay. Hunting monsters is your purpose, and it also just happens to be what most players are doing anyway so its easy to get into character :)
The concept makes even mundane hunting or grinding into a unique and interesting RP exercise I just have not easily felt with a lot of other character concepts. I feel as though my character has extreme RP passion behind hunting various NPC foes beyond just "they are evil and need to die" or "they attacked first!". This adds up to really neat RP combined with a group IC that has similar views. Note, this is not unique to an Aurilite hunter type character of course.

Second, there are a two different personality dimensions to the character that inform her "hunting" career. Part of it is as an open Auril worshiper. The other part is just personal eclectic beliefs. As all of this is pretty heavy on harming, oppressing and killing others and not really at all altruism, respect for life, or belief in the dignity of sentient beings in the process of hunting outsiders, undead, and those associated with either, this is clearly to me an evil hunter character, not a good one as say Atlas proposed earlier in the thread -- Atlas, your proposed hunter version I think would be quite fun to play as well.

As an Aurilite

-She is a ranger from a region where winter like conditions are the norm year round and so even if not calling Auril a patron would likely show at least moderate respect to her as a god.

-She sees ice, glaciers, cold settings, and snow as supremely beautiful natural constructs and anything that threatens them as something extraordinary insulting in even just a secular sense. As a result, she hates fire and anything associated with it such as fiends. This also makes her naturally akin to the Aurilite faith and showing due respect (by herself and others) for Auril's tastes and divine power.

-She prefers cold, snowy, and clouded/darker climates and creatures of these climates and living wild in such climates.

Eclectic Beliefs

-Due to her past and upbringing, my character has bizarre racial and natural theories about the purity of Faerunian races. She believes that outsiders taint the superior legacy races of Faerun and that all traces of outsider blood in Faerun must be purged. Therefore, she has Tieflings, Genasi, and Aasimar on her hunting list, unless there is a decent reason for a strategic exception, as well as fiends, fiend pact holders, and fiend worshipers that Auril wouldn't necessarily care about (or even might look upon positively) if they were not associated with fire. This is a secular held belief and really has nothing to do with Auril beyond reserving a special hatred for fire based fiends and Tieflings or fire based outsider worshipers or pact holders.

-While she is not a druid, she holds a deep respect for nature and the natural order, as long as nature does not harm her affinity for beauty in cold climates. She believes that undead and those associated with them are an affront against the natural order and must be destroyed.

-She has no sense of honor or trustworthiness in her hunting tactics nor any sympathy with respecting life, altruism, or a belief in the dignity of sentient beings. The hunting mission is all that matters to her and the mission is personal and the ends justify all of the means. This pretty clearly makes her evil and not lawful, although maybe not chaotic.

Re: Vampire Slayer / Witch Hunter Build

Posted: Thu Feb 11, 2016 3:51 pm
by Steve
Karond wrote:For me, more importantly, it gave the evil domain ;)
The choices are endless!!! (Sorta). :lol:

All hail the Frostmaiden.. and her clergy of Evil aligned worshippers!

Re: Vampire Slayer / Witch Hunter Build

Posted: Thu Feb 11, 2016 3:53 pm
by Hrothgar
Steve wrote:
Karond wrote:For me, more importantly, it gave the evil domain ;)
The choices are endless!!! (Sorta). :lol:

All hail the Frostmaiden.. and her clergy of Evil aligned worshippers!
I have a Malarite cleric that has evil and moon domain, mechanically designed mostly by Karond actually!

Turning undead, outsiders, and shape shifters (dragon druids =O).

I still cannot afford kamas though with her though =[. So, I feel like a wannabe Malarite cleric without claws until she gets them IC!

There is something about the Fury gods that is just a lot of fun. I have a Talos worshiping barbarian too that is a riot to play lol. I think it is maybe just that I really enjoy RPing an appreciation IC for the unbridled fury of nature? I should roll an Umberlite too! Haha.

Re: Vampire Slayer / Witch Hunter Build

Posted: Thu Feb 11, 2016 6:44 pm
by Steve
Karond wrote: I mostly use Auril for the symbolism, like here. True, other gods work as well. In general, a lot of them can work if religion is downplayed like it is for most of us. Not so sure that the classic paladin deities are it though. If one is looking for better alternatives, I think Hoar is a good one. Still, religion is not a major thing to these kinds of characters I feel, so the choice isn't that important. If you're tainting your own soul for the "greater good", the afterlife is obviously not that valued.
I think there is no issue with a ranger or Illuskan or Vampire Hunter/Witch Hunter (or Druids, avariels, elemental archons (air or water), fey, frost giants, inhabitants of cold climates, rangers, spriggans, bheurs (winter hags)...) following dogma or "interpretation" of the faith of Auril (since her Portfolio covers Cold, Winter and Ice).

But her Dogma is pretty Evil-ly oriented:
Cover all the lands with ice. Quench fire wherever it is found. Let in the winds and the cold; cut down windbreaks and chop holes in walls and roofs that my breath may come in. Work in darkness to hide the cursed sun so that the chill I bring may slay. Take the life of an arctic creature only in great need, but slay others at will. Make all Faerûn fear me.
And if you play a CLERIC of Auril, a Character that prays to a particular God that grants them their divine spell powers, I think it goes a bit beyond just using Auril for her symbolism—the PC is actually in need to up hold the dogma of the God, or lose their might.

But that is pretty easy to ignore using the NWN2 engine.

Her worshipers' alignments are Lawful Evil, Neutral Evil or Chaotic Evil. Are there any Clerics that are not worshipers? Do Cleric's receive any divine magic if they do not pray (i.e. worship) directly to and towards the God's dogma?

Re: Vampire Slayer / Witch Hunter Build

Posted: Fri Feb 12, 2016 1:48 pm
by Deathgrowl
Crossbow is a weapon for peasants!