Why are things that have been downvoted in the past getting in? Was there another poll behind closed doors that I am not aware of? I am sorry to say that the way things are now, I rate my chances of ever logging back in altogether as realistically rather slim. If this has to be an MMO, well...there are better ones around.The Whistler wrote:Didn't the community vote against this feature in your poll, Rasael ? I see the votes are 11 to 10 here. And now that people can make a more educated decision, I bet the difference would become much larger.
Grimdark Hitman wrote:No response to this? In the IRC there is a growing number of people at odds with the update too.The Whistler wrote:Didn't the community vote against this feature in your poll, Rasael ? I see the votes are 11 to 10 here. And now that people can make a more educated decision, I bet the difference would become much larger.
Unfortunately, it's not only in the IRC.
Thank you for sharing these insights, Neginfinity. I am far from being a programmer, and that helps shed some light on the difficulties at hand. When I tried JEGS and several things were not working, I assumed it was simply due to them being in a "work in progress" stage.NegInfinity wrote:That poll... was a bad idea.The Whistler wrote:Didn't the community vote against this feature in your poll, Rasael ? I see the votes are 11 to 10 here. And now that people can make a more educated decision, I bet the difference would become much larger.
For half of those features you'd need a new engine.
People that are unaware of that would get starry eyed and excited, and vote "yes", because they would imagine some awesome perfectly working mechanic in their head.
The last jegs version is nigh-unusable and glitches out on almost all abilities. I tested that dervish build I mentioned earlier, and it misfires all of its abilities, cleave and greater cleave doesn't work on point blank range ("attack blocked"). Judging by situation on the forums, whatever happens on the server is somewhat similar.
So it would be the best to only implement features that fit well into nwn2 framework/limitations. Cover system is not one of those, even when used for ranged component.
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Or, I don't know, you guys could try funding development of replacement engine for nwn2.Something like that can be done these days, since there are free engines on the market.



