Re: 1APR2016 UPDATE BUG THREAD
Posted: Sat Apr 02, 2016 7:18 am
I've had this happen a couple of times. Sometimes your spell bonuses get stuck. If you relog while the weapon is equipped it goes away.
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This is not a bug. Shield spell grants shield enhancement AC, so it will not stack with enhancement bonus from a shield, but it should stack with the shield itself... So a regular heavy shield grants 2 AC...pop a shield spell on and it becomes 6. However, use a shield spell on a +4 Heavy shield and all you got was immunity to magic missile...Aurali wrote:I didn't post about this in the other threads but I can confirm that the shield spell still stacks with the shield AC from a shield. I used a shield scroll if that makes a difference or not (doubt it).
The only thing Lunge is supposed to do is grant +5 damage. The AoO becomes a non issue once you get enough points in tumle or have spring attack, but no you should not get sneak attack damage. The reason this occurs is lunge, like all the strike spells and a few other abilities create a stand in "actor" who actually attacks the enemy, but gains flanking bonus since the enemy is still engaging you. Flanking grants Sneak Attack so....Kobamw wrote:EDIT: today Lunge grants sneak attack again. Still the second part of the question stands: is Lunge supposed to do that. Based on the in-game description it seems more like it should ensure winning the initiative from the next round at the cost of attack of opportunity.
I guess I didn't post it correctly. It is stacking with the shield Enhancement AC on shields. For instance, let's say I have a 50 AC with my +4 light shield. I cast the shield spell. It should stay at 50 but it actually goes to 54.chad878262 wrote:This is not a bug. Shield spell grants shield enhancement AC, so it will not stack with enhancement bonus from a shield, but it should stack with the shield itself... So a regular heavy shield grants 2 AC...pop a shield spell on and it becomes 6. However, use a shield spell on a +4 Heavy shield and all you got was immunity to magic missile...Aurali wrote:I didn't post about this in the other threads but I can confirm that the shield spell still stacks with the shield AC from a shield. I used a shield scroll if that makes a difference or not (doubt it).
The only thing Lunge is supposed to do is grant +5 damage. The AoO becomes a non issue once you get enough points in tumle or have spring attack, but no you should not get sneak attack damage. The reason this occurs is lunge, like all the strike spells and a few other abilities create a stand in "actor" who actually attacks the enemy, but gains flanking bonus since the enemy is still engaging you. Flanking grants Sneak Attack so....Kobamw wrote:EDIT: today Lunge grants sneak attack again. Still the second part of the question stands: is Lunge supposed to do that. Based on the in-game description it seems more like it should ensure winning the initiative from the next round at the cost of attack of opportunity.
I originally reported this with Bladethirst before the update went live, but with all these abilities you could essentially build a 'feinter' style PC without the need for taking feint since you can just rotate different abilities and gain sneak attack pretty much every round... With a HiPSer it's actually pretty commical... I have hit Death Attacks with Cranston surrounded by 5 enemies every round for 11 straight rounds (and it only stopped there cause enemies were all dead after 2-3 flurries of SA)
When you RCR a character and remake him with the same name the languages the previous character had, are not available.Shad wrote:Languages at lvlup: Dwarven and Kozakuran do not appear.
Thanks!mrm3ntalist wrote:When you RCR a character and remake him with the same name the languages the previous character had, are not available.Shad wrote:Languages at lvlup: Dwarven and Kozakuran do not appear.
Either you change the name a bit, or if you want to use the exact same name do the following:
1. Use the rcr bot to rcr current character
2. Wait till server resets
3. Create the character with the same name and all languages will be available
It will, as long as it happens one reset after the initial RCR.Shad wrote:Would RCRing to different name, then back to original one, also work?mrm3ntalist wrote:When you RCR a character and remake him with the same name the languages the previous character had, are not available.Shad wrote:Languages at lvlup: Dwarven and Kozakuran do not appear.
Either you change the name a bit, or if you want to use the exact same name do the following:
1. Use the rcr bot to rcr current character
2. Wait till server resets
3. Create the character with the same name and all languages will be available
Steve wrote:Some findings:
Stormsong Storm of Vengeance is not calculating DCs properly. It should be 10 + SS class level + CHA mod. My toon should have had a 25 DC (10 + 10 + 5) but it was stuck at DC 22.
Spiritual Weapon spell casts and creates a Something near your toon, but it does nothing active. What it does do is create a Group Avatar on your screen, which corresponds to another Player Character currently online.And, one can cast this spell multiple times, and each time, a new PC avatar shows up on your GUI.
Holy Storm spell fires, but there are no graphics/vfx associated with it. So the only way you know it is working, is if you try and cast it again, which then returns a Event Log post saying "This spell is already working."
Same issue with flameblade, it seems.metaquad4 wrote: --Moonblade is stopped by any sort of SR
Can anyone give me an official "intended/bug" ruling on this one? If it is intended I will scrap the character, as it was a large part of his RP as well as usefulness of the PRC.My Thaumaturgist seems broken in a number of ways:
- Planar cohort is no longer an animal companion, meaning it replaces any current summons. This is a change from the previous implementation, and (IMO) severely limits the class. RP and power levels are changed with this. Is it intended?